I was so frustrated and confused that Prime was at #3 smh! I could accept Super Metroid above it but couldn’t figure out what game was better than Prime smh…
@@seraph4581 Same. I hit #5 and thought "Wait, there's only Super/Prime/Dread left... did they include AM2R?" But then that thought was shattered when Prime got #3. There was absolutely no way AM2R beat Prime. I felt like I was losing my mind. What on earth was I missing?!
It's a real toss up. Dread and Super both have factors they do better than the other. Super's map and atmosphere were better, Dread's controls and overall fun factor are stronger. Super is never frustrating like Dread can be, but it also doesn't have very much in the way of challenge. SM will probably remain my favourite, but it's tough to rank when one has nostalgic value and the other has the recency bias.
Yeah I can understand that, Super Metroid was like that for me at the time, but I imagine if you keep playing Metroid you'll come back to Dread and be like "this isn't as bad as I thought", which was basically my reaction when replaying Super Metroid many years after it released.
Extremely. With few exceptions, it pulls you by the nose from locked section to locked section, completely violating the rules of the genre. And then it just hammers you with relentless brutal fights. It feels more like a linear brawler than a metroidvania.
@@joesterling4299 I Agree...dread was better than samus returns but i still felt like it was missing something...AM2R felt more like metroid than dread..but i still prefer pixel art to the 3dish stuff they did with SR and Dread...
Prime 2 will always have a special place in my heart, and is currently my favorite Metroid game. There's so many small details that make the world feel so alive, yet there's also that underlying feeling of death and decay. This contrast creates a brilliant atmosphere for the game.
I think in the future other 2D games will look back upon Dread as such a key entry in gaming history. It has helped the entire genre reach a new audience, not just new Metroid fans
Well hopefully Nintendo keeps making side scrolling metroid games bc they are very diff from the prime series. Id honestly love to see Nintendo go back to pixel art...I still think Super Metroid looks better than Dread...something about pixel art never gets outdated or old...
@@peterc504 I know this sounds like a weird thing to say but I would actually love to see them use something similar to the art style of the Octopath series, where its pixels but also polished really well for a modern setting, not necessarily for metroid but just for some other title, like i think it would look amazing for say a pokemon game
Prime is my favourite over all, and Dread my favourite 2D game, even after reflecting on it. The movement and gamefeel of Dread is probably unrivaled in any Metroidvania game let alone the Metroid series. If Super had Dread's movement and qol updates it would definitely take the crown back. Also, Prime 2 is a top 4 Metroid game, I honestly believe it only features so low on the list because so few people have played it.
the only criticism I'd lodge against Prime 2, especially difficulty wise, is that last (?) boss which I've only ever once got past the first phase and never completed the game. It just feels like there's too much randomness and you have to be essentially perfect to survive. Maybe I'd find it easier going back now, but at the time it came out I found it impossible, and even coming back to it when the prime trilogy was released found it far too difficult. That being said I also found the last boss on Samus Returns similar.
Hollow Knight has better combat movement due to your movement in the air being more precise and the way your movement interacts with pogoing on enemies and bosses, and Ori has better platforming movement with the way your dash, grapple, double jump, and many others all interact with the environment. But Dread has the best movement for puzzle-esque challenges like the shinespark ones, because the movement is more constrained in terms of when you can use it (for example needing running space to do a speed booster or jumping space to space jump) meaning it's more of a puzzle to figure out.. All 3 feel great though. Of course, just my opinion.
@@JacobPDeIiNoNi I've never heard a "Hollow Knight has great, precise movement, especially for combat" argument. That's certainly a take. I thought Hollow Knight wildly misunderstood its own genre, and the controls felt alternately too clunky and too floaty.
Metroid Prime was a game changer for me. I remember just admiring the game, looking up and seeing the raindrops on the visor. A bit later I found out if you shot close to a wall, Samus' face would briefly light up in the reflection... so beautiful, and a great advancement curve.
While Metroid Prime Trilogy is an incredible collection, I wouldn't put it as its own game. I don't think collections qualify for these kinds of lists. Remakes are fine. (I know they implemented new controls for MP1 and 2, but it doesn't warrant being called a game of its own, in my opinion.) Edit: I'd give it an honourable mention.
Not really my favorite, but Prime 3 is the one that helped me understand what Metroid actually is, and ever since then, i checked every other game (minus the spin-offs) and became a big fan of the series 😊
I recently started playing Fusion. I actually like the hand holding telling me where to go next. That was the biggest frustration for me in previous Metroid games. Just getting lost and having no idea what to do or where to go. As an adult I just don't have time for that. Just tell me where to go and let me blast some aliens along the way.
The thing that bugs me about these lists is that Super always has GOAT syndrome. Most Metroid games are as good as Super, it’s just that most Metroid games didn’t revolutionize the genre. Most entries have aspects they do better than Super, but Super is the most publicly accessible and acclaimed, so it usually wins. Examples- Fusion has better atmosphere, gameplay and bosses- with the tradeoff of a lack of sequence breaking. It’s my favorite 2D entry. Zero Mission- great controls, great map, sequence breaks. But a Shorter game than Super. Prime- it’s not my favorite, but there’s no question that it’s variety and innovation are impressive. Echoes- best linear map in my opinion, every area connects and the atmosphere is top notch. My favorite 3D entry. Corruption- an interesting side-grade to Echoes, It has primes great map variety and a nice sci-fi atmosphere. It doesn’t lean quite as hard into the genre as the other entries do though, making it controversial. Dread- Honestly this game stands the best chance of challenging Super Metroid, mostly because it caters to every part of the fanbase. An improvement of Samus Returns’ already buttery controls. It has fusion’s atmosphere, linearity and plot focus. It even goes for Zero Mission and Super’s sequence breaks. Its one issue is that it doesn’t necessarily always hit the exact high points of each entry. Probably either my 2nd or 3rd favorite entry over all.
Super Metroid isn't my favorite Metroid game, but I cannot argue with it being number 1. It's an incredibly well-designed game. Other games in the series certainly do some elements better, but Super kind of does everything well. It's got the atmosphere, exploration, action, puzzles, story and does all of those very well. It's the complete Metroid experience in my opinion.
I agree. It got everything right but others in the series do most of it better. Prime 2, AM2R and zero mission are my favorite though I have not played fusion or dread yet!
It created a new paradigm in video games and for that it deserves to be number 1. It was a masterful design and it’s mind boggling to think of the complexity of game design in this for a game made in the early 90’s.
@@Expressionistix I agree with most of what you said. It is a masterpiece, for its time and since then the series has continued to evolve. I feel like the prime series and even dread has taken the Metroid series as a whole to the next level. Retrospectively super metroid is the perfect game but looking at all of them today I would not even put super metroid in top 3.
Not even mentioned is how incredible it was graphically at the time. I believe it was the first game to use the transparency function of one of the "mode" chips. I distinctly remember my mind being completely blown, thinking "how do they even do that?" Like it didn't quite make sense as if they were doing some kind of magic.
@@IanUniacke As someone who grew up on the NES and SNES era, this game was such a graphical powerhouse, it was mind boggling. The amount of detail on everything was insane. This was the first game to really add in so many extra graphical touches like transparency, smooth idle animations, hell even a different sprite for whether or not she was facing right or left. It's really hard to put into perspective just how great it was. At the time it really felt like it was jumping up into a different generation of consoles, similar to going from SNES to PSX sprite work. Hell, I think Super Metroid comes out better then most PSX era sprite work honestly...
How I'd rank the metroid series: 14) Other M 13) Prime Hunters 12) Prime Spinball 11) Prime Fed Force 10) Metroid 2 9) Metroid 1 8) Prime 3 7) Metroid 2 Remake 6) Super 5) Fusion 4) Dread 3) Prime 2 2) Zero Mission 1) Prime 1 0) Prime trilogy
I played this game on an SNES classic for the first time 2 and a half years ago when I was 14. Once I did, I almost instantly realised that it was something special. The atmosphere is unmatched, the progression in terms of bosses and items never left me unsurprised, and the controls despite clunkiness I found to actually be perfect for the game that it is. I still won’t forget the chills that went down my back when I first got in to Maridia and heard it’s ominous and eerie music. This is one of those games that really makes you understand the power that you gain as you go through it. The unrequired hidden wall jumps and shine sparks are genius, never being necessary to beat the game, but always being great tools to have for getting to items faster(or entirely) or sequence breaking the game on a new play through. This game alone got me into speed running because I knew I wanted to learn how to traverse this geniusly crafted world and really push the limits of what was intentional and what wasn’t. And the first time I completed and saw the ending, it just left me in shock as I applauded in my dark living room alone. I don’t think things like dread need one sided wall jumps to skip bosses, and I don’t think games like fusion need less linearity. But for the game that super Metroid is, I honestly think that everything works in its favour as a game. It’s stunning, and it’s honestly a shame how few people have played it. Could you argue things like prime or dread to be better, yeah. But I don’t think any Metroid game, or possibly game in general, reaches a ratio of aspects working in the games favour better than the one of super Metroid. It’s unmatched in my opinion, and it’s my personal choice for the greatest game of all time.
@@mikeychrisanthus9948 Hot damn, you laid it on thick with that comment! Sounds like you got sucked into the nostalgia hype for Super even though you had no nostalgia for it yourself.
@@qactustick oh I absolutely have nostalgia for it because I was still 13 or 14 (although I started dread when I was relatively young too). The first game of something isn’t always my favourite though(botw isn’t my favourite Zelda game, twilight princess is[I didn’t play Zelda until I got my switch in 2017]). I just really appreciate what super Metroid ended up being, even if it did come out in 94.
Sorry, Jon, but why put Metroid Prime: Trilogy on the list when the three games separately are already on it? That's like if you made a "Best Halo Games" video and putting in the Halo: Anniversary Collection on the list.
@@shadow_strike9956 Were u surprised that Other M is in a "Best Metroid of All Time" list? That's like seeing Bomberman: Act Zero in a "Best Bomberman of All Time" video.
I think it’s fair. Metroid Prime Trilogy is not just a collection of existing games; Prime 1 and 2 play *very* differently than the original releases and are a distinct and separate experience. If those were downgrades it would have been ranked lower.
Prime 2 for Wii is I think my favorite Metroid game. From the world to the bosses and items it's just so unique and interesting. Following it are probably prime 1 and dread.
Nothing will surpass SM...dreads music and atmosphere, enemies were trash compared to super. I just dont care for the graphics much to me pixel art looks way better than the 3dish stuff. Plus the ending, worlds, graphics, boss fights, world progression are way better in super.
@@peterc504 Okay no no chill out. I agree that music and atmosphere is better in Super and artstyle is subjective but everything else? Super does not have Dread beat in those regards. The worlds in Dread look awesome. How can anyone look at Dread's bosses and say Super has better boss fights? Dread literally has the best boss fights in the entire franchise by a MILE. They are all tough as nails, interesting puzzle based patterns to figure out, have epic setpieces and just satisfying to defeat. Progression in Dread flows like silk, it has some of the best progression in any Metroid game period. Super's progression at times can be very dreadful. The entire Wrecked Ship and the latter half of Maridia are annoying to traverse. Dread doesn't feel like that at any time. I love Super a lot but to say it surpasses Dread in every way is just unimaginable.
I know mobile is a dirty word around these parts but I'd low key kill for a Metroid Pinball Mobile game, charge 5-10 bucks, have boards representing the whole series, music remixes etc etc. I'd buy it.
@@SlaveKnightGael Agree. That game was so disappointing. Too much dumbing down of the exploration aspect of the genre. Too many locked small areas. Too many brutally difficult fights. It's more about twitch reflexes than brains. Fits better with linear brawlers than metroidvanias.
I dont know about remastered...The pixel art is timeless. I honestly wouldnt want to see it use the dread engine. Something about going 3dish doesnt sit right with me. If nintendo went back to some crazy ultra HD pixel art that might be awesome. A prime example of the 3d ish stuff in Bloodstained: Ritual of the Night. I just hated the graphics. To me pixel art always looks more alive, detailed and is timeless. The only other graphics engine i like is also hollow knight.
I've only played a handful of the games, here is my ranking... 4. Super Metroid - I know that this is considered the best in the series, but I had a very hard time getting through this one. Even though I used a guide throughout the entire game, I got lost a lot which really took me out of the game along with janky controls and criptic secrets, maybe it could be fixed with a rema- oh I can't say that never mind. 3. Metroid: Zero Mission - Unlike Super, the few times I got lost were not nearly as frustrating. The game may lead you quite a bit, which could be toned down, but the game feel is so good making the lower difficulty not nearly as bad. However, don't think I'll ever 100% this one... 2. Metroid Dread - Close one here, while maybe I should wait a bit to rank this, it's just so good. So many secrets that are easy to find but the real challenge comes from getting through the obstacle courses. Even got lost a lot, and it was fine. However, there are some annoying sections. 1. Metroid Prime - Near perfection.
Funny thing about Dread after I got screw attack I back tracked to see what I can collect and ended up lost. In the end I ended up skipping the double chozo battle after you get screw attack and it took me a minute to get back on track after I ended up in the completely wrong area but it was cool that I got to skip a boss without knowing it
super metroid's exploration is SUPER, and it will always become my number one favorite metroid games, with dread becoming the second most favorite game in the series
Even as someone that likes Zero Mission's controls, Super Metroid has much better pacing and I find the factor of getting lost in Super to more entertaining than Zero Mission's easy to use waypoint system.
Maybe it's just because I didn't grow up with it, but I don't feel what others seem to feel for Super. It's a good game and worth the time to play at least once, but it feels really dated overall. It's definitely the best game in the series for GDQ, though.
Same I also didn't grow up with it. The first Metroid game I played was fusion and while I don't think it's my favorite I like it more than super. I know that's controversial for sure. I liked super but I feel like the controls aren't that smooth but I understand why people love it.
Same here. I kinda feel like it's overrated. I found the controls to be a little annoying and I get stuck all the time. It's still a really good game, but definitely not the best the series has to offer imo.
What is the general consensus on the Diggernaut boss battle in Samus Returns? Seems that there’s negative feelings towards it? I genuinely think it’s one of the most thrilling, well-designed bosses in a 2D platformer that I’ve ever faced. Your initial encounter with the bot through a chase scene was thrilling, and it stealing an upgrade indicates that it is an inevitable hurdle that you will have to overcome. There is a sense of dread in knowing it’s lurking around. The battle itself is a spectacle and challenges you to use all of the skills and abilities you’ve built up until that point (as a good boss should). The way Diggernaut’s movements capitalise on the camera’s 2D perspective and the sheer size of the guy to deliver challenging obstacles is also really creative and fun. Dread has some fantastic bosses too, but good ol’ Diggernaut will always rank highly for me as an all time great. Amazing freakin boss yo.
Forgot the most important part: when you beat the guy, you feel like it. There are no flukes or strokes of luck. You nail it because you learned it’s patterns and conquered every overpowered tool and trick it has to throw at you.
I guess some don't like him because he can be quite hard...he does A LOT of damage which can be a bit frustrating, but actually it's a very well made boss, yes.
You are now looking at someone whos favorite game of all time is Metroid Prime 2. Metroid Prime was revolutionary for Metroid, and has that WOW factor when you first play it, but on getting past that, I just vastly prefer Echoes due to it's challenge, atmosphere and combat (imo it has some of the best bosses in the series, Quadraxis is right there).
I didn't even know there were 15 games in the series lol, Wikipedia only lists 11, but I guess you have compilations on here, though really, all this list shows is the quality of the Metroid series
14, plus one compilation with modified controls and minor edits (mostly good, one not-so-good - removed water effects in Prime), and one production-quality unlicensed fan game that should come in around the same level as M:ZM.
Super Metroid is by far one of the absolute best games in the history or gaming, the combination of a stellar soundtrack and the feeling of being alone in this alien world gives me shivers to this day, i was 8 when the game came out and I remember like it was yesterday the first time I heard that start screen music.
Totally agreed. To this day no game has had this feeling. People say its nostalgia but I dont think it is. Super NES was the golden age of gaming. Super Metroid and Zelda ALTTP were the best in the genre. I still have never played a game that started like super metroid where it just hooked you from the very start ALL the way to the very end. No game has done this to this day. Every other game i play I kinda have to force myself to get thru it..
Metroid prime pinball, a masterpiece. Right away your breath is taken away. The graphics. Oh, the graphics. As you listen to the hard rock while playing pinball, you are immersed. The level design, the music, the beautifully incorporated enemies, the physics. And finally, we see why Metroid crawls. To play pinball. GOTY for 2005 easy. Maybe even game of the decade. Also super Metroid is pretty good.
Metroid Fusion was my first Metroid game and I've only grown fonder of it with time. I still think Super Metroid is the most well rounded and definitive Metroid experience, but after having played through all the 2D games back to back last year, I noticed something that made me appreciate Fusion so much more than even Zero Mission which is basically just Super Metroid-lite. People often criticize Fusion for its linear game design and compare it to Super Metroid but seem to forget that it was developed for a handheld much like The Return of Samus, which doesn't get nearly as much flak for its shortcomings for being a Gameboy game. Fusion was designed to be enjoyed in bite sizes and therefore its design was streamlined. Except Fusion isn't just some downgraded Metroid formula for a handheld. Everything about Metroid Fusion is almost a subversion of Super's formula and that's kinda the point of the whole game. That traditional Metroid formula that was perfected with Super is now challenged in Fusion and done so to keep the experience feeling fresh and that's literally what Fusion is. A brand new fresh take on the Metroid series. From its color pallette to its soundtrack and right down to its very design. I know subverting expectations carries a negative connotation today after Rian Johnson's The Last Jedi, but when it's applied to game design, it works. And that's not even factoring in the game's amazing use of atmosphere and visual storytelling. It's such an underrated game that gets blasted for the ways it differs from Super Metroid rather than celebrated because it differs from Super Metroid which was the entire point. Super Metroid will always be the standard, but it's great that future titles have been able to put their own spin on it rather than just outright copying it.
What I'm noticing is for many of those who weren't around when the original NES game came out, they won't have the same level of appreciation for it as those of us who have been playing the games from the beginning. It's definitely still my personal favorite in the series. I was 8 when it was released in the US in 1987. Played it at friends houses but, didn't get my cart until 1989 though. Takes me back to the days of the commercials (especially the Metroid/Rad Racer tv spot). If you wanted maps, you had to get the Official Nintendo Player's Guide. Good times.
I'm always biased towards action as opposed to being lost in a giant map in a typical Metroidvania, so my favorite Metroid would always be the GBA games until Dread. With that in mind, then Dread is peeeeeerrrrrrrfect for my preferences: Rewarding gameplay, smooth-as-butter action, non-intrusive guidance and the thrill of the EMMI and [SPOILER] creatures.
I think Dread achieves the best balance between action-focused slick movement Metroid and exploratory, open-world Metroid. Super is the absolute peak of that exploratory design and if that's the main thing you love about Metroid it will always be the king, but personally the mixture of both is what makes Dread my favorite entry
@@joesterling4299 nah Fusion is still very much a Metroidvania. It's got the classic gameplay structure of "explore map, defeat bad guys, get items, return to old parts of map to use items, rinse and repeat". It's just more action-heavy and guided than most Metroid games
My Top 1. Super and Prime: I can’t decide for one of them. Masterpieces 2. Echoes: Is really underestimated. The Darkness is really cool. 3. Dread: Great bosses, exploration and story 4. Zero Mission: Best remake ever! 5. Corruption: really beautiful and perfect controls and gameplay 6. Samus Returns: Love the new elements and the boss Fights 7. Fussion: Love the story, but I hate is to linear. I don’t think bossfights are that hard 8. Hunters: I like the world they made but, the bosses are the worst 9. Metroid NES: Not for new comers unless you like to be ass kicked in you first playthrough 10. Return of Samus: incredible for It’s time but now really wird to play 11. Federation Force: It’s a pain in the ass playing it solo. 12. Prime Pinball: Is better than Other M. 13. Other M: I like the boss fights, but Zero exploration, and dumb scripts. Great idea, bad implementation. I would love to see another try in Third person 3D Metroid game.
My own Top (not counting trilogy cuz c'mon lol) : 14 - Metroid II 13 - Metroid 12 - Metroid Prime Pinball 11 - Metroid Prime Hunters 10 - Metroid Prime Federation Force 09 - Metroid Other M 08 - Metroid Samus Returns 07 - Metroid Prime 3 06 - Metroid Prime 05 - Super Metroid 04 - Metroid Dread 03 - Metroid Zero Mission 02 - Metroid Prime 2 01 -Metroid Fusion
Out of the ones I have played 1. Super 2. Dread 3. Zero Mission 4. Fusion 5 Metroid Out of how much I think I will like the other games 1. Super 2. Dread 3. Am2r 4. Prime 2 5. Prime 1 6 0 mission 7. Samus returns 8. Prime 3 9. Fuison 10. Metroid 2 11. Metroid prime hunters 12. Metroid 13. Metroid prime federation force 14. Other M
Super Metroid is my favorite, the first time i played, i skiped the hook, and damage boosted to every part that needed it, without even knowing i needed it. Years later i discovered that the "Scanner" existed, and then the "Jump Ball", is just incredible how different every playthrough is, i just need to leave the game alone for a year... its still a joy to play to this day.
What nobody understands about Other M is it ignores the Prime series. It’s part of the primarily Japanese-made (Prime is made in Texas) mainline series, taking place between Super and Fusion. The Ridley encounter that everyone likes to site as a detriment to Samus’s character makes much more sense in this context. Most people bring up that Samus fought Ridley like 5 times, so why would she be so afraid of another encounter? She clearly states at the beginning of Other M, “I defeated my nemesis Ridley.” Prior to Other M, she fought Ridley twice and was convinced he was dead after the events of Super. Keeping that in mind, while melodramatic, her reaction to seeing an alive Ridley in Other M makes more sense. Also, don’t get me started on the issues people have with Adam. Samus having all of her power-ups but being restricted via a superior officer (she respects him, and she showed up during a mission already in progress) makes much more sense then her just losing all her abilities at the beginning of the game for whatever silly reason. Love, the Other M defender.
Believe me, I feel everybody understands Other M’s position in the canon. And it really doesn’t make much sense to have her break down like this during this encounter. So far, she’s fought him in Metroid 1, 2 (thanks to the remake), 3, Metroid Prime 1 (which us set between 1 and 2), and 3: Corruption. That’s five times before the events of Metroid Other M. Even if you don’t wanna count the Prime games, that’s still 3 different times. While I’d totally understand her breaking down in the first time, or even the second, considering how many times she’s seen her come back at this point, I don’t really think the scene works. The fact that she’s saved by another person even though she’s swept the floor with him on numerous times, doesn’t really help out a lot. If they wanted her to have a reaction against Ridley, considering it comes around Super Metroid and the whole story revolves around the Metroid baby, maybe having her have a visceral reaction against him for being the catalyst of the events would’ve made more sense canonically. As for the other element you mentioned, while it makes sense, it really hinders gameplay and, because Adam’s character doesn’t ever show us why Samus respects him so much, at least I don’t feel inclined to obey him. That disconnection between what me and Samus feel and do, at least to me, feels like everything the Metroid franchise stands for in terms of freedom and exploration. That being said, and i know this sounds pretty bad considering i’m kinda trashing the game, i still think it is overhated and i can see the developer’s intent and respect their ambition. I’d love to see it remade or for that style to have another chance. With enough refinement, i feel it can stand next to Prime.
Fusion doesn’t need a remake because it’s freaking perfect already. Plus, Metroid Fusion has better graphics than Metroid Dread (not that Dread isn’t beautiful, but Fusion is possibly the most gorgeous game ever released) so it’d be a shame to lose all that incredible pixel art.
@@chfgn That's definitely now the common opinion, but okay. I don't necessarily need a Fusion remake, but if there was one reason for it, I'd say it's the graphics which are just a little too colourful for a Metroid game. The atmosphere could still be improved with an artstyle like Dread's...imo.
@@Ray_2112 Improved lighting would go a long way to making Fusion far scarier than the original GBA game. Also, the SA-X with EMMI AI player tracking would be pretty terrifying.
If you actually give Prime Hunter's multiplayer and Federation Force's co-op a chance, they're both waaaay better than Other M. If Nintendo wasn't bad at banking on their hidden gems like they always are, they would include a remaster of both multiplayer experiences in Prime 4 as the multiplayer section of that game.
Thing is...most aren't interested in multiplayer Metroid games, same as with Zelda. Most enjoy the single player experience WAY more than any multiplayer mode there ever was of those games.
Hunters multiplayer was quite fun. I used to play matchmaking a lot, and with friends who had the game. Good times. It's not the best Metroid though, given that the only upgrades are arm cannon weapons.
Metroid Prime 3: Corruption being more linear, streamlined and simplistic than Metroid Prime 2: Echoes was a breath of fresh air after the depth of navigating both a light and a dark world, solving interdimensional puzzles, having to manage two more ammo types (Light and Dark ) that are way more important than Missiles and Power Bombs (which you also had) on top of managing your Energy which is constantly drained on Dark Aether, hunting for the Sky Temple Keys which were on Dark Aether and were invisible (some in dark water). I love all 3 Prime games but I'm glad they different enough from eachother.
My favorite Metroid games are Metroid Prime Hunters and Metroid Prime: Federation Force, at #1 and #2 respectively, as single player experiences. The multiplayer modes in Hunters can still be played solo against up to three bots with adjustable difficulty, and that aspect in itself makes the game more addictive and enjoyable than every game in the series. The single player is more guided in its design than most Metroid games, but there is a fair amount of choice in what order the player can decide to travel through the Alimbic Cluster. Once the player collects their second Octolith from Alinos, the game begins to branch with Arcterra and Vesper Defense Outpost. Hunters manages to have linear designs without feeling restrictive, unlike Other M and Fusion. Federation Force as a solo game has the most rewarding Metroid adventure. Most of the game's 22 missions will give the player the option to pick up several to a handful of MODS that can further progress the range of potential for their Mech. Co-op play significantly cuts into the amount of rewards and ultimately the available options a player has while playing through each mission. The atmosphere and exploration are also both much more prominent aspects of the experience playing alone, which are what most seem to indicate as core tenets of a quality Metroid game. Unfortunately for Federation Force, it can be a challenge initially and I can imagine many new players will interpret that as a sign that they should be playing the game as it was mainly advertised as a co-op experience. Like any new Metroid game experience, there will be some learning and the game does have options for the player to help them adjust and manage as they grow more familiar. The game's three available assault drones and Lone Wolf MOD are great tools for a new player, and, if the player has been collecting amiibo of Metroid characters, there are 3 fantastic Paint Jobs for even more options to ease new players into the game. Co-op isn't required to enjoy the game.
Your list is 🔥 I love Metroid Super Metroid brought me as 6 years into the videogame world and I would say Dread is almost close behind and is definitely on my top 5 games of all time
I’ve only played 2 games in this series Super and Dread I think Dread is better The Controls are superb the graphics are beautiful the progression is so satisfying it’s so addictive the Emmi sections were strokes of genius the story is very interesting the boss fights were pretty frustrating at first but learning their patterns was satisfying etc Super is great to I’m not way to big of a fan of games super focused on exploration but Super Metroid was fun The best part of the game was without a doubt the atmosphere The pixelated look makes it look so much more creepy than pure realism the music is so ominous and spooky there were some moments that gave me fear the controls aren’t super smooth the progression is decent some moments were very brutal and and just chilling
My order of the top half is Prime 1, Super, Dread, Zero Mission, Prime 3, Fusion, Prime 2. It's so funny how much people complain about the Artifacts in Prime 1. The artifacts give players freedom in a smarter way than most realize. You can play the game by trying to find them as you go, or by finding them in chunks, or waiting til the end to find them all at once. You can skip past the Artifacts room and not even know they were something you needed until way later in the game (with hints turned off, of course). Or you can b-line for them and scour the world for only what you need to get them as you go. The game doesn't insult your intelligence; it puts the onus on the players to track what they need to advance in each area since the previous time they got stuck. It's a brilliant system that adds a challenge of replaying the game faster, something Super Metroid gets praised for (and deservedly so), but Prime somehow gets criticized for.
The instant I saw Super Metroid in a video game store at North Park Mall in Davenport, Iowa - I was ecstatic, and I begged my stepdad to buy it for me. I knew nothing about it. I was absolutely right. 9 years old was a great time in my life!
Agree about Prime FF, underrated, lovely 3DS game. This is coming from a big Metroid fan as well. It's the only position on the list I don't agree with, but not by much. Prime Hunters blew me away on the DS, fully realised team death match with controls that did work for what they were, good fun! I enjoyed other M and I didn't play it properly until this year so the graphics were looking very dated at such low res. For a Wii game it is good looking though, has very cool animations and VFX. It had some really cool control ideas and trying to do something more cinematic could have been so cool but the daring ideas fell flat and actually the parts most like other Metroid games were the best parts. I agree about Metroid 2, it all looks too similar and without a map especially it is pretty much unplayable imo. Metroid 1 holds up fairly well if you want a retro kick and you are a die hard Metroid fan, especially if you use and online map. Samus Returns is a fantastic 3DS game, and Mecury Steam are a god send for pushing forward the mechanics, both of their games feel so slick. But I have to say in temrs of "understanding Metroid games" the vibe is a bit off, the art direction and atmosphere when compared to Super or even Zero Mission, it's just souless by comparison. Also agree "it's still Metroid 2" so be prepared for countless repetitive boss fights that massively sour the experience. Honetly if it had unique bosses instead it would be one of the best Metroid games! Also thanks Mecury steam for another of my favourite 3DS games Mirror of Fate, what a game!
LOL something about seeing other M with samus moving in a full 3d environment then quickly seeing pinball in the next frame ranked higher is just funny to me 😂 Not judging, I haven’t played either, I’ve only played the five 2d metroids!
Yeah I have only played super dread 0 mission fusion and Metroid 1 I might play the prime trilogy for my Wii if I gey 100$ to spend and play Am2r if I get a real computer and if I get a 3ds I will play samus returns and I will emulate Metroid 2 when I feel ready to play it
@@joshwhite5730 ah I started with emulating zero mission, then my friend let me borrow his copy of Metroid 2 on his 3ds, then i played super with Nintendo switch online, then i emulated fusion, and now im playing dread
It's because the hate on Other M is way overblown...it has its issues, but it's nowhere near as bad as people say. I'd chose it any day over Prime Pinball - which is a good game, but it's still a Pinball game and I rather want to play a Metroid game. ;)
Pretty close to my preferences, though I don't really care too much for the Prime sequels, and including Prime Trilogy is like Alan Partridge saying his favourite Beatles album is probably "The Best of The Beatles".
I'm kinda glad Prime Trilogy cheated it's way to number 2. I'd certainly list it in my top 10 games. I'm one of those people who prefers Prime 2 over 1
My thoughts when he got to Prime: "Wait, if Prime is #3, Fusion, Zero Mission, and Dread are already on the list, and I already know Super is #1... is AM2R #2?" haha
1. Super 2. Prime 3. Dread 4. Prime 3 5. Prime 2 6. Fusion 7. Samus Returns 8. Zero Mission 9. Hunters 10. Other M 11. Federation 12. Pinball 13. Return of Samus 14. Original
Out of the mainline series for me (plus AM2R), my top 10 is 10. Other M - Not a good Metroid game at all but as a standalone action game...it's ok. The story...yeah no. It did a disservice to a lot of the plot elements set up in Fusion and to Samus herself at the time. An ambitious project with a ton of love put into it but it's one that just didn't work out and felt out of touch. (Power Gap) 9. Samus Returns - Good first attempt from Mercury Steam with some pacing issues and held back a bit by the 3ds itself 8. Prime 3: Corruption - Took some good steps forward for the series but Hyper Mode is a pretty poorly thought out mechanic. Loved the use of the bounty hunters here though I would love another prime game that explored Samus interacting with fellow bounty hunters outside of fighting them in boss battles. Seeing a more social side of Samus might be interesting if done well. 7. Prime 2: Echoes - Solid, Aether isn't my favorite location to explore but solid overall. I do need to revisit this sometime though for a more clear opinion. 6. Zero Mission - A great place to start with the series. A bit short and the end game hunt hurts it a bit but fantastic overall 5. AM2R - Amazing, a bit repetitive due to Metroid 2's structure but this takes the Zero Mission approach and applies that to Metroid 2. 4. Fusion - Scariest game in the series. Has the best "force of nature" antagonist with the X. It's very linear but that works in service to its story. 3. Super - The top 3 in this series honestly switch around depending on my mood but this is THE classic Metroid game. Controls have aged and because of that it is NOT an easy starting point for newcomers but a great game regardless and a perfect mix of exploration and atmosphere. 2. Dread - The best playing 2D Metroid hands down. A great refinement of what both Samus Returns and Fusion introduced to the series and just a total blast to replay. Story is way more engaging that you'd think thanks to some great body language in Samus. Arguably has the best Antagonist in the series and fits neatly with the series lore. The Ending is kind of ridiculous but in a way that actually works out. Could've used a few tweaks and an extra unique boss or two towards the end but this could easily swap with number 1 for me. Can't go wrong with it. 1. Prime 1 - Pretty much Super Metroid but in 3D. Best music in the series and I'll always love Prime's tone and aesthetic. The end game hunt feels like padding and some bosses outstay their welcome but MAN this is a great game. In case you can't tell I don't really care to play the first two Metroid games. Just a bit too cumbersome and frustrating for me and there are other options for experiencing them.
You mention using the Select button to cycle through weapons bothering you in Super Metroid - It always bothered me, too. Fortunately, you can remap the controls in that game. Using a face button to cancel the selection always struck me as a waste, so I just switch them. Much better, IMO.
I tried getting into Super Metroid, but I just don’t like it. Maybe I’m just a shitty gamer, but I just kept getting lost and confused, and wasn’t enjoying it. I bought Dread on the other hand, and absolutely fell in love with it. I loved the exploration, the combat felt great, Music great, visuals great, story really cool, emmi zones ramped the tension up super high, and the boss battles were absolutely outstanding.
Don't be bothered by it. The people who praise Super are fans of exploration with no hints or guides. The ones who praise Fusion and Dread are more subtle hint/guide focused and appreciate combat and action more.
haven't played Dread yet so this list may change once i do...but for now #1 Super Metroid #2 Samus Returns 3DS #3 Zero Mission #4 Fusion #5 Metroid (NES)
There’s an article I read in Retro Magazine where the original creators of Super Metroid talked about the crunch hours they had to put into the game; sleeping in the office building to save time going home and going in all hours of the day to reach deadlines… and that effort and hard work shows in the final product and still does to this day!
Did they do that cause they actually wanted to, or was it to meet deadlines? Cause if it’s the latter that’s a shitty business practice that needs to stop
@@lonkus1290 No, I think it was the first one. It wouldn’t surprise me if it was a bit of the latter too but I think there was an intense desire by that team to create something truly special and they delivered!
@@lonkus1290 Considering how many things in Super Metroid are completely unnecessary and really only exist to flesh out the world the tiniest bit more, I'd say it was more for the passion.
Didn't they even start developing the game on their own without Nintendo saying them to do so? It was definitely a passion project and I think they had to deliver in short time because of that. Crazy how that kind of a difficult process made some of the best games...Super, Prime and now Dread. All had troubled development
My top 10 Metroid games 10. Return of Samus 9. Metroid 8. Fusion 7. Corruption 6. Echoes 5. Super Metroid 4. Zero Mission 3. Samus Returns 2. Dread 1. Metroid Prime
Super metroid drserves nr. 1 spot and. With mario world and zelda definitiv one of the 3 medals of the system, even of all systems. Live to replay it every time, at least all 3 months.
When he got to the top five, I was going through every game in the series trying to figure out what I was missing. Trilogy is definitely a cheat!
I was so frustrated and confused that Prime was at #3 smh! I could accept Super Metroid above it but couldn’t figure out what game was better than Prime smh…
Same. For a moment thought AM2R was going to be there, lol.
I thought we were gonna get a curve ball and see Metroid Blast from Nintendo land lol. Actually, I wouldn't have even been mad at that...
@@maxawesomo me either haha that shit slaps
@@seraph4581 Same. I hit #5 and thought "Wait, there's only Super/Prime/Dread left... did they include AM2R?"
But then that thought was shattered when Prime got #3. There was absolutely no way AM2R beat Prime. I felt like I was losing my mind. What on earth was I missing?!
The top 3 (Dread, Prime and Super) are some of the greatest games of all time. What a series!
All I know is, Dread was one hell of a Metroid game!
@@marting.9613 The Emmis were annoying af lol
It's a real toss up. Dread and Super both have factors they do better than the other. Super's map and atmosphere were better, Dread's controls and overall fun factor are stronger. Super is never frustrating like Dread can be, but it also doesn't have very much in the way of challenge.
SM will probably remain my favourite, but it's tough to rank when one has nostalgic value and the other has the recency bias.
And not just “was” - it still is!
@@marting.9613 I feel that super is better because of how good it was for its time
@@marting.9613 Yes it does. It beats Super Metroid in every conceivable way except nostalgia.
Metroid Prime Pinball isn’t #1?!
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Metroid dread is actually my first Metroid game and I’m actually enjoying it but it is frustrating at the same time
Yeah I can understand that, Super Metroid was like that for me at the time, but I imagine if you keep playing Metroid you'll come back to Dread and be like "this isn't as bad as I thought", which was basically my reaction when replaying Super Metroid many years after it released.
Extremely. With few exceptions, it pulls you by the nose from locked section to locked section, completely violating the rules of the genre. And then it just hammers you with relentless brutal fights. It feels more like a linear brawler than a metroidvania.
@@joesterling4299 I Agree...dread was better than samus returns but i still felt like it was missing something...AM2R felt more like metroid than dread..but i still prefer pixel art to the 3dish stuff they did with SR and Dread...
Prime 2 will always have a special place in my heart, and is currently my favorite Metroid game. There's so many small details that make the world feel so alive, yet there's also that underlying feeling of death and decay. This contrast creates a brilliant atmosphere for the game.
I think in the future other 2D games will look back upon Dread as such a key entry in gaming history. It has helped the entire genre reach a new audience, not just new Metroid fans
Well hopefully Nintendo keeps making side scrolling metroid games bc they are very diff from the prime series. Id honestly love to see Nintendo go back to pixel art...I still think Super Metroid looks better than Dread...something about pixel art never gets outdated or old...
@@peterc504 I know this sounds like a weird thing to say but I would actually love to see them use something similar to the art style of the Octopath series, where its pixels but also polished really well for a modern setting, not necessarily for metroid but just for some other title, like i think it would look amazing for say a pokemon game
It helped me become a Metroid fan!
Now I’m hooked !
Prime is my favourite over all, and Dread my favourite 2D game, even after reflecting on it. The movement and gamefeel of Dread is probably unrivaled in any Metroidvania game let alone the Metroid series.
If Super had Dread's movement and qol updates it would definitely take the crown back.
Also, Prime 2 is a top 4 Metroid game, I honestly believe it only features so low on the list because so few people have played it.
And bc prime 2 is so hard too, probably
I love Metroid Prime 2, but man that game really kicks ass sometimes
the only criticism I'd lodge against Prime 2, especially difficulty wise, is that last (?) boss which I've only ever once got past the first phase and never completed the game. It just feels like there's too much randomness and you have to be essentially perfect to survive. Maybe I'd find it easier going back now, but at the time it came out I found it impossible, and even coming back to it when the prime trilogy was released found it far too difficult. That being said I also found the last boss on Samus Returns similar.
Hollow Knight has better combat movement due to your movement in the air being more precise and the way your movement interacts with pogoing on enemies and bosses, and Ori has better platforming movement with the way your dash, grapple, double jump, and many others all interact with the environment. But Dread has the best movement for puzzle-esque challenges like the shinespark ones, because the movement is more constrained in terms of when you can use it (for example needing running space to do a speed booster or jumping space to space jump) meaning it's more of a puzzle to figure out.. All 3 feel great though. Of course, just my opinion.
@@JacobPDeIiNoNi I've never heard a "Hollow Knight has great, precise movement, especially for combat" argument. That's certainly a take. I thought Hollow Knight wildly misunderstood its own genre, and the controls felt alternately too clunky and too floaty.
Metroid Prime was a game changer for me. I remember just admiring the game, looking up and seeing the raindrops on the visor. A bit later I found out if you shot close to a wall, Samus' face would briefly light up in the reflection... so beautiful, and a great advancement curve.
While Metroid Prime Trilogy is an incredible collection, I wouldn't put it as its own game. I don't think collections qualify for these kinds of lists. Remakes are fine. (I know they implemented new controls for MP1 and 2, but it doesn't warrant being called a game of its own, in my opinion.)
Edit: I'd give it an honourable mention.
yea tru taht made no sense lol...AM2R shoulda been in this list =()
Not really my favorite, but Prime 3 is the one that helped me understand what Metroid actually is, and ever since then, i checked every other game (minus the spin-offs) and became a big fan of the series 😊
I recently started playing Fusion. I actually like the hand holding telling me where to go next. That was the biggest frustration for me in previous Metroid games. Just getting lost and having no idea what to do or where to go. As an adult I just don't have time for that. Just tell me where to go and let me blast some aliens along the way.
The thing that bugs me about these lists is that Super always has GOAT syndrome. Most Metroid games are as good as Super, it’s just that most Metroid games didn’t revolutionize the genre. Most entries have aspects they do better than Super, but Super is the most publicly accessible and acclaimed, so it usually wins.
Examples- Fusion has better atmosphere, gameplay and bosses- with the tradeoff of a lack of sequence breaking. It’s my favorite 2D entry.
Zero Mission- great controls, great map, sequence breaks. But a Shorter game than Super.
Prime- it’s not my favorite, but there’s no question that it’s variety and innovation are impressive.
Echoes- best linear map in my opinion, every area connects and the atmosphere is top notch. My favorite 3D entry.
Corruption- an interesting side-grade to Echoes,
It has primes great map variety and a nice sci-fi atmosphere. It doesn’t lean quite as hard into the genre as the other entries do though, making it controversial.
Dread- Honestly this game stands the best chance of challenging Super Metroid, mostly because it caters to every part of the fanbase. An improvement of Samus Returns’ already buttery controls. It has fusion’s atmosphere, linearity and plot focus. It even goes for Zero Mission and Super’s sequence breaks. Its one issue is that it doesn’t necessarily always hit the exact high points of each entry. Probably either my 2nd or 3rd favorite entry over all.
Super Metroid isn't my favorite Metroid game, but I cannot argue with it being number 1. It's an incredibly well-designed game. Other games in the series certainly do some elements better, but Super kind of does everything well. It's got the atmosphere, exploration, action, puzzles, story and does all of those very well. It's the complete Metroid experience in my opinion.
I agree. It got everything right but others in the series do most of it better. Prime 2, AM2R and zero mission are my favorite though I have not played fusion or dread yet!
It created a new paradigm in video games and for that it deserves to be number 1. It was a masterful design and it’s mind boggling to think of the complexity of game design in this for a game made in the early 90’s.
@@Expressionistix I agree with most of what you said. It is a masterpiece, for its time and since then the series has continued to evolve. I feel like the prime series and even dread has taken the Metroid series as a whole to the next level. Retrospectively super metroid is the perfect game but looking at all of them today I would not even put super metroid in top 3.
Not even mentioned is how incredible it was graphically at the time. I believe it was the first game to use the transparency function of one of the "mode" chips. I distinctly remember my mind being completely blown, thinking "how do they even do that?" Like it didn't quite make sense as if they were doing some kind of magic.
@@IanUniacke As someone who grew up on the NES and SNES era, this game was such a graphical powerhouse, it was mind boggling. The amount of detail on everything was insane. This was the first game to really add in so many extra graphical touches like transparency, smooth idle animations, hell even a different sprite for whether or not she was facing right or left. It's really hard to put into perspective just how great it was. At the time it really felt like it was jumping up into a different generation of consoles, similar to going from SNES to PSX sprite work. Hell, I think Super Metroid comes out better then most PSX era sprite work honestly...
How I'd rank the metroid series:
14) Other M
13) Prime Hunters
12) Prime Spinball
11) Prime Fed Force
10) Metroid 2
9) Metroid 1
8) Prime 3
7) Metroid 2 Remake
6) Super
5) Fusion
4) Dread
3) Prime 2
2) Zero Mission
1) Prime 1
0) Prime trilogy
I think that Super Metroid being #1 is just rose tinted glasses, I do think its one of the best
I played this game on an SNES classic for the first time 2 and a half years ago when I was 14. Once I did, I almost instantly realised that it was something special. The atmosphere is unmatched, the progression in terms of bosses and items never left me unsurprised, and the controls despite clunkiness I found to actually be perfect for the game that it is. I still won’t forget the chills that went down my back when I first got in to Maridia and heard it’s ominous and eerie music. This is one of those games that really makes you understand the power that you gain as you go through it. The unrequired hidden wall jumps and shine sparks are genius, never being necessary to beat the game, but always being great tools to have for getting to items faster(or entirely) or sequence breaking the game on a new play through. This game alone got me into speed running because I knew I wanted to learn how to traverse this geniusly crafted world and really push the limits of what was intentional and what wasn’t. And the first time I completed and saw the ending, it just left me in shock as I applauded in my dark living room alone. I don’t think things like dread need one sided wall jumps to skip bosses, and I don’t think games like fusion need less linearity. But for the game that super Metroid is, I honestly think that everything works in its favour as a game. It’s stunning, and it’s honestly a shame how few people have played it. Could you argue things like prime or dread to be better, yeah. But I don’t think any Metroid game, or possibly game in general, reaches a ratio of aspects working in the games favour better than the one of super Metroid. It’s unmatched in my opinion, and it’s my personal choice for the greatest game of all time.
@@mikeychrisanthus9948 Hot damn, you laid it on thick with that comment! Sounds like you got sucked into the nostalgia hype for Super even though you had no nostalgia for it yourself.
@@qactustick oh I absolutely have nostalgia for it because I was still 13 or 14 (although I started dread when I was relatively young too). The first game of something isn’t always my favourite though(botw isn’t my favourite Zelda game, twilight princess is[I didn’t play Zelda until I got my switch in 2017]). I just really appreciate what super Metroid ended up being, even if it did come out in 94.
@@mikeychrisanthus9948 you started dread back when you were young?
...dread literally just came out lol
@@jclkaytwo I said 2 and a half years ago I was about 14. I’m almost 17 now. I’m still a child technically and legally.
Sorry, Jon, but why put Metroid Prime: Trilogy on the list when the three games separately are already on it?
That's like if you made a "Best Halo Games" video and putting in the Halo: Anniversary Collection on the list.
They wanted to bump it up to 15 in way because most Top lists are multiples of 5.
The trilogy has some differences from the originals so it should be rated seperately
This
@@shadow_strike9956 Were u surprised that Other M is in a "Best Metroid of All Time" list?
That's like seeing Bomberman: Act Zero in a "Best Bomberman of All Time" video.
I think it’s fair. Metroid Prime Trilogy is not just a collection of existing games; Prime 1 and 2 play *very* differently than the original releases and are a distinct and separate experience. If those were downgrades it would have been ranked lower.
Prime 2 for Wii is I think my favorite Metroid game. From the world to the bosses and items it's just so unique and interesting. Following it are probably prime 1 and dread.
I thought Metroid Dread would pass super. Its such a game changer in my opinion I love it
Nothing will surpass SM...dreads music and atmosphere, enemies were trash compared to super. I just dont care for the graphics much to me pixel art looks way better than the 3dish stuff. Plus the ending, worlds, graphics, boss fights, world progression are way better in super.
@@peterc504 Okay no no chill out. I agree that music and atmosphere is better in Super and artstyle is subjective but everything else? Super does not have Dread beat in those regards. The worlds in Dread look awesome. How can anyone look at Dread's bosses and say Super has better boss fights? Dread literally has the best boss fights in the entire franchise by a MILE. They are all tough as nails, interesting puzzle based patterns to figure out, have epic setpieces and just satisfying to defeat. Progression in Dread flows like silk, it has some of the best progression in any Metroid game period. Super's progression at times can be very dreadful. The entire Wrecked Ship and the latter half of Maridia are annoying to traverse. Dread doesn't feel like that at any time. I love Super a lot but to say it surpasses Dread in every way is just unimaginable.
@@peterc504I'm with you on the 3D in 2D games, I wish they'd actually make real 2D games again.
@@devanworkman8745 I don't, 2.5 is the future
I know mobile is a dirty word around these parts but I'd low key kill for a Metroid Pinball Mobile game, charge 5-10 bucks, have boards representing the whole series, music remixes etc etc. I'd buy it.
What about an ACTUAL licensed pinball machine you can play at an arcade and a Stern Pinball adaptation on top of that?
That should be on switch online for free
mobile makes perfect sense for metroid pinball tbh
DREAD OUTSIDE THE TOP 3?!?! YOU'RE ALL NUTS
Edit: nvm Prime Trilogy is a cheat
@@sopiaah3369 Can't even program a bot to find people who speak the right language.
You're nuts to think Dread should be top 3.
@@SlaveKnightGael Agree. That game was so disappointing. Too much dumbing down of the exploration aspect of the genre. Too many locked small areas. Too many brutally difficult fights. It's more about twitch reflexes than brains. Fits better with linear brawlers than metroidvanias.
I can understand Super Metroid as #1 but i would still love to see it Remastered.
I dont know about remastered...The pixel art is timeless. I honestly wouldnt want to see it use the dread engine. Something about going 3dish doesnt sit right with me. If nintendo went back to some crazy ultra HD pixel art that might be awesome. A prime example of the 3d ish stuff in Bloodstained: Ritual of the Night. I just hated the graphics. To me pixel art always looks more alive, detailed and is timeless. The only other graphics engine i like is also hollow knight.
The guy who says "Samus is under fire she sent an emergency directive join the fight" is Wolf's voice actor from Brawl and Ultimate.
I've only played a handful of the games, here is my ranking...
4. Super Metroid - I know that this is considered the best in the series, but I had a very hard time getting through this one. Even though I used a guide throughout the entire game, I got lost a lot which really took me out of the game along with janky controls and criptic secrets, maybe it could be fixed with a rema- oh I can't say that never mind.
3. Metroid: Zero Mission - Unlike Super, the few times I got lost were not nearly as frustrating. The game may lead you quite a bit, which could be toned down, but the game feel is so good making the lower difficulty not nearly as bad. However, don't think I'll ever 100% this one...
2. Metroid Dread - Close one here, while maybe I should wait a bit to rank this, it's just so good. So many secrets that are easy to find but the real challenge comes from getting through the obstacle courses. Even got lost a lot, and it was fine. However, there are some annoying sections.
1. Metroid Prime - Near perfection.
If you use a guide and still get lost, that just means you suck. Not trying to be rude, just blunt.
@@jacobmonks3722 yeah...
@@jacobmonks3722 lol where's the cry emoji
Getting lost and then later figuring out where to go in Super is a Plus for me
Funny thing about Dread after I got screw attack I back tracked to see what I can collect and ended up lost. In the end I ended up skipping the double chozo battle after you get screw attack and it took me a minute to get back on track after I ended up in the completely wrong area but it was cool that I got to skip a boss without knowing it
I have some nostalgia for Hunters. Playing that for the first time on my new DS it was incredibly cool.
Yeah i had great memories with that. Noxus main btw.
Wasn't it the first ever hero based shooter?
So good, such fast paced multiplayer. Kanden#1
super metroid's exploration is SUPER, and it will always become my number one favorite metroid games, with dread becoming the second most favorite game in the series
I would definitely put Zero Mission above Super myself, controls are really important to me, and ZM is just much more fluid.
That's my feeling with Fusion. ^^
Even as someone that likes Zero Mission's controls, Super Metroid has much better pacing and I find the factor of getting lost in Super to more entertaining than Zero Mission's easy to use waypoint system.
I love this kind of video. You guys should do it with more franchises like 2D Mario, 3D Mario, DK, Fire Emblem, etc....
Maybe it's just because I didn't grow up with it, but I don't feel what others seem to feel for Super. It's a good game and worth the time to play at least once, but it feels really dated overall. It's definitely the best game in the series for GDQ, though.
Same I also didn't grow up with it. The first Metroid game I played was fusion and while I don't think it's my favorite I like it more than super. I know that's controversial for sure. I liked super but I feel like the controls aren't that smooth but I understand why people love it.
Same here. I kinda feel like it's overrated. I found the controls to be a little annoying and I get stuck all the time. It's still a really good game, but definitely not the best the series has to offer imo.
Your not missing out tbh Metroid actually sucks outside of like 3 games
Let's not get crazy there trav
@@SavitTheGoalie lmao. You probably weren’t born when other M came out
What is the general consensus on the Diggernaut boss battle in Samus Returns? Seems that there’s negative feelings towards it? I genuinely think it’s one of the most thrilling, well-designed bosses in a 2D platformer that I’ve ever faced.
Your initial encounter with the bot through a chase scene was thrilling, and it stealing an upgrade indicates that it is an inevitable hurdle that you will have to overcome. There is a sense of dread in knowing it’s lurking around.
The battle itself is a spectacle and challenges you to use all of the skills and abilities you’ve built up until that point (as a good boss should). The way Diggernaut’s movements capitalise on the camera’s 2D perspective and the sheer size of the guy to deliver challenging obstacles is also really creative and fun.
Dread has some fantastic bosses too, but good ol’ Diggernaut will always rank highly for me as an all time great. Amazing freakin boss yo.
Forgot the most important part: when you beat the guy, you feel like it. There are no flukes or strokes of luck. You nail it because you learned it’s patterns and conquered every overpowered tool and trick it has to throw at you.
I guess some don't like him because he can be quite hard...he does A LOT of damage which can be a bit frustrating, but actually it's a very well made boss, yes.
You are now looking at someone whos favorite game of all time is Metroid Prime 2.
Metroid Prime was revolutionary for Metroid, and has that WOW factor when you first play it, but on getting past that, I just vastly prefer Echoes due to it's challenge, atmosphere and combat (imo it has some of the best bosses in the series, Quadraxis is right there).
I didn't even know there were 15 games in the series lol, Wikipedia only lists 11, but I guess you have compilations on here, though really, all this list shows is the quality of the Metroid series
Wikipedia is wrong as it doesn’t list the spin offs
@@theakiwar9118 Pretty sure it does, stuff like Prime Pinball and Federation Force, that's on there
Technically there is 14 atm with prime 4 on the horizon. They just included the prime trilogy pack to get that sweet 15
There are 14 right now with all spin-offs and remakes, so wikipedia got something wrong.
14, plus one compilation with modified controls and minor edits (mostly good, one not-so-good - removed water effects in Prime), and one production-quality unlicensed fan game that should come in around the same level as M:ZM.
Super Metroid is by far one of the absolute best games in the history or gaming, the combination of a stellar soundtrack and the feeling of being alone in this alien world gives me shivers to this day, i was 8 when the game came out and I remember like it was yesterday the first time I heard that start screen music.
Totally agreed. To this day no game has had this feeling. People say its nostalgia but I dont think it is. Super NES was the golden age of gaming. Super Metroid and Zelda ALTTP were the best in the genre. I still have never played a game that started like super metroid where it just hooked you from the very start ALL the way to the very end. No game has done this to this day. Every other game i play I kinda have to force myself to get thru it..
Metroid prime pinball, a masterpiece. Right away your breath is taken away. The graphics. Oh, the graphics. As you listen to the hard rock while playing pinball, you are immersed. The level design, the music, the beautifully incorporated enemies, the physics. And finally, we see why Metroid crawls. To play pinball. GOTY for 2005 easy. Maybe even game of the decade. Also super Metroid is pretty good.
This is a troll right
@@colingriffin4463 no
Metroid Fusion was my first Metroid game and I've only grown fonder of it with time. I still think Super Metroid is the most well rounded and definitive Metroid experience, but after having played through all the 2D games back to back last year, I noticed something that made me appreciate Fusion so much more than even Zero Mission which is basically just Super Metroid-lite.
People often criticize Fusion for its linear game design and compare it to Super Metroid but seem to forget that it was developed for a handheld much like The Return of Samus, which doesn't get nearly as much flak for its shortcomings for being a Gameboy game. Fusion was designed to be enjoyed in bite sizes and therefore its design was streamlined.
Except Fusion isn't just some downgraded Metroid formula for a handheld. Everything about Metroid Fusion is almost a subversion of Super's formula and that's kinda the point of the whole game. That traditional Metroid formula that was perfected with Super is now challenged in Fusion and done so to keep the experience feeling fresh and that's literally what Fusion is. A brand new fresh take on the Metroid series. From its color pallette to its soundtrack and right down to its very design. I know subverting expectations carries a negative connotation today after Rian Johnson's The Last Jedi, but when it's applied to game design, it works.
And that's not even factoring in the game's amazing use of atmosphere and visual storytelling. It's such an underrated game that gets blasted for the ways it differs from Super Metroid rather than celebrated because it differs from Super Metroid which was the entire point. Super Metroid will always be the standard, but it's great that future titles have been able to put their own spin on it rather than just outright copying it.
What I'm noticing is for many of those who weren't around when the original NES game came out, they won't have the same level of appreciation for it as those of us who have been playing the games from the beginning.
It's definitely still my personal favorite in the series. I was 8 when it was released in the US in 1987. Played it at friends houses but, didn't get my cart until 1989 though. Takes me back to the days of the commercials (especially the Metroid/Rad Racer tv spot). If you wanted maps, you had to get the Official Nintendo Player's Guide. Good times.
I'm always biased towards action as opposed to being lost in a giant map in a typical Metroidvania, so my favorite Metroid would always be the GBA games until Dread. With that in mind, then Dread is peeeeeerrrrrrrfect for my preferences: Rewarding gameplay, smooth-as-butter action, non-intrusive guidance and the thrill of the EMMI and [SPOILER] creatures.
I think Dread achieves the best balance between action-focused slick movement Metroid and exploratory, open-world Metroid. Super is the absolute peak of that exploratory design and if that's the main thing you love about Metroid it will always be the king, but personally the mixture of both is what makes Dread my favorite entry
Too bad it isn't a metroidvania, but more like a linear brawler/shooter.
@@joesterling4299 nah Fusion is still very much a Metroidvania. It's got the classic gameplay structure of "explore map, defeat bad guys, get items, return to old parts of map to use items, rinse and repeat". It's just more action-heavy and guided than most Metroid games
My Top
1. Super and Prime: I can’t decide for one of them. Masterpieces
2. Echoes: Is really underestimated. The Darkness is really cool.
3. Dread: Great bosses, exploration and story
4. Zero Mission: Best remake ever!
5. Corruption: really beautiful and perfect controls and gameplay
6. Samus Returns: Love the new elements and the boss Fights
7. Fussion: Love the story, but I hate is to linear. I don’t think bossfights are that hard
8. Hunters: I like the world they made but, the bosses are the worst
9. Metroid NES: Not for new comers unless you like to be ass kicked in you first playthrough
10. Return of Samus: incredible for It’s time but now really wird to play
11. Federation Force: It’s a pain in the ass playing it solo.
12. Prime Pinball: Is better than Other M.
13. Other M: I like the boss fights, but Zero exploration, and dumb scripts. Great idea, bad implementation. I would love to see another try in Third person 3D Metroid game.
Fusion will always be my Favourite Metroid Game ♥️
My own Top (not counting trilogy cuz c'mon lol) :
14 - Metroid II
13 - Metroid
12 - Metroid Prime Pinball
11 - Metroid Prime Hunters
10 - Metroid Prime Federation Force
09 - Metroid Other M
08 - Metroid Samus Returns
07 - Metroid Prime 3
06 - Metroid Prime
05 - Super Metroid
04 - Metroid Dread
03 - Metroid Zero Mission
02 - Metroid Prime 2
01 -Metroid Fusion
Out of the ones I have played
1. Super
2. Dread
3. Zero Mission
4. Fusion
5 Metroid
Out of how much I think I will like the other games
1. Super
2. Dread
3. Am2r
4. Prime 2
5. Prime 1
6 0 mission
7. Samus returns
8. Prime 3
9. Fuison
10. Metroid 2
11. Metroid prime hunters
12. Metroid
13. Metroid prime federation force
14. Other M
Super Metroid is my favorite, the first time i played, i skiped the hook, and damage boosted to every part that needed it, without even knowing i needed it. Years later i discovered that the "Scanner" existed, and then the "Jump Ball", is just incredible how different every playthrough is, i just need to leave the game alone for a year... its still a joy to play to this day.
What nobody understands about Other M is it ignores the Prime series. It’s part of the primarily Japanese-made (Prime is made in Texas) mainline series, taking place between Super and Fusion. The Ridley encounter that everyone likes to site as a detriment to Samus’s character makes much more sense in this context. Most people bring up that Samus fought Ridley like 5 times, so why would she be so afraid of another encounter? She clearly states at the beginning of Other M, “I defeated my nemesis Ridley.” Prior to Other M, she fought Ridley twice and was convinced he was dead after the events of Super. Keeping that in mind, while melodramatic, her reaction to seeing an alive Ridley in Other M makes more sense. Also, don’t get me started on the issues people have with Adam. Samus having all of her power-ups but being restricted via a superior officer (she respects him, and she showed up during a mission already in progress) makes much more sense then her just losing all her abilities at the beginning of the game for whatever silly reason. Love, the Other M defender.
Believe me, I feel everybody understands Other M’s position in the canon. And it really doesn’t make much sense to have her break down like this during this encounter.
So far, she’s fought him in Metroid 1, 2 (thanks to the remake), 3, Metroid Prime 1 (which us set between 1 and 2), and 3: Corruption. That’s five times before the events of Metroid Other M. Even if you don’t wanna count the Prime games, that’s still 3 different times.
While I’d totally understand her breaking down in the first time, or even the second, considering how many times she’s seen her come back at this point, I don’t really think the scene works. The fact that she’s saved by another person even though she’s swept the floor with him on numerous times, doesn’t really help out a lot.
If they wanted her to have a reaction against Ridley, considering it comes around Super Metroid and the whole story revolves around the Metroid baby, maybe having her have a visceral reaction against him for being the catalyst of the events would’ve made more sense canonically.
As for the other element you mentioned, while it makes sense, it really hinders gameplay and, because Adam’s character doesn’t ever show us why Samus respects him so much, at least I don’t feel inclined to obey him.
That disconnection between what me and Samus feel and do, at least to me, feels like everything the Metroid franchise stands for in terms of freedom and exploration.
That being said, and i know this sounds pretty bad considering i’m kinda trashing the game, i still think it is overhated and i can see the developer’s intent and respect their ambition. I’d love to see it remade or for that style to have another chance. With enough refinement, i feel it can stand next to Prime.
I’m playing Fusion for the first time thanks to NSO and having a blast!
I absolutely love Fusion. It was the first 2D Metroid I played. If they could only remake it using the Dread engine 🙂
Fusion doesn’t need a remake because it’s freaking perfect already. Plus, Metroid Fusion has better graphics than Metroid Dread (not that Dread isn’t beautiful, but Fusion is possibly the most gorgeous game ever released) so it’d be a shame to lose all that incredible pixel art.
@@chfgn That's definitely now the common opinion, but okay. I don't necessarily need a Fusion remake, but if there was one reason for it, I'd say it's the graphics which are just a little too colourful for a Metroid game. The atmosphere could still be improved with an artstyle like Dread's...imo.
@@Ray_2112 Improved lighting would go a long way to making Fusion far scarier than the original GBA game. Also, the SA-X with EMMI AI player tracking would be pretty terrifying.
Even though Fusion holds your hand every step of the way I still prefer it to Super but would definitely put Prime at number one.
I definitely get the universal praise for Super but for me personally, the sluggish outdated controls break it
That's the reason i never beat it
Thanks for showing these. Also, I didn’t know we could submit our own game reviews on Nintendo Life. Thanks!!
If you actually give Prime Hunter's multiplayer and Federation Force's co-op a chance, they're both waaaay better than Other M. If Nintendo wasn't bad at banking on their hidden gems like they always are, they would include a remaster of both multiplayer experiences in Prime 4 as the multiplayer section of that game.
Thing is...most aren't interested in multiplayer Metroid games, same as with Zelda. Most enjoy the single player experience WAY more than any multiplayer mode there ever was of those games.
I’d love it if Prime 4 had a Hunters mode in multiplayer. I think having an exclusive online FPS on Switch would be a hit.
Hunters multiplayer was quite fun. I used to play matchmaking a lot, and with friends who had the game. Good times. It's not the best Metroid though, given that the only upgrades are arm cannon weapons.
Metroid Prime 3: Corruption being more linear, streamlined and simplistic than Metroid Prime 2: Echoes was a breath of fresh air after the depth of navigating both a light and a dark world, solving interdimensional puzzles, having to manage two more ammo types (Light and Dark ) that are way more important than Missiles and Power Bombs (which you also had) on top of managing your Energy which is constantly drained on Dark Aether, hunting for the Sky Temple Keys which were on Dark Aether and were invisible (some in dark water).
I love all 3 Prime games but I'm glad they different enough from eachother.
My favorite Metroid games are Metroid Prime Hunters and Metroid Prime: Federation Force, at #1 and #2 respectively, as single player experiences. The multiplayer modes in Hunters can still be played solo against up to three bots with adjustable difficulty, and that aspect in itself makes the game more addictive and enjoyable than every game in the series. The single player is more guided in its design than most Metroid games, but there is a fair amount of choice in what order the player can decide to travel through the Alimbic Cluster. Once the player collects their second Octolith from Alinos, the game begins to branch with Arcterra and Vesper Defense Outpost. Hunters manages to have linear designs without feeling restrictive, unlike Other M and Fusion.
Federation Force as a solo game has the most rewarding Metroid adventure. Most of the game's 22 missions will give the player the option to pick up several to a handful of MODS that can further progress the range of potential for their Mech. Co-op play significantly cuts into the amount of rewards and ultimately the available options a player has while playing through each mission. The atmosphere and exploration are also both much more prominent aspects of the experience playing alone, which are what most seem to indicate as core tenets of a quality Metroid game.
Unfortunately for Federation Force, it can be a challenge initially and I can imagine many new players will interpret that as a sign that they should be playing the game as it was mainly advertised as a co-op experience. Like any new Metroid game experience, there will be some learning and the game does have options for the player to help them adjust and manage as they grow more familiar. The game's three available assault drones and Lone Wolf MOD are great tools for a new player, and, if the player has been collecting amiibo of Metroid characters, there are 3 fantastic Paint Jobs for even more options to ease new players into the game. Co-op isn't required to enjoy the game.
Hunters has some surprising replayability!
I’ve only played Super Metroid, Metroid Dread and Samus Returns , love all of them and I’m stoked for Prime.
7:01 Exactly what I was thinking. The first game gives me cozy vibes, especially with that black background and not so intense soundtrack
Your list is 🔥 I love Metroid Super Metroid brought me as 6 years into the videogame world and I would say Dread is almost close behind and is definitely on my top 5 games of all time
I’ve only played 2 games in this series Super and Dread
I think Dread is better
The Controls are superb the graphics are beautiful the progression is so satisfying it’s so addictive the Emmi sections were strokes of genius the story is very interesting the boss fights were pretty frustrating at first but learning their patterns was satisfying etc
Super is great to I’m not way to big of a fan of games super focused on exploration but Super Metroid was fun
The best part of the game was without a doubt the atmosphere
The pixelated look makes it look so much more creepy than pure realism the music is so ominous and spooky there were some moments that gave me fear the controls aren’t super smooth the progression is decent some moments were very brutal and and just chilling
My order of the top half is Prime 1, Super, Dread, Zero Mission, Prime 3, Fusion, Prime 2.
It's so funny how much people complain about the Artifacts in Prime 1. The artifacts give players freedom in a smarter way than most realize. You can play the game by trying to find them as you go, or by finding them in chunks, or waiting til the end to find them all at once. You can skip past the Artifacts room and not even know they were something you needed until way later in the game (with hints turned off, of course). Or you can b-line for them and scour the world for only what you need to get them as you go. The game doesn't insult your intelligence; it puts the onus on the players to track what they need to advance in each area since the previous time they got stuck. It's a brilliant system that adds a challenge of replaying the game faster, something Super Metroid gets praised for (and deservedly so), but Prime somehow gets criticized for.
I feel like the only weirdo whose favourites are Fusion and Echoes.
Echoes did just about everything better than Prime 1 IMO. Love the bump in difficulty especially.
I like fusion a lot it was my first Metroid game
Oh I like echos but I am not a huge fan of fusion it is annoying to play with Adam and stuff
The only thing I dislike about Fusion is that the dialogue is all unskippable. Other than that, it's basically a perfect game.
The instant I saw Super Metroid in a video game store at North Park Mall in Davenport, Iowa - I was ecstatic, and I begged my stepdad to buy it for me. I knew nothing about it. I was absolutely right. 9 years old was a great time in my life!
Agree about Prime FF, underrated, lovely 3DS game. This is coming from a big Metroid fan as well. It's the only position on the list I don't agree with, but not by much.
Prime Hunters blew me away on the DS, fully realised team death match with controls that did work for what they were, good fun!
I enjoyed other M and I didn't play it properly until this year so the graphics were looking very dated at such low res. For a Wii game it is good looking though, has very cool animations and VFX. It had some really cool control ideas and trying to do something more cinematic could have been so cool but the daring ideas fell flat and actually the parts most like other Metroid games were the best parts.
I agree about Metroid 2, it all looks too similar and without a map especially it is pretty much unplayable imo.
Metroid 1 holds up fairly well if you want a retro kick and you are a die hard Metroid fan, especially if you use and online map.
Samus Returns is a fantastic 3DS game, and Mecury Steam are a god send for pushing forward the mechanics, both of their games feel so slick. But I have to say in temrs of "understanding Metroid games" the vibe is a bit off, the art direction and atmosphere when compared to Super or even Zero Mission, it's just souless by comparison. Also agree "it's still Metroid 2" so be prepared for countless repetitive boss fights that massively sour the experience. Honetly if it had unique bosses instead it would be one of the best Metroid games! Also thanks Mecury steam for another of my favourite 3DS games Mirror of Fate, what a game!
LOL something about seeing other M with samus moving in a full 3d environment then quickly seeing pinball in the next frame ranked higher is just funny to me 😂
Not judging, I haven’t played either, I’ve only played the five 2d metroids!
Yeah I have only played super dread 0 mission fusion and Metroid 1 I might play the prime trilogy for my Wii if I gey 100$ to spend and play Am2r if I get a real computer and if I get a 3ds I will play samus returns and I will emulate Metroid 2 when I feel ready to play it
@@joshwhite5730 ah I started with emulating zero mission, then my friend let me borrow his copy of Metroid 2 on his 3ds, then i played super with Nintendo switch online, then i emulated fusion, and now im playing dread
It's because the hate on Other M is way overblown...it has its issues, but it's nowhere near as bad as people say. I'd chose it any day over Prime Pinball - which is a good game, but it's still a Pinball game and I rather want to play a Metroid game. ;)
Can't believe other M was placed ahead of Hunters 😂
😂😂😂😂 i thought i was the only person who noticed that
Pretty close to my preferences, though I don't really care too much for the Prime sequels, and including Prime Trilogy is like Alan Partridge saying his favourite Beatles album is probably "The Best of The Beatles".
I'm kinda glad Prime Trilogy cheated it's way to number 2. I'd certainly list it in my top 10 games. I'm one of those people who prefers Prime 2 over 1
My thoughts when he got to Prime: "Wait, if Prime is #3, Fusion, Zero Mission, and Dread are already on the list, and I already know Super is #1... is AM2R #2?" haha
Poor guy... should we tell him?
I thought the very same thing 😂😂😂
1. Super
2. Prime
3. Dread
4. Prime 3
5. Prime 2
6. Fusion
7. Samus Returns
8. Zero Mission
9. Hunters
10. Other M
11. Federation
12. Pinball
13. Return of Samus
14. Original
Nintendo Land Metroid Blast number 1 or riot
YES
This was soo fun with friends. Played it to death when the WiiU came out!
I missed The Prime series, now I am waiting for an HD rerelease to dip my toes in.
I like how 11 of those games are still really loved, that's impressive. Its like they have problems but the games are still really enjoyable.
Really 10. Prime Trilogy hardly counts as it’s own game
Dread is my favorite, Samus Returns my 2nd, Prime my 3rd and Super 4th. Those are the ones I played at least
I'm such a sporadic gamer... Prime Hunters was the only prime I played, I've played Fusion and now I'm playing Dread and LOVING IT
15 best??? I didn’t even know there were 15!
This list has compilations like Prime Trilogy
@@EnigmaticGentleman And I am sure by watching the video they probably got that.
@@EnigmaticGentleman Only one though. It's still 14 games
Great review. I'm poring over Metroid reviews as I wait for my copy of Prime Remastered to show up.
Another "Best metroid games" list with Super METROID at #1. Imagine my shock...
Out of the mainline series for me (plus AM2R), my top 10 is
10. Other M - Not a good Metroid game at all but as a standalone action game...it's ok. The story...yeah no. It did a disservice to a lot of the plot elements set up in Fusion and to Samus herself at the time. An ambitious project with a ton of love put into it but it's one that just didn't work out and felt out of touch.
(Power Gap)
9. Samus Returns - Good first attempt from Mercury Steam with some pacing issues and held back a bit by the 3ds itself
8. Prime 3: Corruption - Took some good steps forward for the series but Hyper Mode is a pretty poorly thought out mechanic. Loved the use of the bounty hunters here though I would love another prime game that explored Samus interacting with fellow bounty hunters outside of fighting them in boss battles. Seeing a more social side of Samus might be interesting if done well.
7. Prime 2: Echoes - Solid, Aether isn't my favorite location to explore but solid overall. I do need to revisit this sometime though for a more clear opinion.
6. Zero Mission - A great place to start with the series. A bit short and the end game hunt hurts it a bit but fantastic overall
5. AM2R - Amazing, a bit repetitive due to Metroid 2's structure but this takes the Zero Mission approach and applies that to Metroid 2.
4. Fusion - Scariest game in the series. Has the best "force of nature" antagonist with the X. It's very linear but that works in service to its story.
3. Super - The top 3 in this series honestly switch around depending on my mood but this is THE classic Metroid game. Controls have aged and because of that it is NOT an easy starting point for newcomers but a great game regardless and a perfect mix of exploration and atmosphere.
2. Dread - The best playing 2D Metroid hands down. A great refinement of what both Samus Returns and Fusion introduced to the series and just a total blast to replay. Story is way more engaging that you'd think thanks to some great body language in Samus. Arguably has the best Antagonist in the series and fits neatly with the series lore. The Ending is kind of ridiculous but in a way that actually works out. Could've used a few tweaks and an extra unique boss or two towards the end but this could easily swap with number 1 for me. Can't go wrong with it.
1. Prime 1 - Pretty much Super Metroid but in 3D. Best music in the series and I'll always love Prime's tone and aesthetic. The end game hunt feels like padding and some bosses outstay their welcome but MAN this is a great game.
In case you can't tell I don't really care to play the first two Metroid games. Just a bit too cumbersome and frustrating for me and there are other options for experiencing them.
Am2r doesn't count and shouldn't
Design Doc, what do you think of the no boss order and few item requirements needed to beat OG Metroid?
@@lh9591 It's cool that it's there but it's not something I'd go crazy for tbh.
@@novustalks7525 AM2R counts in the hearts of the fans.
@@ZarHakkar a select few maybe
You mention using the Select button to cycle through weapons bothering you in Super Metroid - It always bothered me, too. Fortunately, you can remap the controls in that game. Using a face button to cancel the selection always struck me as a waste, so I just switch them. Much better, IMO.
It’s still really cumbersome
Bestboi Jon coming in with the god-tier Metroid NES take
I tried getting into Super Metroid, but I just don’t like it. Maybe I’m just a shitty gamer, but I just kept getting lost and confused, and wasn’t enjoying it. I bought Dread on the other hand, and absolutely fell in love with it. I loved the exploration, the combat felt great, Music great, visuals great, story really cool, emmi zones ramped the tension up super high, and the boss battles were absolutely outstanding.
Don't be bothered by it. The people who praise Super are fans of exploration with no hints or guides. The ones who praise Fusion and Dread are more subtle hint/guide focused and appreciate combat and action more.
Metroid Dread, is definitely a 10. Love this series
I’ve never beat a Metroid game. I just didn’t like them as a kid. I am play Zero Mission now and I am absolutely loving it!
haven't played Dread yet so this list may change once i do...but for now
#1 Super Metroid
#2 Samus Returns 3DS
#3 Zero Mission
#4 Fusion
#5 Metroid (NES)
My fav will always be Metroid on the Gameboy
Ok I understand this is a Metroid video and all and I LOVE Super Metroid, but the best soundtrack in a video game? Chrono Trigger exists 🥺
Call me weird but my fav is Fusion because of the horror atmosphere and nostalgia factor since it was my first one.
There’s an article I read in Retro Magazine where the original creators of Super Metroid talked about the crunch hours they had to put into the game; sleeping in the office building to save time going home and going in all hours of the day to reach deadlines… and that effort and hard work shows in the final product and still does to this day!
Did they do that cause they actually wanted to, or was it to meet deadlines? Cause if it’s the latter that’s a shitty business practice that needs to stop
@@lonkus1290 No, I think it was the first one. It wouldn’t surprise me if it was a bit of the latter too but I think there was an intense desire by that team to create something truly special and they delivered!
@@lonkus1290 Considering how many things in Super Metroid are completely unnecessary and really only exist to flesh out the world the tiniest bit more, I'd say it was more for the passion.
@@jacobmonks3722 you’d make a few mistakes too if you had to sleep under your work desk!
Didn't they even start developing the game on their own without Nintendo saying them to do so? It was definitely a passion project and I think they had to deliver in short time because of that. Crazy how that kind of a difficult process made some of the best games...Super, Prime and now Dread. All had troubled development
My top 10 Metroid games
10. Return of Samus
9. Metroid
8. Fusion
7. Corruption
6. Echoes
5. Super Metroid
4. Zero Mission
3. Samus Returns
2. Dread
1. Metroid Prime
I agree, Federation Force at the bottom feels very undeserved. It's better than Prime Hunters and Other M.
Metroid Prime Trilogy should come with the pinball.
Every game should come with the pinball
METROID PRIME 1 BEST METROID EVER!!!! cant be beat... GameCube Is The Greatest!!
Except for the two first, all of them are very good games, honestly they all deserve to be in the throne
I agree, Super Metroid is the best metroid game ever, WE NEED a really good remake, longer, with more story and harder bosses!
I thought the og Metroid was ok as a kid but then I picked up Super Metroid upon release and was blown away
This is a pretty good list, imo. I’d definitely have to put Metroid Prime Remastered in the number 1 slot, now that it’s available.
Might need to update this video now that MP Remastered is out.
I would move a few, but ultimately Super Metroid is absolutely the best. I have replayed more than 20 times since I was a kid and love every replay.
#1 Metroid Prime
Pinball
15 metroid game joh from Nintendo life, that was very cool.
Just finished Dread and it was great but Super Metroid is always going to be #1. Long live the queen.
I liked Hunters far more than other M
Super metroid drserves nr. 1 spot and. With mario world and zelda definitiv one of the 3 medals of the system, even of all systems. Live to replay it every time, at least all 3 months.