Lowkey shitty people. Like, what's going on in their head? It's like when you make fun of the little kid's drawing of a dog just because you're an amazing artist. Like, wow your an ok fighting game player making fun of players in a beginner tournament, so amazing. Why can't you just let beginners feel proud of themselves?
I remember I streamed a small SFV tourney where the highest ranked player was a silver, some dude literally came in the chat just to shit on people for being bronze rank. How boring is your life to make you even think about doing that? Some people are just beyond shitty
@@diangelo786 It's even more annoying when the person making fun of others is an online only who thinks they're hot shit for being like 3 ranks higher. Like bro, not shitting on people who only play online,(I only play online but I plan on going to my first tourney once covid settles down) but if you don't even go to tourneys, don't even pretend like your hot shit just because you can do a good combo and know how to block. Sure, trash talking is fine, but don't pretend like ur hot shit
Back during the first few years of SF2, the top arcade players in California apparently called them “neck kicks.” And like… yeah! Yeah, they really are!
Why would he stop? Hes getting mad 💵 almost broke character trying hide himself from laughing after throwing the controller, yall fall for the rage lore too much lmfao
@@GurenKitsune he's the lowest of the lowest hanging fruit to pick from the litter. not even comparable to the average scrub. the man's smart enough to cash in on his reputation. at this point ur doing something wrong
As the ladies have famously said: "I don't want no scrubs". As the Melee community has said, "No Johns". As somebody smart somewhere said: "If something is worth doing, it's worth doing badly". One of my favorite things about his channel is the "progress, not perfection" mentality you bring to the FGC. Keep it up Sajam. Love this stuff! (From a professional educator :)
Yeah no. Progress means nothing once you have anything that can be held against you to invalidate your entire life. You don't have to be perfect, but you better appear *flawless.* As long as your W/L rate is 100%, you're fine.
It's interesting being part of a "dead" game because with these games people look at a new player and are like WELCOME OH CHOOSEN ONE because 1 new player is very good. In BBTAG there are a lot of people when they come in who Don't know about basic stuff like DP or Numpad Notation and every time I'm super excited because I can help and even if they leave my game they have learned
Why would tag players need to know what a DP is when Tag doesn't HAVE DPs? And to be fair about Number Pad Notation, the games themselves don't use it, and it only really seems to be used in the Arc System Works fighting game community while Street Fighter/Capcom and I think KoF/SNK stick to Motion Notation or whatever it's called. I can't say the lack of knowledge on NPN is really anyone's fault and is just something you'll have to teach newcomers.
Dp is just what I call reversal actions true anti air with no way to block and since for most characters it's a rising upercut it's just easy. And I don't blame them for not knowing stuff like Numpad Notation. It's just that alot of the people coming to Tag are RWBY fans or Persona fans (who can't play P4A) who don't play fighting games and teaching them the basics is just a thing to do.
You're not winning brownie points for pretending to not be emotionally invested in your being a scrub. Sit down, shut up, and give your superiors another W.
@@ludgerwillkresnik4871 at first i thought you were being ironic with your comments but now i think you're actually just a knob, especially with that horherhisto-sounding crap in another comment lmao
One thing that is good to remember is that lot of things that feel normal to fgc people because they are used to them can seem incredibly bullshit to newer people. Imo it's good to have some sympathy towards that. But you also gotta recognize when someone is genuinely an asshole.
Oh yeah, I've run into this a ton where I say something like "X character is bullshit why are they in the game" just mainly trying to vent, and then everyone and their mother in the discord chat starts saying "Oh X character is fine.", "just keep fighting them", "go into the training mode and practice more" while the validity of the advice can be true. I literally just wanted to vent and someone to empathize a little, even mentioning it to those people and they brushed it off and said "If YoU WaNt To ImPRovE You GotTa StOp WiTH tHaT MenTAliTy". I 100% agree that sympathy and making sure to empathize with beginners, validating their frustrations sometimes, can help because some times the beginners need to see "oh hey they also struggled with this at first" not just "lol cmon bro just do this, this, and this to fix it don't ever get mad" and "it's a mentality problem if you get frustrated."
@@KingLeone201 I think it's OK to be mad sometimes as well as complaining to vent every now and then, I've been there and everyone has been there at some point in their life. What people find annoying in general is when someone can't take responsibility for his own mistakes and acts as if admitting they did anything wrong meant death.
@@KingLeone201 Mind if I give my perspective on this? I and others tend to be people who [See a problem] and try and [Solve a problem]. And when somebody "vents" like you describe, you're effectively presenting a "rhetorical problem" where you unintentionally present to these people an issue that isn't an issue... So yeah, it's not surprising you get "advice" you don't want instead of the emotional support you desire. That's just how some folks are. And we can get confused and frustrated when we offer solutions and the person pushes against our advice and double-down on their vent. I think you have to bear with us on it. It's not that we can't sympathize. We just take a rational approach to these issues, though at times the "irrational" approach is what's actually needed. Even now I'd want to provide a "solution" to dealing with people who only know to give solutions instead of addressing the emotional aspect... But I suppose I'd be still missing the point. I'll just say that you may just have to go a bit out of your way to find somebody who can relate to your struggle in a more alleviating way. There's sure to be somebody who you'll connect with. ...Oh, and what doesn't help your cause is the people who actually mean the things they say. Or they "vent" by saying awful, terrible things about themselves that would be very hard to just ignore. Unfortunately some people take losses waaay too personally. =/
@@KingLeone201 Especially true when problems legitimately exist in a game(try beating third strike Chun with Sean, or labbing a matchup against a character you don’t even own, good fucking luck) and fanboys downplay accurate criticism. Mindless dogma in place of empathy is always gonna put off potential additions to the community.
In our local scene, we called an "option select", which is just another term for excuse or being a scrub. "I don't even play this game!" when losing was a pretty popular one. Even made a excel sheet to keep track of all of them, and who said it.
@@Rek503 I remember the first time I played 3rd strike (I'm an airdasher player) I used Ibuki and picked her command grab super which apparently is her "bad" one, but since I didn't know what I was doing I was just landing straight hits and using it as a reversal, people were confused by it and they were asking me about it because they saw me win with it and they were trying to figure out if I had some secret Ibuki tech or something lol. I just told em I dunno what I'm doing so I picked the super that acts as a dp. Fundamentals carry you I guess lol.
I've always been saying this, especially when I see scrubs calling better player elitists for simply pointing out their problems. What makes a scrub a scrub is not that they're bad, but that they refuse to get better because they will never reflect upon themselves.
I was playing recently on Fightcade, 3rd Strike to have fun. A guy picked Sean an i beat him with Hugo. Then he picked Urien and was constantly doing full auto flowchart plays and invincible aegis setups. After like 2 losses he started throwing random shit around, random taunts and teabags even when i was doing nothing, so after the 6th match i just quit and said "no thanks, you're just wasting my time". The guy was acting all surprised until he busted out a "i was just beating your ass" and "Don't get mad". Now, how can you expect me to not be mad if you desrespect me? What kind of mentality is that?
My rule has essentially become “if you teabag, you don’t get another match.” I hate that it’s come to that, but everyone who teabags ends up being nothing but an asshole after the set
I'd rather a noob teach me to get to their level than a pro. The noobness is still fresh in their minds and they know what you're struggling with a little better.
My difficulty with fighting games stems from understanding that it is much easier to press buttons than to block and punish, or space correctly and then punish. After I understood that, I became a better player, then I realized that I only became a better player because I played a character that has strong keep out tools and I fundamentally lack the ability to whiff punish from neutral and create pressure. Instead of learning to create pressure with my character, I am currently learning a new character that requires these techniques to play effectively. As someone who was by all means a beginner and only played casually with my siblings and never "got good" until the last 2 years, I'd say the hardest thing for a beginner to realize is, what are their weaknesses and how their wins are predominantly because their opponents have been inadequate. It is not easy for them to realize what they are lacking if they've never been guided on concepts and shown why they are playing the game poorly.
Unfortunately pushing buttons is way better than it looks. Sometimes you just have to ignore fundamentals and return to monke, it will pay off if you're playing good characters
While it kinda vastly differs depending on which game you're playing and this won't apply to everything, the idea here is that as long as you're winning with that char who is good at keepaway, I don't think you're actually doing anything wrong. Some people just like certain playstyles more than others. Some playstyles click faster. You don't need to master every playstyle out there, you only really need to expand when you aren't winning any longer, and finding out what to work on next out of a list of things you know you could do better is good there. Now, I play airdashers and in those merely whiff-punishing in neutral is not really too big of a component, it's more about mobility and mixup and stuff, you get your hits from crossups and unreactable overheads and grabs in those sorts of games, so you really don't even care to be in a neutral situation where you're trying to land stray hits.
Sajam, Leon and Aris are the only three that keep me "in touch" with fighting games. I think getting into a game nowadays is largely about finding a personality you like that you can run back to for approval, advice or understanding; especially as a solo (mostly offline) fgc member. Of course the game has to be good but if you don't have something outside of it to consistently reinvigorate your interest in it, interest'll most likely fade. There's just too many good games to play, even if you just play fighting games.
It's about how you frame your problems. Like... Look, I'm a Smash Ultimate player, and a mediocre one besides. Motion inputs are not a part of my muscle memory. I can't do some intermediate techniques consistently, either. But instead of complaining that they exist and screaming to lower the skill ceiling, I think or ask "I'm struggling with X, how do I get better with/against it?" It really is an attitude thing.
When I first started playing fighting games, even when I was being bodied or zoned really hard I was having a lot of fun, and it felt great when I finally was able to body some people. A lot of new players get frustrated, but I'm glad I was able to avoid that frustration.
I like quite a bit of the stuff he does, but he has a lot of misses for me too. He has a lot more volume than other video essay creators, which helps his chances of hitting something good each time IMO
And what makes him cooler is that he is a guilty gear player, and always uses guilty gear as a point of reference. While some other creators always have to use street fighter as a point of reference,like they are obliged to that series or something.
worst thing is I didn't even realize for the longest time that there was something special going on with jump head over other sides. I thought I just accidentally pushed a button or accidentally blocked low for a second or *something* all the way until I coincidentally heard an experienced player talk about crossups.
@@ludgerwillkresnik4871 oh you never seen it before? If you search on youtube "sf4 gandhi" it should be the first result. But tl;dr versrion. Gandhi clearly had no idea how to play or at thevery least played sf4 very casually and ended up beating the other guy who was expecting a gandhi to do top player stuff. The other guy never adapted and ended up being frustrated and ultimately lost to gandhi. Classic textbook example of scrub vs beginner.
Whenever issues of complexity and accessibility come up, doesn't it seem like it's all experienced players speculating about, or speaking for, new players?
I started playing SFV recently and picked up Rashid because he looks super cool. Played a few games online and honestly got fuuuuucked up. Had a ton of fun though because honestly I just like looking at the game, especially Rashid’s silly wiggly legs when he does CA. Edit: the point of this is that yeah you’re exactly right. Being new is not = being a scrub
Surprised he didn’t bring up LTG as an example of pure scrubiness, that screeching excuse of a human being is a living, breathing scrub quote generator.
This is actually why I wanted to make videos on fighting games even though I'm bad at them. It's a type of video that just isn't seen and I think it's a unique and interesting perspective to have. The only difficulty is I don't have time any more ;-; I'd love to see other people take a crack at it
You will like the old 'My first road to EVO' vlogs back in the early 2010's. Its a whole experience of players training up for EVO but also tempering their expectations, their backgrounds and motivations. It ends up being corny for the most part in the end but they are definitely unique perspectives in how they handle losing but come backs when the opportunities knock.
"there’s a big difference between a scrub and a beginner" Reminds me of a certain sf salt mine Anyways great analysis as always and i hope this help increase fighting games playerbase/communities
its likely that people keep thinking scrubs and beginners are the same might be because a lot of people tend to use it interchangeably. For example leffen mentions low/beginner level as scrub level of play when it comes to games like melee.
Yeah this is a thing in FPS scenes. People are like "I'm just a scrub" when addressing their skill level. There are some people in those scenes who have read Playing to Win, but it's less of a thing than in the FGC.
Thank you for this! I've been concerned about people having a misconception about what we call "Scrubs"! Like you said, we don't (or at least shouldn't) call people "Scrubs" simply because they're bad, but because they don't want to adapt or admit their losses. I've come across players who are inexperienced at a game, but instead of complaining about their matchups they enjoy the game and sometimes even ask how to improve at them; therefore, they don't classify as "scrubs". Now Leffen on the other hand I can say is someone who has proven to have the skills of a top player in his field, but has the attitude of a "scrub"; therefore he can be classified as such. DSP and LTG are also easy examples of scrubs. Also, I love reading ScrubQuotes on Twitter, because not only do I consider them funny, but also because I can use them as an example not to be like those guys whenever I lose!
"Come across in that way....because they're afraid no matter what they say people won't take them serious because they're new." It was this for me. I would see what I would say was a reasonable concern presented in maybe an unreasonable way being mocked by scrubquotes and came away with the idea that since nobody even wanted to address the core complaint that they would've laughed and called them a scrub even if the question wasn't shrouded in anger and vitriol. Complaints about learning input commands became "lmao look at this guy he thinks input commands are hard what an idiot" instead of figuring "hey maybe they're doing something wrong to make those commands difficult and we could suggest something they could try to learn better". I used to BE that girl that thought input commands were ludicrous. Literally years of not understanding until someone explained to me what a gate was and if I'm using a controller I should use the D-pad instead of the analog stick. That was *literally* all it took, but it absolutely should not have taken so long for a single person to point that out instead of making fun of people not being able to do inputs.
I think how you ask is also important. If you come across as bitterly trying to justify a loss (which is the general tone of most of the quotes on that Twitter page) then you get harsher treatment than if you come across as genuinely trying to learn. That said, some people are so entrenched in the genre that they forget a lot of the stuff that they take for granted (input commands being an excellent example) is totally foreign to a newcomer so I do think people could stand to be more tolerant there. And, of course, some people are just assholes. Nothing you can do about those.
The whole "use the dpad and not the analogue" thing is very true but most people I think just kinda take it for granted, it's like explaining to someone which side of the fork to hold.
I have an extremely wild, wacky movement heavy playstyle, analog stick is much better for the rapid back and forth linear inputs (such as run stop in Darkstalkers & vs games, short jumps in KoF etc) D pad is better for doing precise/inputs by themselves to practice, such as double half circle or other "crazy SNK inputs" (power geyser, haoh shoh ken, qc>hc etc)
Yes, you understood it at first. Be seen and not heard, unless your W/L ratio is 100%. You want the right to speak? Go ahead, but you better make sure nobody finds proof of your losses.
I always feel everybody is faster than me, like Im doing a block string and do not know anything to do other than block but I get mixed up and feel like im getting punish for attacking even with safe moves :(
I felt that way starting out too. I felt overwhelmed by people who had more of an understanding of the game. It just takes time to get the flow of the match down. Knowing when to pick your spots comes with experience. Cause what you think might be a safe string could have a gap your opponent knows to slip through
Nah, it's not your feeling, they really are faster than you. In fighting games you often see people who are way better than you at everything, it's like a martial art really, if you've fought a thousand duels you will already have seen everything so when a beginner tries to do something you already are 3 steps ahead and hitting him before he even really realized what he was doing himself. Only obtaining more experience slowly and steadily fixes this. Also if something is being punished either it's not safe or you tried to do something after it when you shoulda blocked. Don't hesitate to double check, maybe you just had the wrong impression of a move.
Many thanks for this video, Sajam. I've been discouraged from wanting to ask simple questions about fighting game mechanics (combos/links/basic knowledge, especially in Street Fighter or KoF) for a while now, usually from fear of being lambasted for playing fighting games but not knowing about key mechanics because I never really approached fighting games the same way most others have (I've learnt everything I know by myself, never in an environment playing with other fighting game enthusiasts/a lot of fighting game terms or mechanics I find confusing). Hopefully now I can at least get the missing pieces I need to be a better player.
See, you understood it at first. Scrubs are to be slain and not heard, this is rule number one of real life. If you want to talk, make absolutely sure your losses can never be traced back to you.
3:17 I’ve been highlighting that distinction for a decade now. But unfortunately, sometimes, you seem to need to be a pillar of this community before anyone takes what you have to say into account- for changes to future behavior, specifically. Thanks for chiming in, Sajam.
I've always been of the opinion that scrubs are anyone who refuses to adhere to the logic of the game, I.E Player shoots consecutive fireballs, You jump it or block it, but a scrub would call it spamming. People who are convinced that it's the game or the other player's fault, rather than themselves, and they don't want to grind the training room to get better. They just keep doing the same things over and over expecting it to work out and when it doesn't they complain.
As someone who has been bad at fighting games for a while, my problem is i feel like im going in circles with the questions im getting to. I'll get a Situation that idk about, i'll ask, i get an answer, i try to implement, it doesn't work, i go back, i get the same answer, i try again, it doesn't work. etc. etc. I feel like if i understood how the approach worked for other people, i would be able to learn more, but i don't understand how the method that most people use to improve work. I think that makes me a scrub, because i just don't know what to do and i can't learn it.
You wanna be more specific about how it fails in this situation. Just "doesn't work" is not specific enough. Maybe the solution you were offered is only effective if implemented unpredictably, and has ways of being countered. Like for example, people will tell you to dp vs a meaty, but you can do a meaty safejump which both hits you if you try to attack or lets them block if you try to DP, so while the advice you were given is correct, you still will be in a bad situation.
I kept it deliberatly vague because it's not one specific question but a pattern. "doesn't work" in this case e.g. if you tell me to DP a Meaty, and i try to DP the Meaty, and of the few times where i will actually get a DP out, 10% of the time i Whiff, 90% of the time i still get hit. I play Mostly Melee, so idk exactly the example, but you get the point. I am getting suggested solutions, and i try to implement them, but a) the solutions don't work in my experience and b) i don't understand how to practice the execution for it so i can consistently get the correct solution out.
@@parttimenoob9886 Right so what you wanna understand is that every option has a next level counter to it, so you wanna differentiate between your option failing because you got read like a book and your foe did something that beats your option (which would lose to a different one, which is what you should have done in that situation) and you just being unable to properly execute something. Being able to tell when you chose wrong and when you chose right but just failed to input things right goes a long way. As for practicing it, you just gotta sit in training mode and keep repeating it for hours on end until it sticks, it's not complicated stuff, it just takes a lot of time.
I do love that when you fight people you totally say stuff like "man that thing that guy did was tight/yup I was wrong there". It actually does make it a treat to watch.
When did people start thinking that "bad" equates to "scrub"? I've been bad at fighting games for like 30 years now, but that just means I can take an L like a champ.
I ask questions about fgc terms all the time and I just get made fun of, told "dont worry about it" or link me to a Wikipedia article about fgc terms that doesnt even answer my questions. Everyone will do anything they possibly can except just answer my question and it is very frustrating.
There is a percentage of prominent players that post on twitter about how people who dont know how to play are lazy. It isnt a large percentage, but they are tournament winning level players who condescend to those that have trouble learning. So, can we classify them as scrubs?
I don't know if there are many fighting game fans like me, who have started with Street Fighter II back in 1993, fell in love with the genre, have been playing nearly every fighting game that comes out ever since, and still suck badly at them. I just never had anyone around me IRL to play fighting games with, or decent arcades near me with other good players. I hate playing online too. So even though I play fighting games all the time, I'm still really bad at them. Granted, the biggest reason I'm still bad is because I haven't put tons of time into any one game, I just like playing all of them casually, and I've never had another person to play with to push me harder into getting better and putting in the time to learn the advanced stuff. Does that make sense? I don't want to put in the time to learn just to play against faceless assholes on laggy internet.
6:13 this is sad because i've noticed this as a remedy or at least decidedly not "scrubby" thing to do, and i've had my few moments where i did it successfully. "oh he called that out" "oh wow that was technical" etc. but only a few times...I am a scrub...i am definitely a scrub. idk why it's so hard to just compliment the other guy. does anyone have any advice on cutting this shit out? i left my discord group because i kept being "scrubby" constantly and understood that nobody wants to play with that. complaining about matchups, being passive aggressive about the game, saying and thinking things that i've heard out of ltg's mouth, "there's nothing i can do". it's all emotions and takes hold of me hard and it's not so easy to step back from in the moment. the only ideas i have are stopping right there, or trying meditation ideas to catch the bad mindset. what i've been thinking lately is that i have an unhealthy/unproductive response to frustration. i have a really bad mindset and i have a lot to fix but i really don't want to be that guy. not at all, man.
Great, great video. I'm a new player that hasn't played fighting games since 2 and MK2-3 were new in arcades. I've absolutely been loving the journey in SF6, and not once have I blamed somebody else for losing, or some dumb shit. It's 1v1, it's me, I placed on rookie and now I'm almost plat and when I lose, it's me. I fucked up. It's not modern vs classic, tier lists, JP being annoying. They outsmarted me or read my soul, and that's on me
A scrub is someone that injects his own personal set of rules into a game and then expects everyone else to play along with it even when there's no way for his opponent to even know about his made up rules. Everyone else just plays by the rules the game provided, the scrub does not.
I started to take fighting games a bit more seriously but still a huge beginner. I love learning but man I SUCK at approaching. A few months back I played some sf3.3 and got utterly destroyed, while being utterly destroyed I was bursting in laughter and had a really good time and learned a lot
My biggest problem with fighting games is character anxiety. I want to get really good at some of these games, but I always end up picking really easy characters or shotos even when I'm not trying to. I always feel like even if I'm not bad at the game I'm always going to be seen as a lesser player because I don't have to do 3 mist finer stance cancels and a yrc zweihander to do my damage and it makes me really uncomfortable to settle on a character for that reason.
@@malcovich_games Yeah I get that. It's just easier said than done, especially when I play the same type of character every game. I always end up liking Shotokan types (Sol, Ky, Narukami and Akatsuki come to mind) so it gets uncomfortable to just be "that guy" who plays shotos even when I know it's totally irrational
@@cacodrippin5112 I dunno why you'd call it irrational, it's just a character preference! There's many players who made a living playing shotos like Alex Valle and Samurai. My preferred characters aren't even a solid archetype, I tend to go for the weird quirky-looking characters (Paprika, Faust, RKy, Fang, Ed?) that tend to have weird, gimmicky movesets. (Except Ed.)
@@malcovich_games Oop I should've phrased that better, I meant the fear of people disliking them is totally irrational. On a separate note, maining the weird characters is awesome, good for you! They're always the most fun to watch
@@cacodrippin5112 Ah I see! Well in my view, there's little to no shoto hate nowadays. It might overlap with top tier hate in the case of Akuma though, or zoner/turtling hate (Guile's better at it for sure, but Ryu can do it too.) And besides, whatever character you pick, someone's gonna complain about it. Unless it's Dan. So don't sweat it! Or just pick Dan.
There was a Pokemon game I played where I saw my obvious play, inferred the opponents play from their team, and then did the counter to that play and then I get called the bad player for being right XD. RNG chess is a very interesting game sometimes
Over choice in characters selection and inputs makes a lot of fighting games really difficult to approach. Aside from that, the dp input is incredibly awkward on most controllers in my experience, it feels inconsistent rather then challenging, and I want to fight my opponent more then my controller when I play a competitive game.
There's also the aspect of it that to an extent is determined purely by natural talent, ie having the timing and memory aspect of difficult combos come more naturally to some people than others. I realize there's a great deal of practice involved no matter what, but some people can just tell that the way they are wired isn't cut out for competing at a high level, no matter how much they may like the genre and to play casually. It's kind of like 2D bullet hell shooters, where when you watch the replays of the best players, you realize that these people clearly have some level of natural aptitude for seeing the path of many projectiles at once and instantly working out the way between them, and translating that into accurate finger movement with a minimum of conscious processing. And the skills needed to play at the top level in fighting games are pretty similar, if distinct, from that specific aptitude.
The type of people to comment on beginner tournaments "These players are awful"
Lowkey shitty people. Like, what's going on in their head? It's like when you make fun of the little kid's drawing of a dog just because you're an amazing artist. Like, wow your an ok fighting game player making fun of players in a beginner tournament, so amazing. Why can't you just let beginners feel proud of themselves?
I remember I streamed a small SFV tourney where the highest ranked player was a silver, some dude literally came in the chat just to shit on people for being bronze rank. How boring is your life to make you even think about doing that? Some people are just beyond shitty
Average Kof98 player
@@diangelo786 It's even more annoying when the person making fun of others is an online only who thinks they're hot shit for being like 3 ranks higher. Like bro, not shitting on people who only play online,(I only play online but I plan on going to my first tourney once covid settles down) but if you don't even go to tourneys, don't even pretend like your hot shit just because you can do a good combo and know how to block. Sure, trash talking is fine, but don't pretend like ur hot shit
Not skullgirls players as a whole; but I've been triple reset by Filia in a "just starting out!" Lobby. Players like to stroke their ego
They are no longer called crossups. They are now called jumpheadoverothersides
no they’re called headshots
Back during the first few years of SF2, the top arcade players in California apparently called them “neck kicks.” And like… yeah! Yeah, they really are!
Lowtiergod is not bad, but he is 100% a scrub
he does this os where he closses the game frame 1 when ever he gets put in a bad situation
@@darkmatter7713 Man has perfected the rage quit input to the point that it's permanently etched into his muscle memory.
Raging quit demon ?
hey LTG
Why would he stop? Hes getting mad 💵 almost broke character trying hide himself from laughing after throwing the controller, yall fall for the rage lore too much lmfao
Filipino Champ is a Scrub "My feet hurt" is legendary
Anything LTG says when he loses and rage quits
@@GurenKitsune he's the lowest of the lowest hanging fruit to pick from the litter. not even comparable to the average scrub. the man's smart enough to cash in on his reputation. at this point ur doing something wrong
People called him Filipino Chump for a reason.
😂 Y'all know what set/match he said that in?
@@chenklazer2069 Just because you're able to cash in on your reputation as a scrub, doesn't mean you're not a scrub.
"If I say this, could /I/ be on Scrub Quotes?
No, it's the game that's wrong"
Nah sometimes the game is wrong shoutout mk11 roll inputs
Principal Skinner is definitely skating close to scrub territory, but I must say he steams a good ham
If Daigo had the same amount of skill as before but acted like a scrub, he'd still be a scrub.
Cope detected.
Your cope detector is malfunctioning.
@@snick7340 No need to detect a cope when these copers wear their hearts on their sleeves
your profile picture has dealt psychic damage to me
@@justswift5369 Impossible. I picked sweet bro purely for the purposes of psychic healing. This is unbelievable.
God I fucking choked on that outro
As the ladies have famously said: "I don't want no scrubs". As the Melee community has said, "No Johns". As somebody smart somewhere said: "If something is worth doing, it's worth doing badly". One of my favorite things about his channel is the "progress, not perfection" mentality you bring to the FGC. Keep it up Sajam. Love this stuff! (From a professional educator :)
Yeah no. Progress means nothing once you have anything that can be held against you to invalidate your entire life. You don't have to be perfect, but you better appear *flawless.* As long as your W/L rate is 100%, you're fine.
@@ludgerwillkresnik4871 So you're basically telling people to front?
@@jwithextrajj Less "fronting" and more "keep your skeletons in your closet"
“If something is worth doing it’s worth doing badly” is something I believe G K Chesterton said in case you were curious
That Leffen story was killing me
Twitch chat actually has Melty Brain: Actress Again
"A scrub is a guy that thinks he's fine also known as a buster..." taking it back to the 90s. Fantastic 😁
Lmao yes!
It's interesting being part of a "dead" game because with these games people look at a new player and are like WELCOME OH CHOOSEN ONE because 1 new player is very good.
In BBTAG there are a lot of people when they come in who Don't know about basic stuff like DP or Numpad Notation and every time I'm super excited because I can help and even if they leave my game they have learned
Why would tag players need to know what a DP is when Tag doesn't HAVE DPs? And to be fair about Number Pad Notation, the games themselves don't use it, and it only really seems to be used in the Arc System Works fighting game community while Street Fighter/Capcom and I think KoF/SNK stick to Motion Notation or whatever it's called. I can't say the lack of knowledge on NPN is really anyone's fault and is just something you'll have to teach newcomers.
Dp is just what I call reversal actions true anti air with no way to block and since for most characters it's a rising upercut it's just easy.
And I don't blame them for not knowing stuff like Numpad Notation. It's just that alot of the people coming to Tag are RWBY fans or Persona fans (who can't play P4A) who don't play fighting games and teaching them the basics is just a thing to do.
Bro ikr when i first start bbtag like 4-5 months ago i was so surprising how many people happy for me to pick up the game its the same with uni to
As a beginner, I never had problems asking questions until I got banned from Aris' stream.
I’ve spent all of my fighting game career thinking I’m bad. I say it out loud every time I screw up. Being bad is fine, being in denial is not.
If you think you're good you're definitely not as good as you think.
You're not winning brownie points for pretending to not be emotionally invested in your being a scrub. Sit down, shut up, and give your superiors another W.
@@ludgerwillkresnik4871 at first i thought you were being ironic with your comments but now i think you're actually just a knob, especially with that horherhisto-sounding crap in another comment lmao
@@Jako3334074 Now try that again, but in English.
@@ludgerwillkresnik4871 And here everyone is a "scrub" ^
Leon is the backalley showstarter we need. Great topic. Thank you for picking it up.
banger pfp btw
One thing that is good to remember is that lot of things that feel normal to fgc people because they are used to them can seem incredibly bullshit to newer people. Imo it's good to have some sympathy towards that. But you also gotta recognize when someone is genuinely an asshole.
Oh yeah, I've run into this a ton where I say something like "X character is bullshit why are they in the game" just mainly trying to vent, and then everyone and their mother in the discord chat starts saying "Oh X character is fine.", "just keep fighting them", "go into the training mode and practice more" while the validity of the advice can be true. I literally just wanted to vent and someone to empathize a little, even mentioning it to those people and they brushed it off and said "If YoU WaNt To ImPRovE You GotTa StOp WiTH tHaT MenTAliTy".
I 100% agree that sympathy and making sure to empathize with beginners, validating their frustrations sometimes, can help because some times the beginners need to see "oh hey they also struggled with this at first" not just "lol cmon bro just do this, this, and this to fix it don't ever get mad" and "it's a mentality problem if you get frustrated."
@@KingLeone201 I think it's OK to be mad sometimes as well as complaining to vent every now and then, I've been there and everyone has been there at some point in their life.
What people find annoying in general is when someone can't take responsibility for his own mistakes and acts as if admitting they did anything wrong meant death.
@@KingLeone201 Mind if I give my perspective on this? I and others tend to be people who [See a problem] and try and [Solve a problem]. And when somebody "vents" like you describe, you're effectively presenting a "rhetorical problem" where you unintentionally present to these people an issue that isn't an issue...
So yeah, it's not surprising you get "advice" you don't want instead of the emotional support you desire.
That's just how some folks are. And we can get confused and frustrated when we offer solutions and the person pushes against our advice and double-down on their vent. I think you have to bear with us on it. It's not that we can't sympathize. We just take a rational approach to these issues, though at times the "irrational" approach is what's actually needed.
Even now I'd want to provide a "solution" to dealing with people who only know to give solutions instead of addressing the emotional aspect... But I suppose I'd be still missing the point. I'll just say that you may just have to go a bit out of your way to find somebody who can relate to your struggle in a more alleviating way. There's sure to be somebody who you'll connect with.
...Oh, and what doesn't help your cause is the people who actually mean the things they say. Or they "vent" by saying awful, terrible things about themselves that would be very hard to just ignore. Unfortunately some people take losses waaay too personally. =/
@@KingLeone201
Especially true when problems legitimately exist in a game(try beating third strike Chun with Sean, or labbing a matchup against a character you don’t even own, good fucking luck) and fanboys downplay accurate criticism. Mindless dogma in place of empathy is always gonna put off potential additions to the community.
@@KingLeone201 I'm glad that a discord server of my community has a dedicated Salt channel
Clicked on this video forgetting that I'd already seen it on stream.
In our local scene, we called an "option select", which is just another term for excuse or being a scrub. "I don't even play this game!" when losing was a pretty popular one. Even made a excel sheet to keep track of all of them, and who said it.
I only use the "I don't even play the game" line when I'm winning, fun times haha.
@@Dreikoo it's the ultimate weapon that can be used in any situation
😏👈
I think I remember Mike Ross calling that the NorCal option select so you're not the only one hahahaha
@@Rek503 I remember the first time I played 3rd strike (I'm an airdasher player) I used Ibuki and picked her command grab super which apparently is her "bad" one, but since I didn't know what I was doing I was just landing straight hits and using it as a reversal, people were confused by it and they were asking me about it because they saw me win with it and they were trying to figure out if I had some secret Ibuki tech or something lol. I just told em I dunno what I'm doing so I picked the super that acts as a dp. Fundamentals carry you I guess lol.
The TFH outro clip was, indeed, fire. Now THAT is a hot take.
"You can be experienced and still be a scrub"
You can just say LowTierGod
man i hate it when my opponent spams jump head over other sides, its so difficult to react
The people who close the Sajam tab for their degenerate tab already have a grip on it.
On a hot pocket maybe
"Thanks for the fire outro clip" just killed me
I've always been saying this, especially when I see scrubs calling better player elitists for simply pointing out their problems. What makes a scrub a scrub is not that they're bad, but that they refuse to get better because they will never reflect upon themselves.
Will they blame the beasts instead ?
@@maz4628or heaven or hell
I was playing recently on Fightcade, 3rd Strike to have fun. A guy picked Sean an i beat him with Hugo. Then he picked Urien and was constantly doing full auto flowchart plays and invincible aegis setups. After like 2 losses he started throwing random shit around, random taunts and teabags even when i was doing nothing, so after the 6th match i just quit and said "no thanks, you're just wasting my time". The guy was acting all surprised until he busted out a "i was just beating your ass" and "Don't get mad". Now, how can you expect me to not be mad if you desrespect me? What kind of mentality is that?
No reason to waste your time with scumbags. You made the right call.
My rule has essentially become “if you teabag, you don’t get another match.”
I hate that it’s come to that, but everyone who teabags ends up being nothing but an asshole after the set
I wish it was actually called a jump head-over other side
Then start calling it that! Maybe it will catch on. :)
I'd rather a noob teach me to get to their level than a pro. The noobness is still fresh in their minds and they know what you're struggling with a little better.
Sajam: "How do I make an LTG Hate Vid without mentioning him by name? Oh, I've got it."
Big issue I've had for many years is the loss of meaning of the word scrub and I'm glad someone finally understands.
All internet words lose their meaning because people want to belong more than they want to be accurate.
Leon Massey is highkey my favorite FGC content creator, even if he can be super wordy in some of his vids.
He's a fucking gem for sure.
It can't be helped. He's English. ( ͡° ͜ʖ ͡°)
Ah yes, GG content time.
@ gamer gate?
@@TheEvilCheesecake guilty gear, cause Leon loves guilty gear and almost always slides it in his videos.
That end clip felt like looking at a bomb go flying over head and blowing up a nearby city
My difficulty with fighting games stems from understanding that it is much easier to press buttons than to block and punish, or space correctly and then punish.
After I understood that, I became a better player, then I realized that I only became a better player because I played a character that has strong keep out tools and I fundamentally lack the ability to whiff punish from neutral and create pressure.
Instead of learning to create pressure with my character, I am currently learning a new character that requires these techniques to play effectively.
As someone who was by all means a beginner and only played casually with my siblings and never "got good" until the last 2 years, I'd say the hardest thing for a beginner to realize is, what are their weaknesses and how their wins are predominantly because their opponents have been inadequate. It is not easy for them to realize what they are lacking if they've never been guided on concepts and shown why they are playing the game poorly.
Unfortunately pushing buttons is way better than it looks. Sometimes you just have to ignore fundamentals and return to monke, it will pay off if you're playing good characters
While it kinda vastly differs depending on which game you're playing and this won't apply to everything, the idea here is that as long as you're winning with that char who is good at keepaway, I don't think you're actually doing anything wrong. Some people just like certain playstyles more than others. Some playstyles click faster. You don't need to master every playstyle out there, you only really need to expand when you aren't winning any longer, and finding out what to work on next out of a list of things you know you could do better is good there.
Now, I play airdashers and in those merely whiff-punishing in neutral is not really too big of a component, it's more about mobility and mixup and stuff, you get your hits from crossups and unreactable overheads and grabs in those sorts of games, so you really don't even care to be in a neutral situation where you're trying to land stray hits.
Scrub: "EVERYBODY BEEN KNEW"
Chad: "Everybody's been new"
Sajam, Leon and Aris are the only three that keep me "in touch" with fighting games.
I think getting into a game nowadays is largely about finding a personality you like that you can run back to for approval, advice or understanding; especially as a solo (mostly offline) fgc member. Of course the game has to be good but if you don't have something outside of it to consistently reinvigorate your interest in it, interest'll most likely fade. There's just too many good games to play, even if you just play fighting games.
You forgot the Saviour of Guilty Gear, Granblue and all fighting games, Jiyuna a.k.a AnimeIlluminati
Check out Brian F if you're into SF, he really helps me get into learning, and has a bunch of useful vids 👍
“Thanks for the fire outro clip, boss.”
A scrub is a guy who thinks he's fly
Also known as a buster
Always quoting the same dumb quotes and trying to get retweets
Honestly I genuinely do not know how to scrub quote without thinking “damn I’m really about make this of crap a take. Maybe I shouldn’t”
It's about how you frame your problems.
Like... Look, I'm a Smash Ultimate player, and a mediocre one besides. Motion inputs are not a part of my muscle memory. I can't do some intermediate techniques consistently, either.
But instead of complaining that they exist and screaming to lower the skill ceiling, I think or ask "I'm struggling with X, how do I get better with/against it?" It really is an attitude thing.
When I first started playing fighting games, even when I was being bodied or zoned really hard I was having a lot of fun, and it felt great when I finally was able to body some people. A lot of new players get frustrated, but I'm glad I was able to avoid that frustration.
Will now be referring to overhead's/aerials as "jump head over, other sides"
Leon Massey is slowly becoming FGC's best content creator
leon is diet core-a, and thats being generous
How can you slander Guilty Gear’s/Granblue’s/Fighting games’ savior Jiyuna like this?
I like quite a bit of the stuff he does, but he has a lot of misses for me too. He has a lot more volume than other video essay creators, which helps his chances of hitting something good each time IMO
Leon is cool and I'm glad that he's growing but I don't like Gear that much
And what makes him cooler is that he is a guilty gear player, and always uses guilty gear as a point of reference.
While some other creators always have to use street fighter as a point of reference,like they are obliged to that series or something.
Outro clip reminded me so much of that David Lynch "Get Real" clip.
"What Would Scrub Quotes Do" is my new jam.
Low Tier God has a ton of experience, and he's the BIGGEST scrub
How do you block a jump head over other side 😂
worst thing is I didn't even realize for the longest time that there was something special going on with jump head over other sides. I thought I just accidentally pushed a button or accidentally blocked low for a second or *something* all the way until I coincidentally heard an experienced player talk about crossups.
@@GlowingOrangeOoze to be fair im pretty sure most didn't when we started out lmao
@@GhostOfJaumell Probably. Definitely something that should at least be on loading screen tips or something.
@@GlowingOrangeOoze 100% it would help newer playrrs
2 biggest examples of scrubs that popped up in my head were LTG and that guy who lost to Gandhi back in SF4.
Which one's the latter?
DSP. So much DSP.
@@ludgerwillkresnik4871 neither. Gandhi is a beginner though. Both the guy Gandhi faced and LTG are scrubs.
@@jme-james No I meant what's the Gandhi situation
@@ludgerwillkresnik4871 oh you never seen it before? If you search on youtube "sf4 gandhi" it should be the first result.
But tl;dr versrion. Gandhi clearly had no idea how to play or at thevery least played sf4 very casually and ended up beating the other guy who was expecting a gandhi to do top player stuff. The other guy never adapted and ended up being frustrated and ultimately lost to gandhi. Classic textbook example of scrub vs beginner.
It's like we've all forgotten the term newbie
Sajam has so much sage advice and wisdom.
Lemme rephrase that.
Sajam has so much SAJe Advice and wisdoM
Haha almost
That was terrible.
Superior Advice Just Adds Motivation
@@baronvonfaust that's great!
Whenever issues of complexity and accessibility come up, doesn't it seem like it's all experienced players speculating about, or speaking for, new players?
It only took me two months to learn 2fr links why are they making my game worse to help nobody
a shining example of a scrub is LTG and it's hilarious
I started playing SFV recently and picked up Rashid because he looks super cool. Played a few games online and honestly got fuuuuucked up. Had a ton of fun though because honestly I just like looking at the game, especially Rashid’s silly wiggly legs when he does CA.
Edit: the point of this is that yeah you’re exactly right. Being new is not = being a scrub
People have a lot of.... opinions about rashid, i'll tell you that
I do like the legs after CA though
People online: “You lost with Rashid, trash”.
Just play the game and have fun
Rashid also has a BANGER of a theme. Keep the struggle, you'll get better.
@@coltenfortune3252 he DOES tho
Good luck, hope you have fun :)
Ay yo, Moste. 10/10 outclip right there, I like your style.
Surprised he didn’t bring up LTG as an example of pure scrubiness, that screeching excuse of a human being is a living, breathing scrub quote generator.
It's second nature to me now when the opponent does something well, i recognize it and compliment them on it.
This is actually why I wanted to make videos on fighting games even though I'm bad at them. It's a type of video that just isn't seen and I think it's a unique and interesting perspective to have. The only difficulty is I don't have time any more ;-; I'd love to see other people take a crack at it
You will like the old 'My first road to EVO' vlogs back in the early 2010's. Its a whole experience of players training up for EVO but also tempering their expectations, their backgrounds and motivations. It ends up being corny for the most part in the end but they are definitely unique perspectives in how they handle losing but come backs when the opportunities knock.
"there’s a big difference between a scrub and a beginner"
Reminds me of a certain sf salt mine
Anyways great analysis as always and i hope this help increase fighting games playerbase/communities
I watch the whole video, but I'm really here for the outro clips.
its likely that people keep thinking scrubs and beginners are the same might be because a lot of people tend to use it interchangeably. For example leffen mentions low/beginner level as scrub level of play when it comes to games like melee.
Yeah this is a thing in FPS scenes. People are like "I'm just a scrub" when addressing their skill level. There are some people in those scenes who have read Playing to Win, but it's less of a thing than in the FGC.
Thank you for this! I've been concerned about people having a misconception about what we call "Scrubs"! Like you said, we don't (or at least shouldn't) call people "Scrubs" simply because they're bad, but because they don't want to adapt or admit their losses. I've come across players who are inexperienced at a game, but instead of complaining about their matchups they enjoy the game and sometimes even ask how to improve at them; therefore, they don't classify as "scrubs".
Now Leffen on the other hand I can say is someone who has proven to have the skills of a top player in his field, but has the attitude of a "scrub"; therefore he can be classified as such. DSP and LTG are also easy examples of scrubs.
Also, I love reading ScrubQuotes on Twitter, because not only do I consider them funny, but also because I can use them as an example not to be like those guys whenever I lose!
cope harder, scrub
"Come across in that way....because they're afraid no matter what they say people won't take them serious because they're new."
It was this for me. I would see what I would say was a reasonable concern presented in maybe an unreasonable way being mocked by scrubquotes and came away with the idea that since nobody even wanted to address the core complaint that they would've laughed and called them a scrub even if the question wasn't shrouded in anger and vitriol. Complaints about learning input commands became "lmao look at this guy he thinks input commands are hard what an idiot" instead of figuring "hey maybe they're doing something wrong to make those commands difficult and we could suggest something they could try to learn better".
I used to BE that girl that thought input commands were ludicrous. Literally years of not understanding until someone explained to me what a gate was and if I'm using a controller I should use the D-pad instead of the analog stick. That was *literally* all it took, but it absolutely should not have taken so long for a single person to point that out instead of making fun of people not being able to do inputs.
I think how you ask is also important. If you come across as bitterly trying to justify a loss (which is the general tone of most of the quotes on that Twitter page) then you get harsher treatment than if you come across as genuinely trying to learn. That said, some people are so entrenched in the genre that they forget a lot of the stuff that they take for granted (input commands being an excellent example) is totally foreign to a newcomer so I do think people could stand to be more tolerant there. And, of course, some people are just assholes. Nothing you can do about those.
The whole "use the dpad and not the analogue" thing is very true but most people I think just kinda take it for granted, it's like explaining to someone which side of the fork to hold.
@@Dreikoo I have to disagree.. I think there's pros and cons to both, but I personally prefer analog stick..
I have an extremely wild, wacky movement heavy playstyle, analog stick is much better for the rapid back and forth linear inputs (such as run stop in Darkstalkers & vs games, short jumps in KoF etc)
D pad is better for doing precise/inputs by themselves to practice, such as double half circle or other "crazy SNK inputs" (power geyser, haoh shoh ken, qc>hc etc)
Yes, you understood it at first. Be seen and not heard, unless your W/L ratio is 100%. You want the right to speak? Go ahead, but you better make sure nobody finds proof of your losses.
Damn, this is the only time I wish a UA-cam video archived Twitch chat
They were all telling him to cope harder, I'll bet. Which is the one thing Twitch is good for.
I'm bad at skullgirls. Do I get schmixed up and hate ambiguous mixup? Yeah
Do I realize It's still my fault?
Yeh lol
Me: I'll just ask her out, what's the worst that could happen?
Her: 4:41
Fix yourself, nobody else will.
I think bad lag is definitely an acceptable excuse. The real trick is leaving when the match is too laggy.
I always feel everybody is faster than me, like Im doing a block string and do not know anything to do other than block but I get mixed up and feel like im getting punish for attacking even with safe moves :(
I felt that way starting out too. I felt overwhelmed by people who had more of an understanding of the game. It just takes time to get the flow of the match down. Knowing when to pick your spots comes with experience. Cause what you think might be a safe string could have a gap your opponent knows to slip through
Nah, it's not your feeling, they really are faster than you. In fighting games you often see people who are way better than you at everything, it's like a martial art really, if you've fought a thousand duels you will already have seen everything so when a beginner tries to do something you already are 3 steps ahead and hitting him before he even really realized what he was doing himself.
Only obtaining more experience slowly and steadily fixes this.
Also if something is being punished either it's not safe or you tried to do something after it when you shoulda blocked. Don't hesitate to double check, maybe you just had the wrong impression of a move.
Many thanks for this video, Sajam. I've been discouraged from wanting to ask simple questions about fighting game mechanics (combos/links/basic knowledge, especially in Street Fighter or KoF) for a while now, usually from fear of being lambasted for playing fighting games but not knowing about key mechanics because I never really approached fighting games the same way most others have (I've learnt everything I know by myself, never in an environment playing with other fighting game enthusiasts/a lot of fighting game terms or mechanics I find confusing). Hopefully now I can at least get the missing pieces I need to be a better player.
See, you understood it at first. Scrubs are to be slain and not heard, this is rule number one of real life. If you want to talk, make absolutely sure your losses can never be traced back to you.
Every time i see the word "scrub" i just think of the TLC song
Love that song
3:17 I’ve been highlighting that distinction for a decade now. But unfortunately, sometimes, you seem to need to be a pillar of this community before anyone takes what you have to say into account- for changes to future behavior, specifically.
Thanks for chiming in, Sajam.
"Scrub is not a skill assessment it's about attitude"
-Everyone upon seeing a clueless 1 special repeating button mashing noob...
"Fkin SCRUB!"
I've always been of the opinion that scrubs are anyone who refuses to adhere to the logic of the game, I.E Player shoots consecutive fireballs, You jump it or block it, but a scrub would call it spamming. People who are convinced that it's the game or the other player's fault, rather than themselves, and they don't want to grind the training room to get better. They just keep doing the same things over and over expecting it to work out and when it doesn't they complain.
i would say thats a nut and they are mad annoying
Hitting the FGC trolls where it hurts, personal hygiene.
Scrub Quotes aka "waah sheeva stomp"
WhyDidNRSDoThis
4:44 "... and your breath smells". This is why I love you, Sajam
As someone who has been bad at fighting games for a while, my problem is i feel like im going in circles with the questions im getting to. I'll get a Situation that idk about, i'll ask, i get an answer, i try to implement, it doesn't work, i go back, i get the same answer, i try again, it doesn't work. etc. etc.
I feel like if i understood how the approach worked for other people, i would be able to learn more, but i don't understand how the method that most people use to improve work. I think that makes me a scrub, because i just don't know what to do and i can't learn it.
You wanna be more specific about how it fails in this situation. Just "doesn't work" is not specific enough. Maybe the solution you were offered is only effective if implemented unpredictably, and has ways of being countered. Like for example, people will tell you to dp vs a meaty, but you can do a meaty safejump which both hits you if you try to attack or lets them block if you try to DP, so while the advice you were given is correct, you still will be in a bad situation.
Please elaborate.
I kept it deliberatly vague because it's not one specific question but a pattern. "doesn't work" in this case e.g. if you tell me to DP a Meaty, and i try to DP the Meaty, and of the few times where i will actually get a DP out, 10% of the time i Whiff, 90% of the time i still get hit. I play Mostly Melee, so idk exactly the example, but you get the point. I am getting suggested solutions, and i try to implement them, but a) the solutions don't work in my experience and b) i don't understand how to practice the execution for it so i can consistently get the correct solution out.
@@parttimenoob9886 Right so what you wanna understand is that every option has a next level counter to it, so you wanna differentiate between your option failing because you got read like a book and your foe did something that beats your option (which would lose to a different one, which is what you should have done in that situation) and you just being unable to properly execute something.
Being able to tell when you chose wrong and when you chose right but just failed to input things right goes a long way.
As for practicing it, you just gotta sit in training mode and keep repeating it for hours on end until it sticks, it's not complicated stuff, it just takes a lot of time.
@@parttimenoob9886 Are you referring to street fighter?
I do love that when you fight people you totally say stuff like "man that thing that guy did was tight/yup I was wrong there". It actually does make it a treat to watch.
I asked a player to avoid or block piccolo a assist... he told me I don't have the balls to mash.🤔 It be like that sometimes.
ah, i still remember when i first sprouted my scrub quotes and flew
When did people start thinking that "bad" equates to "scrub"? I've been bad at fighting games for like 30 years now, but that just means I can take an L like a champ.
This is one of the most important videos to spread around for the FGC. We should be encouraging new players by discouraging mean players
6:30 - that's a quote from a TLC song back from my teenage years.
damn sajam with the no scrubs lyrics lets go
I ask questions about fgc terms all the time and I just get made fun of, told "dont worry about it" or link me to a Wikipedia article about fgc terms that doesnt even answer my questions. Everyone will do anything they possibly can except just answer my question and it is very frustrating.
I'm fairly new to fighting games and trying to understand fighters as a whole but damn I'm bad at GG tbh
My man , same here. I just started a few days ago. You on psn ?
There is a percentage of prominent players that post on twitter about how people who dont know how to play are lazy. It isnt a large percentage, but they are tournament winning level players who condescend to those that have trouble learning. So, can we classify them as scrubs?
Leffen is one of the best smash players but is still known for some pretty infamous scrub quotes especially his 20ff theory
I don't know if there are many fighting game fans like me, who have started with Street Fighter II back in 1993, fell in love with the genre, have been playing nearly every fighting game that comes out ever since, and still suck badly at them. I just never had anyone around me IRL to play fighting games with, or decent arcades near me with other good players. I hate playing online too. So even though I play fighting games all the time, I'm still really bad at them. Granted, the biggest reason I'm still bad is because I haven't put tons of time into any one game, I just like playing all of them casually, and I've never had another person to play with to push me harder into getting better and putting in the time to learn the advanced stuff. Does that make sense? I don't want to put in the time to learn just to play against faceless assholes on laggy internet.
6:13 this is sad because i've noticed this as a remedy or at least decidedly not "scrubby" thing to do, and i've had my few moments where i did it successfully. "oh he called that out" "oh wow that was technical" etc. but only a few times...I am a scrub...i am definitely a scrub. idk why it's so hard to just compliment the other guy.
does anyone have any advice on cutting this shit out? i left my discord group because i kept being "scrubby" constantly and understood that nobody wants to play with that. complaining about matchups, being passive aggressive about the game, saying and thinking things that i've heard out of ltg's mouth, "there's nothing i can do". it's all emotions and takes hold of me hard and it's not so easy to step back from in the moment. the only ideas i have are stopping right there, or trying meditation ideas to catch the bad mindset. what i've been thinking lately is that i have an unhealthy/unproductive response to frustration.
i have a really bad mindset and i have a lot to fix but i really don't want to be that guy. not at all, man.
imo a scrub is someone whos unwilling to learn and take pride in that
That outro was sure fire
Great, great video. I'm a new player that hasn't played fighting games since 2 and MK2-3 were new in arcades. I've absolutely been loving the journey in SF6, and not once have I blamed somebody else for losing, or some dumb shit.
It's 1v1, it's me, I placed on rookie and now I'm almost plat and when I lose, it's me. I fucked up. It's not modern vs classic, tier lists, JP being annoying. They outsmarted me or read my soul, and that's on me
i clicked on the video to press like just because i agree with the title
Same.
A scrub is someone that injects his own personal set of rules into a game and then expects everyone else to play along with it even when there's no way for his opponent to even know about his made up rules.
Everyone else just plays by the rules the game provided, the scrub does not.
David Sirlin reader?
@@GlobusTheGreat That goes without saying. Play to win is a book I recommend anyone. But also domination 101. Still completely valid.
I started to take fighting games a bit more seriously but still a huge beginner. I love learning but man I SUCK at approaching. A few months back I played some sf3.3 and got utterly destroyed, while being utterly destroyed I was bursting in laughter and had a really good time and learned a lot
My biggest problem with fighting games is character anxiety. I want to get really good at some of these games, but I always end up picking really easy characters or shotos even when I'm not trying to. I always feel like even if I'm not bad at the game I'm always going to be seen as a lesser player because I don't have to do 3 mist finer stance cancels and a yrc zweihander to do my damage and it makes me really uncomfortable to settle on a character for that reason.
Don't sweat it. Sol and Slayer are still used on a high level. (See "Will it Kill 2" on this channel.) Just pick the character you like!
@@malcovich_games Yeah I get that. It's just easier said than done, especially when I play the same type of character every game. I always end up liking Shotokan types (Sol, Ky, Narukami and Akatsuki come to mind) so it gets uncomfortable to just be "that guy" who plays shotos even when I know it's totally irrational
@@cacodrippin5112 I dunno why you'd call it irrational, it's just a character preference! There's many players who made a living playing shotos like Alex Valle and Samurai.
My preferred characters aren't even a solid archetype, I tend to go for the weird quirky-looking characters (Paprika, Faust, RKy, Fang, Ed?) that tend to have weird, gimmicky movesets. (Except Ed.)
@@malcovich_games Oop I should've phrased that better, I meant the fear of people disliking them is totally irrational. On a separate note, maining the weird characters is awesome, good for you! They're always the most fun to watch
@@cacodrippin5112 Ah I see! Well in my view, there's little to no shoto hate nowadays. It might overlap with top tier hate in the case of Akuma though, or zoner/turtling hate (Guile's better at it for sure, but Ryu can do it too.)
And besides, whatever character you pick, someone's gonna complain about it. Unless it's Dan. So don't sweat it! Or just pick Dan.
Leffen getting started in Xrd with Johnny and everybody mocking him for losing with Johnny, 2 years later, he wins an Evo in Strive. WOW.
Now that I have a clearer understanding of what it means to be a scrub, I realize I don't make those excuses. WOOHOO!
That is a top tier outro
There was a Pokemon game I played where I saw my obvious play, inferred the opponents play from their team, and then did the counter to that play and then I get called the bad player for being right XD. RNG chess is a very interesting game sometimes
These day, everybody's a scrub. Not just in fighting game nor even video game as general now
Over choice in characters selection and inputs makes a lot of fighting games really difficult to approach. Aside from that, the dp input is incredibly awkward on most controllers in my experience, it feels inconsistent rather then challenging, and I want to fight my opponent more then my controller when I play a competitive game.
There's also the aspect of it that to an extent is determined purely by natural talent, ie having the timing and memory aspect of difficult combos come more naturally to some people than others. I realize there's a great deal of practice involved no matter what, but some people can just tell that the way they are wired isn't cut out for competing at a high level, no matter how much they may like the genre and to play casually. It's kind of like 2D bullet hell shooters, where when you watch the replays of the best players, you realize that these people clearly have some level of natural aptitude for seeing the path of many projectiles at once and instantly working out the way between them, and translating that into accurate finger movement with a minimum of conscious processing. And the skills needed to play at the top level in fighting games are pretty similar, if distinct, from that specific aptitude.
4:00 YO but the sun WAS in smug's eyes smh