JavaScript Game Development: Build an Airplane Flying Game with React Three Fiber & Three.js- Part 3

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  • Опубліковано 6 жов 2024

КОМЕНТАРІ • 9

  • @buzbuz33-99
    @buzbuz33-99 Рік тому

    Excellent tutorials. The rotation math (bank, pitch and yaw) appears to be working perfectly and the control and camera lags are a nice touch.
    How are you rotating the prop - as an animated part of the aircraft blender object or as a separate object?

    • @irradiance730
      @irradiance730  Рік тому

      Thank you! :) By prop you mean the helix? We did that at the end of part 2, to be honest though the rotation of the helix is wrong because the element's origin is in the wrong spot, but it's spinning fast enough that it's too hard to notice

  • @HuynhLuong227
    @HuynhLuong227 Рік тому

    thanks for sharing

  • @davilima4112
    @davilima4112 Рік тому

    2 fps🙄

    • @irradiance730
      @irradiance730  Рік тому

      That's definitely not normal

    • @davilima4112
      @davilima4112 Рік тому

      all your tutorials are very good, but this one in particular runs at low fps @@irradiance730

    • @davilima4112
      @davilima4112 Рік тому

      you have any tip for performance improvements?

  • @3d.duckling
    @3d.duckling Рік тому

    Math is pain 🥲Thanks for a great tutorial!