LINEAR - RADIAL TIMER COUNTDOWN | Unity Tutorials C#

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  • Опубліковано 24 лис 2024

КОМЕНТАРІ •

  • @temp1-f3u
    @temp1-f3u 11 місяців тому +1

    Great video ,in short learned many things

  • @NeoLoveCookie
    @NeoLoveCookie 2 роки тому +1

    Simple and clear. Thank you so much.

  • @TsarTheDestroyer
    @TsarTheDestroyer 4 роки тому +4

    Loved it!!!

  • @raramainashewadaya679
    @raramainashewadaya679 Рік тому +1

    brilliant, and helpful

  • @RichyBier
    @RichyBier 3 роки тому

    great function! Quickly explained and to the point! Thank you for the good tips, also understandable for beginners ;-)

  • @olpacheco
    @olpacheco 5 місяців тому

    Thank you!

  • @bonfaceosuka
    @bonfaceosuka Рік тому

    do you have the source code

  • @limqueenyt
    @limqueenyt 2 роки тому

    Hi, how to set the time more than 5.0f? I tried to change to 30.0f in the script and inspector but the linear fill does not fill full, stop to fill after 5 seconds.

    • @lafleurstudios
      @lafleurstudios 3 місяці тому

      I know this is like a year late. But when you attach the script to the game item. You can add the number of frames that it has total. The five is like how many frames per second that are moved. Or that is atleast what is happening in my system.