Effective Time Management for Gamedevs

Поділитися
Вставка
  • Опубліковано 8 чер 2024
  • Your biggest constraint when making games is time. You only have 24 hours in a day, and you do still need to sleep at some point. So, how do you actually go about using this time as efficiently as possible?
    Join our Discord: / discord
    Get me to coach your game & gamedev career: calendly.com/bitemegames/game...
    Thank you to our Patrons:
    Zach Dearborn
    Adrian Kilgour
    Spencer Evans
    Madodev
    Matthew M.
    Jorge Crisostomo
    Kristoffer Blasiak
    josh Belt
    Ricky Jeremiah Ikadev
    Wiechciu
    Julian Boardman
    RadiozRadioz
    Tanya Decarie
    Eliane Schwindenhammer
    Uzabi
    Ryan Sylvia
    Jokster
    Kay Rudge
    Markus Fink
    Bas Eastwood
    Mustafa Al-Hassani
    Jesse Carrigan
    Dobrx
    Kyling X
    Alexander Presthus
    Mattias Lundell
    Adrian Rosario
    Jesse Segun-Oside
    Lucas H Silva
    Jacob Rutter
    Bart Mamzer
    Lolicide
    Kyle Gilliam
    Jonathan E.S.P.
    Dj S
    Team 5 Steps
    Kaine Usher
    Game Dev With Michael
    Florian Alushaj
    Joachim Pileborg
    GagePerryGames
    Channy H.
    Do you want even more content regarding making your own studio and getting an in-depth look at how we run BiteMe Games? Check out our Patreon:
    / bitemegames
    Timestamps:
    00:00 Time is of the essence
    01:02 Baseline
    02:33 Scheduling
    04:04 Ruthless prioritization
    05:53 Your unfair advantage
    07:20 Sprints
    09:13 Energy
    10:39 Bonus: Timetracking
    ---
    Get Forge Industry now on Steam: store.steampowered.com/app/21...
    In need of some Unity Assets? Use our affiliate link to support us, it's free, and we get a small kickback: prf.hn/l/wzGa15G
    Want to reach out to us? Send us an email at hello@bitemegames.com
  • Ігри

КОМЕНТАРІ • 43

  • @DungeonWard
    @DungeonWard Місяць тому +10

    6 years of working on ONE game behind me (released - 700K+ downloads). I can tell you one thing.
    Use 5 minute rule. Work on your game for at least 5 minutes every day that you sit at your computer. Do it as the first thing. You can put a very simple paper calendar on top of your keyboard and always mark an X that you completed it. BEHAVIOR needs a TRIGGER to become habit. CONSISTENCY is learnable and this makes it a lot easier. Easier to start, easier to maintain and not forget about doing it.
    Once you are consistent, then you can try the lessons in this video. But FIRST - LEARN TO BE CONSISTENT!

  • @SharpDressedBear
    @SharpDressedBear Місяць тому +19

    Yea, getting enough sleep is definitely a big factor if you want to stay committed over a long period of time.

    • @apertioopening3425
      @apertioopening3425 Місяць тому +6

      I second this. I had terrible sleep in middle and high school. Getting 8 hours of sleep and waking up around sunrise, I feel like a different person!

    • @ultimaxkom8728
      @ultimaxkom8728 Місяць тому +2

      It's absolutely true, so those who read this should try to abide by them. *Side note:* too much sleep can be as bad as not enough sleep, health-wise.

    • @Chakuri66
      @Chakuri66 Місяць тому +2

      +1 for this comment. Stay healthy is necessery for a long jurney like this.

  • @LimitedPerfection
    @LimitedPerfection Місяць тому +14

    Looking for tips on effective time management - clicks on youtube video. I feel like I'm not doing it right.

  • @tjspeirs75
    @tjspeirs75 Місяць тому +7

    God yes, the energy.... I just don't have the energy to bash my skull against my crappy game after 8 hours of work. And my job isn't even hard, like not physically demanding

  • @kristofferwarnberg3797
    @kristofferwarnberg3797 Місяць тому +3

    I really like time tracking in the beginning of a project to figure out how much time certain tasks take. I also work as a podcast producer, and for a couple of months I time tracked every single episode that I edited to get a feel for how long it takes to get one done.
    Now I don’t have to track time anymore, I just know approximately how much time something will take. But I was only able to learn that by time tracking like crazy for a while.
    So I would absolutely recommend both estimating cost in time and tracking time to get a feel for how long tasks take. And then you can let go of it, until you start working on something else that you don’t know how long it will take you to do.

  • @holacabeza
    @holacabeza Місяць тому +6

    Drink from the fountain ma man. Drink from the fountain

  • @mischiefmotorsgame
    @mischiefmotorsgame Місяць тому +1

    As an Agile Coach in my real job, being agile as helped me a lot. Using sprints, prioritizing properly with values (techniques like MoSCoW can help a lot), building iteratively. Making things visible. Its great!

  • @HM-qz4jk
    @HM-qz4jk Місяць тому

    I hope everyone is doing well 🙏

  • @AryanshMalviya
    @AryanshMalviya Місяць тому

    That thing about diet is so spot on. Of course, it affects different people differently but if you're anything like me, carbs just take you out for HOURS. If I have any bread in my breakfast or sugar, you best believe the next 4 hours I'll be in a state of a ton of brain fog and extremely low drive to work.

  • @VoylinsGamedevJourney
    @VoylinsGamedevJourney Місяць тому +1

    3:05 "Especially if you have a life that isn't as predictable ..." hahah My life as a stay at home dad is never predictable. When you think you'll just quickly go grocery shopping easily turns into an adventure of preparing your kid, grocery list, going through the shop whilst checking all discount coupons, making certain you don't loose your kid, and then drive home on your bicycle with your kid and 3 full shopping bags xD
    Long story short, what seems as a simple task, easily turns out in a 10x time taking adventure XD

  • @Jeroxia
    @Jeroxia Місяць тому

    Time tracking is the way to go for sure! I am definitely one of the people who swear by it.

  • @justdoit9596
    @justdoit9596 Місяць тому

    Hey I agree to most of it but the energy part is debatable
    You can compensate a lot with will power even when you are low nutrition and sleep deprived.
    Keep the motivation up! I love your realistic expectation management ❤

    • @schoolofschrock
      @schoolofschrock Місяць тому +1

      It's not maintainable. You compare sprints to marathons.

    • @justdoit9596
      @justdoit9596 Місяць тому

      @@schoolofschrock I don't compare anything.
      His statement was: "You are less efficient when you are low on nutrition or sleep deprived"
      My statement is:
      "This is not 100% true, willpower is also a factor"

  • @MrHamerb
    @MrHamerb Місяць тому

    I only spend good time on my game, rested, able to focus & enter flow w/o interruptions. If I can't do those things I'm better off solving the distractions. Spending less time on better solutions has more value than more time on bad ones.

  • @WyrmyrGames
    @WyrmyrGames Місяць тому

    The less time you have the more efficient you can be.

  • @Dardasha_Studios
    @Dardasha_Studios Місяць тому

    Helpful. Thanks.

  • @apertioopening3425
    @apertioopening3425 Місяць тому +4

    Nice video! 👍🏻 I'm looking into gamedev as a hobby as a complete beginner, should I just focus on one particular aspect and get really good at that first?
    Modeling in Blender in particular really interests me

    • @USNTM2
      @USNTM2 Місяць тому +4

      I'm a programmer by profession (not game dev) with an interest in getting into the industry as an Indie.
      From MY perspective, do what calls to you. As a modeler, you can make asset packs that fit niches that aren't too widely available and never have to team up with anyone. It you can use those packs as a portfolio for a way into the industry for a studio.
      The world is your oyster.

  • @scotmcpherson
    @scotmcpherson Місяць тому +1

    Not knocking the message of this video, but I just spend as much time on a thing as I need and I spend as much time working on my game as I have available. Sometimes I also just don’t feel like it, and I do more than 0% because I refuse to have a 0% day, but sometimes that’s all it gets…non-zero. Clearly this is t for everyone but my life is busy and sometimes I have something g else I want to do. But I am not burning out either so… 🎉

  • @toegap202
    @toegap202 Місяць тому

    I'm dumb, been watching your videos for like a year, and just realized I was not subscribed this entire time...

  • @markguyton2868
    @markguyton2868 Місяць тому

    Kind of wish I had an unfair advantage... or just an advantage.
    I can't even get myself to even work on my game ideas anymore to be honest, my inability to focus is a bad as my inability to understand code.

  • @MrPyCCkuu1
    @MrPyCCkuu1 Місяць тому

    What is the best tool for planning sprints?

  • @Leomerya12
    @Leomerya12 27 днів тому

    EIGHT HOURS a WEEK!?
    How can you get anything done in that amount of time?

  • @thatfriendlydev2250
    @thatfriendlydev2250 Місяць тому +1

    Ultra fast

  • @dreamingacacia
    @dreamingacacia Місяць тому +1

    What if you're suck at everything? Just suck it up and deal with it.

    • @bitemegames
      @bitemegames  Місяць тому +4

      At least you're good at sucking at that point. -M

    • @dreamingacacia
      @dreamingacacia Місяць тому +1

      @@bitemegames that could take the wrong way bro.

  • @SootytheMagicalBear
    @SootytheMagicalBear Місяць тому

    why did you say for as a programmer to hire an artist as an example, but for an artist you talk about coding your own engine instead of hiring a programmer. The reason I would guess is programmers mostly want to work on their own project ideas so it's very difficult to find one to work with.

  • @MrOmega-cz9yo
    @MrOmega-cz9yo Місяць тому

    I kind of cheated. I do gamedev as a hobby, so I just waited until after I retired to have enough time for gamedev. 🤪

    • @IndieVideoGameDeveloper
      @IndieVideoGameDeveloper Місяць тому

      Same here, I'm spending my retirement doing game dev and I love it. I was wondering if a group of retirees got together what they could produce.

  • @Xailion
    @Xailion Місяць тому

    I'm too stupid to make a game.

  • @WumbologyGames1
    @WumbologyGames1 Місяць тому +1

    Remember you can always just replace sleep with caffeine.

  • @rjose705
    @rjose705 Місяць тому +5

    Is it a BiteMe rule that the UI for your games will always look weird?

    • @LM-cc7qz
      @LM-cc7qz Місяць тому +4

      Bro, drop a link to a game you've made. UI is one of the hardest aspects of games and they've talked about how they're not the best at it and are planning better for it in the future. The UI they showed for their WIP game is temporary.

    • @surplusking2425
      @surplusking2425 Місяць тому +1

      Unity sucks for UI and it is why unity is the worst major game engine for games with complex mechanics.

    • @Sim2322
      @Sim2322 Місяць тому

      Bro, I have a master's degree in UI design and I still think I su*k.
      The more experience I get, the more I understand it's pretty much luck when an indie game's UI is useable, responsive, good-looking and well thought-out.

    • @ultimaxkom8728
      @ultimaxkom8728 Місяць тому +1

      @@Sim2322 Don't attribute indie games' UI usability, responsiveness, good look, and well-thoughtfulness to _"pretty much luck"._ Don't undermine the skills and efforts.

    • @ultimaxkom8728
      @ultimaxkom8728 Місяць тому +2

      @@LM-cc7qz Don't attack the messenger. Don't assert that they made a game - if they did, don't dismiss by ad hominem.