Just started playing farming simulator again after not playing for a long time, never really figured out how to use the ai but this video has helped so will give it a go later 😊
Thank you! Sometimes they get stuck at bridges, then I set the go to point in front of the bridge, once they reach it, drive over it and set fhe next go to point.
@@VirtualFarmer AI worker does stop after coasting 5 feet further after getting a full grain tank, I found a mod called ( full stop mod ) works on combines but some foragers still coast and destroy crops
I've had a few issue, but no more than I've ever had with any ai helper like courseplay or autodrive. Personally I think it's a massive improvement over the AI helper in FS19.
@@VirtualFarmer if i ask a worker to drive to the field with a fert spreader, he turns the implement on when he starts driving. On the french map, I cant send a worker to the the olive sell point to sell them. It says fruit not accepted. And many more weird things. Rock picking by AI? When it's full they just continue. It does not work the way it should.
I really enjoy how much time it saves, when it works. It does not work to every location, especially load and unload, but for the most part even just sending them there and doing something else until I get back to them is a time saver and fun.
Just started playing farming simulator again after not playing for a long time, never really figured out how to use the ai but this video has helped so will give it a go later 😊
Glad I could help!
Thank you! Sometimes they get stuck at bridges, then I set the go to point in front of the bridge, once they reach it, drive over it and set fhe next go to point.
Super huge help. Nice and detailed while being reasonably short.
Can you get the AI chaser bin to follow the header and deliver and loop?
Unfortunately, not with the default ai. It can be done with something like a courseplay, though.
Will he keep going from pick up to delivery spot until product is empty ?
Great video and explanation on how the hiring system works!
I don't have a hire AI worker button in F1 menu or any commands in AI worker screen.
Are you running any mods? Sometimes a conflict can cause this to happen.
@@VirtualFarmer I found my problem, it was the mod "game difficulty : survival.
Thanks for the reply
I've been playing this on console for the past 4 days and I'm absolutely consumed , what a game ! And a huge thankyou to the modders 💪
Agreed. The modders add so much to farm sim!
This was very helpful! Thank you!
Do yourself a favor and disable traffic. The AI gets stuck easily.
How about AI that pull Trailers while harvesting red beets? Is that possible?
That would be good and hopefully the next version of the game will have something like this.
nice. thx for the explanation. ill be watching more...
how to stop ai worker in a combine running over crops when getting a full grain tank
It should stop automatically
@@VirtualFarmer AI worker does stop after coasting 5 feet further after getting a full grain tank, I found a mod called ( full stop mod ) works on combines but some foragers still coast and destroy crops
but nobody tells me how to switch to myself after hiring worker? I am just stuck watching him doing the work :(
You can either just exit the vehicle or tab to a different one.
"Field not found" I keep getting this on a field that I created and plowed myself. Does AI not do custom made fields that I created?
It should do. I normally work a little into the field myself and then start the worker as they seem to find it alot easier then.
load and deliver or deliver never works on my game just keeps saying undeliverable every time no matter what I use the ai stinks never works
The Ai is still junk they get stuck and they won't go when you send them junk
Savage
NIce
giants failed with this. it just doesn't work. so many things wrong with it.
I've had a few issue, but no more than I've ever had with any ai helper like courseplay or autodrive. Personally I think it's a massive improvement over the AI helper in FS19.
@@VirtualFarmer if i ask a worker to drive to the field with a fert spreader, he turns the implement on when he starts driving.
On the french map, I cant send a worker to the the olive sell point to sell them. It says fruit not accepted. And many more weird things. Rock picking by AI? When it's full they just continue. It does not work the way it should.
I really enjoy how much time it saves, when it works. It does not work to every location, especially load and unload, but for the most part even just sending them there and doing something else until I get back to them is a time saver and fun.
Oil mill is annoying, because delivering worker will drive over the stored pallets!!