@@AwesomeGamer-om4hm I mean I'd rather have those gimmicks be completely optional. I really want the next game to have much more options to be able to combine different themes with different gimmicks.
@Dry Boi Yeah, that's because instead of using models, they use 2D prerendered sprites to save space and make the game not lag with an overuse of enemies.
And Airship. Technically speaking, the Sky also got the right background, being the Starry BG that's unfortunately also used by six other themes where it doesn't fit at all.
Personally i think it doesnt fit at all in the castle because its so stupid that in the CASTLE there are stars everywhere? Where is the sense and there are already night themes in the original games like nsmbu for example world 4 the entire world is nightthemed and world 5 some levels are at night i mean they could put the snow and forest underground and castle already finished in the game
@@falco.19 Fun Fact: The Night Castle background from NSMBU (along with a new vertical variation) can be found within the files of SMM2, completely unused. I have no clue why they didn't use it in the final game.
I love this mod so much. The current Night levels look AWFUL imo (except Sky, Airship, Underwater and Ghost House) so this makes me really happy! Thinking about it though, imagine how sick it'd be if the Forest night theme looked like that one level in New Super Mario Bros U that looked like a painting!
I still don't know why they gave each level and theme the same ugly space theme. It would've been cute if it was just for the sky theme, because it actually makes sense, I don't want the people playing my levels to be underground and see space in the background! that's just not cute...
@@kylecunns Because it's not? I think of the night sky. Sure, you're looking at space, but what happened to all the clouds, the hills, the scenery. It just feels like a cop-out that they went for the same design in every level style.
How in the world is this not what it looks like in-game I mean, the most ridiculous thing is, that they even made the Cave night background stars This looks just perfect Well done!
For the nighttime sky theme/Space, they should just make the background like that. But the fact the castle and UNDERGROUND theme has a galaxy like background, is just lazy.
I wish the moon had a more interesting use than just maxing out you lives in Endless mode immediately. Just makes the dynamic of getting more 1ups pointless since it's effortless to grab Here's an idea: Collecting a moon makes it impossible to lose a life for 7 seconds in endless mode. You can still die but the 1up counter won't go down when you do. So you have to decide when to grab it. Vaguely resembles its old functionality but in a way that's interesting for Mario Maker specifically
I mean, the moon in SMW gave you 3 lives sooooo... and besides it has to be in an area with a LOT of enemies on screen so you have to be strategic anyways.
Yeah I was just unaware of how it actually works. My only experience was it giving 3 lives instantly. But knowing how it actually works, I feel it's mechanically good enough considering the source material
I'd sure love a mod that has Snow Spikes replacing regular Spikes in Snow levels and Poison Bubbles from Super Mario Run replace regular Lava Bubbles in Night Forests. EDIT: You forgot to show off the Night Sky (athletic) and Ghost House.
Ghost Houses and Underwater already have regular backgrounds in night theme and the Sky theme uses the defaul since the basic night sky makes sense there.
Ghost House and Underwater have unique ones since the darkness could easily blend with the background (it's more apparent in SMB and SMB3) Airship has a unique background, just for the sake of the lightings, as most people imagine thunderstorms when it's raining at night Snow actually uses a unique background, but sadly it's just the regular "space" one but bluer
I wish that someone could make an ASM mod for this game. Custom enemies and sprites would be amazing. Custom playable characters such as an improved version of the costumes in SMM1
The desert looks so good. My favorite one. I will forever not understand the reasoning for leaving these types of things out other than they got lazy because they didn’t have to
This is beautiful! This really adds life to the night themes. Though there is something weird, the airship theme at night is the only night theme in the game that actually has a background with rain and a stormy sky, so why didn’t they just do that for all other game styles?
I do not understand that it was difficult to put the funds in the night levels, it was not that difficult, because in the haunted house, aircraft and underwater environments they use that background, I do not understand why it was difficult to do
These ones are sick. I know why you didn’t do the other ones. Sky Because it’s space and space is stars, ghost house because it’s just dark with a backround already.Underwater sick but dark and airship raining cool.
Wow u showed this to my worker and she said let's change these night themes to this we have seen these mods and we will try to bring these to the game Mario Maket 2 is not dead my friends it just got started
In this teaser, it adds that night theme and angry Sun and beautiful moon are added in sm3dw style, all the game style bgs at night have a redesign now!
@@mikayel6175 bruh, because they aren’t in the game when the proper theses are there. Frosted glaciers being very obvious as they had to take the original backdrop and make it day, but then just totally disregard the already established night themed environment.
No, because it's just reskinning certain textures and sprites and doesn't change the game overall. If you do download these mods and create and upload a level while these mods are in play, only you would see them. Everybody else would see the level with the original game's visuals and sprites.
The backgrounds are great, but am I the only one who absolutely hates the night time instruments for the music? It kinda turns me off from using the night themes...
Ok, adding Jungle water is stupid but it makes sence if we have it in the Night Jungle theme but the problem is that the Night Jungle doesn’t even look like a Jungle because how the background is
The only sad thing in the original night castle theme in Super Mario Mlaer 2 Is thst you can only swim in the level, i wonder why Nintendo doesn't just add positionable water/lava/poison in levels...
They didn't get changed because Underwater doesn't have the space background thingy Same with Ghost House and Airship Even if Sky has the same space-like background, it makes sense since it's the sky.
This is way better than what we got. Hopefully if night levels return in a SMM3 they look like this.
@@thatonemuffin4570 Yeah I know. I was just saying what I hope for the future.
Yeah
@@Starslayer9095 Well, now the floating Goombas make no sense at this point.
Edit: The castle mechanic makes no sense too if that happened.
@@AwesomeGamer-om4hm I mean I'd rather have those gimmicks be completely optional. I really want the next game to have much more options to be able to combine different themes with different gimmicks.
queereon Or if not, there’s always lunar magic
For a style nintendo loves to promote, they sure seem to not give it a lot of love sometimes.
@Dry Boi Yeah, that's because instead of using models, they use 2D prerendered sprites to save space and make the game not lag with an overuse of enemies.
@Dry Boi riiiiiiiight bro i thought i wad the only one seein this lazy shit😒
@@Zobbes weeeell i gueeeees🤔🥱
@@Zobbes out of curiosity then, why does the 3DW style use models? What’s the difference?
@@JJ-zo7jv Honestly I'm not super sure. I'm only repeating info I knew.
This isnt right... I actually feel like im in the place at night! (edit):The forest one is the coolest for me
Dude fr it’s so weird feeling like I’m actually in the mushroom kingdom and not in outer space
@Squid gamer_GG0 as well as ghost house although it's barely noticeable
I wish these backgrounds were in the actual game itself. They look so pretty, especially the ground and jungle one.
3:36 I wanted that night theme in SMM2, but with the northern lights
Aurora borealis will look so cool.
NSMBU’s actual night snow background was the best...
Or in Switzerland style
The only time Nintendo got that right was only in the Underwater and Ghost House theme.
And Airship. Technically speaking, the Sky also got the right background, being the Starry BG that's unfortunately also used by six other themes where it doesn't fit at all.
Personally i think it doesnt fit at all in the castle because its so stupid that in the CASTLE there are stars everywhere? Where is the sense and there are already night themes in the original games like nsmbu for example world 4 the entire world is nightthemed and world 5 some levels are at night i mean they could put the snow and forest underground and castle already finished in the game
@@falco.19 Fun Fact: The Night Castle background from NSMBU (along with a new vertical variation) can be found within the files of SMM2, completely unused. I have no clue why they didn't use it in the final game.
The Night Underground Theme Looks Nothing Like Underground
@@falco.19 Castle Theme Night Looks Nothing Like A Castle It Looks Like Space
this looks way better than the normal sky backgrounds!
Foursidess I agree with you 100%!
I love this mod so much. The current Night levels look AWFUL imo (except Sky, Airship, Underwater and Ghost House) so this makes me really happy!
Thinking about it though, imagine how sick it'd be if the Forest night theme looked like that one level in New Super Mario Bros U that looked like a painting!
I still don't know why they gave each level and theme the same ugly space theme. It would've been cute if it was just for the sky theme, because it actually makes sense, I don't want the people playing my levels to be underground and see space in the background! that's just not cute...
Cause when I think of nighttime space is not the first thing that comes to my mind
@@kylecunns Because it's not? I think of the night sky. Sure, you're looking at space, but what happened to all the clouds, the hills, the scenery. It just feels like a cop-out that they went for the same design in every level style.
So pretty.
Indeed
More better than the ugly moon.
Smile check
(:
Angus Mui At least it compliments the official Sun more.
How in the world is this not what it looks like in-game
I mean, the most ridiculous thing is, that they even made the Cave night background stars
This looks just perfect
Well done!
Its sad that fans and modders give this game more love than Nintendo does. Seriously Nintendo, the backgrounds in the night themes are pure lazy
Yeah, Nintendo made nighttime themes look like a galaxy
For the nighttime sky theme/Space, they should just make the background like that. But the fact the castle and UNDERGROUND theme has a galaxy like background, is just lazy.
@@dani-boy6420 they did a background for night underwater and ghost house, also airship
@@dani-boy6420 and sky theme should change a galaxy until an improved galaxy without an S
I wish the moon had a more interesting use than just maxing out you lives in Endless mode immediately. Just makes the dynamic of getting more 1ups pointless since it's effortless to grab
Here's an idea: Collecting a moon makes it impossible to lose a life for 7 seconds in endless mode. You can still die but the 1up counter won't go down when you do. So you have to decide when to grab it. Vaguely resembles its old functionality but in a way that's interesting for Mario Maker specifically
Wdym, it doesn't max your lives in endless
It kills all enemies on screen. That’s useful!
I mean, the moon in SMW gave you 3 lives sooooo... and besides it has to be in an area with a LOT of enemies on screen so you have to be strategic anyways.
Yeah I was just unaware of how it actually works. My only experience was it giving 3 lives instantly. But knowing how it actually works, I feel it's mechanically good enough considering the source material
The lava bubbles in the forest level should've been purple like the poison
Agreed.
Yet Yoshi can spit purple poison balls and Cheep Cheeps can cover themselves into poison at night in the forest.
I think they should’ve made it so if the lava bubble touches the poison water it turns purple.
exept in SMB because, the Lava bubble touch in the poison , te become dark green
Yea i’d like if the lava bubbles would change liquid, like for example in the forest theme they turn into water bubbles and poison bubbles in night
The forest one looks amazing!!
I'd sure love a mod that has Snow Spikes replacing regular Spikes in Snow levels and Poison Bubbles from Super Mario Run replace regular Lava Bubbles in Night Forests. EDIT: You forgot to show off the Night Sky (athletic) and Ghost House.
Ghost Houses and Underwater already have regular backgrounds in night theme and the Sky theme uses the defaul since the basic night sky makes sense there.
The ghost house already shows up in night
Ghost House and Underwater have unique ones since the darkness could easily blend with the background (it's more apparent in SMB and SMB3)
Airship has a unique background, just for the sake of the lightings, as most people imagine thunderstorms when it's raining at night
Snow actually uses a unique background, but sadly it's just the regular "space" one but bluer
I wish this was what we got instead of them just reusing the NSMBU snow background for every night theme.
Jungle in the day - Beach
Jungle in the night - Forest
This is how it should look. Great job, I love it!
Slavik: I need night mode sky
Wow those look so SOOOOO much better than the ones in game.
I wish that someone could make an ASM mod for this game. Custom enemies and sprites would be amazing. Custom playable characters such as an improved version of the costumes in SMM1
Oh My God That Castle Nightt Theme Looks So Good 😃😃😃😃
The desert looks so good. My favorite one. I will forever not understand the reasoning for leaving these types of things out other than they got lazy because they didn’t have to
This is beautiful!
This really adds life to the night themes. Though there is something weird, the airship theme at night is the only night theme in the game that actually has a background with rain and a stormy sky, so why didn’t they just do that for all other game styles?
Wow the snow night theme actually looks like nsmb u snow world
All the potential Nintendo missed is sad to witness!
Especially the snow theme looks goregouse!
I do not understand that it was difficult to put the funds in the night levels, it was not that difficult, because in the haunted house, aircraft and underwater environments they use that background, I do not understand why it was difficult to do
At this point, nintendo should hire fans to do all the work for them, if they’re too lazy to change the backgrounds for all six styles.
like they're called night variants not space variants, Nintendo-
Funny thing is… in the snow theme it’s the actual background of the real game XD
I believe the castle theme had windows so that you could see whether it's day or night
Too dark
These ones are sick. I know why you didn’t do the other ones. Sky Because it’s space and space is stars, ghost house because it’s just dark with a backround already.Underwater sick but dark and airship raining cool.
Wow u showed this to my worker and she said let's change these night themes to this we have seen these mods and we will try to bring these to the game Mario Maket 2 is not dead my friends it just got started
Totally not an impostor.
And this hasn’t happened yet either
In this teaser, it adds that night theme and angry Sun and beautiful moon are added in sm3dw style, all the game style bgs at night have a redesign now!
3:22 What if you killed the Spike? Wouldn't that SD lock you?
The night forest never looked like a forest to me, now it does.
It’s really confusing especially with forest and snow theme, Snow theme is already at night, And half of the forest takes place at night.
how is it confusing
@@mikayel6175 bruh, because they aren’t in the game when the proper theses are there.
Frosted glaciers being very obvious as they had to take the original backdrop and make it day, but then just totally disregard the already established night themed environment.
@@thatrandomredengine9430 oh, bvn, thought u meant the mod is confusing
@@mikayel6175 oh okay ^^
They did it for underwater, ghost house and airship, but not the rest?
This looks so faithful to the original game. it looks really good.
forest look incredible
why couldn't nintendo have done this in the first place? excellent job!
This thing will be at Super mario maker 3
That Actully seems Cool!!!!!
The music is the biggest thing that needs changing
It would be cool for castle if the ground texture was also blueish and there being no lava
The jungle looks so ominous and eerie
I was always wondering how you see the the stars underground
These night themes are wayyyy better, and that makes me wonder why nintendo made the night themes so terrible in the NSMBU style
6:00 for moment it looked like this one level in World 5 in NSMBU
This looks so much better
I would actually like the night themes like this
Improved Snow Background Was Already In NSMBU
Would you like to do a Mario Kart 8 late night races or battles for the Nintendo switch
The wind in the Desert theme BG goes in the oposite direction of the wind effect why tho 👀
these backgrounds are amazing
Why couldn’t we have gotten this? If a fan did it Nintendo can do it.
the ccastle night theme should be like a flooded castle
Then the lava existing wouldn't make sense
I wish they put these backrounds . They look amazing and I hope they will come
These really are amazing when put together. If I download these, am I risking the ability to go online on my Switch due to modding it?
No, because it's just reskinning certain textures and sprites and doesn't change the game overall. If you do download these mods and create and upload a level while these mods are in play, only you would see them. Everybody else would see the level with the original game's visuals and sprites.
@@jadenbuck7108 Oh okay, thanks for the clarification!
@@jadenbuck7108 wait, then how do i download these?
This looks really amazing, clearly what Nintendo should have done but they were just too lazy
What a shame
I think I know why you didn’t put the sky theme. There the same background but at least show us what the sky theme would look like without the rain.
Nah, Sky themes is the only theme that fits with the bland night sky BG dispute it being use in other themes where it shouldn't be
The backgrounds are great, but am I the only one who absolutely hates the night time instruments for the music? It kinda turns me off from using the night themes...
The castle one does kinda look like the beach world castle
The backgrounds look beautiful, especially the jungle
The starry backgrounds look bad and ugly in the NSMBU style
I agree
Stop
...OOF
lemmy koopa I mean it’s ur opinion, I really don’t care about other people’s opinions that much for me to disagree with it.
Why am I still alive?
I kind of like the moons face ngl its funny
Where Is Sky Theme Improved Background?
The original night sky already was fitting so it was left alone.
Ok, adding Jungle water is stupid but it makes sence if we have it in the Night Jungle theme but the problem is that the Night Jungle doesn’t even look like a Jungle because how the background is
I am kinda disappointed that Nintendo cheeped out for the same background
I got say they could have use Frosted glacier
Fans do what nintendon’t
The only sad thing in the original night castle theme in Super Mario Mlaer 2 Is thst you can only swim in the level, i wonder why Nintendo doesn't just add positionable water/lava/poison in levels...
cool, can you pls make a tutorial how to make custom backgrounds?
Acorn Plains looks cool.
The Forest Night theme mod looks like Halloween
Missed opportunity to make the night castle look flooded through the windows like one of the castles in new super Mario bros u
Honestly the original space background already fits the night sky theme, so it really doesn’t need a change
@lemmySMM2 • the space theme is kinda stupid especially in the castle
Funky So stars inside a castle work?
The night underground background is the same compared to day background.
What about airship level?
I hope this is what it looks like in SMM3
Watch this comment age badly in 5 years
i wish u could just make night versions of stages without having the weird night behavior of things
goodbye lazy moon hello happy moon
0:19 dat is a happ mun
I use rapid liquid's words
the levels are too much good
Hmm but what about the other styles? 🤔
They didn't get changed because
Underwater doesn't have the space background thingy
Same with Ghost House and Airship
Even if Sky has the same space-like background, it makes sense since it's the sky.
@@weirdguyontheinternet4297 oh
The snow theme tho
Nintendo is lazy instead of making the sky in night and keeping the mountains and stuff they just slapped a black sky to it
@lemmy koopa what do you mean
@lemmy koopa and do you think there's only a sky theme in the game have you seen the snow theme
Have you watched the video above first
@Funky Time dude you were talking about the sky theme i was talking about all the themes
Why didn't they just give us more flexibility instead of adding night time
Can we talk about the actual levels though? Its better then most Nintendo-Made levels. Not just some lame short level or remake.
So how do iiiiiiii....
Omg the moon has a face
It always did.
Why did you change the moon?? 😭
1:08 poor hammer bro
If this is downloadable, I had downloaded it immediately!
Goes to show that Nintendo didn’t put in much effort like they should of 😕.
it looks a little odd or is it just me
How do I get attach this to my switch?
Mod
You Forgot Sky
I liked the forest one
Je suis complètement matrixé par cette vidéo