The early means the haul. The rounded bit on the haul is from the for versions of the Sherman when they used a cast/ cast composite haul. The later versions of the Shermans used welded hauls and got rid of the rounded bits. The first welded Shermans had a front plate angle of 60 degrees, the high degree of caused the hatches for the driver and co driver/ bow gunner to be more exposed. They later lowered the angle to about 30 and that is what makes the notable more M4 Sherman such as the one from Fury
Also, according to US army after action evaluations, unlike common thinking the wet ammo stowage did not stop ammo fires, explosions but stopped fragmentation from reaching the ammo. It was more notable to the higher survivability to the wet ammo Shermas was that the ammo was moved the floor of the haul from the prior positions over the sponsons/ on the side of the tank. And US ammo was more notable to burning slightly longer before expoldeing
Nice one, man. I just picked up CtA, Ostfront and associated dlc in the crazy-cheap Autumn Sale. I can feel myself sinking deeper and deeper in to it. Looking forward to more of your always helpful content.
Having played MACE the 50 cals are so insanely hard to deal with... I honestly dread facing US in conquest mode because of those in particular. For M1 Garands I don't generally notice it so much because everything shreds infantry as is, and I focus more on effectively using armor.
In the German missions, you HAVE to use tons of infantry (without spoiling anything) you well, don't have a ton of armor, and you definitely can't replace any armor losses easily if at all. So you push infantry up, and they get obliterated by M1 Garands and .50s
I can definitely relate to why you stopped playing PvP. As time goes on I find myself playing only solo or co-op vs AI in games, because I don't want to stress and sweat too much. I like a challenge but PvP can be not fun sometimes. It's not just about winning or losing, either. I played a PvP match in Gates of Hell not long ago and lost, but I had a lot of fun despite that. I have found PvP can be a lot of fun in a less stressful way if you create campaign like scenarios but in PvP. So say you give defenders time to prepare a defense, and then the other team has to assault it. Set some rules before hand on what either side can use or not use. It feels less serious, but is more fun than vs AI due to how dynamic playing against a human is.
regarding the topic at 17:54 . back in mowas 2 ( and maybe GOH too ) i had convinced Normand from valour to change all the american conscript's (around late war ) weapons to springfield and grease gun only it was kind of effective , balanced and realistic (i guess)
but then again ... im not sure how it works in gates of hell , but back in the day the germans would crush the US on the armored side , so the US needed to have supperior infantry , right ?
I know what you mean regarding the Willie Pete. They seem extremely strong, which is fine but then they should carry a lot less of this ammo type. I can imagine it could get very annoying fighting US in PvP. And the fact that the AI is so reluctant using it themself, creates a strong imbalance when you play US yourself vs the AI against you.
some how i didnt know the Americans were using it in ww2, irl i always thought the hypocrisy was outstanding when the US and its allies accuse others of using chemical weapons while employing white phosphorus claiming its only for concealment despite many examples of it being used as an horrifying offensive weapon including in civilian areas.. the weapon should just straight up be banned
PvP balance hardly matters in a game 80% of the players never touched multiplayer not even for coop. The AI should definitely use it very liberally as it is quite weak already something strong like WP would create a new challenge
Having to guess the direction of attack when defending is by far my least favorite thing about conquest. It makes no sense that a prepared defensive position wouldn't know which direction a bunch of enemy armor is coming from. Half the fun of defense missions is building your defenses!
I would love to have it as an option, "surprise defense" or "surprise attack direction" so you can decide whether you wanna defend on the fly or have an idea at the beginning where to defend against
protip: once you have defense level 1 researched, you can look at the direction your AI defenders are facing at the start of the battle. gives a good idea of where the attack will be coming from
If the armor model is done how it is irl and in warthunder the at hull early shermans have a major weakspot just above rhe tracks at the front. About 50ish effective armour
Great content man. As for WP. I thinn best balance for it will have to be small supply of ammunition. Also AOE smaller. I get realistically it was just an absolute nightmare . However, balance wise theyll probably have to tone it down. Either AOE or quantity of supply.
Yeah I get the point about WP, but the thing is that it was used A LOT by the U.S irl, I think being able to select the ammo amount yourself would be nice. If you carry too much ammo you become a hazard to anyone close to you if you go boom.
You are probably right that there us too much WP. I thijk its a form of balancing in that. Every german seemes to have a panzerfaust and german tanks out class US tanks very quickly. I would hate to see WP removed but sure less if them in the tank would probably be ok. Im so looking forward to this exoantion. Its sad that Call to arms is being taken out of the mix becaude it judt means that Call ti arms is likely done. No more modern stuff will be coming. Which is sad. Sure ww2 is amazing anf they can still add the Brits and jalaneese into gates of hell. The oacific theater next would be anazing, but id love ti see them do some more modern stuff wuth gates of hell too. Welk thats ok, they will just have to taje my money for all upcoming ww2 stuff instead. 😊 great video sherm. Thanks for blazing out this series and getting me super excited for liberation the DLC
@@theShermanator i usually play as germans on conquest and the ai sets up some sandbags and an mg or so on/near the point facing the way enemies will spawn, the same way there are the mgs in this video facing your spawn! weird you dont get them
A common misconception is that WP is banned... It is in fact, not. You can use it as either an obscuring agent AND an incendiary agent against enemy troops and vehicles. It's only technically a war crime if you knowingly use it against civilians or have knowledge that its use will explicitly result in undue amounts of civilian casualties. Fun Facts... i guess...
We need maus and panther ausf f... Panzerwerfer... Also pathfinding need to be fixed. AI needs to be smarter, auto managing supply and medics... What you think?
Panzerwerfer is in the game per the Liberation DLC content Panther F? `Unfortunately, due to the end of World War II, the Panther F did not see serial production, but eight hulls and three turrets were completed in 1945.` I dont think they'll put the F in the game
Maybe a stupid question, but how do you line up your squads in a straight line like that? Is there a hotkey I'm missing? Edit: Not ike you explain at the wall/cover at 26:03 but like in the open field
The use of Willy Pete is not a war crime unless it is used purposefully in a civilian area (Towns, cities etc) WITH the INTENT to cause civilian harm. You can use it as an obscuring agent AND an incendiary munition against enemy troops and light vehicles... even in aforementioned civilian area. The "Rules of War" are left intentionally vague as to not actually hinder one's ability to fight. Commander's intent is a big part of it.
The fact that the new faction, nation, race, etc., added in DLCs, are always OP. It's a tactic of DLC policy to convey a sense of power to the player. The developers do this on purpose. Normal.
I agree wholeheartedly that facing Americans is very difficult and different from facing Russians or Germans. It becomes extremely adamant when you play valour where you face polish, British and other forces. But when the Americans are the foe, the difficulty increases drastically. They have such an early advantage because of said M1 grand and reliable 50.cal. I do however want to express gratitude for another fun aspect that has been added to the game, since it changes combat scenarios which makes each scenario the more interesting. Can't wait to play the new dlc! Love the content! Keep up the great work!
Yeah, there are lots of Germans that survived the war that said fighting the soviets was brutal, but the soviets generally had a very small selection of tactics at the unit level, and thus if you knew what you were doing it wasn't hard to escape. When it came to fighting the Americans, you really didn't know what they were going to do, and chances are you were going to either die or surrender after they either rush your position, blanket your entire position with mortar or artillery fire, or call an airstrike directly on where you are hiding.
As i faced DSKH MG nests and KW-1 and 2 early on in my Dyn. campaign im confident my german troops will stand their ground. Im sad that i cant research better equipment for my brandenburg units as id like to equip them with STG44. Not being able to do this makes german troops later on so inferior, thats kinda frustrating ... and i dont like the handling of trucks and tanks so on. i often have to fight tanks myself in 3rd person ...
top left, there are 7 buttons, there is one that I can only describe as a mummy (lmao) standing in front of another silhouette, its that one - the 3rd button in the middle of the top row
The PVP GoH community it's very toxic, very competitive who thinks that everyone plays this game exclusively all day and they insult you and try to humiliate you for not playing as well as them. I have never played public PVP (only with friends) for that reason, I have enough of what I have seen on friends/discord.
I have played 100s of hours of MOWAS 1 and 2 PvP, initially just vanilla (unmodded) and then later ofc with RobZ mod I added 100s on top I genuinely love PvP, but it can be frustrating and very toxic/high intensity and there might not be any real feelings of award if a game goes wrong outside of your control. I prefer receiving my virtual CBT mostly through Escape from Tarkov nowadays. I might consider going back to PvP with viewers and friends but thats probably about it
@@theShermanatorMy friend group and I pretty much exclusively play this game for the pvp but only with our 6 man group. Strangers are scary and usually god tier :D
I've just started playing PvP on GoH after never playing PvP in a strategy game before and I've had a great time and met some cool dudes that I've played multiple times since first playing the first time. I don't get involved with the hardcore players on discord so I don't know what they are like, just play games against randoms. The only thing I've found bad is the sooks that quit when it gets too hard or they start losing instead of fighting it out. I find you learn more from the losses then the wins. :)
Bhahahaha, they actually gave the US Willy pete? Whats the biggest tank the US can get in that DLC? Also, yeah, Willy pete reminds me of the GRAD-P from Call to Arms, a rocket that just has to land in your zipcode and voila, you have the great forest fire of 2024...as everything just dies with no chance to save it...
Using WP against a uniformed soldier from the armed forces of a country that has formally declared war against yours (such as was the case in WW2 between nazi germany and the US) is NOT a warcrime, especially if the target dies quickly.
'Willy Pete' is arguably used in smoke munitions and is therefore not explicitly banned today, however using incendiary weapons against enemies has been considered a warcrime since the end of ww2.
@@theShermanator In COH there are hundreds of different maps and mods available, but this game is limited to content which can be provided by devs. I am talking about COH 2 just in case, idk about 3rd one seems to have a lot of negative reviews.
He keeps saying to "nerf" WP, but yet he probably has no clue that the whole point of this game, is at least half way realism... And keeps complaining as he's shelling them constantly with WP lol :/
Oh I know exactly what the clue of the game is, funny I have ~400 hours in the game, been playing since before it officially released and played RobZ mod (and played with/talked to the creator of that mod quite a bit) he is someone who really valued historical accuracy over 100% balance back in his mod. And IDK to what degree he is responsible for the accuracy in this game, but I know he's on the development team. I am using it, because it's funny/cinematic to use, kind of braindead to use while commenting on what's going on. My point about it being that 10 shells seems like a lot, that's all. It's apparently not even fully functioning vs tanks/armor but I'm worried how it might work, seeing as fires in GEM engine games are insanely strong against vehicle engines.
The early means the haul. The rounded bit on the haul is from the for versions of the Sherman when they used a cast/ cast composite haul. The later versions of the Shermans used welded hauls and got rid of the rounded bits. The first welded Shermans had a front plate angle of 60 degrees, the high degree of caused the hatches for the driver and co driver/ bow gunner to be more exposed. They later lowered the angle to about 30 and that is what makes the notable more M4 Sherman such as the one from Fury
Also, according to US army after action evaluations, unlike common thinking the wet ammo stowage did not stop ammo fires, explosions but stopped fragmentation from reaching the ammo. It was more notable to the higher survivability to the wet ammo Shermas was that the ammo was moved the floor of the haul from the prior positions over the sponsons/ on the side of the tank. And US ammo was more notable to burning slightly longer before expoldeing
Hull. Not haul lol
Ah cheers, thanks for the info
I wish they would just release the DLC today! Awesome gameplay once again
haha its tomorrow! Thanks bud!
Nice one, man. I just picked up CtA, Ostfront and associated dlc in the crazy-cheap Autumn Sale. I can feel myself sinking deeper and deeper in to it. Looking forward to more of your always helpful content.
Thanks man, its much appreciated and GoH is such a fantastic game, enjoy your many happy hours sir!
The Germans figured out pretty early on that the only way you could match the firepower of Garands was to utilize a well supported machine gun.
Exactly
Having played MACE the 50 cals are so insanely hard to deal with... I honestly dread facing US in conquest mode because of those in particular. For M1 Garands I don't generally notice it so much because everything shreds infantry as is, and I focus more on effectively using armor.
In the German missions, you HAVE to use tons of infantry (without spoiling anything) you well, don't have a ton of armor, and you definitely can't replace any armor losses easily if at all. So you push infantry up, and they get obliterated by M1 Garands and .50s
Oof... Thats gonna suck.
in a good way tho haha
Germany really lacked fuel at this stage in the war, a lot of their tank had been reduced to static pillboxes cause of this.
This is one of many games I cant manage so its nice to watch somebody so quick to react to everything. I'm bad on a keyboard.
Haha cheers Chris, happy to showcase it!
I'm bad on a keyboard also, so I bought a Razer Tartarus v2 keypad so I can profile all my games controls to my liking.
I can definitely relate to why you stopped playing PvP. As time goes on I find myself playing only solo or co-op vs AI in games, because I don't want to stress and sweat too much. I like a challenge but PvP can be not fun sometimes. It's not just about winning or losing, either. I played a PvP match in Gates of Hell not long ago and lost, but I had a lot of fun despite that.
I have found PvP can be a lot of fun in a less stressful way if you create campaign like scenarios but in PvP. So say you give defenders time to prepare a defense, and then the other team has to assault it. Set some rules before hand on what either side can use or not use. It feels less serious, but is more fun than vs AI due to how dynamic playing against a human is.
I definitely used to do some of the latter, setup battles are fun!
regarding the topic at 17:54 .
back in mowas 2 ( and maybe GOH too ) i had convinced Normand from valour to change all the american conscript's (around late war ) weapons to springfield and grease gun only it was kind of effective , balanced and realistic (i guess)
but then again ... im not sure how it works in gates of hell , but back in the day the germans would crush the US on the armored side , so the US needed to have supperior infantry , right ?
Ah interesting, yeah US inf is good!
I know what you mean regarding the Willie Pete. They seem extremely strong, which is fine but then they should carry a lot less of this ammo type. I can imagine it could get very annoying fighting US in PvP. And the fact that the AI is so reluctant using it themself, creates a strong imbalance when you play US yourself vs the AI against you.
some how i didnt know the Americans were using it in ww2, irl i always thought the hypocrisy was outstanding when the US and its allies accuse others of using chemical weapons while employing white phosphorus claiming its only for concealment despite many examples of it being used as an horrifying offensive weapon including in civilian areas.. the weapon should just straight up be banned
I think if AI used it more, it would be terrifying lmao
PvP balance hardly matters in a game 80% of the players never touched multiplayer not even for coop.
The AI should definitely use it very liberally as it is quite weak already something strong like WP would create a new challenge
Having to guess the direction of attack when defending is by far my least favorite thing about conquest. It makes no sense that a prepared defensive position wouldn't know which direction a bunch of enemy armor is coming from. Half the fun of defense missions is building your defenses!
I would love to have it as an option, "surprise defense" or "surprise attack direction" so you can decide whether you wanna defend on the fly or have an idea at the beginning where to defend against
protip: once you have defense level 1 researched, you can look at the direction your AI defenders are facing at the start of the battle. gives a good idea of where the attack will be coming from
Thats a great tip
@@ogk8724 It kinda works.
In the past 11 videos, 9 have been liberation. He’s definitely addicted :D
I don’t blame him in about 24 more hrs im going to be addicted too.
lmao
I plan to upload another 3 in the next 36 hours so :)
@@eajjoutlaw yeahhh, It’s gonna be good! Trust me :)
6:00 in german Building like this are called a „Herrenhaus“.
Ah yeah we have similar stuff
If the armor model is done how it is irl and in warthunder the at hull early shermans have a major weakspot just above rhe tracks at the front. About 50ish effective armour
Oh you will see in my next video, that I just uploaded just how weak it is haha
@theShermanator got that vid on queue rn, looking forward to playing the dlc myself!
Great content man.
As for WP. I thinn best balance for it will have to be small supply of ammunition. Also AOE smaller. I get realistically it was just an absolute nightmare . However, balance wise theyll probably have to tone it down. Either AOE or quantity of supply.
Cheers Shaun!
how do you manage to do this ? at 19:58 ( kind of streatching the line fromation out )
EDIT: nevemind lol answer is at 26:11
I gotchu bud! haha
Yeah I get the point about WP, but the thing is that it was used A LOT by the U.S irl, I think being able to select the ammo amount yourself would be nice. If you carry too much ammo you become a hazard to anyone close to you if you go boom.
Oh I like adding ammo choice as an option!
You are probably right that there us too much WP. I thijk its a form of balancing in that. Every german seemes to have a panzerfaust and german tanks out class US tanks very quickly. I would hate to see WP removed but sure less if them in the tank would probably be ok. Im so looking forward to this exoantion. Its sad that Call to arms is being taken out of the mix becaude it judt means that Call ti arms is likely done. No more modern stuff will be coming. Which is sad. Sure ww2 is amazing anf they can still add the Brits and jalaneese into gates of hell. The oacific theater next would be anazing, but id love ti see them do some more modern stuff wuth gates of hell too. Welk thats ok, they will just have to taje my money for all upcoming ww2 stuff instead. 😊 great video sherm. Thanks for blazing out this series and getting me super excited for liberation the DLC
haha every 2nd Soviet a Mortar, every 2nd German soldier a Pzfaust and every 2nd American an airstrike
In PvP, US is a bit OP. They can pump out all kinds of vehicles easily, and the sherman is way too tough.
Funny you say that, I have a comment from someone else saying the US Sucks lmao
Love your channel and your choice of games, hope you reach your 500k in few months 🎉
I appreciate that man, I think 500k is far away but cool of you!
i usually invest into medium defenses and the ai units will put mg placements facing where the enemy will come from
I havent seen any friendly MGs even on level 3 defenses :(
@@theShermanator i usually play as germans on conquest and the ai sets up some sandbags and an mg or so on/near the point facing the way enemies will spawn, the same way there are the mgs in this video facing your spawn! weird you dont get them
i love how u just admited that u did a war crime with the white phosphorus 23:54
__😎
💪 💪
🦵 🦵
A common misconception is that WP is banned...
It is in fact, not.
You can use it as either an obscuring agent AND an incendiary agent against enemy troops and vehicles.
It's only technically a war crime if you knowingly use it against civilians or have knowledge that its use will explicitly result in undue amounts of civilian casualties.
Fun Facts... i guess...
We need maus and panther ausf f... Panzerwerfer... Also pathfinding need to be fixed. AI needs to be smarter, auto managing supply and medics... What you think?
Panzerwerfer is in the game per the Liberation DLC content
Panther F? `Unfortunately, due to the end of World War II, the Panther F did not see serial production, but eight hulls and three turrets were completed in 1945.`
I dont think they'll put the F in the game
Maybe a stupid question, but how do you line up your squads in a straight line like that? Is there a hotkey I'm missing?
Edit: Not ike you explain at the wall/cover at 26:03 but like in the open field
You hold rclick and just drag out their line/formation I think
@@theShermanator for me that just gives them the direction they should be facing
@@K-Nyne yeah drag your mouse, forward and backward, that adjusts the spacing
The use of Willy Pete is not a war crime unless it is used purposefully in a civilian area (Towns, cities etc) WITH the INTENT to cause civilian harm.
You can use it as an obscuring agent AND an incendiary munition against enemy troops and light vehicles... even in aforementioned civilian area.
The "Rules of War" are left intentionally vague as to not actually hinder one's ability to fight.
Commander's intent is a big part of it.
Ah fair, it just feels like one then lmao
The fact that the new faction, nation, race, etc., added in DLCs, are always OP. It's a tactic of DLC policy to convey a sense of power to the player. The developers do this on purpose. Normal.
Idk, every faction seems fair in this game. The Finnish were added in a DLC and they’re no where near as good as Germany or the Soviets.
Its just a title, really don't look too much into it mate, the Willy Pete is a bit goated (overgoated maybe?) but other than that nah
I agree wholeheartedly that facing Americans is very difficult and different from facing Russians or Germans.
It becomes extremely adamant when you play valour where you face polish, British and other forces. But when the Americans are the foe, the difficulty increases drastically. They have such an early advantage because of said M1 grand and reliable 50.cal.
I do however want to express gratitude for another fun aspect that has been added to the game, since it changes combat scenarios which makes each scenario the more interesting. Can't wait to play the new dlc!
Love the content! Keep up the great work!
Yeah, there are lots of Germans that survived the war that said fighting the soviets was brutal, but the soviets generally had a very small selection of tactics at the unit level, and thus if you knew what you were doing it wasn't hard to escape.
When it came to fighting the Americans, you really didn't know what they were going to do, and chances are you were going to either die or surrender after they either rush your position, blanket your entire position with mortar or artillery fire, or call an airstrike directly on where you are hiding.
they are very scary but its a great way to change the gameplay up!
Thought your name was from american pie - the dude Shermanator.
Haha no
As i faced DSKH MG nests and KW-1 and 2 early on in my Dyn. campaign im confident my german troops will stand their ground. Im sad that i cant research better equipment for my brandenburg units as id like to equip them with STG44. Not being able to do this makes german troops later on so inferior, thats kinda frustrating ... and i dont like the handling of trucks and tanks so on. i often have to fight tanks myself in 3rd person ...
It would be cool to upgrade your infantry over time for sure
Do we know how much the dlc is going to cost?
not yet
Remember Sherm it's not a war crime use WP if there are no witnesses
lmao
Schuurman for the win
with an additional "s" :)
well can't wait to sufer playing germany agains USA! am so hyped yet so worried :D
haha
what is bootom in game to slow time
it's BACKSPACE for slowing/speeding up and PAUSE/BREAK to pause
How does he make living enemies appear highlighted?
top left, there are 7 buttons, there is one that I can only describe as a mummy (lmao) standing in front of another silhouette, its that one - the 3rd button in the middle of the top row
@@theShermanator Oh yes, I see! Thank you very much, I was trying to understand how you did it to make the game a little easier for me
np bud
The PVP GoH community it's very toxic, very competitive who thinks that everyone plays this game exclusively all day and they insult you and try to humiliate you for not playing as well as them. I have never played public PVP (only with friends) for that reason, I have enough of what I have seen on friends/discord.
I have played 100s of hours of MOWAS 1 and 2 PvP, initially just vanilla (unmodded) and then later ofc with RobZ mod I added 100s on top
I genuinely love PvP, but it can be frustrating and very toxic/high intensity and there might not be any real feelings of award if a game goes wrong outside of your control.
I prefer receiving my virtual CBT mostly through Escape from Tarkov nowadays.
I might consider going back to PvP with viewers and friends but thats probably about it
@@theShermanatorMy friend group and I pretty much exclusively play this game for the pvp but only with our 6 man group. Strangers are scary and usually god tier :D
If you play these games for pvp then clearly there is something wrong with you lol
I've just started playing PvP on GoH after never playing PvP in a strategy game before and I've had a great time and met some cool dudes that I've played multiple times since first playing the first time. I don't get involved with the hardcore players on discord so I don't know what they are like, just play games against randoms. The only thing I've found bad is the sooks that quit when it gets too hard or they start losing instead of fighting it out. I find you learn more from the losses then the wins. :)
Pvp is fun , just not meant to be competitive in this game imo . So when I see people go try hard with nade spam and flame throws it’s just cringy
Bhahahaha, they actually gave the US Willy pete?
Whats the biggest tank the US can get in that DLC?
Also, yeah, Willy pete reminds me of the GRAD-P from Call to Arms, a rocket that just has to land in your zipcode and voila, you have the great forest fire of 2024...as everything just dies with no chance to save it...
Its the Pershing and Super Pershing
Using WP against a uniformed soldier from the armed forces of a country that has formally declared war against yours (such as was the case in WW2 between nazi germany and the US) is NOT a warcrime, especially if the target dies quickly.
'Willy Pete' is arguably used in smoke munitions and is therefore not explicitly banned today, however using incendiary weapons against enemies has been considered a warcrime since the end of ww2.
Ah fair enough, its just hilariously strong
i wish devs allowed maps in workshop so you can download them like in company of heroes.
They do? Or am I wrong
@@theShermanator they do!
@@theShermanator In COH there are hundreds of different maps and mods available, but this game is limited to content which can be provided by devs.
I am talking about COH 2 just in case, idk about 3rd one seems to have a lot of negative reviews.
maps can be uploaded though, people do it
jesus dude, take a breath
I dont need too, I dont breathe
He keeps saying to "nerf" WP, but yet he probably has no clue that the whole point of this game, is at least half way realism... And keeps complaining as he's shelling them constantly with WP lol :/
Oh I know exactly what the clue of the game is, funny I have ~400 hours in the game, been playing since before it officially released and played RobZ mod (and played with/talked to the creator of that mod quite a bit) he is someone who really valued historical accuracy over 100% balance back in his mod. And IDK to what degree he is responsible for the accuracy in this game, but I know he's on the development team.
I am using it, because it's funny/cinematic to use, kind of braindead to use while commenting on what's going on.
My point about it being that 10 shells seems like a lot, that's all. It's apparently not even fully functioning vs tanks/armor but I'm worried how it might work, seeing as fires in GEM engine games are insanely strong against vehicle engines.
@@theShermanator Hmm well said, i respect that, i also never watched your videos before, apologies for my quick judgement lol!
No worries, just defending myself lmao
@@theShermanator Ah self defense at it's best hahaha!