This weapon should be given two things: Firstly the "Projectiles can't be reflected" which considering the size of this projectile, it makes sense but also whenever it is fired the projectile makes a warning alarm sound as a way of telling the opposing team to get as far out of the blast radius as they can
You know what they, slow and steady wins the race, and bigger is better, and this weapon’s difficult to dodge projectile is the perfect example for both.
Good in theory, bad in practice. This weapon would do pretty well in mvm since the bots are clumped up most of the time, but players don't always stick together, and with how slow the nuke goes, players have enough time to get out of the blast zone.
Kid named payload carts and control points: It's basically THE point spam weapon for soldier, but yeah, pretty bad for open maps, unless you're willing to rely on your secondary most of the time.
Imagine firing this from the top of Hightower, or even Highertower, the slow projectile would make it take a while, but the results if anyone is in the blast radius when it lands will be very fun.
This shit flies so slow, you could have a medic pop kritz on you in setup time, fire it and the Med would STILL have enough time to get a second Kritz charge before the round starts and the nuke wipes blue.
I had an idea similar to this. Except I called it a Great Atomic Power. It also had a 1% chant to destroy every player and building if killing a heavy.
Found my idea. GREAT AMERICAN POWER Level ?? Rocket Launcher Resembles the Davy Crockett Nuclear Rifle. +200% damage bonus +200% explosion radius -75% clip size -30% projectile speed -150% reload Speed +200% damage to self Deals only 20% damage to Medics 1 second delayed fire
The indirect hit
Hello Blu heavy from the hit game known as Team Fortress 2, which is abbreviated to tf2
Are you angry because RED has taken your intel?
This weapon should be given two things: Firstly the "Projectiles can't be reflected" which considering the size of this projectile, it makes sense but also whenever it is fired the projectile makes a warning alarm sound as a way of telling the opposing team to get as far out of the blast radius as they can
Not to mention without this stat the soldier can grief his own team by deliberately firing at a friendly enemy pyro.
@@weed75black35 Huh didnt even think about that part even though thats unlikely to happen
@@weed75black35 As for it making a warning sound when fired makes sense?
@@karisasani7006nah I like the fact that you can just turn a corner and be blown to smithereens
@@karisasani7006 I see nothing wrong with that.
And so Soldier has become death, the destroyer of worlds
You know what they, slow and steady wins the race, and bigger is better, and this weapon’s difficult to dodge projectile is the perfect example for both.
A HEART OF BROKEN GLASS
DEFILED
DEEP INSIDE
THE ABANDONED CHILD
Nome song?
@@cromaticogamer1010
Nuclear by Mike Oldfield
Good in theory, bad in practice. This weapon would do pretty well in mvm since the bots are clumped up most of the time, but players don't always stick together, and with how slow the nuke goes, players have enough time to get out of the blast zone.
Using it on large Engi nests be like:
which means it is neither an OP griefing weapon nor a straight up downgrade, which makes it quite balanced & suitable in its niché
Kid named payload carts and control points:
It's basically THE point spam weapon for soldier, but yeah, pretty bad for open maps, unless you're willing to rely on your secondary most of the time.
@@Kaghtaviy it's bad even for spamming the objective, it wouldn't be hard or risky to leave for 2 seconds and come back
"Now we are all sons of bitches."
Pyro is gonna enjoy airblasting that back at you lol.
"Remember the Alamo."- Coronel Volgin.
wow a reference to history on the day people go to school.
you are a genius
Imagine firing this from the top of Hightower, or even Highertower, the slow projectile would make it take a while, but the results if anyone is in the blast radius when it lands will be very fun.
Imagina usar aquela trombeta que da mini-criticos garantidos
Scout looks up:
🎶 “here comes the sun, dooda doodoo, here comes the sun, dooda doodoo…”
“Now we are all sons of bitches”
Medic: 🎶"Eins, hier kommt die Sonne. Zwei, hier kommt die Sonne."🎶
This shit flies so slow, you could have a medic pop kritz on you in setup time, fire it and the Med would STILL have enough time to get a second Kritz charge before the round starts and the nuke wipes blue.
Most well balanced TF2c weapon.
3:44 panis
everyone's gangster until this short lady with fire powers appears
The comically slow reload animation made me laugh more than it should have.
Once i thought about that weapon as some kind of killstreak in primary slot for soldier. Like, do some damage and then you can shoot it.
Personal opinion about slow reloading,If some weapon have a slow reload then should be have own reload animation
pyro with airblast
soldier be like :')
So a very slow Nukem from BL2, Nice👍
imagine having this in mvm, you would literally carry the entire game.
Impresive weapon but very impractical
War criminal
incarnate
OMG MY DREAM CUSTOM WEAPON IS REAL NOW YEEAHHH!!!!
The size of the proyectile no concurd🤨.
VERY easily airblasted
All I wold change is make the rocket smaller because it is so big it is a nerf
Why the slow motion?
Wait can the pyro air blast it away?
Bro fuck the damage, the area denial and suppression effect would be INSAIN. you are literally are a walking Artillery piece.
I had an idea similar to this. Except I called it a Great Atomic Power. It also had a 1% chant to destroy every player and building if killing a heavy.
i have 2 days for run xD
I could have sword I named one of my rocket launchers this
Just try to hit a sniper on 2fort
ridiculous
I remember this used to be in the knockout servers a few years ago
Memories
See this is why I trusted knockout server leaders to ban the Davy’s cuntet! GET FUCKING ROASTED!!!!!!!
Found my idea.
GREAT AMERICAN POWER
Level ?? Rocket Launcher
Resembles the Davy Crockett Nuclear Rifle.
+200% damage bonus
+200% explosion radius
-75% clip size
-30% projectile speed
-150% reload Speed
+200% damage to self
Deals only 20% damage to Medics
1 second delayed fire
First! Also, it's perfect!