I just got this one and I went to play but ended up going over rules a arguing for like 2 hours then decided to try again another day. Definitely the hardest to learn from all the Catans
Correct me if I'm wrong, but I don't think she was allowed to move her ship after using the wormhole. On page 9 of the almanac, it states this ("Choose one of your ships on the game board, and you make a space jump with it. You execute the space jump during your flight phase. The space jump counts as the ship's move.") So by that definition, she can't move after making a space jump for that ship but she can move her other ship at least.
I found it hectic at later stages trying to figure out who has what resource on what number, so I created a table with the resource on one side numbers on the top and had a player keep track of .their own so that it was easier. I laminated it and we used whiteboard markers to keep track, so they could be reused/
Great game looks like you have to be careful rather than too helpful on the trades especially towards the end of the game. Lovely to see Gabby and Deborah as guests again and a close game. Lincoln and Nikki seem to have a love for Catan and its variants I've never played any of them before but you can sense their passion and enjoyment of the game. Looks like the trading post and friends on this variant seem to be the key to winning or losing on this as +-2.
I love Catan! And my wife and I are looking at Starfarers as our possible next acquisition, so this video is really helpful (obviously). It's really awesome that there's a small window at the beginning recommending the sleeve size for this game, and how many should be bought for putting all cards in sleeves. I haven't checked all of your videos, but I was wondering if you would ever get to cover the different expansions and their different scenarios from the Catan universe. Because that would be an amazing journey 🤩 Thanks a lot for the amazing videos! 😁
Also, I didn't know that on this game every other player gets a random card every time a 7 is rolled! Now I'm thinking about implementing that on our Catan games and see how it goes. Sometimes games can get a little too competitive, or players new to the game may not get that many resources and get stuck, so we like to add some house rules (like the Welfare variant) to avoid that and just enjoy playing together. Unless, obviously, everybody wants to play a very competitive game 🤩
I've always been curious about this one and now I think I want to own it! I don't play Catan very often any more, but still enjoy it. This one just looks more interesting to me. Unsure if my fellow gamers would like the space theme?
Sadly the only thing I remember from when I originally played this game way back when is the little plastic piece on the side of the rocket breaking when you tried to snap a booster into it. Even after 20 some years I am not sure I have recovered from all the breaking that happened when my friend brought out this fancy looking game. Haha. But, I love how those rockets look, so maybe I could give this another try. 😀
Brad, when I bought my copy of the original game, one of the rockets was missing a ball (don't remember the color). This was in the early days of email, so I was happy when I saw Kosmos had an e-address. I emailed them, asking could you please send me a [color] ball? I never got a response, which wasn't that uncommon back then. But... about 8-10 days later, a fully filled ROCKET showed up at my door :) Nice customer service, that.
Yeah, that part. This must have hurt Kosmos quite a bit. We certainly stopped playing Starship after the third or fourth session of booster grief. While it should have tought them about the value of plastic, they went on to swiftly replace the wooden parts of the original Settlers with the exact same material (but hey! nothing to click together there, right?).
Not that it makes any difference - but should Gabby have been reading Lincoln's ecnounters (player to the left) instead of Deb? Greath playthrough thank you! - edit - oh realisation at 2:23
This felt way different to regular Catan, more confusing too, the point scoring wasn't as simple and clear cut. The swings with stealing the traders (people?) were also a bit too brutal.
I have a question: is there an option where you flip over the resources blind and when one lands near it, does it get flipped? Kinda like the seafarers one.
I'm a bit late, but you mean the planet/colony tiles right? The cards are double sided so you can have them face down and would instead reveal both the tile and # chips as you explore. That way, you're not sure whether it's a planet or trade colony. The game also has two tiles that are blank on both sides, meaning up to two of the planetary systems / trade stations could be completely out of the game and you don't really know until you explore the map.
37:00 I have watched Lincoln count out this first move of 5 about 30 times. I have never played this game and am most definitely not an expert (!!!) but how did he get to that planetary system? Each move is to where the lines intersect right? I can only see him getting to that system by having 6 moves? Or am I missing something very obvious? He even checks it and says it’s right so I feel I’m missing something?
It’s right at the start of the game so doesn’t really impact it much, and I’m not one of those who has to pick faults (I usually miss them to be honest!) I just didn’t know if I was missing something!
Oh, and while I'm posting my 237th comment under this video: Rules clarification. Rockets (on the board) are per se allowed to move forward and backward via the same line during the same turn. (Leaving open the question, why you'd want to do this...)
I think Deborah had the game earlier, missed taking a point. a point recount would have confirmed it. it's easy to miss when doing multiple resolutions
Fun game! This version of Catan is super interesting, I like it better than the normal game. Love, love the story element and the spaceship is super creative, too, but all that rattling will drive me crazy. 👾👾👾
I appreciate all of their acting skill, when they pretend that they never heard of how the basic principles of any Catan game work, asking all these questions and whatnot.
@@boardgamegeek Hi Lincoln, then let me apologize for my unfounded insinuation. Considering how the full panel discussed the Top20 of all time a while ago, I was under the impression that the original settlers was a watershed for basically everyone in the BGG inner circles. I also want to emphasize that my original comment was actually meant as a compliment.
Great playthrough of a version of Catan that looks really cool. Seems to balance "extra rules and features" quite well with the general ease of play. A bit anticlimactic when you all decided to hand the victory away to Linc by doing end game 1:1 trades though 😅
I just realized where I know Deborah from....holy shit, how cool is that? I am new to the hobby and the videos of BGG, how did that connection happen? :O
I appreciate this GameNight series, but my goodness I cannot be the only one exhausted by the seemingly endless dad-jokes by Lincoln (and sometimes others)... One time, sure - two times, ok... I sighed every time the 'ore what?' joke was repeated and it must have been in the double-digits. This is common in almost all videos, just tone it down guys - learn to enjoy a little bit of silence; your viewers don't need this artificial injection of failed humor at every opportunity. Besides this, good explainer up front, camera angles, flow, etc.
The game lost me just as Deborah laughed due to the introduction of "Pirates" being in the game. I don't personally like when games have layers noticeably designed on top of a working core. Do gamers really like it when stuff is added to simulate complexity? But as with any game, the group makes the fun and the game is just a vehicle.
Very good observation about the pirate (plus ice planet) mechanic. I remember - when I played a ton with my friends in the 90s - that we agreed that Settlers plus Seafarers plus Cities and Knights were probably the actual intended game. And that Kosmos probably made the most successful decision by dumbing down the base game and en passant introducing the concept of add-ons to the mass market. (I mean, all praise to Teuber, but he is to this day milking the cow, throwing another settlers' themed game on the market every single year. Kosmos has a whole editorial office designated to this.) Already then the original Starship was received as nice, but harmless. The resources always seemed strangely imbalanced (which, together with the pods and guns make the mechanics seem clunky at times).
I understand needing sponsors, but putting them at the very start of the video before the intro is such a massive lack of respect for your viewers. I'm seriously considering unsubbing now.
In what regard is that "a massive lack of respect"? I am a longtime viewer and I don't see it as a lack of respect of any amount. And what would change if it was after the intro? It is even easier to skip when it is right at the start... I find your comment a massive lack of respect for the channel creators who brought us years of entertainment and never wanted money from us, never had a patreon, never had affiliate links in there videos. After about 9 years of content they just added three 30 seconds adverts, which are even related to boardgaming. If this is the biggest problem you are facing then I envy you of your life, man.
I just got this one and I went to play but ended up going over rules a arguing for like 2 hours then decided to try again another day. Definitely the hardest to learn from all the Catans
Correct me if I'm wrong, but I don't think she was allowed to move her ship after using the wormhole. On page 9 of the almanac, it states this
("Choose one of your ships on the game board, and you make a space jump with it. You execute the space jump during your flight phase. The space jump counts as the ship's move.") So by that definition, she can't move after making a space jump for that ship but she can move her other ship at least.
Great game, guys! I've been wanting to get this one to the table for a while now. It was really fun watching!
This is a great classic and funny story I haven't played any of these games yet.
I found it hectic at later stages trying to figure out who has what resource on what number, so I created a table with the resource on one side numbers on the top and had a player keep track of .their own so that it was easier. I laminated it and we used whiteboard markers to keep track, so they could be reused/
Did you post the template on BGG yet?
@@ryangreen6004oh no, yum yum
glad you guys included Gabby! She is the Ore Queen!
Great game looks like you have to be careful rather than too helpful on the trades especially towards the end of the game. Lovely to see Gabby and Deborah as guests again and a close game. Lincoln and Nikki seem to have a love for Catan and its variants I've never played any of them before but you can sense their passion and enjoyment of the game. Looks like the trading post and friends on this variant seem to be the key to winning or losing on this as +-2.
I've always been eager to play CATAN, and thanks to you, I found out there's a space version? WHAT?! Big hugs to everyone from Chubut - Argentina
Don't start with this one you'll get burnt out before you fall for Catan
I picked up this game, as it is so good. And I get to watch this great group of players with this fun game!
I love Catan! And my wife and I are looking at Starfarers as our possible next acquisition, so this video is really helpful (obviously).
It's really awesome that there's a small window at the beginning recommending the sleeve size for this game, and how many should be bought for putting all cards in sleeves.
I haven't checked all of your videos, but I was wondering if you would ever get to cover the different expansions and their different scenarios from the Catan universe. Because that would be an amazing journey 🤩
Thanks a lot for the amazing videos! 😁
Also, I didn't know that on this game every other player gets a random card every time a 7 is rolled! Now I'm thinking about implementing that on our Catan games and see how it goes.
Sometimes games can get a little too competitive, or players new to the game may not get that many resources and get stuck, so we like to add some house rules (like the Welfare variant) to avoid that and just enjoy playing together. Unless, obviously, everybody wants to play a very competitive game 🤩
Enjoyed watching the game play through
We need a compilation of DAW reacting to board game components. 🥰
Plis plis this moment ua-cam.com/video/03rgA0KGigw/v-deo.html (Careful with the spoilers)
I've always been curious about this one and now I think I want to own it! I don't play Catan very often any more, but still enjoy it. This one just looks more interesting to me. Unsure if my fellow gamers would like the space theme?
Sadly the only thing I remember from when I originally played this game way back when is the little plastic piece on the side of the rocket breaking when you tried to snap a booster into it. Even after 20 some years I am not sure I have recovered from all the breaking that happened when my friend brought out this fancy looking game. Haha. But, I love how those rockets look, so maybe I could give this another try. 😀
Brad, when I bought my copy of the original game, one of the rockets was missing a ball (don't remember the color). This was in the early days of email, so I was happy when I saw Kosmos had an e-address. I emailed them, asking could you please send me a [color] ball? I never got a response, which wasn't that uncommon back then.
But... about 8-10 days later, a fully filled ROCKET showed up at my door :) Nice customer service, that.
Yeah, that part. This must have hurt Kosmos quite a bit. We certainly stopped playing Starship after the third or fourth session of booster grief. While it should have tought them about the value of plastic, they went on to swiftly replace the wooden parts of the original Settlers with the exact same material (but hey! nothing to click together there, right?).
Yeah I had to get six replacement ring things from Mayfair games … made of softer plastic.
It helped a lot.
@51:04 I did not read the rules deeply, but i saw ther somethimg about that wormholed ship don't move on this turn? Is it true? Or ?
I really thought Gabby was going to win. Game is pretty cool. I’m going to add this game to my Bday list 😊
Not that it makes any difference - but should Gabby have been reading Lincoln's ecnounters (player to the left) instead of Deb? Greath playthrough thank you! - edit - oh realisation at 2:23
This felt way different to regular Catan, more confusing too, the point scoring wasn't as simple and clear cut. The swings with stealing the traders (people?) were also a bit too brutal.
I have a question: is there an option where you flip over the resources blind and when one lands near it, does it get flipped? Kinda like the seafarers one.
I'm a bit late, but you mean the planet/colony tiles right? The cards are double sided so you can have them face down and would instead reveal both the tile and # chips as you explore. That way, you're not sure whether it's a planet or trade colony. The game also has two tiles that are blank on both sides, meaning up to two of the planetary systems / trade stations could be completely out of the game and you don't really know until you explore the map.
Deborah from the Daredevil Netflix series? 😮
37:00 I have watched Lincoln count out this first move of 5 about 30 times. I have never played this game and am most definitely not an expert (!!!) but how did he get to that planetary system? Each move is to where the lines intersect right? I can only see him getting to that system by having 6 moves? Or am I missing something very obvious? He even checks it and says it’s right so I feel I’m missing something?
ya. looks like a movement mistake there.
It’s right at the start of the game so doesn’t really impact it much, and I’m not one of those who has to pick faults (I usually miss them to be honest!) I just didn’t know if I was missing something!
Yeah he miscounted. I got so angry when he double checked and still counted wrong lol
Oh, and while I'm posting my 237th comment under this video: Rules clarification. Rockets (on the board) are per se allowed to move forward and backward via the same line during the same turn. (Leaving open the question, why you'd want to do this...)
I think Nikki forgot to take the two random cards at 1:00:50
And a turn after that.
Should Nikki have shaken anyways just in case she got an encounter? (Or is there a rule that if you have no ships you don't shake?)
You don't shake if you have no ships - you skip the entire ship movement phase
I think Deborah had the game earlier, missed taking a point. a point recount would have confirmed it. it's easy to miss when doing multiple resolutions
Fun game! This version of Catan is super interesting, I like it better than the normal game. Love, love the story element and the spaceship is super creative, too, but all that rattling will drive me crazy. 👾👾👾
When you shake the mothership for movement then all of your ships get to move that amount... its not divided among the ships.
Woo!
I appreciate all of their acting skill, when they pretend that they never heard of how the basic principles of any Catan game work, asking all these questions and whatnot.
Andreas, Nikki and I have played this game 20 years ago, Gabby has only played Catan and Deborah hasn’t played any Catan. -Lincoln
@@boardgamegeek Hi Lincoln, then let me apologize for my unfounded insinuation. Considering how the full panel discussed the Top20 of all time a while ago, I was under the impression that the original settlers was a watershed for basically everyone in the BGG inner circles.
I also want to emphasize that my original comment was actually meant as a compliment.
🔥🔥🔥
Which pronunciation really is correct: "Cat-Anne" or "Cat-arr-n"..?
cuTu:n
Like "cut" and the first syllable of "tundra" just with a very long vowel. The stress is on the second syllable.
I think it is correctly pronounced "KATE-uhn"
I would love to play with your group
Haha yup hahah
Great playthrough of a version of Catan that looks really cool. Seems to balance "extra rules and features" quite well with the general ease of play.
A bit anticlimactic when you all decided to hand the victory away to Linc by doing end game 1:1 trades though 😅
Nothing beats "balls jokes"
I just realized where I know Deborah from....holy shit, how cool is that? I am new to the hobby and the videos of BGG, how did that connection happen? :O
She's a fan and lives in the same country as them
I appreciate this GameNight series, but my goodness I cannot be the only one exhausted by the seemingly endless dad-jokes by Lincoln (and sometimes others)... One time, sure - two times, ok... I sighed every time the 'ore what?' joke was repeated and it must have been in the double-digits. This is common in almost all videos, just tone it down guys - learn to enjoy a little bit of silence; your viewers don't need this artificial injection of failed humor at every opportunity. Besides this, good explainer up front, camera angles, flow, etc.
Why everything looks ugly af...
The game lost me just as Deborah laughed due to the introduction of "Pirates" being in the game.
I don't personally like when games have layers noticeably designed on top of a working core. Do gamers really like it when stuff is added to simulate complexity? But as with any game, the group makes the fun and the game is just a vehicle.
Very good observation about the pirate (plus ice planet) mechanic. I remember - when I played a ton with my friends in the 90s - that we agreed that Settlers plus Seafarers plus Cities and Knights were probably the actual intended game. And that Kosmos probably made the most successful decision by dumbing down the base game and en passant introducing the concept of add-ons to the mass market. (I mean, all praise to Teuber, but he is to this day milking the cow, throwing another settlers' themed game on the market every single year. Kosmos has a whole editorial office designated to this.)
Already then the original Starship was received as nice, but harmless. The resources always seemed strangely imbalanced (which, together with the pods and guns make the mechanics seem clunky at times).
I understand needing sponsors, but putting them at the very start of the video before the intro is such a massive lack of respect for your viewers.
I'm seriously considering unsubbing now.
In what regard is that "a massive lack of respect"? I am a longtime viewer and I don't see it as a lack of respect of any amount. And what would change if it was after the intro? It is even easier to skip when it is right at the start...
I find your comment a massive lack of respect for the channel creators who brought us years of entertainment and never wanted money from us, never had a patreon, never had affiliate links in there videos. After about 9 years of content they just added three 30 seconds adverts, which are even related to boardgaming.
If this is the biggest problem you are facing then I envy you of your life, man.
I actually really like the ads! They're cool!!
You should unsub.
You can just skip through them you know. You dont have to watch them