Fun Fact, ID screwed Mick Gordon on Eternal and the only reason it sounds good is they more or less stole his work. most likely ruining any chance he works with any Bethesda assets again.
There is a super interesting talk he gave at an GDC about how he made the music. Especially how he built an insane synth instrument that created the sound of the tracks. That man is a imho a genius.
I beat every single official DOOM game, the music design really drives the player to push as hard as possible, with headphones and max volume I felt the overwhelming urge to pick a fight with eldrich horrors beyond human comprehension. DOOM truly makes you feel physically superior in every way through music alone. I love your music reviews, keep up the good work 👍
I mean the entire premise of the game is basically "badass demon slayer too angry to die, takes a trip to hell to kill everything there" and you're the one who gets the boss music on top of that so yeah...
This is probably the best edited reaction format I've seen. Almost no intro time, and your voice and the music is perfectly balanced, and when you jump back in the song its instant. You never pause the music to go off on a tangent either.
While I 100% agree on the quality of the reaction, a lot of times all that editing and pausing is to make sure one doesn't run afoul of copyright law. If you don't sufficiently transform a work, it can count as copyright infringement, and then you're not making any money from that video.
A lot of people don't catch this bit. But the siren sound at 1:33 you hear behind the guitar sounds like a warped verison of the generic "Martian" music people used to use in the 50's and 60's. Like those old black and white films. This shows just how crafty Mick Gordon was when he made this song, being that the majority of the game takes place on Mars. I know it doesn't seem like it, but after a few listens you'll catch it.
I thought this was a common thought but it seems not a lot of people are picking up on it. It's one of the more recognizable parts of the track imo, in regards to relating it to real life. I didn't connect the dots as far though, and didn't realize that it was specifically "martian", which makes it even cooler.
Listening to the music straight up feels like playing the game. RIP AND TEAR UNTIL IT IS DONE! Mick Gordon is on par with Ennio Morricone or Hans Zimmer for understanding and complementing the movies/games they worked on perfectly.
The crazy part is that all of Mick's gameplay music is dynamic and can change depending on what's going on. That's the overlooked incredible aspect of his music.
That "siren like" noise you heard come in at around 1:20 is a recording of a chainsaw put through some oldschool russian equa lizer and then pitched to certain keys to be playable on a programmable piano. Mick Gordon doesnt joke around.
DOOM is just the perfect mix of non-stop action and utterly amazing music and visuals to go along with it. The more you play, the better you get, the more you feel like YOU'RE the danger. The demons aren't unleashed on Earth, you're unleashed on the demons and they'll wish those gates never opened.
He said in an interview once that the little bit of hangtime in the middle of the riffs was to emphasize the snare hit and make it feel much more impactful. Incredible thought process and he definitely hit it on the nose.
Definitely go for "rip & tear" from doom 2016! It's my personal favorite of the soundtrack. There is a passage pretty early on where I always get the feeling Cory Tailor from Slipknot is gonna start singing 😂
I haven't heard this version is a hot minute. I've been enjoying Alex Terrible doing his demon vocal cover over this masterpiece. Even listening to this, I keep waiting for "Do you really think, I'm afraid of you?"
You're right about how addictive it gets. In the game, the music changes with what's happening. It's a pretty awesome feeling when you dive into a giant fight and the music amps up right along with the action.
Or when you're getting your ass kicked and it drops right into the beat blast of BFG Division and that pushes you to amp UP the violence and you go from getting your ass kicked to brutalizing everything in the area and glory killing your way to full health.
@@MrKook It's probably the most insane ridiculous fun I've ever had playing a game. The way the music blends into it, comes from it, is a part of you and the mayhem... it's just pure magic.
If you like Mick's music. I encourage everyone to check out the Killer Instinct 2013 Soundtrack. Not only did he crush it, him and the sound team worked together to make the entire game completely musically interactive. If your characters just stand there, it starts playing a slow, melodic version of the stages theme. Throw a punch and the music kicks back up. Start getting low on hp and the music gets intense. Do an ultra, and every hit becomes a musical note. It's amazing. In particular, Polemos, Type-03, Warlord (he actually played a flute made out of a human bone for this song!), Inferno.
First time I was playing the game and that crunchy part kicked in I had an insane adrenaline rush. For someone who played the original DOOM on dial-up as an eleventeen year old now playing such an awesome modern version plus this perfect soundtrack was insane.
One of the more underrated DOOM osts that I've seen fewer music producers talk about is Vega Core. You should check it out. Also I love how the DOOM and DOOM Eternal soundtracks have elements of horror movie sounds in them with a twist: In this game, the player is the monster
The buildup of Vega Core is 10/10, but the second half of the track falls a little flat in my opinion. Still easily one of my top 3 tracks on the Doom 2016 OST though.
I'm no expert in the genre, but you don't have to be one to appreciate this track. There isn't any other title that comes half as close to conveying the unbridled rage of being on a heavy metal nightmare slog through Hell. This game and its score are the stuff of legends. 🤘
The cool thing about DOOM(2016) is that the music is kinda interactive with the gameplay. For instance when your shooting the assault rifle if you listen carefully you can kinda hear the music playing in rhythm with your shots. And as you fire your guns more and more the music will crank up more and more.
Doom 2016 is a god tier fps game!!!! Idc what anyone says. It brings the epic metal of the 90s-early 2000s arcade shooters into the modern era. Perfectly !
Such a nice reaction! I felt like I was experiencing it again for the first time. Loved your attention to detail, like the number of strings on the guitar, and your description of all the granular ear candy. As a producer myself, it was a joy. Subbed! :)
Highly suggest going for rip&tear, if you wanna explore the mixing part of the soundtrack search for dogma + rip&tear the transition between the intro and the main track is freaking amazing.
Mick Gordon is a fucking genius. While you're playing the game the music dynamically changes to follow the flow of the players actions, so the more intense the action on screen is the more intense the music becomes
So it's one thing to produce a linear track that plays the same start to finish, and it's another thing to produce a non-linear 'track' that is fed into a game system which ramps up and down the music based on what is happening, and even where you are, in the game in real time. And we're not talking just the volume, the whole tone and feel within this theme change. You've got everything from full raging cacophony to throbbing tense sound to anxious murmurs. This produced track has all of those slices (probably dozens PER 'track') that can be blended between, but all showcased in this version which we can listen to absent the rest of the game. Mick may or may not be difficult to work with depending on who you ask, but you cannot say that he is not an absolute master of this craft.
Came here specifically to see if someone mentioned this. Doom (2016) is one of the best soundtracks in a game, but it is best experienced *in* the game since the layering of the track is based on what is going on in the game. It is the most brilliant use of music I have ever heard in a video game.
Just in case: there is one guy, Alex the Terrible, who makes absolutely brainexploding vocal cover for this track. And "the only thing they fear is you" too And yes, doom fans is approaching
The soundtrack of a game has never fit so perfect or enraptured me so completely. I get chills every time I hear this song and want to play through the game again!
There's a deathcore singer named Alex Terrible, from Slaughter to Prevail, who added lyrics to this and did a cover. Definitely worth a look to see how this great piece can be enhanced.
This was so fun to watch!! I myself as an adhd adult and a huge music aficionado, love skillfully layered music with all kinds of really small yet very meaningful details that wrap the whole thing up, so I can't describe how enjoyable it was to watch someone similarly analyzing all the tricks in Bfg Division as I obviously love it too for said reasons and cause it just slaps! The process of how Mick Gordon created the Doom sound in Doom 2016 is fascinating, the man is a sound designing treasure. I've watched behind the scenes vids of making the Doom soundtrack and its just amazing how much there's going on.
Omg yes. This is brilliant. Love watching knowledgeable people break down why something works well. Can't recommend the Cultist Base track from Doom Eternal enough as another track to check out.
The dumb part about this music being so absolutely amazing, is that the devs didn't initially WANT this kind of music. They asked for generic techno-y background music. Mick Gordon ignored them, and while they were knee-jerk pissed, they loved it too... it's still just weird to think someone said "make the music boring generic... stuff".
one of my fav things about this one is this "pa-shing" sound throughout that comes and goes.. you can hear is pretty clearly at around 1:57 , i think they add it sooner but its more pronounced then.. after the first time i noticed it i always tune into that particular sound every time now.. i love it. Also have really enjoyed your reactions to this and The Only Thing They Fear Is You.. I would personally recommend Meathook from Doom: Eternal.. and Rip & Tear from Doom (2016)
What I always loved from this track (besides a lot of stuff) is that it has two kick drums, a deep electronic kick doing some kind of 4 on the floor pattern and the "acoustic"one doing the fast doubles, it really gives a different feel
Certainly one of the best OSTs in the gaming industry history. The music is so in harmony with the action. It played a huge part in the game's success. Thank you Mick.
If you like the chanting from the last one, there is a whole vocal track featuring what Mick Gordon dubbed the Metal Choir. Eric Holloway also does some of the vocal work for both Doom Eternal and God of War. All the supremely low vocals and chants are him. His voice is insanely low. Anyhoo, you can't go wrong with the Doom Eternal soundtrack, but I'd recommend also doing some of the DLC songs as well. Andrew Hulshult, responsible for the Brutal Doom mod soundtrack for Doom 1993, was brought on to officially work on the game. My favorite track he did is the Blood Swamps track. David Levy has some good stuff on there too, like Trial of Maligog and UAC Atlantica Facility.
When you walk into a huge room and this starts to play as hordes of demons are surrounding you the adrenaline kicks in. This moment in the game was pure dopamine.
and now all you have to do is play DOOM in order to understand in even more depth all the subtleties of these soundtracks because they are all consistent with the gameplay of the game. good luck marines ;)
First off, this was awesome! Subbed and popping over to Twitch to drop a follow. Second, I LOVE in that last climax with the chopped up riffs the guitar takes the place of the Big F-ing Gun....coz it really is! 😅😁
I am very surprised that everything you say from 3:46 to 4:00 literally sounded like a rap (Even your "Emmm" in the beginnig). You hit almost all the music shares :D That’s a great reaction!
Fun fact: every track in both Doom and Doom Eternal is a boss soundtrack. Trick is in realizing that you're the boss every time.
😂😂😂😂😂😂oh my God I love that
Demons be like "Why do I hear boss music?"
Until you get to The Icon of Sin. That is the only time you aren't the boss😅
@@Fc-cb3tn We only let the Icon think that.
Fun Fact, ID screwed Mick Gordon on Eternal and the only reason it sounds good is they more or less stole his work. most likely ruining any chance he works with any Bethesda assets again.
Fun fact: Mick's albums cost about $60 and come with a free game
The game was good yet I know people would gladly pay $60 for the music alone.
There is a super interesting talk he gave at an GDC about how he made the music. Especially how he built an insane synth instrument that created the sound of the tracks. That man is a imho a genius.
What’s a way to get around silly restrictions set for this sound track? CHAINSAWS 🤯
@@thevaultdweller4709 and lawn mowers
Too bad they treated him like shit.
And then ID Software shit on him.
Meshuggah adjacent
"Sounds like there's a severe storm warning..." The Doomslayer is a force of Nature confirmed
"Imma force-a-nature! I you was from, where I was from, you be fukin' dead!"
SlaYEr fRoM BOSTON coNFiRmEd????..???? SlaYEr SCOUT?????????.???.
@@fireazaUhm, I don't even know where to start with you. I mean, do you even know who you're talkin to?
@@Amosus2 "if you where were i was where you were from you not talk that"
@@magnipettersson4432 Stroke Brained dead to me You I.
to be honest it sounds like a danger is coming but the fact that when playing the game you know that your the danger it just makes it that much better
That has to be the best description I've heard for the Doom ST. You are the danger, and you're on the way.
Skylar I AM THE ONE WHO KNOCKS
YOU ARE*
I am not in danger i am the danger
These demons are in danger.😅
"Hey Mick, what instrument of the Doom soundtrack did you like the most?"
"Chainsaw"
Y E S
My favorite part of the video is around 6:32 where they re-created Doom's original box art, then animated it in time with the song
holy fuck i didn’t even notice! that’s so hard
Yes I looove it
That freeze frame had no business being that badass!! 😆👍
If you didn't know that animation is part of the credit sequence when you beat the game
It's so amazing!
I beat every single official DOOM game, the music design really drives the player to push as hard as possible, with headphones and max volume I felt the overwhelming urge to pick a fight with eldrich horrors beyond human comprehension. DOOM truly makes you feel physically superior in every way through music alone.
I love your music reviews, keep up the good work 👍
I mean the entire premise of the game is basically "badass demon slayer too angry to die, takes a trip to hell to kill everything there" and you're the one who gets the boss music on top of that so yeah...
try with good hifi which allow you to feel music ;)
Да именно так, лучше и не сказать.
You beat Doom on the SNES? You have patience 🤣
I love Doom, but the music always gives me headaches with headphones on 😅, so I always have to listen to my own music while playing it
This is probably the best edited reaction format I've seen. Almost no intro time, and your voice and the music is perfectly balanced, and when you jump back in the song its instant. You never pause the music to go off on a tangent either.
Thank you!!
While I 100% agree on the quality of the reaction, a lot of times all that editing and pausing is to make sure one doesn't run afoul of copyright law. If you don't sufficiently transform a work, it can count as copyright infringement, and then you're not making any money from that video.
I agree with the main comment
@@michaellopate4969 Yet there are other channels that don't do that.
It's so annoying when reactors pause and go on a 5 minute tangent, especially when it's paused right in the middle of a part you like
The mad lad used an actual chainsaw for those crazy synth rips.
And a lawn mower.
Now just imagine how it feels listening to this AND absolutely tearing apart hordes of demons.
Doom Eternal is one of my favorite games of all time! Absolutely fucking masterpiece 🤘
A lot of people don't catch this bit. But the siren sound at 1:33 you hear behind the guitar sounds like a warped verison of the generic "Martian" music people used to use in the 50's and 60's. Like those old black and white films. This shows just how crafty Mick Gordon was when he made this song, being that the majority of the game takes place on Mars. I know it doesn't seem like it, but after a few listens you'll catch it.
woah you're absolutely right.
I thought this was a common thought but it seems not a lot of people are picking up on it. It's one of the more recognizable parts of the track imo, in regards to relating it to real life. I didn't connect the dots as far though, and didn't realize that it was specifically "martian", which makes it even cooler.
Another fun bit, that sound in the hangtime in the main riff is legitimately a chainsaw modulated into the track
That "martian" music you speak of is made with a theramin
@@odomobo It's just a simple soundwave. Theremin by itself is a simple synthesizer with the worst controls possible (:
Mick Gordon had no business making the absolute hardest slapping soundtrack in history. This man is a freaking genius!
And Bethesda/id still fucked him over during the sequel and slandered the fuck out of him online to make him out to be bad artist to work with.
Listening to the music straight up feels like playing the game. RIP AND TEAR UNTIL IT IS DONE! Mick Gordon is on par with Ennio Morricone or Hans Zimmer for understanding and complementing the movies/games they worked on perfectly.
BFG is one of my favourite tracks from the first game!
it's SO SICK
You are refering to the relatively recent "first", not the really first, yes?
This is from 2016 not the first one
@@nomohakon6257 Yeah pretty sure they mean first in the reboots.
4th
Can you imagine getting to hear this song for the first time again.
The crazy part is that all of Mick's gameplay music is dynamic and can change depending on what's going on. That's the overlooked incredible aspect of his music.
That "siren like" noise you heard come in at around 1:20 is a recording of a chainsaw put through some oldschool russian equa
lizer and then pitched to certain keys to be playable on a programmable piano. Mick Gordon doesnt joke around.
As the entire internet always says about both games. You get a 60 dollar soundtrack with a free game.
DOOM is just the perfect mix of non-stop action and utterly amazing music and visuals to go along with it.
The more you play, the better you get, the more you feel like YOU'RE the danger.
The demons aren't unleashed on Earth, you're unleashed on the demons and they'll wish those gates never opened.
they never should have killed daisey xD
My time playing doom eternal has been a gift. Ngl its helped me deal with anger issues ☠️
I think you should also give "Cultist Base" and "The Super Gore Nest" a try!!
Also keep up with the good work, been loving the videos ^^
ty!! and ty for the recs!
@@emyoung If you haven’t already, I absolutely implore you to review the Hades (2018) Soundtrack by Darren Korb
@@mandalorianwiththemandarin4339 definitely, not to mention Bastion and Transistor! That man knows how to create an amazing video game score.
Gladiator 👀
@@Sci-Fi_Freak_YT WAA the one that goes KAR-EN-TUK?
He said in an interview once that the little bit of hangtime in the middle of the riffs was to emphasize the snare hit and make it feel much more impactful. Incredible thought process and he definitely hit it on the nose.
Definitely go for "rip & tear" from doom 2016! It's my personal favorite of the soundtrack. There is a passage pretty early on where I always get the feeling Cory Tailor from Slipknot is gonna start singing 😂
taylor *
@@radicallybeanCorey Taylor*. If we’re being pedantic.
Yeah BFG Division and Rip and Tear are my faves
I haven't heard this version is a hot minute. I've been enjoying Alex Terrible doing his demon vocal cover over this masterpiece. Even listening to this, I keep waiting for "Do you really think, I'm afraid of you?"
Came here to mention that
You should listen to Alex Terrible's vocal cover. They fit perfectly
Yes that's what I thought all of the time... Love the vokals 🤘
Definitely react to Alex Terrible’s version…if you like growls then you’re gonna love it
He's great
This is the comment I was looking for
I came here to say this but, in my heart, I knew it had already been said.
When you said “awww shit it’s so crunchy” perfect
Mick Gordon is definitely someone to look up to. He and Nobuo Uematsu are incredible.
Nobou and his son soken are gods
Dont forget Yuzo Koshiro too!
You're right about how addictive it gets. In the game, the music changes with what's happening. It's a pretty awesome feeling when you dive into a giant fight and the music amps up right along with the action.
Or when you're getting your ass kicked and it drops right into the beat blast of BFG Division and that pushes you to amp UP the violence and you go from getting your ass kicked to brutalizing everything in the area and glory killing your way to full health.
@@MrKook It's probably the most insane ridiculous fun I've ever had playing a game. The way the music blends into it, comes from it, is a part of you and the mayhem... it's just pure magic.
@@MrKook most games encourage you to be a bitch and retreat while low on health
Doom forces you to go the fuck in and win or die trying
If you like Mick's music. I encourage everyone to check out the Killer Instinct 2013 Soundtrack. Not only did he crush it, him and the sound team worked together to make the entire game completely musically interactive. If your characters just stand there, it starts playing a slow, melodic version of the stages theme. Throw a punch and the music kicks back up. Start getting low on hp and the music gets intense. Do an ultra, and every hit becomes a musical note. It's amazing. In particular, Polemos, Type-03, Warlord (he actually played a flute made out of a human bone for this song!), Inferno.
Orchid theme is an absolute banger, I don't know why the game didn't sell more
When a producer calls your music sick 😊
I love watching doom reactions.
This might be one of my faves.
ty!!
Glad you noticed and revisited the syncopated drop @6:50, my fav spot! And love the points you make, some fresh perspective for me.
First time I was playing the game and that crunchy part kicked in I had an insane adrenaline rush. For someone who played the original DOOM on dial-up as an eleventeen year old now playing such an awesome modern version plus this perfect soundtrack was insane.
honestly Mick Gordon is an absolute pioneer if it comes to these types of soundtracks
One of the more underrated DOOM osts that I've seen fewer music producers talk about is Vega Core. You should check it out.
Also I love how the DOOM and DOOM Eternal soundtracks have elements of horror movie sounds in them with a twist:
In this game, the player is the monster
The buildup of Vega Core is 10/10, but the second half of the track falls a little flat in my opinion. Still easily one of my top 3 tracks on the Doom 2016 OST though.
If this isnt played at my funeral im not fucking dying
Those shredding high notes screaming over top the base line is actually a frickin chainsaw.
Roses are red, Demons are nocturnal, Halo may be infinite but Doom is ETERNAL
Incredible
That is solid.
I'm no expert in the genre, but you don't have to be one to appreciate this track. There isn't any other title that comes half as close to conveying the unbridled rage of being on a heavy metal nightmare slog through Hell. This game and its score are the stuff of legends. 🤘
The Doom OST is fantastic and so well composed. real treat to listen to and it REALLY adds to the game as a whole.
In other horror games: ur stuck with demons in a room
DOOM: DEMONS ARE STUCK WITH YOU
The cool thing about DOOM(2016) is that the music is kinda interactive with the gameplay. For instance when your shooting the assault rifle if you listen carefully you can kinda hear the music playing in rhythm with your shots. And as you fire your guns more and more the music will crank up more and more.
the way they programmed the music was genius, just truly incredible stuff
Doom 2016 is a god tier fps game!!!! Idc what anyone says. It brings the epic metal of the 90s-early 2000s arcade shooters into the modern era. Perfectly !
I love how excited you get with these videos. Makes me just keep clicking the next video.
You know the severe-weather siren you mentioned makes sense, the Doom Slayer is basically a force of nature that wrecks *everything* in it's path.
I always thought of it as nuclear bomb warning siren
@@ettibbet5493 Yeah, when he picks up berserk it's basically a nuke lmao
While playing doom I realized I’m not playing against boss fights, I am the boss fight
Such a nice reaction! I felt like I was experiencing it again for the first time. Loved your attention to detail, like the number of strings on the guitar, and your description of all the granular ear candy. As a producer myself, it was a joy. Subbed! :)
Thanks so much!!!:) I had a great time listening to it!
@@emyoung You're more than welcome, miss. I'm off to see your reactions on Doom Eternal now, if you'll excuse me.
Thanks for being real! :)
Never heard “crispy” being used to describe music before… I’m here for it. 🤘🏻🤘🏻🤘🏻🤘🏻🤘🏻
This guy plus the drummer from Clown Core would be amazing. Both seriously talented artists that think outside the box.
“You can’t just blow a hole on the surface of Mars”
Doomslayer: that sounds like a new objective
Highly suggest going for rip&tear, if you wanna explore the mixing part of the soundtrack search for dogma + rip&tear the transition between the intro and the main track is freaking amazing.
Bethesda: we need to put a game on this song.
The track "Cyberdemon" from this game is insanely awesome
I see that nobody mentioned about chainsaw. he used fucking chainsaw to made that sounds. brutal!
Mick Gordon’s OST work on Killer Instinct is amazing as well
Mic Gordan Really Made Doom Feel Like Doom
Mick Gordon is a fucking genius. While you're playing the game the music dynamically changes to follow the flow of the players actions, so the more intense the action on screen is the more intense the music becomes
6:53 The man really made his drums mimic the sound of a shotgun cocking and firing. That's amazing.
The 100’s if not thousands of muscle fibers I’ve ripped lifting to this song alone will always makes me happy. I’ve made myself better to this song
So it's one thing to produce a linear track that plays the same start to finish, and it's another thing to produce a non-linear 'track' that is fed into a game system which ramps up and down the music based on what is happening, and even where you are, in the game in real time. And we're not talking just the volume, the whole tone and feel within this theme change. You've got everything from full raging cacophony to throbbing tense sound to anxious murmurs. This produced track has all of those slices (probably dozens PER 'track') that can be blended between, but all showcased in this version which we can listen to absent the rest of the game.
Mick may or may not be difficult to work with depending on who you ask, but you cannot say that he is not an absolute master of this craft.
Came here specifically to see if someone mentioned this. Doom (2016) is one of the best soundtracks in a game, but it is best experienced *in* the game since the layering of the track is based on what is going on in the game. It is the most brilliant use of music I have ever heard in a video game.
I would also recommend the alex terrible bfg division cover. He adds metal vocals to the song and its intense
The siren is a modulated CHAINSAW!!!
Just in case: there is one guy, Alex the Terrible, who makes absolutely brainexploding vocal cover for this track. And "the only thing they fear is you" too
And yes, doom fans is approaching
The soundtrack of a game has never fit so perfect or enraptured me so completely. I get chills every time I hear this song and want to play through the game again!
There's a deathcore singer named Alex Terrible, from Slaughter to Prevail, who added lyrics to this and did a cover. Definitely worth a look to see how this great piece can be enhanced.
This was so fun to watch!! I myself as an adhd adult and a huge music aficionado, love skillfully layered music with all kinds of really small yet very meaningful details that wrap the whole thing up, so I can't describe how enjoyable it was to watch someone similarly analyzing all the tricks in Bfg Division as I obviously love it too for said reasons and cause it just slaps! The process of how Mick Gordon created the Doom sound in Doom 2016 is fascinating, the man is a sound designing treasure. I've watched behind the scenes vids of making the Doom soundtrack and its just amazing how much there's going on.
If you want to see something (perhaps) crazier, watch Alex Terrible's vocal cover of this song (yes he added a voice track to this song)
Omg yes. This is brilliant. Love watching knowledgeable people break down why something works well. Can't recommend the Cultist Base track from Doom Eternal enough as another track to check out.
If you loved Bfg division you should listen to Alex Terrible’s voice over of Bfg Division
As a metal guitar player, the right hand picking is one of the most crisp things I've ever heard
The dumb part about this music being so absolutely amazing, is that the devs didn't initially WANT this kind of music. They asked for generic techno-y background music. Mick Gordon ignored them, and while they were knee-jerk pissed, they loved it too... it's still just weird to think someone said "make the music boring generic... stuff".
I just love his like heavy techno sounds it’s just such a good blend with the metal guitars/drums
you ruined the drop at 3:47
This is the sort of music that makes you want to fold clothes with people still in them.
0:35 . .I already cringing at reaction.. wide smile at gore incoming . . like wtf
Like shut TFU nobody asked
I'm impressed that despite the game being released in 2016, there are still people reacting to it's soundtracks to this day.
“It sounds like there’s a severe storm warning going on.”
There is.
You’re the storm.
Doom, the game where you get the boss music
1:25 Cause DOOMSLAYER has just started using the Big Fucking Gun !!! Definitely needs an alarm...
OH oh yes welcome to the slayer club. I've payed doom since 90s great to have you on board! Here's your BFG. And btw that siren is a modded chainsaw
one of my fav things about this one is this "pa-shing" sound throughout that comes and goes.. you can hear is pretty clearly at around 1:57 , i think they add it sooner but its more pronounced then.. after the first time i noticed it i always tune into that particular sound every time now.. i love it.
Also have really enjoyed your reactions to this and The Only Thing They Fear Is You..
I would personally recommend Meathook from Doom: Eternal.. and Rip & Tear from Doom (2016)
i really appreciate that you didn't pause the song the whole time
What I always loved from this track (besides a lot of stuff) is that it has two kick drums, a deep electronic kick doing some kind of 4 on the floor pattern and the "acoustic"one doing the fast doubles, it really gives a different feel
Ahhh yes, My favorite music genre, Violence
Jeez! The perfect reaction to the perfect composition. Instant subscriber.
Certainly one of the best OSTs in the gaming industry history. The music is so in harmony with the action. It played a huge part in the game's success. Thank you Mick.
4:10 I originally thought it sounded like an air raid siren
I regularly watch DOOM reactions to see again what I felt the first time.
See the one with a Priest playing DooM. 😂
That's not siren, that's the demons of hell screaming in terror at the sight of the player.
If you like the chanting from the last one, there is a whole vocal track featuring what Mick Gordon dubbed the Metal Choir. Eric Holloway also does some of the vocal work for both Doom Eternal and God of War. All the supremely low vocals and chants are him. His voice is insanely low. Anyhoo, you can't go wrong with the Doom Eternal soundtrack, but I'd recommend also doing some of the DLC songs as well. Andrew Hulshult, responsible for the Brutal Doom mod soundtrack for Doom 1993, was brought on to officially work on the game. My favorite track he did is the Blood Swamps track. David Levy has some good stuff on there too, like Trial of Maligog and UAC Atlantica Facility.
When you walk into a huge room and this starts to play as hordes of demons are surrounding you the adrenaline kicks in. This moment in the game was pure dopamine.
i love micks work on doom the dubstep synths mixed with djent style metal blew my mind the fact there is a game to experience with is just amazing
any track off this game is pure gold. look at them all
You're amazing and so genuine keep up the great work ❤️.
Phenomenal video,em. Doom is absolutely incredible and the music is epic. If you are interested, warthog run from halo,is amazing.
and now all you have to do is play DOOM in order to understand in even more depth all the subtleties of these soundtracks because they are all consistent with the gameplay of the game.
good luck marines ;)
This music melts my face and I love it!
First off, this was awesome! Subbed and popping over to Twitch to drop a follow. Second, I LOVE in that last climax with the chopped up riffs the guitar takes the place of the Big F-ing Gun....coz it really is! 😅😁
I am very surprised that everything you say from 3:46 to 4:00 literally sounded like a rap (Even your "Emmm" in the beginnig). You hit almost all the music shares :D
That’s a great reaction!
I always loved the *beep* just before it kicks you in the face. Goosebumps every time.
Ah.. the $80 music album that came with a free game!
Mick Gordon single handedly revolutionized the world of metal - industrial - djent whatever you wanna call his genius.