Another useful combat tech is,when you double tap forward towards an enemy and then tap the sword button,the Prince will do his knockdown attack,which will knockout the enemy,even if you didn't damage him at all,but if the enemy blocks the attack,then you can do the combination again to knock him out and then retrieve it.
That is super useful, I'll practice it and put it in next video (Enemy Types). I had seen people doing it but didn't know how. I tried single-taps like a dumbass but obviously nothing happened. Good to know, weird input. :P
@@LeoKRogue The timing is strict,but once you get it down, the game becomes easy af,also they never told us about that combo,they only showed it in one of the save point visions, but i can't remember which one was tho,anyway looking forward for the next video man,great work!
Some of these tactics you talk about on stream, but having all of them compiled and ready to consult is a treat. That one trick of freezing and letting the enemy fall over to retrieve them has saved me many times so far
I'm glad! The great part is, you can do it on a Scarab if you want to 'exchange' a Power Tank for a Sand Tank. It's very handy. I'll talk about that in my "Tips Hardcore Sands of Time Players Know"
Thank you for making this. It's always a treat whenever you do these types of tutorials. Btw, how was your impression for the latest hitman trilogy and are you looking forward on ioi's take on a james bond game?
You're welcome! I think the entire World of Assassination trilogy is looking amazing and I'm looking forward to playing them all in Hitman 3's engine when I get some more time available. I am _super_ excited for their James Bond game, I think they're the perfect fit for one. A lot of existing James Bond games were released as part of the Shooter genre, and while James Bond does use guns on occasion, I think Stealth is a _far_ better fit for that character and series. I think it's gonna be a great game.
This video is actually a fantastic companion for your NUND run to gain a greater appreciation for all the little things you do in the playthrough to survive. I'll definitely be watching both in conjunction many times. I do also love how your footage always demonstrates the point you're talking about; it's very helpful for players like me who need to see the tips in Motion in order to internalize them. Overall this video does a lot to increase my own confidence in attempting to play this game as a newcomer. Excellent work as always, Leo! Thank you for making this!
I'm happy I could show you something new, it's a super cool move to hit an entire battle with, and in some places it helps a lot. I have a full No Upgrades/No Damage Commentary of this game, too, if you're ever curious; ua-cam.com/video/hVtihGc6lSg/v-deo.html
Oh man, this takes me back. Glad to see some much deserved appreciation for the excellent movement in Prince of Persia. Great video as usual, can't wait to see what you'll produce when the remake drops!
I hope so too ^__^ Thank you for watching and enjoying it, I'm looking forward to the Remake so much, since it will introduce a lot of new players to this game, and we can all play it and have fun with it together. I'm so curious about what they will change, if anything, and if there are going to be new mechanics or secrets to figure out.
The trick to get the "max wallrun" consistently is have some space from the wall then start wallrunning from there (instead of doing it form hugging the wall), for example doing it that way makes that tiny skip at the very start of the game 100% consistent.
One addition for the combat section: You can do a "power attack" by double tapping a movement key towards a enemy and then attack, you will do the same attack animation the Prince does when attacking a slumped enemy. This is usually a 1hit knockdown if the enemy doesn't block it. It's handy to combine it with a normal attack or blocking an enemy attack and then power attacking them.
No need to be sorry, I'm glad so many helpful people pointed it out, it just means we want players to know this information which is ALWAYS a healthy thing for a game even if it means some repetition every once in a while!
Nice. I think i played on of the Prince of Persia games (i think it was Warrior Within) but i cant remember, it was long ago and i was a kid, but i am excited for the remake. Hopefully, they will include some parkour elements from classic AC games, while not removing the cool things from the original
By definition, Prince of Persia already has most of the parkour elements from classic Assassin's Creed, in addition to _more_ on top of them. Assassin's Creed tended to remove actions, with very few new ones added. The only major things missing from Prince of Persia are Automation (which the game doesn't need since it's about the challenge of combo'ing movement actions together manually) and Normal Climbing (which the game also doesn't need since it would slow it down too much). Side Ejects are also not a thing in PoP since they would break a lot of the navigation puzzles. Everything else, PoP and Classic AC usually share between them. Back Ejects, Beams, Bar-Swings, Wallruns, Rolls, it's all there and it feels great. ^__^
Wth. Sands of time is one of my favourite games ever yet i didn't know at least half of this things... like... i didn't even know about the mega-freeze. What? 😂😂😂
Glad I could show you a little more, heh. Check out my full No Damage commentary some time, if you love the game so much. :D ua-cam.com/video/hVtihGc6lSg/v-deo.html I have one for Two Thrones, as well. ua-cam.com/video/k85X6dHIDss/v-deo.html
I really wish they kept wall running in AC. I wait for the day AC becomes more parkour and platforming-based again, but I'm keeping my expectations low. Either way, great guide! I'm gonna pick up the original since the remake wont come out for a while longer
Same. I like that they kept the vertical wallrun in the older games, at least, and you could eject backwards at the peak. The new ones don't even have that.
4:45 that's what I do quickly get down from that by pressing jump immediately 😁😜 Edit : 6:37 best one you have to counter attack that blue one 4 times another one 4 times
Since your No dmg run of pop: the sands of time. I have played both the sands of time and warrior within and I really enjoyed my time with them and that's thanks' to you. also I really have changed my mind with sands of time I really enjoyed it and I can see why you love it so much. warrior within while still really good and fun had a lot more problems then the sands of time, and I still don't understand why there is more then one ending and the rock music really really didn't fit the game. I just wanted to thank you for giving me a chance to see this game
I can hear you doing everything in your power to keep from making a gamer girl bath water joke. I never even noticed this video, though. I think it's missing from the Rogue Academy playlist
I know Jcers has a comment somewhere that's like "Videos passed without Leo mentioning drinking bathwater: 0" If it is missing from the playlist, I'll fix that, thank you.
In the remake I hope they add cut content like the lion/tiger sand monsters as they were meant to be added in the zoo level. If they are added I hope they’re fun because I didn’t enjoy the lion enemies in warrior within and two thrones. If the trophy list is real then I doubt cut content will be added which will be a massive disappointment cause a walkthrough of sands of time is about 3-4 hours.
Adding cut content is a very big gamble and risk that I'm not sure would pay off. Those cut Tiger enemies are an unproven feature, as you said, the only real quadrupeds the series has had have been the dogs from WW and TT, and those enemies have always been unpleasant to fight, without exception. I'm actually quite happy if we don't get much cut content restored (except for, hopefully, a longer Vizier fight since the first one was clearly the victim of time-constraints). Resident Evil games are roughly two hours long if you know what you're doing on a fast playthrough and I have 200 hours in Resident Evil 2 Remake simply because of what a joy it is to replay over and over again. Prince of Persia doesn't need to be a long game to be enjoyable. I think players are tired of every game trying to be this 100-hour open world nowadays, so something shorter and more bite-sized would be preferable to me.
Honestly, I'm pretty ready. They can't damage it too much. I rewatched that trailer a bunch of times, it seems like the overall movement-feel is closer to Forgotten Sands which isn't perfect but works for me. However, in most rooms even the traps and ways to dodge them are 1:1 exactly the same as the original, only the graphics are different, which feels amazing.
Me too. It deserves the best treatment possible, because so does the rest of the series. Prince of Persia as an IP is long, long overdue for a big resurgence and resurrection. We need solid remakes of the entire Sands series, and we need a sequel to Prince of Persia 2008. _Please._ Don't let this franchise stay dead.
@@LeoKRogue Agreed, and hope that Ubisoft is not making this remake just because fans wanted it and they can make money off of it. I truly love this franchise and I think if SOT's remake is successfull we may get a remake of the whole trilogy with precise mechanics and good combat system. And who knows down the line POP is back to its former glory.
@@LeoKRogue *_". . .and we need a sequel to Prince of Persia 2008"_* There are dozens of us. . .DOZENS!! But seriously, Ubi is trolling leaving it on a cliffhanger for 12+years. A sequel would be incredible with some gameplay refinement and current graphics.
It can, if you want it to! Check out this screenshot I took, of the official website saying you can switch to 'classic controls.' imgur.com/a/RNjPJif Source: www.ubisoft.com/en-us/game/prince-of-persia/sands-of-time-remake
Yess, I'm spoiling you guys! Also I don't remember, I'll have to get back to you on that when I replay those games. I'm doing the whole series eventually.
Short answer, yes, but not right now. AC1 Remake will come, but way later. Long answer is as follows; Sands of Time is seen as a legendary masterpiece to this day, it's a game with a lot of positive associations. Assassin's Creed 1 doesn't have this kind of prestige, even back when it was at its peak, a lot of the general gaming public treated it as a 'tech demo' and didn't appreciate its 'rhythm' (repetition). Even fewer people appreciated the Present Day setting and narrative. So, what would this mean for an Assassin's Creed 1 Remake? It would mean the game has to be very different from Assassin's Creed 1 in order to appeal to today's players. Doing so would irritate the small but vocal group of people who really love AC1 already, and it wouldn't strike Ubisoft as very necessary either, since they're _already_ making Assassin's Creed games that are attractive to AC's new player-base. (Odyssey and Valhalla are the most successful games in the entire franchise's lifespan.) Basically with AC1 Remake they have two choices; be faithful to the original, but end up turning away a lot of the new audience they built up with Odyssey and Valhalla, or spend resources remaking AC1 in the image of these new games while irritating its existing fans and _not guaranteeing_ Odyssey/Valhalla players 'hook onto' the Assassin vibes of the classic story. I don't know, from where I'm standing, it just doesn't seem like now is the right time. I fully believe an AC1 Remake is inevitable, but not right now, not nowadays. They have no reason not to focus on just making more of what they're already making. Letting other studios they own work on Prince of Persia remakes meanwhile is totally fine, because PoP are smaller, shorter, more focused, linear games with less complexity (not on the player's end, but on the developer's -- PoP has fewer scripts, fewer assets, fewer everything to keep track of than a main AC game does).
@@LeoKRogue That's true, there's so many variables to what could be done with an AC 1 remake. Hopefully, if the Sands of Time remake is successful then we'll get an actual new entry in the franchise. I've been a PoP fan since playing the Super Nintendo version of the original as a kid and would love to see the franchise see a massive resurgence.
@@LeoKRogue the 08 remake is my favorite game of all time so hearing you say that is shattering my life force , and quite possibly restoreing my faith in humanity
Thanks i'm playing through the game now and this is helpful. can you clear something up for me, the way the game explains this is very confusing, according to the game you get a new thing (sand slot?move?) every 16 retrievals and that enemy retrievals and hidden sand bubble retrievals are the same, meaning you need to get all hidden sand bubbles + enemy sand for a 100% game, is this correct or is only the sand bubbles important? i'm asking because 2 enemies dropped down for me in the observatory and i saved, also it is unclear if the time freeze ultimate move actually gets the enemy sand
I think you need both. Megafreeze does not get the enemy's sand, it works exactly the same as using the Stab / Restraint and then cutting them in half. That's why I recommend ending a Megafreeze with uppercuts, but then letting time resume and retrieving everyone once they're on the ground. Lets you continue the fight with a bit more sand.
The AC Marathon is run by the AC Marathon Team who I'm unaffiliated with (other than just being friends with them :P) What determines whether a Marathon happens or not is whether Ubisoft announces a game, since it's always scheduled to End on the day that the latest game Releases. The short answer is that I don't know, and I'm waiting for an announcement from the team. That said, I might still run through AC1-Origins myself just for fun.
@@LeoKRogue Ooh Thank you. I have to point out a few things. I cannot seem to activate the Haste mode when tapping the slow-mo button. It keeps resetting instead, dunno why it won't work.
I think delaying it to focus on improvements was the right decision. I still really want to play that game, and see it be the best game it can possibly be.
@@LeoKRogue Definitely. I was mainly upset by the visual quality of it because of how iconic and important Sands of Time should be to Ubisoft. It really jump started their modern success. At least them choosing to delay it shows that they heard the fans, and aren't going to try just cranking it out for that cash.
My Country is getting hate because of the Remake, but the team should take the criticism and do the best to fulfill the needs of gamers Edit, are u playing in win 10
I think India is a beautiful country and its people work really hard. I know that team was just doing their best. Especially the *environments* I saw, gorgeous. Farah's new character model and voice actress, I like as well. Only the faces and some of the special effects, on Sand were really iffy for me, personally. I have rewatched that trailer many times since replaying the original and keep finding cool new stuff that I appreciate, about the redone environments (the Observatory, the Azad Defense System, the Prison etc) The fact that they love and respect the original game _so much_ that most of the traps are in the exact same places and are dodged the exact same way, warms my heart. I know a lot of my Indian friends grew up playing Sands of Time and it's a game that's very reminiscent of their childhoods - this is a memory we share, and I think we all just want this to be the best game possible since we love it so much ^__^ I am playing on Windows 10, yes, with the Peixoto patch.
Unless they rip out everything they did and showed in that Trailer they showed for it, that is happily very unlikely since what I saw in it is basically 1:1 recreations of level designs from the original, down to the exact trap placements and movements required to dodge them. 's cool. That _and_ the leaked trophy list all being possible in the original is, again, a very good sign.
Im sorry what?! Did i just get unsubscribed from your channel, i was awaiting and looking forward to an upload from you for weeks. Then I checked for a video and i see that i am unsubscribed wtf.
PoP videos where Leo goes without mentioning the Prince drinking bath water: 0
Ohhhh, you've done it nowww
Another useful combat tech is,when you double tap forward towards an enemy and then tap the sword button,the Prince will do his knockdown attack,which will knockout the enemy,even if you didn't damage him at all,but if the enemy blocks the attack,then you can do the combination again to knock him out and then retrieve it.
That is super useful, I'll practice it and put it in next video (Enemy Types). I had seen people doing it but didn't know how. I tried single-taps like a dumbass but obviously nothing happened. Good to know, weird input. :P
@@LeoKRogue The timing is strict,but once you get it down, the game becomes easy af,also they never told us about that combo,they only showed it in one of the save point visions, but i can't remember which one was tho,anyway looking forward for the next video man,great work!
Now I am all ready to go for my new run of Prince of Persia.
Sweet ^__^
I'll try to have an Enemy Types vid up soon as well, just for fun.
Some of these tactics you talk about on stream, but having all of them compiled and ready to consult is a treat. That one trick of freezing and letting the enemy fall over to retrieve them has saved me many times so far
I'm glad! The great part is, you can do it on a Scarab if you want to 'exchange' a Power Tank for a Sand Tank. It's very handy. I'll talk about that in my "Tips Hardcore Sands of Time Players Know"
Thank you for making this. It's always a treat whenever you do these types of tutorials. Btw, how was your impression for the latest hitman trilogy and are you looking forward on ioi's take on a james bond game?
You're welcome! I think the entire World of Assassination trilogy is looking amazing and I'm looking forward to playing them all in Hitman 3's engine when I get some more time available. I am _super_ excited for their James Bond game, I think they're the perfect fit for one.
A lot of existing James Bond games were released as part of the Shooter genre, and while James Bond does use guns on occasion, I think Stealth is a _far_ better fit for that character and series. I think it's gonna be a great game.
I am so glad you made a video about this topic
Thanks Leo
You're welcome, thanks for the support, and I'm glad you appreciate it. :D
This video is actually a fantastic companion for your NUND run to gain a greater appreciation for all the little things you do in the playthrough to survive. I'll definitely be watching both in conjunction many times. I do also love how your footage always demonstrates the point you're talking about; it's very helpful for players like me who need to see the tips in Motion in order to internalize them. Overall this video does a lot to increase my own confidence in attempting to play this game as a newcomer. Excellent work as always, Leo! Thank you for making this!
I played through sands of time a few weeks ago and didn't even think about walking on the spike traps. That's handy to know.
Glad to help. Also, based Alucard icon.
I never knew Mega Freeze existed. Replaying PoP now and this is super useful
I'm happy I could show you something new, it's a super cool move to hit an entire battle with, and in some places it helps a lot.
I have a full No Upgrades/No Damage Commentary of this game, too, if you're ever curious;
ua-cam.com/video/hVtihGc6lSg/v-deo.html
Saved for when I'll play the game!
Awesome!
The perfect guide! Thank you so much!
Thank you for commenting. ^__^
Leo K, my go to for Assassins Creed Guides/Techniques now my go to for Prince of Persia.
Sweeeeet, exactly what I want to be.
Thanks for the guide. Very helpful tips!
Awesome, I'm happy you enjoyed it. :)
just found your channel, been playing alot of pop on pc lately. super jealous of the hd collection. Cannot wait for the remake!
I also look forward to it. :D
Oh man, this takes me back. Glad to see some much deserved appreciation for the excellent movement in Prince of Persia. Great video as usual, can't wait to see what you'll produce when the remake drops!
Thank you so much! I am so, so excited for that game to release.
your tutorials are always so well done! i never played any pop game but i hope they make a good job with the remake, it looks like a really cool game
I hope so too ^__^
Thank you for watching and enjoying it, I'm looking forward to the Remake so much, since it will introduce a lot of new players to this game, and we can all play it and have fun with it together. I'm so curious about what they will change, if anything, and if there are going to be new mechanics or secrets to figure out.
I love yo-
(coughs intensively)
I love this game.
Hey, I also love--
The trick to get the "max wallrun" consistently is have some space from the wall then start wallrunning from there (instead of doing it form hugging the wall), for example doing it that way makes that tiny skip at the very start of the game 100% consistent.
That is super cool, thank you!
@@LeoKRogue np, another way is to instead of aiming to the ledge, perform it on the adjacent wall to get a wallrun flip to end up grabbing the ledge.
oooo yay this is soo good. Thorough as always 🤗
Thank you. :D
This was great dude
Thank you!
Good game for a backseat gamer as well.
Haha, indeed. I watched my older brother play a lot of this game when I was younger. Very fond memories.
Thank you so much for this! ❤️✌️
You're welcome!
Thank you soooooo much for your help
Happy to help!
Nice video leo, when I thought of unsubscribing I saw the new editing, keep it up it's more easier on the eye.
LMAO. Thanks.
One addition for the combat section:
You can do a "power attack" by double tapping a movement key towards a enemy and then attack, you will do the same attack animation the Prince does when attacking a slumped enemy. This is usually a 1hit knockdown if the enemy doesn't block it. It's handy to combine it with a normal attack or blocking an enemy attack and then power attacking them.
I got told about that by a few people, so I put it in my '5 Things You May Not Know' video. Extremely useful.
@@LeoKRogue I see, apologies on that then 👍
No need to be sorry, I'm glad so many helpful people pointed it out, it just means we want players to know this information which is ALWAYS a healthy thing for a game even if it means some repetition every once in a while!
Nice. I think i played on of the Prince of Persia games (i think it was Warrior Within) but i cant remember, it was long ago and i was a kid, but i am excited for the remake. Hopefully, they will include some parkour elements from classic AC games, while not removing the cool things from the original
By definition, Prince of Persia already has most of the parkour elements from classic Assassin's Creed, in addition to _more_ on top of them. Assassin's Creed tended to remove actions, with very few new ones added. The only major things missing from Prince of Persia are Automation (which the game doesn't need since it's about the challenge of combo'ing movement actions together manually) and Normal Climbing (which the game also doesn't need since it would slow it down too much). Side Ejects are also not a thing in PoP since they would break a lot of the navigation puzzles.
Everything else, PoP and Classic AC usually share between them. Back Ejects, Beams, Bar-Swings, Wallruns, Rolls, it's all there and it feels great. ^__^
@@LeoKRogue Cool. As long as they separate roll and jump and you can manually jump while running without reaching a ledge, just for the sake of choice
All this time I didn't know you can walk on them ground spikes to avoid them😂🔥
Well, now you do. :P
Wth. Sands of time is one of my favourite games ever yet i didn't know at least half of this things... like... i didn't even know about the mega-freeze. What? 😂😂😂
Glad I could show you a little more, heh. Check out my full No Damage commentary some time, if you love the game so much. :D
ua-cam.com/video/hVtihGc6lSg/v-deo.html
I have one for Two Thrones, as well.
ua-cam.com/video/k85X6dHIDss/v-deo.html
@@LeoKRogue absolutely!
I really wish they kept wall running in AC. I wait for the day AC becomes more parkour and platforming-based again, but I'm keeping my expectations low. Either way, great guide! I'm gonna pick up the original since the remake wont come out for a while longer
Same. I like that they kept the vertical wallrun in the older games, at least, and you could eject backwards at the peak. The new ones don't even have that.
4:45 that's what I do quickly get down from that by pressing jump immediately 😁😜
Edit : 6:37 best one you have to counter attack that blue one 4 times another one 4 times
SoT was so good. Oh my God.
It really, really was, one of my favorites. :3
Really awesome video, specially for a game which it's not decently teached how to play.
Thank you, I'm glad you had an enjoyable time.
Nice vid
Thank you. :)
@@LeoKRogue btw is this game already out ?
This current version I'm playing in this video, is from 2003, so yes, it's been out for 18 years.
The Remake is not out yet.
@@LeoKRogue ohh thanks ^____^
Since your No dmg run of pop: the sands of time. I have played both the sands of time and warrior within and I really enjoyed my time with them and that's thanks' to you. also I really have changed my mind with sands of time I really enjoyed it and I can see why you love it so much. warrior within while still really good and fun had a lot more problems then the sands of time, and I still don't understand why there is more then one ending and the rock music really really didn't fit the game. I just wanted to thank you for giving me a chance to see this game
I'm so glad you came around, blue iron! :D
I hope you stick around and continue to check out my upcoming Prince of Persia content too.
@@LeoKRogue I will
This is the earliest ive ever been to the video : D also hi leo how ya goin and will you make a ac marathon this year also 5th
Hello W0lfRix ^__^ I'm doing okay.
I haven't decided on whether I'll marathon AC this year, I'll have to think about it, but it might be fun.
@@LeoKRogue Thank you for the response i hope so i missed out for the last few, although they still are fun to watch even after multiple years
I can hear you doing everything in your power to keep from making a gamer girl bath water joke. I never even noticed this video, though. I think it's missing from the Rogue Academy playlist
I know Jcers has a comment somewhere that's like "Videos passed without Leo mentioning drinking bathwater: 0"
If it is missing from the playlist, I'll fix that, thank you.
In the remake I hope they add cut content like the lion/tiger sand monsters as they were meant to be added in the zoo level.
If they are added I hope they’re fun because I didn’t enjoy the lion enemies in warrior within and two thrones.
If the trophy list is real then I doubt cut content will be added which will be a massive disappointment cause a walkthrough of sands of time is about 3-4 hours.
Adding cut content is a very big gamble and risk that I'm not sure would pay off. Those cut Tiger enemies are an unproven feature, as you said, the only real quadrupeds the series has had have been the dogs from WW and TT, and those enemies have always been unpleasant to fight, without exception.
I'm actually quite happy if we don't get much cut content restored (except for, hopefully, a longer Vizier fight since the first one was clearly the victim of time-constraints). Resident Evil games are roughly two hours long if you know what you're doing on a fast playthrough and I have 200 hours in Resident Evil 2 Remake simply because of what a joy it is to replay over and over again.
Prince of Persia doesn't need to be a long game to be enjoyable.
I think players are tired of every game trying to be this 100-hour open world nowadays, so something shorter and more bite-sized would be preferable to me.
I am not ready for Parkour nerfs in the Prince of Persia remake.
Honestly, I'm pretty ready. They can't damage it too much. I rewatched that trailer a bunch of times, it seems like the overall movement-feel is closer to Forgotten Sands which isn't perfect but works for me. However, in most rooms even the traps and ways to dodge them are 1:1 exactly the same as the original, only the graphics are different, which feels amazing.
@@LeoKRogue yeah after writing this comment I gave this a thought, it's true that they cannot damage it much.
time for speed run
Hell yeah.
I hope they don't mess up this remake
Me too. It deserves the best treatment possible, because so does the rest of the series. Prince of Persia as an IP is long, long overdue for a big resurgence and resurrection. We need solid remakes of the entire Sands series, and we need a sequel to Prince of Persia 2008. _Please._ Don't let this franchise stay dead.
@@LeoKRogue Agreed, and hope that Ubisoft is not making this remake just because fans wanted it and they can make money off of it. I truly love this franchise and I think if SOT's remake is successfull we may get a remake of the whole trilogy with precise mechanics and good combat system. And who knows down the line POP is back to its former glory.
@@LeoKRogue
*_". . .and we need a sequel to Prince of Persia 2008"_*
There are dozens of us. . .DOZENS!!
But seriously, Ubi is trolling leaving it on a cliffhanger for 12+years. A sequel would be incredible with some gameplay refinement and current graphics.
does anyone know if the remake will have the same controls
It can, if you want it to! Check out this screenshot I took, of the official website saying you can switch to 'classic controls.' imgur.com/a/RNjPJif
Source: www.ubisoft.com/en-us/game/prince-of-persia/sands-of-time-remake
Bro I hope ubisoft india bring back the Prince iconic run
I hope so too, if they don't, I hope whatever they do looks good, at least.
Two sot videos in a short amount of time!? What is this? Pop christmass!?
And btw do you know if you can also counter the sweeps in ww and 2t?
Yess, I'm spoiling you guys! Also I don't remember, I'll have to get back to you on that when I replay those games. I'm doing the whole series eventually.
If the remake is successful, do you think this would make Ubisoft keen to remake the first Assassin's Creed as well?
Short answer, yes, but not right now. AC1 Remake will come, but way later.
Long answer is as follows;
Sands of Time is seen as a legendary masterpiece to this day, it's a game with a lot of positive associations. Assassin's Creed 1 doesn't have this kind of prestige, even back when it was at its peak, a lot of the general gaming public treated it as a 'tech demo' and didn't appreciate its 'rhythm' (repetition). Even fewer people appreciated the Present Day setting and narrative.
So, what would this mean for an Assassin's Creed 1 Remake?
It would mean the game has to be very different from Assassin's Creed 1 in order to appeal to today's players. Doing so would irritate the small but vocal group of people who really love AC1 already, and it wouldn't strike Ubisoft as very necessary either, since they're _already_ making Assassin's Creed games that are attractive to AC's new player-base. (Odyssey and Valhalla are the most successful games in the entire franchise's lifespan.)
Basically with AC1 Remake they have two choices; be faithful to the original, but end up turning away a lot of the new audience they built up with Odyssey and Valhalla, or spend resources remaking AC1 in the image of these new games while irritating its existing fans and _not guaranteeing_ Odyssey/Valhalla players 'hook onto' the Assassin vibes of the classic story.
I don't know, from where I'm standing, it just doesn't seem like now is the right time.
I fully believe an AC1 Remake is inevitable, but not right now, not nowadays. They have no reason not to focus on just making more of what they're already making. Letting other studios they own work on Prince of Persia remakes meanwhile is totally fine, because PoP are smaller, shorter, more focused, linear games with less complexity (not on the player's end, but on the developer's -- PoP has fewer scripts, fewer assets, fewer everything to keep track of than a main AC game does).
@@LeoKRogue That's true, there's so many variables to what could be done with an AC 1 remake. Hopefully, if the Sands of Time remake is successful then we'll get an actual new entry in the franchise. I've been a PoP fan since playing the Super Nintendo version of the original as a kid and would love to see the franchise see a massive resurgence.
Warrior within is best of all pop
It's a lot of people's favorite, yeah.
How to do counter attacks, what button to press on mouse and keyboard
Hold right mouse / M2, then click left mouse / M1 with good timing as the enemy attack hits you.
Leo whats your opinion on the 2008 remake ?
I love it. It deserves a sequel.
@@LeoKRogue the 08 remake is my favorite game of all time so hearing you say that is shattering my life force , and quite possibly restoreing my faith in humanity
@@sparrow248 The 08 remake and huniepop are my two favorite games , like ever
@@ashleyjen2528 yeah , the plot in huniepop is pretty cool
I got so attached to so many characters in HuniePop lol
Thanks i'm playing through the game now and this is helpful.
can you clear something up for me, the way the game explains this is very confusing, according to the game you get a new thing (sand slot?move?) every 16 retrievals and that enemy retrievals and hidden sand bubble retrievals are the same, meaning you need to get all hidden sand bubbles + enemy sand for a 100% game, is this correct or is only the sand bubbles important?
i'm asking because 2 enemies dropped down for me in the observatory and i saved, also it is unclear if the time freeze ultimate move actually gets the enemy sand
I think you need both. Megafreeze does not get the enemy's sand, it works exactly the same as using the Stab / Restraint and then cutting them in half. That's why I recommend ending a Megafreeze with uppercuts, but then letting time resume and retrieving everyone once they're on the ground. Lets you continue the fight with a bit more sand.
0:28
Jeez, 70GB of footage just lying around. How much storage you got in total?
2 Terabytes. (2000 Gigabytes)
is there gonna be a Ac marathon this year?
The AC Marathon is run by the AC Marathon Team who I'm unaffiliated with (other than just being friends with them :P) What determines whether a Marathon happens or not is whether Ubisoft announces a game, since it's always scheduled to End on the day that the latest game Releases. The short answer is that I don't know, and I'm waiting for an announcement from the team.
That said, I might still run through AC1-Origins myself just for fun.
I am watching this because I cannot get past the Elevator chapter where endless enemies spawn. Farah keeps dying :(
I have a video for you! ^__^
Timestamped: ua-cam.com/video/hVtihGc6lSg/v-deo.html
@@LeoKRogue Ooh Thank you. I have to point out a few things. I cannot seem to activate the Haste mode when tapping the slow-mo button. It keeps resetting instead, dunno why it won't work.
Oh god I completely forgot the remake was a thing
I'm glad PoP is finally getting some attention but that was yikes
I think delaying it to focus on improvements was the right decision. I still really want to play that game, and see it be the best game it can possibly be.
@@LeoKRogue Definitely. I was mainly upset by the visual quality of it because of how iconic and important Sands of Time should be to Ubisoft. It really jump started their modern success.
At least them choosing to delay it shows that they heard the fans, and aren't going to try just cranking it out for that cash.
My Country is getting hate because of the Remake, but the team should take the criticism and do the best to fulfill the needs of gamers
Edit, are u playing in win 10
I think India is a beautiful country and its people work really hard. I know that team was just doing their best.
Especially the *environments* I saw, gorgeous. Farah's new character model and voice actress, I like as well. Only the faces and some of the special effects, on Sand were really iffy for me, personally.
I have rewatched that trailer many times since replaying the original and keep finding cool new stuff that I appreciate, about the redone environments (the Observatory, the Azad Defense System, the Prison etc)
The fact that they love and respect the original game _so much_ that most of the traps are in the exact same places and are dodged the exact same way, warms my heart. I know a lot of my Indian friends grew up playing Sands of Time and it's a game that's very reminiscent of their childhoods - this is a memory we share, and I think we all just want this to be the best game possible since we love it so much ^__^
I am playing on Windows 10, yes, with the Peixoto patch.
@@LeoKRogue Thank u for the kind words 🙏
How do you launch enemies?
Stab them with the dagger, then hit them with your sword only once, not a second time.
Can't wait for the remake to be way simpler than the original so everyone studied for nothing :D
Unless they rip out everything they did and showed in that Trailer they showed for it, that is happily very unlikely since what I saw in it is basically 1:1 recreations of level designs from the original, down to the exact trap placements and movements required to dodge them. 's cool. That _and_ the leaked trophy list all being possible in the original is, again, a very good sign.
Im sorry what?! Did i just get unsubscribed from your channel, i was awaiting and looking forward to an upload from you for weeks. Then I checked for a video and i see that i am unsubscribed wtf.
That is very strange indeed. I know UA-cam sometimes glitches and does that. Glad you're back, anyway.
2nd comment
Woot!
Leo check your insta messages
Checked :D