I haven't watched the entire video yet but I can imagine this will have three problems: 1, too many junctions slowing down traffic considerably; 2, very low efficiency with each house having their own motorway; 3, some shops and houses will literally become invisible/unreachable.
Since houses can't spawn on roads. You can pretty much cheese your way into making houses spawn in a particular area. A way to segregate even better everything. The ultimate segregation. If you don't want a house there. Build a parking ! Could be a pretty funny video too. And that's also how a lot of people made their high scores on this game
I would love to see the challenge where you connect a couple houses to the first store and then cover the rest of the board with roads to keep any other houses or stores from spawning
I think he already did that once. Not much fun tbh, making the entire map road will make cars go extremely slow, and updating stores won't get enough houses.
Its funny that everytime you mod a game to be able to make a cool thumbnail but this time just playing the game modded gave you they crazy thumbnail you needed.
Me: Ah yes, infinite resources - what an opportunity to use careful strategy and create a utopia capable of running truly indefinitely Also me: Hehe spaghetti land
I was hoping you would use traffic lights and merge junction. I want to see what the max score you can achieve with the infinite roads. Make the most efficient connection.
3:28 - I personally have a working theory that more likely someone is to make a '69' joke, the less likely they are to have ever engaged in one in real life! 😂
I think a good solution for the slowness that the cars had right at the shops' entrance is to have the motorways converge onto a road before entering the parking lot instead of the ends of the motorways being the road. I don't know if that made sense
This is like some kind of crazy dystopian future- where civilians have assigned direct roads to specific stores, direct freeways to the store you are "assigned", all that.
1: Matt makes a cyberpunk city. 2: I wonder what his employers think of his eccentric engineering. 3: If you're going to cheat, see if you can make the MOST EFFICIENT motorways map you can. Traffic lights, motorways, and proper roads that don't get people stuck in lines like this episode. I think it would be cool looking, a mini city working like clockwork.
@@3snoW_ I think we all Walter that a little. You notice how blocked up cars get just motorwaying their way along, because everyone wants to turn off the turnpike but has to wait for other cars to get off first. It's a traffic jam. But if he uses real world engineering and flow principals, I think he could make a pretty interesting and delicate system that operates nominally.
If you strategically place roads to prevent more locations from popping up while still leaving enough space for extra houses, and also connect your existing locations efficiently, with a bit of luck (meaning convenient spawning locations and good rewards each week) you can put your city into an almost infinite loop and your score will keep climbing into the thousands before the demand finally gets too high for your system to keep up. I once got a loop accidentally and reached 4 or 5 thousand (if I remember correctly) but more skilled players can apparently get way more with this method.
The problem is that every house got their own private motorway, if they shared motorways you would've had a higher score with more visibility and room too
@@RealCivilEngineerGaming you need a super highway mod (totally not from infra space lol) (for me I have to wait till 12 am for your post of a new video lmao so sorry for the late comment hope you read it if not you will see me at every and when I say every I mean every video and I will wait for 12 am)
I don’t even know how you came up in my recommendations but I’m obsessed. And I’m not even an engineer 👷🏾♀️ it’s just so entertaining and I learn a few things lol
I’m sitting on the site of a huge highway construction project just attempting to even think about the elevation some of those flyovers would have to be at… 92 motorways. Impressive
with the infinite roads it would be interesting to see what happens if you fill the whole map with road. How does the game cope with having absolutely no place to spawn anything?
You start with one house and one store, so you'd need to supply that store. Cars will go extremely slow however since the whole road is a junction if you fill the map. And once the store updates, that one house will not be sufficient to supply it. (Also you have to keep up with the expanding map at all times lol). Source: Matt already did try it in one of the videos
Pretty sure the one stores demand will increase to fast to keep up with, but what's really fun is if you start removing roads to spawn more stuff, everything will pop basically at once and it's utter chaos
What if you let a community of houses spawn (by blocking shops from spawning but with some small space left) then fill the map with roads and connect the houses to the singular shop with a motorway that they all share
@@RealCivilEngineerGaming hay RCE, do you know what happens if an architect watches the video though, will they become an engineer or just define the laws of engineering and cease to exist. (Referring to the statement on the architect vaccine)
Just recently found your Mini Motorways videos and I enjoy them so much! Video idea?: I do wonder how it'd go if you do this with all motorways and then when you're far along, you delete all roads and connect them more efficiently. :)
who here loves mini motorways but has never actually played it
Me.
Me
Me, I aint spending €14 for a nintendo game
Propably almost everybody
Me
I stopped watching this series a while ago, but I'm coming back to see this insanity. This will definitely be good!
Same I stopped watching for a bit to just come back to this
Bizarrely I’m the opposite, I’ve watched 4 minutes and not watching any more
I could never stop watching this series.
That was quite an architectural video
I haven't watched the entire video yet but I can imagine this will have three problems: 1, too many junctions slowing down traffic considerably; 2, very low efficiency with each house having their own motorway; 3, some shops and houses will literally become invisible/unreachable.
This is just about the most accurate depiction ever of American transport planning attitudes! 😂
Idea: try to use the motorways for a grid system. so that your trafic as fast lanes (maine streats) and normal lanes for getting to a destination.
Not many grids up here in Maine my man lol
@@xxportalxx. i think your are not familiar with german road standarts.
@@HAOSMIKE lmfao you misspelled main as Maine (which is a state in the USA) so I made a joke bc Maine doesn't use grids
You should revisit the grid system with unlimited roads!
Absolute carnage this is, and I am not even surpassing two minutes into this video yet
Try 1 roundabout for 8 houses + motorway straight to the shop, very strong strategy
Hi
Ur first
Since houses can't spawn on roads. You can pretty much cheese your way into making houses spawn in a particular area.
A way to segregate even better everything. The ultimate segregation.
If you don't want a house there. Build a parking !
Could be a pretty funny video too.
And that's also how a lot of people made their high scores on this game
always nice to have another Mini Motorways version
I would love to see the challenge where you connect a couple houses to the first store and then cover the rest of the board with roads to keep any other houses or stores from spawning
He did do that
I think he already did that once. Not much fun tbh, making the entire map road will make cars go extremely slow, and updating stores won't get enough houses.
one thing about the motorway numbers, the numbers 5, 10, 15, 57, 60, 90, 91, just to name a few, are real life freeway numbers
You know, under motorway 19, there is an unconnected house that has been there since the beginning
Its funny that everytime you mod a game to be able to make a cool thumbnail but this time just playing the game modded gave you they crazy thumbnail you needed.
Me: Ah yes, infinite resources - what an opportunity to use careful strategy and create a utopia capable of running truly indefinitely
Also me: Hehe spaghetti land
uve got really good architecual skill rce
How many motorways do you want?
Matt: YES
I was hoping you would use traffic lights and merge junction.
I want to see what the max score you can achieve with the infinite roads. Make the most efficient connection.
3:28 - I personally have a working theory that more likely someone is to make a '69' joke, the less likely they are to have ever engaged in one in real life! 😂
I think a good solution for the slowness that the cars had right at the shops' entrance is to have the motorways converge onto a road before entering the parking lot instead of the ends of the motorways being the road. I don't know if that made sense
0:16 that’s the conference center in Salt Lake City Utah, temple square, that’s cool.
Yes, i noticed that too. My fellow brother in Christ
You could definitely tell that he was waiting for motorway 69 since like motorway 30...
Random idea popped in my head: what if *Mini Motorway Matt* played Mini Motorways and he put his entire narration voice pitched high? XD
Moral of the story is don’t give mat unlimited motorways
test what happens if everything is occupied by roads.
This is like some kind of crazy dystopian future- where civilians have assigned direct roads to specific stores, direct freeways to the store you are "assigned", all that.
The only series ive watched over and over again
Motorway matt is back
Mini Motorways? More like Many Motorways
I'll see myself out.
ah yes. the skyscraper imax cinema (based on the shadows)
Motorway Matt is back.
HA-
Made my monday
What would happen if you fill most (entire) map with roads before too many houses spawn? Where/how would the next building spawn? Have you tried that?
Yes, he's tried it.
@@tim1724 Did houses spawn on top or what happened?
I think the Motorway Matt inside you approves of this.
Motorway Mat what have you done?!😂👍
Your name is no longer Motorway Matt. It is now Motorway Motorway!
Maybe try & do this again, but you make neighbourhoods as well. So that multiple houses can use the same motorways.
its so cute how the cars in the main menu turn their lights on in dark mode :D
It's called many (mini) motorways for a reason
The most motorway Matt has ever been
Alternate video title: ‘RCE makes most accurate recreation of LA infrastructure’
how many motorways do you want?
motorway matt: Y E S
At about 80-90 motorways, you should've deleted them all, paused, and re-engineered to make it more efficient.
I have ear about spaghetti code, spaghetti junctions, but for the 1st time, I think, we have spaghetti motorways.
I think big problem was 4-road junction on the enters, u always says we need to stick to T junction.
I didn’t know it could get crazier
We need more Mini Motorways💀🫵🏽
This takes me back to when I worked in a network datacenter...
Motorway Matt's famous highway spaghetti
Where the hell is the other one? 😂 I needed that laugh
Yup. This is an accurate representation of Los Angeles
Time for a new minecraft episode as we have reached the like goal on the last one
You can do an all traffic circles and stop lights and prove once and for all that traffic circles are superior
Now this is Extreme Segregation
you know i always wondered how a mini motorways game would go if you filled all the tiles in the map with roads
ua-cam.com/video/h5XzF9ZIgMA/v-deo.html
Excellent video Motorway Matt!
If you placed traffic lights on all of the motorway intersections, this would've been insane
I don't see a difference between this and actual Los Angeles.
Matt please try a game called webbed, it's on steam. You play a tiny spider and have to build a robot ant
It looked like the cars in some houses never left, so that might be why the score went up so slowly.
Accurate LA honestly
Hallelujah!!!!
Every time that "motorway can't be placed here" pops up I think I got a message
Mini Motorways, but only roundabouts!
Motorway Madness 😁
Do the train game again!
carnage as always and i love it
At the start of the game fill the map with roads so no more houses can spawn on the map
You know, that actually looks like the real LA.
and thats why they call you motorway matt
I dub this episode "Road Spaghetti"
Anybody else realise the face at 2:27
Looks like LA to me!
After this atrocity we may have to downgrade Real Civil Architect to just a Real Civil Engineer.
No the other way round (Architect is EWW and Engineer is good
Hi matt
I can’t believe you didn’t try filling all tiles with roads to see what would happened
He already did try that once not sure which vid though, it's somewhere in the comments
Make the Magic roundabout please
1: Matt makes a cyberpunk city.
2: I wonder what his employers think of his eccentric engineering.
3: If you're going to cheat, see if you can make the MOST EFFICIENT motorways map you can. Traffic lights, motorways, and proper roads that don't get people stuck in lines like this episode. I think it would be cool looking, a mini city working like clockwork.
Yeah pls i Walter to see how far u can get with infinite resources
@@valfrio9718 i also Walter that.
@@3snoW_ I think we all Walter that a little. You notice how blocked up cars get just motorwaying their way along, because everyone wants to turn off the turnpike but has to wait for other cars to get off first. It's a traffic jam. But if he uses real world engineering and flow principals, I think he could make a pretty interesting and delicate system that operates nominally.
If you strategically place roads to prevent more locations from popping up while still leaving enough space for extra houses, and also connect your existing locations efficiently, with a bit of luck (meaning convenient spawning locations and good rewards each week) you can put your city into an almost infinite loop and your score will keep climbing into the thousands before the demand finally gets too high for your system to keep up. I once got a loop accidentally and reached 4 or 5 thousand (if I remember correctly) but more skilled players can apparently get way more with this method.
YES PLEASE!
Nothing beats watching Motorway Matt play some Mini Motorways
On a Monday!
@@ShadowCake Tuesday for me because I’m an RCE fan in Australia
@@satchiburnside5403 Nice! I’m on the west coast of the US, so I wake to a new RCE vid at 9:00am! Makes me excited about waking up!
except Matt and Polly Bridge
This is the only reason I’m subscribed
average Houston road infrastructure:
True.....
The problem is that every house got their own private motorway, if they shared motorways you would've had a higher score with more visibility and room too
I don't make the rules... (well I do, but for some reason I wanted private motorways for all lol)
@@RealCivilEngineerGaming Your time playing Freeways should have taught you to conserve concrete better than that lmao
@@spensershort5200 I guess you missed the last Infraspace episode.
@@ghostderazgriz The more he saves in Freeways means more he can spend in Infraspace.
@@RealCivilEngineerGaming you need a super highway mod (totally not from infra space lol) (for me I have to wait till 12 am for your post of a new video lmao so sorry for the late comment hope you read it if not you will see me at every and when I say every I mean every video and I will wait for 12 am)
Instead of addresses, it’s “Which motorway are you?”
Maybe give each market a roundabout to connect the motorways to so there aren't as many junctions slowing cars down... ?
I don’t even know how you came up in my recommendations but I’m obsessed. And I’m not even an engineer 👷🏾♀️ it’s just so entertaining and I learn a few things lol
Oh no does that make you an architect?
@@memediatek Nooooooooooo!! Lol
How American city’s think they should solve traffic congestion
Day 89. Play scrap mechanic. Please
Yes
I’m sitting on the site of a huge highway construction project just attempting to even think about the elevation some of those flyovers would have to be at… 92 motorways. Impressive
with the infinite roads it would be interesting to see what happens if you fill the whole map with road. How does the game cope with having absolutely no place to spawn anything?
You start with one house and one store, so you'd need to supply that store. Cars will go extremely slow however since the whole road is a junction if you fill the map. And once the store updates, that one house will not be sufficient to supply it. (Also you have to keep up with the expanding map at all times lol). Source: Matt already did try it in one of the videos
He has done that and the cars would go slow
Pretty sure the one stores demand will increase to fast to keep up with, but what's really fun is if you start removing roads to spawn more stuff, everything will pop basically at once and it's utter chaos
What if you let a community of houses spawn (by blocking shops from spawning but with some small space left) then fill the map with roads and connect the houses to the singular shop with a motorway that they all share
Then the game will spawn nothing.
Really, I've tried it :))
But then it'll spawn "upside down shopping bags" like cracy.
Making the highways semi-transparent would help a lot in this situation :) I wonder if the devs will add that feature in
This video is like an architect vaccine, once you watch it it's impossible to become an architect
The most important vaccine ever created
What happens if an architect watches this though, will they become an engineer or just define the laws of engineering and cease to exist.
@@radjikian7351 I think they melt into a puddle and then evaporate into the atmosphere
@@kadenbonnot8853 hmmm, interesting theory, ask RCE maybe he knows that happens since he's an expert on torturing architects
@@RealCivilEngineerGaming hay RCE, do you know what happens if an architect watches the video though, will they become an engineer or just define the laws of engineering and cease to exist. (Referring to the statement on the architect vaccine)
Day 196 of asking RCE to react on r/crappydesing
I would say that this is an accurate representation of LA
In which Motorway Matt brings a whole new meaning to the phrase "Spaghetti Junction"
I thought you were gonna do one motorway for every clump of houses, but no this is much more insane and I respect it
that would be a cool video too
Everytime you say "we're back on track" i cant stop thinking about geometry dash
It would be awesome if you could play geometry dash :D
new video idea: place roads everywere so nothing will spawn
Unfortunately not new idea, I already did this: ua-cam.com/video/h5XzF9ZIgMA/v-deo.html
when an engineer learns the arxixects way...
American cities be like
Lol
Just recently found your Mini Motorways videos and I enjoy them so much!
Video idea?:
I do wonder how it'd go if you do this with all motorways and then when you're far along, you delete all roads and connect them more efficiently. :)