AIM 120C is done, now use the same strategy with the AIM 120D, you could even potentially get 110+ mile shots! Also climb to 60k feet, results may improve!
but the most important thing is that AMRAAM 120 D does not exist yet, so what are we talking about? Aim 260 also does not exist and compared to the Russian r 37 (from what I remember), the USA is poor at long distances
@marcelpalonek4313 incorrect, aim 120d is already in dcs and exists irl, the latest model being the AIM 120D-3. I wasn't talking about the aim 260 so don't know where you brought that from. FYI, everything is classified so we never know the true specifications of anything. Even planes as old as the F15 and F16 still have capabilities that haven't been revealed to the world yet.
I don't know about you, but articles in Poland only talk about one test firing with the F 16 and nothing else. It is not known that the missile is in production, especially since it is already used, for example, in Yemen
Wow, I didn’t realize the AMRAAM had gotten such a long range. I thought it was closer to 30NM. But then again, most of my knowledge was childhood VHS tapes, when the AIM-54 Phoenix was king 😂
@@wirraway1134True that drag increases at the square of velocity, but drag also peaks near "infinity" during transonic into supersonic. Transonic wave drag is a real beach
When you lock a target using TWS (Track While Scan) and launch a missile, it becomes more difficult for the enemy to execute notching or turn cold in response. This is because it's harder for them to detect the RWR (Radar Warning Receiver) alerts until the missile reaches its pitbull phase. The footage is taken from the 4YA server's AI, so it's better to consider this video as a 'possible scenario'.
Turn around and drop altitude, the biggest challenge in fighting any active radar missile is getting fired on in TWS mode, so you don't know that the missile was fired until it goes active around 10 miles away, aka too late. My strat is if you get within 30nm of anything with amraams, assume it's already fired on you and start going defensive (obviously that range will decrease if you're both at lower altitude, that's for an average 30k feet head on fight)
@@RedTail1-1 More or less, No Aim-54 Racks, just 4 Aim-120s recessed in the belly, take off the inner shoulder racks and just mount 2 Aim-9s. Get up to Speed Dump tanks, you can get to +50k M +1.8-point launch in TWS, turn to gimble limits and dive away. You will have enough energy to easily avoid the R-37 and recommit if needed.
If that 29 guy shot back an R-27t which should see the F15 going full burn against clear sky, and then went cold and low, he could escape into dense air and be safe. I doubt that the F15 had enough time to go low and escape from 50000+ft
From the markings of the map I would assume it's the default mission on the 4YA Caucasus Server. Idk if there's a standalone mission you can download from them, but you can play on their server.
In all fairness, the F-15 was designed to not use ground weapons at all when it was first created. A fighter above all else as doctrinally intended by the US Air Force. The Strike Eagle variant is where it is kitted to have multirole configurations in mind while upscaling the frame to fulfill the role.
They are apparently working on that. The US MIC has only 2 modes. Inaction or overreaction. I personally can't wait to see what the LRAAM and JTAM programs deliver
The USN was developing a successor to the AIM-54 Phoenix at the end of the cold war, but because the Soviet Union fell the project was cancelled. There were two competing designs for the AIM-152 AAAM, one by Hughes/Raytheon and the other by General Dynamics/Westinghouse. The Hughes model was used a solid rocket ramjet engine and could be guided by TWS with terminal active radar guidance. The GD model was powered by a multiple pulse solid rocket motor with SARH mid course and electro-optical/IR terminal. Could've had some cool stuff, really cool stuff, if they'd finished the project.
Defeats the entire purpose if you pitch up and bleed all your airspeed dropping below Mach. The missile then has to break Mach using it's own energy and loses a lot of potential energy at the end. You want altitude AND airspeed not just one or the other.
that lofting was crazy
The ICBM strat is super effective
@thebrain7441aim54s are also sometimes loft too much and go literally to space. Missiles sometimes don't know where it is or isn't :D
AIM 120C is done, now use the same strategy with the AIM 120D, you could even potentially get 110+ mile shots! Also climb to 60k feet, results may improve!
+ 100 Miles kill will be pośsible only with aim 260
AIM-120D has a 85nm (open source) range, put it in a Mach 2 launch + Loft and i bet you can get +100nm hit
but the most important thing is that AMRAAM 120 D does not exist yet, so what are we talking about? Aim 260 also does not exist and compared to the Russian r 37 (from what I remember), the USA is poor at long distances
@marcelpalonek4313 incorrect, aim 120d is already in dcs and exists irl, the latest model being the AIM 120D-3. I wasn't talking about the aim 260 so don't know where you brought that from. FYI, everything is classified so we never know the true specifications of anything. Even planes as old as the F15 and F16 still have capabilities that haven't been revealed to the world yet.
I don't know about you, but articles in Poland only talk about one test firing with the F 16 and nothing else. It is not known that the missile is in production, especially since it is already used, for example, in Yemen
the farthest amraam shot I've ever connected on was 71nm against a bomber at 30k mach .9 // I was in an f-15C 55k mach 1.97
@thebrain7441 yes it could kinematically hit from (much) further than 71nm in my tests but that is the limit of the battery life for guidance
Wow, I didn’t realize the AMRAAM had gotten such a long range. I thought it was closer to 30NM. But then again, most of my knowledge was childhood VHS tapes, when the AIM-54 Phoenix was king 😂
30 miles is still pretty impressive for a missile smaller than the sparrow was
Its as if the missile KNEW where it was at all times.
lol
Little tip: always try to shoot missle above mah1 cuz breaking sound speed makes it slow down
the resistance due to air increases exponentially as the speed of the body increases
@@wirraway1134True that drag increases at the square of velocity, but drag also peaks near "infinity" during transonic into supersonic. Transonic wave drag is a real beach
Is this actually programmed into DCS?
@@nick4819 yep. Launching big draggy missiles like the AIM-54 below the mach massively reduces their range and energy at endgame
Ends with a bang
Missed a wonderful opportunity to say "F-15 E's awesome"
In this economy that was awesome.
-100 social credits for that poor mig
1:22.17 is what i got from tryna calculate that flight time lol thats so crazy to think about
Graphics look very realistic :D İs that Rtx 3090 or 4090 graphics card ?
3090 4K
How is it able to hold lock?
Wouldint notching or going cold to minimize the closure rate make the missile lose lock?
When you lock a target using TWS (Track While Scan) and launch a missile, it becomes more difficult for the enemy to execute notching or turn cold in response. This is because it's harder for them to detect the RWR (Radar Warning Receiver) alerts until the missile reaches its pitbull phase.
The footage is taken from the 4YA server's AI, so it's better to consider this video as a 'possible scenario'.
Apogee of 88075ft / 27,03km
Holy shit! I don't know much about AMRAAMs, is there a way to get away from them? Are they like immune to chaff and notching?
Well it helped that he kept the lock with his radar
Turn around and drop altitude, the biggest challenge in fighting any active radar missile is getting fired on in TWS mode, so you don't know that the missile was fired until it goes active around 10 miles away, aka too late. My strat is if you get within 30nm of anything with amraams, assume it's already fired on you and start going defensive (obviously that range will decrease if you're both at lower altitude, that's for an average 30k feet head on fight)
@@narcolepticmarshmallow9012 if they add data link your pretty screwed
55,000피트 50마일에서 로프트로 AI한테 던진 암람의 칼춤.. ㄷㄷ
명중할때까지 1500노트를 유지하는 암람
ASM when?
nice
In a clean F-14B you can beat a Mig-31 with the R-37s with the Aim-120C...(mod of course).
Not clean if you have missiles loaded..
@@RedTail1-1 More or less, No Aim-54 Racks, just 4 Aim-120s recessed in the belly, take off the inner shoulder racks and just mount 2 Aim-9s.
Get up to Speed Dump tanks, you can get to +50k M +1.8-point launch in TWS, turn to gimble limits and dive away. You will have enough energy to easily avoid the R-37 and recommit if needed.
If that 29 guy shot back an R-27t which should see the F15 going full burn against clear sky, and then went cold and low, he could escape into dense air and be safe. I doubt that the F15 had enough time to go low and escape from 50000+ft
Good luck hitting a 27t at that range
27ET@@weir-t7y
If it was a Player this would never work. He's playing on a PvE server against the dumbest AI ever created.
I launched a aim-54c from a 14 and got it above 100,000 ft. I just went "haha, loft go brrrrrrr"
mission? i.a
From the markings of the map I would assume it's the default mission on the 4YA Caucasus Server. Idk if there's a standalone mission you can download from them, but you can play on their server.
I hate how little JDAMS the 15 can carry. It's only flaw
In all fairness, the F-15 was designed to not use ground weapons at all when it was first created. A fighter above all else as doctrinally intended by the US Air Force.
The Strike Eagle variant is where it is kitted to have multirole configurations in mind while upscaling the frame to fulfill the role.
9x 500 pound bombs can do quite a lot of damage
It would surely burn a lot of fuel to get this high and fast
It’s kind of like how a gun fired at a 45 degree angle will travel farther than one fired flat.
@counterair173 Even for guided shots, angling upwards will help reduce air resistance.
@counterair173 Ah, alright. How much energy can a missile retain at long range when fired flat and "gliding" in?
Such shame USAF didn't develop actual long range missile like Meteor to go with F-15's very powerful radar...
ua-cam.com/video/JVFRrhThTWY/v-deo.html
They are apparently working on that.
The US MIC has only 2 modes. Inaction or overreaction. I personally can't wait to see what the LRAAM and JTAM programs deliver
The USN was developing a successor to the AIM-54 Phoenix at the end of the cold war, but because the Soviet Union fell the project was cancelled. There were two competing designs for the AIM-152 AAAM, one by Hughes/Raytheon and the other by General Dynamics/Westinghouse. The Hughes model was used a solid rocket ramjet engine and could be guided by TWS with terminal active radar guidance. The GD model was powered by a multiple pulse solid rocket motor with SARH mid course and electro-optical/IR terminal.
Could've had some cool stuff, really cool stuff, if they'd finished the project.
함 미사일인줄 알앗어욤
15도 함 주세요 흑흑
Defeats the entire purpose if you pitch up and bleed all your airspeed dropping below Mach. The missile then has to break Mach using it's own energy and loses a lot of potential energy at the end. You want altitude AND airspeed not just one or the other.
That proof how overpowered is Aim-120 and the radar detection in general. That’s unreal!
oh no. T_T I'm scared of getting nerfed.
Aim120 is not overpowered. Stop overreacting. This was against AI. Most PVP fox3s miss.
@@GimbalLocksOnly I hold my personal opinion. No, will not stop telling my opinion. In Multiplayer the overpower is clear too
@@ChiquitoDCSif anything this shows how underpowered it is.. that is a
It's not overpowered in the game if it's overpowered in real life. Then it's just realistic
f15 stratosphere? nice joke
lil bro think he a phoenix
lol war thunder ripoff
nice bait
Does he know?
Wait.... 88k feet? lol. That's insane