Mechwarrior 4 Vengeance: Best Served Cold
Вставка
- Опубліковано 6 лют 2025
- Join me as we strap ourselves to walking fusion reactors and fight to take back our throne in Mechwarrior 4!
Watch in horror as this two-decade-old game bearly holds itself together!
Laugh at my stupidity for not disabling the DgVoodoo watermark!
After all - Meat is cheap. Save the metal.
Want to run the game yourself? Check out this guide at: www.reddit.com/r/mechwarrior/comments/7y3twy/how_to_run_all_mechwarrior_4_games_on_windows_10
Want to support me to make more videos?
Donate to my kofi at: ko-fi.com/drwh....
I'd more want to tell people to go to Sarna and find it themselves. There is joy in searching. I must encourage it, always.
But then they won't get the experience of sultry tones purring lore at them!
All jokes aside - That's really big of you to say. Bravo.
@@DrWhite Appreciated and kindly sir. Remember, the world is your oyster. Save the mech, leave the meat.
First of all *Glory to the Black Pants Legion!* and all the best to you Tex, your videos alongside Razorfist rekindled my love for all things Battletech. Too bad Catalyst shot a PPC into that.
I got MW4 using the Quadrology set, it is amazing. If only there was a version like that for MechCommander, I've seen online instructions but it is too much of hassle.
Great video all around. All the best to everyone.
@@DrWhite the BPL Auxilia will move in to process the meats later in the day.
Only 3C-bills a serving over at Bobby J's long bacon Emporium, Solaris 7, look for the Alacorn with gold rims, you can't miss it! 🤠🤫
@@theblackpantslegion bold of you good sir to assume I have not already spent hours of my days just staring at paragraph after paragraph on that side of the internet gaining knowledge as useful as an AC/2
_Reactor online._
_Sensors onine._
_Weapons online._
_All systems nominal._
I want my future car to greet me that way.
all systems phenomenal!
What a legend of the game i still love it😱👽👻
"Hello Tractor"
*goofy PNT-3R AAAH*
Mechwarrior 4 Vengenace was one of the games I couldn't play because we only had PCs that could only run games the likes of Battlezone and 2d rts games.
So my mind fantasized about how Mechwarrior 4 Vengenace was this big RTS game with odd but cool looking robots, basing this fantasy entirely around the introductory cinematic.
It would be decades later before I found out that it wasn't an RTS game.
Based StringStorm.
There is always mechcommander...
@@TimberWulfIsHere hey nice to see you here
There was a contemporary Battletech RTS game called MechCommander. MechCommander 2 was out somewhere between Vengeance and Mercenaries.
Mechcommander 2 still slap yo
Love that you're own voiced bits are as crunchy as the FMVs, almost mistook them for actual dialogue.
first the c&c games, now this?
i swear this entire channel appeals directly to my childhood.
Who is going tell him about Mech Commander?
Welcome back doctor white is good to see you again and I guess we'll see you in another half a year XD
Subbed for the C&C, and now you're getting into the Mechwarrior franchise. Just gets better and better!
Holy shit. The intro movie of Mechwarrior 4 is literally burned into the sub-atomic particles of my memory. I will probably be on my death bed and be able to perfectly run that cut-scene through my mind point for point.
I managed to get a 100% definitely legal copy of Mercenaries running on one of my old laptops, complete with the MekTek mod that doubles the number of 'Mechs in the game. Fun times, especially once I unlocked an Annihilator and stuffed four RAC/5s in it; it's like four A10 Thunderbolts on legs!
I love the characters in this games campaign, especially Elise Rathburn. I could listen to her beautiful voice all day.
MW4 was an amazing gem. I skipped it as a younger kid but came back to it as a teenager sometimes around 2009 or so. While Mechwarrior 3 is probably still the best in the series (once one overlooks the incredibly arduous task that is getting that one running)- and while Mechwarrior 2 holds a special place in my heart- Mechwarrior 4 is still an unforgettable treat that I would recommend to anyone interested in mechsims today.
Love the humor, subscribed.
Oh my god, that FRIENDS gag....
Mechwarrior 3 and 4, plus the expansions for both games, were actually a few of my very first gaming experiences as a child. My uncle was big into gaming in the late 90s to mid 2000s, so almost all of his games he passed along to me. Unreal Tournament, OG CoD, Delta Force, etc. So I grew up playing those. 3 and 4 were very memorable games, and I'll never forget hearing the installation music kick in for the first time as well. Similarly with Armored Core, I didnt expect another game to be made.
I loved the MIDI installer music so much I decided to upload it myself since nobody else did.
This game was my childhood. My first was _MechWarrior 2_ for DOS, but this game was a defining moment in my personal history.
I actually didn’t know _BattleTech_ itself existed until sometime within the last 10-15 years. _MechWarrior_ was all I knew, and for years, MW4 was my favorite game ever. But I have dived deep ever since, and I am in love with it.
It really is the best sci-fi universe you’ve never heard of. lol
"Murder Furries descended from the navy that fucked off" is the best description of clanners yet.
I loved MW4 mercs back in the old MXC days. It's really telling when a game is easy enough to understand that a 10yr old can beat the game, but it's still entertaining for adults. (Not like Hostile waters Antaeus rising which kicked my ass the whole time.)
God, me too. I even played it with a joystick
damn, Hostile Waters was such an interesting game. never beat the last mission tho. Found it again on Steam but unfortunately I can't get it to work on modern systems without massive lags so I can't try it again.
Yeah, everyone seems to have played Mechwarrior 4: Mercs, but nobody except me and White here liked Vengance more
@@RazorsharpLT I loved MW4 Vengeance, even played in the competitive MW4 Vengeance League back then
These two were so good! Still play hostile waters every now and again. Currently playing through mw4 again with mektek.
I just wanna say
0:44 This is probably the best ever "in a nutshell" of the events of BattleTech I've ever heard
"A pair of bald dudes fight over Terra" is...not what I expect the Amaris Civil War be described as. You made me spit out my coffee with that.
This was one of the earlier games I tested at Microsoft. Surprised at no mention of how awful the AI was at navigating cities. Also not surprised that most of your loadouts were tons of ER LLs since those were definitely overpowered for that release. Basically my playtest group was in charge of balance feedback, but for the vast majority of our balance testing heat wasn't in so we couldn't really get lasers in a good spot. By the end we were so busy with actual normal testing (non-balance stuff) that we didn't really get feedback to the designers that ER LLs were too good. (And man we did get busy...several weeks of 80+ hour work weeks.)
Fond memories of sitting shoulder-to-shoulder 8-people-wide in the multiplayer lab which was just a giant row of computers (and another row behind you) as we had to test many different hardware configurations back then to track down various config-specific issues. (I'm pretty sure this used DirectX, but back then it was still not a perfect way of handling various hardware-specific issues. Well, I suppose it still isn't perfect but it's way better than it was.)
The soundtrack was probably my favorite of Decker's work, but I feel like the instrumentation was off and it sounded a bit too "MIDI". Also there were just other FPSes with really fantastic soundtracks out there like NOLF, UT, and Perfect Dark, and I think they kinda eclipsed this.
As for Mechwarrior 5, I think in most ways it's outright better. I especially love the sandbox direction (It's what I want out of a 'mech game personally). I do think they could _dramatically_ improve mission variety. The main objectives don't need to change, but the way those combat situations evolve should change where sometimes you're facing a small force of assault 'mechs, other times it's Lights scouting for Artillery, other times it's helis or tanks. Changing the rules to how those enemies work would help too, like how artillery shouldn't fire _unless you're actively being spotted by something._ Battletech definitely carries some cruft that's hard to design away from: for example one "type of enemy force" that might exist is an LRM-focused force that tries to engage from long range, but having that actually play out in a satisfying way is really difficult in a MW game (since either they're total pushovers that you rush, or you're crushed by a morale-sapping endless salvo of missiles that shreds you without being able to fight back). Anyway, enough about MW5. It's a good game overall but I just wish the missions themselves felt as sandbox as the salvage/mechbay systems feel, as I think that's what would turn it from a ~30 hour game to a 500+ hour game. And well...also Coop Matchmaking would probably be awesome (queue in your weight class and complete missions with randos for good rewards; I'd totally play that like I'm currently 600+ hours into Vermintide 2!)
Wow, thank you for taking the time to watch and comment! I know how soul draining testing can be, so I hope you didn't lose too much sanity polishing this gem.
I never noticed the AI struggling with cities any more than they did with steep cliffs and the like (The Palace was easily the peak of 'where the hell is my lance') and it sounds energy weapons have been a tricky balancing act since forever - IIRC, MWO had to introduce wacky phantom heat just to prevent PPC boating.
As for the MW4/5 comparison - Yeah, like I said in the video I feel 4 is better in some ways, but I didn't have enough space on the page to fit in all my opinions or to flesh them out further.
Mainly, I feel 4 has a better delivery, but 5 is honestly the stronger game. Its just a shame how many of 5s story mission objectives are functionally identical to random generated contracts. A midground blend of unique story campaign missions and open world contracts like how HBS's Battletech works would've been the best IMO.
Thanks again for watching!
The main reason LL's were OP in MW4 is that they are long-range hitscan weapons with pinpoint accuracy. They had to be severly nerved when I played in the MBO-Germany competitively. MG, AC, LBX, UAC and all the lasers were also hitscan, but strangely enough not PPC and Gauss.
MW5 has almost the same problem. The lasers do have a discharge time but if you are good, you can land them in one place on a heavy or assault and instantly lose a torso, thats why ghost-heat came in.
Mechanically, MW5 is better. The problem is, having great mechanics doesn't matter, if the content you have to bring those mechanics to is repetitive and bland. The game comes off feeling more like a shooting gallery arcade game that you might find in a 90s arcade cabinet. It's still fun, but what I loved about MW4 was the hand crafted missions with specific enemy spawns, and not just constantly spawning enemies from all directions.
I think the best would have been a mix of both. Do the procedural missions as side content or after-the-campaign content, but maintain a main story line of at least 15 hand crafted, scripted missions. This was what HBS's Battletech did and it was perfect, especially with the additional mini campaigns that DLC added.
@@Puerkl8r Well it depends on whether you must have that hand-crafted story. Because I agree MW5's missions can feel repetitive and bland, but dynamic missions aren't _automatically_ going to feel that way, nor will they automatically _not_ tell a story.
Rimworld is an example of a game where dynamic elements end up telling an emergent story unique to every player's play-through. The main drivers being that the characters you interact with have such randomized attributes that really change who they are and how they play, and also can connect to other randomized elements (ie when a new character is generated who attacks, lands in a pod, visits your settlement, there's a chance that character is related to one of your tribe somehow, and then it's further random what sort of relation that is (hostile, parent/child, friend, etc).) So you could absolutely have much deeper Mechwarrior traits than what we have in MW5 currently. You get that guy with the Pirate tag, and the tag tells you his piracy gave him +2 to beam weapons and +4 to max beam skill. But it turns out sometimes his pirate gang is tracking him down and you have to fight off a defensive mission against rivals that want to see him dead. Or another pilot might generate a quest to save their father who runs a civilian company, and if you succeed they end up paying monthly kickbacks to your merc company for a while out of thanks. But the key with all these things is to really make em random, so maybe that guy's company this time around is a mining company that stumbled on a Star League Cache and rewards you with a sweet 'mech.
Well that's just the _story_ side.
Implementing better dynamic missions would involve some of the same tricks (giving missions "traits" randomly, and randomizing the sets of enemies you fight from lots of little vehicles to only a few assault 'mechs). It can also involve amping up things already there like the item caches you find: sometimes you should just find a really big cache, but your employer asks for that as their rightful ownership and you'd have to pay a giant cost to your reputation (and also your employer might turn around and send mercs after you) if you decide to keep it for yourself. But keeping or not would be a decision, and wouldn't even be a decision every time (because sometimes you just found a cache and nobody knew it was there and ya just get that fancy new 'mech).
Improving mission dynamic should also probably give you the option of choosing a drop zone. Maybe choosing 2 Evac points too, where you can call evac to your choice of the zones while mid-mission. The dropship might come in under fire (risking the ability to evac entirely), or it might spot the enemies in the area and refuse to land there til you clear things, depending on the parameters of the mission (or maybe the traits of your dropship pilot!).
Basically there's an _absolutely huge_ list of ways they could've made dynamic missions feel better, and remain interesting far longer.
@@Axehilt Mods definitely help, but I don't think they will ever be able to replace the scripted hand crafted missions. Like I said, a mix of the two like HBS Battletech would be ideal.
Unfortunately, it sounds like Piranha is most likely done with MW5 and after they were purchased by another company, I wouldn't be surprised if they don't go back to it, and if I was a betting man, I'd say MWO is on it's last legs as well. I doubt they will renew the license after this current contract period.
I played so much of this game with a force feedback sidewinder joystick. Truly the golden age of gaming.
The soundtrack is just the best thing ever
The reaction to the madcat II was literally perfect. Amazing video White.
Bruh why hasn't our boi blown up yet
Aaaah shit, i was waiting sooo long for this review, kinda sad it's only 19 minutes... but oh well, enjoyed every second of it
My God, my first mech game. This game is the reason i'm currently playing and loving Battletech 2018. If anyone gets that game - get Roguetech. You get to control ALL possible vehiclles, including tanks, VTOL's, all the mechs and a fucken BATTLEBUS WITH MG'S STRAPPED ON IT YEAAH
I vividly recall the multiplayer for this, a scene where there is a map with a ridge behind which missile boats popping up and firing, light mechs running around the legs of heavy mechs trying to disable their legs with the heavy furiously trying to turn fast enough, desperately zooming in across the map to find who was shooting at you or find targets while hoping you weren't too exposed, playing around with different weapon loadouts, going gauss gun mad with an Atlas, falling for the ol' Alt+F4 trick in the comments for the first time, was surprisingly lively community. The first time I ever played online multiplayer, first shooter type game also. This was the first latest generation full game I played with a latest gen PC, knew nothing about the mechs but was hooked...
The way you introduced this video is exactly how I feel about remembering this game. That beat is a beat I tap on any surface when ever I have a minute. Forever engrained in my mind from a young kid who got a copy of this game from my Dads friend. Using a really cheap arcade joystick to control my mech. My favourite mech was the Awesome because, as an 8yr old kid... ofcourse your favourite mech is the Awesome. Its Awesome! My first ever gamer tag was Dresari, my first WoW character was called Dresari. My whole gaming life has been molded by this game. Love it to pieces, Loved MW3, MW4 Black Knight and Mercenaries and loved the hell out of BattleTech (Video Game)
I will be honest, the first minute 1:00 of raw lore is perhaps the most concise summary I've found anywhere to give a crash course on the mammoth background of the franchise. Thank you.
Part of the reason why I like the Battletech setting. This game being set on Kentares IV...I had only ever played one other Mechwarrior game before this one, knew basically nothing about the setting, so it could have been any of the many video games that was self-contained, like Half Life was. But the bad guy lady, the fat villain's underling, says "Now you're playing at genocide?! Do you know anything about the history of this planet?!" Sounds like a cool line, but no. There's established lore. That line was really talking to the long time fans who have read some novels. And I love how they made it work on both of those levels, you don't have to have the Steiner family tree memorized to enjoy it, but there's cool details just in case you do.
Yeah. To anyone familiar with the lore, that whole scene hits a lot harder with just how much of a grand political disaster the Steiner guys' idea is.
I have only gotten recently into Mechwarrior mercenary amd liked it quite a bit. Especially since this is about as close as we get to how a princeps must feel when piloting a titan in Warhammer 40k.
Missed your vids and your humor. Loved the vid and looking forward to what comes next!
i like the fact you brought up that you really don't need to do the dark ending because you pretty much are more then equipped for the final mission one way or another. Unless you've having a terrible string of loss weapons and mechs you usually have plenty of assault mechs by the time you reach that point and should just rescue your sister.
I only ever used the vulture support mech until the last mission where I used the heaviest clan mech
I had a computer in a tiny closet, just big enough for me and the computer. I built a 'pod' in the closet out of cardboard and used colored seran wrap to make glowy buttons when i turned on the closet light. To 14 Year old me it was like being in a real mech cockpit! I played in my underwear because it got so hot. I could have left the door open but the heat was immersive! Did the same thing a few Years before with MechWarrior 3, minus the cardboard part. Those were good times, nothing in life is enjoyable like it was when I was an ignorant Kid (now I'm just an ignorant adult- I have no excuse anymore!). Grand Video!
A golden-content video ❤️
The _'DMCA'_ and the _'rush B'_ parts got me LOL'd too much that I broke my 5-month gaming chair 😂
I always took the save Joanna mission, and hated that the Black Knight expansion had no way of reflecting that.
Wow, that "stepped in some Steiner" line unlocked a part of my memory I didn't know I had.
Just discovered your channel, my man. Fantastic work, I love your edits. Fantastic comedic timing.
All the games you cover slap. Keep up the great work, my friend.
I was not ready for the Supply Raid noises, and or all the edits.
Well-done! Got me considering reinstalling MW4 Vengeance (as I already have Mercs set up somewhere)
i just found your channel. your narrating and editing is supreme. S tier , g g g g gg GOD LIKE
this also was my 1st multiplayer game, and i meet the 1st "internet gaming friend" there before steam.
Muse i hope you doing great in life! you were a pro in this game
I still love the vulture specifically for that mw4 intro/trailer. So imagine my horror when I finally played the game only to discover it was set BEFORE the glorious beautiful absurdity that was the clan invasion.
Still, imagine my equally absurd giddiness upon realizing that the final MW4 DLC is... THE CLANS!
I lead a sad, sad life.
But stompy robots make it bearable.
Ayooooo, doc white popping back up in my recommended after almost 10 years! Loved the Alfa legion warhammer content back then, and glad to see you with some Mech Warrior content! Lobcorp bgm, Tex is in the comments, this is damn early christmas!😊
This game was life changing for me, I had played MW2 and MW3 before I got it and already loved the series, but Vengeance completely knocked it out of the park. I got a joystick specifically for it and Jane's USAF, it was _so_ damn enjoyable playing that way, having it completely changes the game, with a throttle lever to control speed and walking direction, thumb buttons to torso twist left and right and change weapon groups, and a trigger to do the Lord's work. The campaign was extremely fun, and I put in some serious time on it, but the online play was what really changed my life, I've never had more fun than the three years I played it (after mercs came out the servers were empty😞), especially with the customizations to gameplay that could be set in the servers like turning heat off, it made for some frantic fights. I had a particular setup I loved using in pretty much all situations, I ran a Mad Cat Mk2 autocannon boat, it was strictly for 450 meter and under engagements for the three LBX-AC10's, but preferably within 200 to make use of the two LBX-AC20's _and_ the three 10's, it was just about impossible to win a head-on fight with me which literally everyone in their Daishi or Atlas or other heavy mech tried to do lol, it was the king of brawlers. One alpha strike in the chest, maybe a second pop with the fast-cycling 10's to finish them off and I was off to my next target. It didn't do well in giant open maps but I usually tried anyways🤣. God I miss this game, I wish there were still active servers to play on and that it was easier to get running on modern machines, I would play the shit out of this if I could. I really miss the community, back then we would set up clans when they weren't douchy AF and set up friendly tournaments and discussions through MSM messenger on our 56k dial-up modems (back then you could scrape by in online games with a 56k, it's unthinkable these days lol) and I ended up making a lot of friends throughout the years doing so, I haven't played a game since then that gave me that feeling. But that's probably because that was my first foray into online gaming and meeting so many people with the same common interests was a new thing, like the first and best hit of a drug that you'll never be able to feel again I suppose lol.
You had me there, I really thought the dialogue in the cutscenes was real XD amazing video my fella 🗿👍
Vengeance is what got me into Battletech in the first place. It has a very special place in my heart, much like the Shadowcat which was the very first battlemech I ever piloted
This is awesome! I was obsessed with MW4. Love you mentioning Tex of the BPL! This was funny as Hell too! XD
I'm loving your videos, there's a lot of shit and giggles but you always give a really nice retrospective.
Never even thought of getting a Mechwarrior game even though I absolutely love the setting, but I might just do it now.
I LOVE this game! I started with Mech 2 on my PlayStation and then Mech 3 was a gift from my cousin. The animations of the Mechs were awesome, a little low quality graphics (especially compared to 3) but it totally made up for it with AI and scale of battles. I feel like 4 Mercs still has the best AI as they would attack their targets and not just being bunched up together like in 5 and Clans.
5 large lasers and all the heat sinks was great on the Atlas
This might be my singular favorite video game of all time. The music, the customization, the camp, the plot, it was perfection.
That single weapon group setup hurt to see though
Keep in mind that his sister MADE the plan, so not following through on it is really mansplaning to her.
never has a channel triggered my nostalgia quite like docs
so when do we get an mw mercs (4 not 5) video complete with George Ledoux as duncan fisher cameo
Damn! I remember playing those Mechwarrior games since Mechwarrior 2 to 4. I really hope you will talk about the Expansions Mercenaries and Black Knight! Keep it up!
I was 5yo when this released, I member playing this on an XP machine with a Sidewinder. I used to be able to quote that intro too. My dad didn't really mention it alot but he had a pretty decent dell tower with some manner of GPU. Had Unreal 2/3, Mechwarrior, Quake 3.. sooooo many hours on Vengeance, Black Knight, and Mercs.
The centered third person view was AWESOME and something MW5 sadly ignored. Easily my favorite mechwarrior game by FAR. The free Mekpack mods added dozens anddozens of mechs. It even eventually included elemental and tanks as playable by the end.
Yeah when i was just a kid learning how a computer works Mechwarrior 4 was my first enterduction to big stompy robots and total war, I've been hooked ever since
Wow, when you least expect it, here he is! Glad to see you around again!
It's good to see the Battletech franchise going through a bit of a modern renaissance. Hyped for your MW4 Mercs review.
I really hope you keep posting! Please please please i am hooked on your video bro! You truly are going to be UA-cam gold one day. People will talk about you next to ggmanlives!
The mech walk animations in MW4 have yet to be surpassed imo. All the joints are articulated properly, perfect inverse kinematics. The animation actually changes as they move from walk to run & they even lean when turning. It's hella immersive.
Awesome content dude! I love the humor!!! Keep it up!!! It's really nice, I love these old games
YOOO SOMEONE GIVIN MECHWARRIOR 4 SOME LOVE, ANNND YOU GAVE TEX A SHOUT OUT! GOOD SHIT BRO
This and the TibSun videos tickled my nostalgia bone and also made me purchase Mechwarrior 5
Mechwarriors! Todeh we are in Mechs!
*SWEEEEERVE*
Boii, is this a treat. Super fucking hyped for this one bruv. Hope you and yours are good.
EDIT: Super dope vid mang. You sounded tired or worn out in your VO though.. not that I mind really--the fake constant enthusiasm vidya essayists instinctually put on is creepy at best, and existential nightmare at worst.
It was the first game i beat a dozen times, loved it. The intro video I showed to my battletech group as a start of a campaign
This game and classic battletech from this point back to MW2 I can only describe as having a "Paul Verhoeven" aesthetic. Even if I haven't played enough Mechwarrior to call myself a fan I love what I've seen of it.
Man when this became free and added a ton of content I was in heaven.
I’ve played nearly every Mechwarrior game since MW2. Mechwarrior 4 definitely stands out in my memory. The new one is fun for a bit, but the story is lackluster, and the gameplay is repetitive without mods. Thanks for the trip down memory lane!
Please make a video for the Black Knight expansion as well, this one is fantastic. After watching I got the game and played it for the first time since I was like 8 or something, the nostalgia is so real.
Guess my journey with the franchise was an unusual experience. Started with the original Battletech tabletop in the '80s. After the unwanted Clan addition, and PC gaming picking up in the '90s, I moved on. Mechwarrior 3 was one of the numerous games we played at our LAN parties near the end of the 90s. Every session devolving into an AC20 murderfest after an hour or two, but still a .. blast. Had picked up a new core tabletop box somewhere around there but never really got back into tabletop nerding it. The Mech Commander PC games were short bits of single-player entertainment, while they worked anyway. Didn't do anything until spending almost 150 hours in Hairbrained/Paradox' game a few years ago after most of the DLC was out. So old it's nearly all turn-based for me nowadays, whippasnappaz.
Have you tried Roguetech? Its well worth the hassle with instaling it.
@@MrSarisoforos - I attempted to get the 3025 (?) mod up and running. There was so much in the mod, it would regularly make my screen go blank when attempting to load it all. Think I actually loaded into the game once, otherwise it just got stuck loading the other times. Haven't tried Roguetech yet. Perhaps the next time I delve into it, I'll take a run at it. Thanks!
@@NefariousKoel This is Roguetech problem, this mod is super extensive and need giant amount of RAM and large free disk space for loading folder.
I had same problem on my old machine, and even now with 32 gb ram I have 5 minutes loading sequence on game start up and in later game missions take 90+ seconds to load sometimes..
But game is made so much better with its hard to return to original game afterwards. Its just different more immersive and much more difficult gaming experience.
Although it can be silly at the times - you have to be cautious what mods you want to use and who you fight.
@@MrSarisoforos - Yeah, my machine isn't the newest but still had 32GB of RAM and the game on an SSD. I think the mod loading was just a fragile crapshoot for me, when loading. Sometime it would work, sometimes not. Hitting the space bar was certainly out of the question. Just had to leave it running and pray. 😄
@@NefariousKoel Look at mod faq next time, it requires some changes in size of swap file or something similar. I think ram and memory are worst offenders here but the game itself is at fault as its not optimized.
Really worth the try IMHO.
this was great, you know what be even greater would have been a lets play
didn't expect a mech 4 video to pop up
this video was great man
Oh the ace combat 4 megalith music did things to me
Great video ! I love playing Mechwarrior 4, the best Mechwarrior game ever in my opinion.
We have been running some games as large as 4v4s on MW4, Mercinaries real fun title and the multiplayer gameplay holds up to this day.
It anyone wants to give Vengeance or Mercinaries a shot, I will happily send out some pointers on the common problems people have with this game.
I've been wanting to play but gave up after days of troubleshooting. I use Windows 10 on an nVidia GPU, the game does not make it to the title screen with or without dgVoodoo unless I use a launch argument to disable joystick support, which isn't an option because that's my input device.
The bit about heat, gravity and objectives *-THATS GOOD GAME DESIGN* i ... cant say i seen elsewhere
I like how the emblems on your mech are Fedcom yet you're fighting the Lyrans
Wonderful to see a member of the Alfa Legion still around and putting up stuff!
I grew up with this game, somehow got it to work on my 2080Ti. Made alot of memories with this game. glad to see someone still cares about it😁😁
I need more friends to play with
I hope the player base keeps growing. been playing since 2004
now try MECHWARRIOR 3
Love this intro 😂 same exact reaction I had when I played this game for the first time. This game actually game with a series of games with my gateway desktop computer 😅
Keep up these videos about retro games. They are great !
wait what the fuck? A Dr. White video? Oh my god I didn't think I would get to see another.
really though, I am happy to see more video's from you.
I first played MW4 on a family friend's PC when I was like 5 years old, right about when it came out. It is such an important game to me and this review was really fantastic. Nearly shit myself at 10:48 too, cheers.
i like it that one of the battleships names is the thunder-child, good reference to war of the worlds
Oh good, this can actually be run in the modern day. I have a new task to get into tomorrow. Missed these games.
One of the most beloved games of my childhood.
i also remember this game. not because i played it, but because i bought it to later realize my PC was hot garbage, so i always remember this as the game i couldnt play
"And I know just what to do with it"
Considering the killing spree and choice of music. I'm guessing you just glued Stonehenge to the mad cat and let it go off.
So he lives glad to have you back
originally there was a steiner campaig planned for this game in the design document. And the steiner campaign would have different style of music. But deadlnes are deadlines so the whole steiner campaign was axed and the music remained pretty Davionish.
Criminally underrated channel
Love the use of the "Slap-Up!" theme from Alien Soldier at 7:46. Fits MW quite well.
Dr. White in 1 MINUTE Condensed the entire setting of Battletech, and i think that the best you can define Mechwarrior is
"It's not a War Crime, It is an Acheivement"
"You will die where I tell u to die!" Hahahahahaha, that is so classic!
Still not saving sister is a very bad choice.
Indeed back then games were made by real masters, and they feel like real masterpiece, MW 4 V is a great game forever.
Aww, Steiner fall down go boom!!
I like your style. Remember Omega, NO WITNESSES!
very nice video... MW4 is one of the main reasons why i decided to make BT dioramas. Loved the visuals. BTW. TARGET DESTROYED
Love your vids, subbed! Also, hope there'll be mechwarrior 3 in the future!
Playing this as a young kid was a life or death situation. Unbelievable game.
In multiplayer, I used to love taking a Catapult with LRM 20's, sit back and chain fire at somebody. Each hit knocked them down basically keeping them pinned to the ground. Oh the chat was hilarious! Besides that, Madcat's were the shit!