Great breakdown, thank you for highlighting the importance of focusing on the lighting and trusting and working with your camera operators. Choose carefully and lean on them to help you create your best work. Well done, shots look great.
l love your content sir, thanks for sharing. I notice that at 6:35 you mention the big *distance* between the light sources, and the warehouse being responsible for the long length of the shafts of light. I thought it was the height and angle of the hard light source that determines the length of a light shaft &/or length of the shadows (not necessarily the distance). Correct me if l am mistaken; As far as l know, you could still accomplish the long light shafts & shadows with your hard light sources closer to the warehouse; all you would need to do is move your light vertically up or down at the appropriate angle... The best example l can think of to illustrate this is how the sun always stays the *same average distance* from the earth, yet the length of our shadows changes throughout the day based on the sun's *angle and height (not its distance to us)...* The distance the light source is from an object actually affects the size of the shadow in an inverse way; i.e the closer the hard light source the bigger the shadow & light shaft, the further the hard light is the smaller the shadow/light shafts. (Meaning you actually made your window cut-out light shafts & shadows smaller in size by moving the light back.) Again if l am mistaken please correct me. I'm here to learn. Thanks 🙏🏾
If I had the m90s closer to the window they wouldn’t fill the whole the window. A couple things would happen because of that. The length of the hard light on the ground would be shorter. Also the windows wouldn’t be blown out and would reveal that it was night outside. I didn’t want to diffuse the windows then blast light because it would soften the shapes I was making through those windows. Also when you back up a source of light the source becomes larger.
I just like to ask at the last frame/example other than the back light, is there a fill or bounce light at the right side? And what light did you use to have the sort of edge light on left coming from windows? Love the breakdown thanks
Great question, i can’t remember the fixture. It was probably a 1200D. I probably played some negative fill on the right side facing camera. Didn’t use any other lights. There was a window behind camera that a left a sliver open from the flop to give her that eye light
Great breakdown, thank you for highlighting the importance of focusing on the lighting and trusting and working with your camera operators. Choose carefully and lean on them to help you create your best work. Well done, shots look great.
Thank you! Means alot from you guys! You guys make great products, made my ronin 2 build so much better haha!
These are exactly the kind of cinematography breakdowns I want to see! Subscribed bro!
Right on thank you!
Love this..! I learned more in 15 min than some teach in hours
Heck yea!!!! I’m so glad!!!
love these videos mate i am exited for the next break down. this really helps my film making (i am lit taking notes whilst you talk haha)
Haha thank you Maxie!
I really can’t wait to see your channel take off!
Thank you!!!
Valuable information thanks Chris
Thank you!
super talented would love to work with you one day !
Like wise Gabe
l love your content sir, thanks for sharing. I notice that at 6:35 you mention the big *distance* between the light sources, and the warehouse being responsible for the long length of the shafts of light. I thought it was the height and angle of the hard light source that determines the length of a light shaft &/or length of the shadows (not necessarily the distance).
Correct me if l am mistaken; As far as l know, you could still accomplish the long light shafts & shadows with your hard light sources closer to the warehouse; all you would need to do is move your light vertically up or down at the appropriate angle... The best example l can think of to illustrate this is how the sun always stays the *same average distance* from the earth, yet the length of our shadows changes throughout the day based on the sun's *angle and height (not its distance to us)...* The distance the light source is from an object actually affects the size of the shadow in an inverse way; i.e the closer the hard light source the bigger the shadow & light shaft, the further the hard light is the smaller the shadow/light shafts. (Meaning you actually made your window cut-out light shafts & shadows smaller in size by moving the light back.)
Again if l am mistaken please correct me. I'm here to learn. Thanks 🙏🏾
If I had the m90s closer to the window they wouldn’t fill the whole the window. A couple things would happen because of that. The length of the hard light on the ground would be shorter. Also the windows wouldn’t be blown out and would reveal that it was night outside. I didn’t want to diffuse the windows then blast light because it would soften the shapes I was making through those windows. Also when you back up a source of light the source becomes larger.
Amazing breakdown!👍🏻 Keep up the good work🙌🏼
Thank you!!
I just like to ask at the last frame/example other than the back light, is there a fill or bounce light at the right side?
And what light did you use to have the sort of edge light on left coming from windows? Love the breakdown thanks
Great question, i can’t remember the fixture. It was probably a 1200D. I probably played some negative fill on the right side facing camera. Didn’t use any other lights. There was a window behind camera that a left a sliver open from the flop to give her that eye light
love you man make more videos
no i love you!
Bro ur sick!
youre sick!
🔥🔥
Thank you my man!
Are you sure your mentor is not wandering DP?
hahaha i wish!
I think Patrick O’Sullivan is everyone’s mentor 😂