Tutorial: Ghibli/Breath of the wild Anime Stylized Grass in Blender (Cycles only)

Поділитися
Вставка
  • Опубліковано 22 січ 2025

КОМЕНТАРІ • 157

  • @kenjib88
    @kenjib88 4 роки тому +40

    Wow I never would've tried this approach, its insane how flexible blender is and how creative its community can be

  • @vyoamyadav6665
    @vyoamyadav6665 4 роки тому +63

    U r a great human being i really respect u for giving me this knowledge

  • @Rarirama
    @Rarirama 4 роки тому +14

    A 3D artist called McLelun recommended your channel and I'm so glad there's something like this nowadays. I remember I always wanted to do stuff like this some years ago but it was really hard finding good resources for this kind of style. It's been a while since I played with stuff like this but I'll give it a try again, thank you!

    • @schwipsy
      @schwipsy 4 роки тому

      I follow McLelun, where did he recommend it?

    • @Rarirama
      @Rarirama 4 роки тому

      @@schwipsy I saw it on facebook

    • @arturgomes
      @arturgomes 4 роки тому

      I'm already a fan so I hope it works out for you, would be dope to see a short 3d or 2d short movie that you made.

    • @olpaszent
      @olpaszent 3 роки тому

      he's 2d i thnk..

  • @1Raten1
    @1Raten1 6 місяців тому +1

    I made stylised grass specifically for Cycles (not from this tutorial exactly) and kept running into the problem of black textures being left on top of the grass. The solution at 4:58 just saved me when I was completely desperating from this issue. THANK YOU

  • @yugene-lee
    @yugene-lee 2 роки тому +30

    A few tips:
    - Try using hair particle systems instead of particle systems, that way you don't have to worry about lifetimes
    - Try also using particle children, this should help with viewport renders so you don't have a hard time.

  • @tremorlok6659
    @tremorlok6659 4 роки тому +20

    I laughed out loud at 3:57 when you said “of course this doesn’t look like grass, we have to make it transparent.”

  • @RockingScience
    @RockingScience 4 роки тому +36

    I tried this with grass model I already had and dammnnnnn the render is amazing!!!! Please keep making more amazing tutorials like these

  • @strum007
    @strum007 4 роки тому +10

    Got it working in eevee as well.
    For the grass material, select the ground object in the texture coordinate node.
    Then use its object output.
    Enjoy.

    • @KristofDedene
      @KristofDedene  4 роки тому +3

      Thx! got it working too, I'm planning on an update in the near future.

    • @pim9758
      @pim9758 4 роки тому +1

      i tried that in evee but it didn't work for me, it's all black and non-transparent :/

    • @minpan1066
      @minpan1066 2 роки тому

      thx!!!

  • @recs5685
    @recs5685 4 роки тому +4

    you're a saint. a genius saint.

  • @Hamziiiii
    @Hamziiiii 4 роки тому +9

    THISSSSSSSS IS EXACTLY WHAT I WAS LOOKING FOR .
    Thank you so much.

  • @自学成柴的老社畜
    @自学成柴的老社畜 3 роки тому

    the best tutorials and youtuber i have ever seen

  • @mizzphitzbeta
    @mizzphitzbeta 4 роки тому +2

    Ey bro you gotta a nice relaxing asmr voice! I might try this later on my Blender! :)

  • @augwin1804
    @augwin1804 4 роки тому +2

    I am a simple man I see a good video I subscribe.

  • @joziermaster3269
    @joziermaster3269 4 роки тому +3

    I just got here and cant wait to try...looks amazing

  • @adexin6210
    @adexin6210 4 роки тому +21

    Eevee:
    use the Object Info node's location into the vector of a 3d Noise Texture with low values then use that into your color ramp

    • @damiencoleman7411
      @damiencoleman7411 3 роки тому

      you prolly dont give a damn but does someone know a way to log back into an instagram account?
      I stupidly forgot my account password. I would appreciate any help you can give me!

    • @adexin6210
      @adexin6210 3 роки тому

      @@damiencoleman7411 when you go to log in select forgot password and use your email address to have it recovered

    • @damiencoleman7411
      @damiencoleman7411 3 роки тому

      @Elias Ellis I really appreciate your reply. I got to the site on google and I'm trying it out atm.
      Looks like it's gonna take a while so I will get back to you later when my account password hopefully is recovered.

    • @damiencoleman7411
      @damiencoleman7411 3 роки тому

      @Elias Ellis It worked and I now got access to my account again. Im so happy:D
      Thanks so much you saved my account :D

    • @eliasellis6795
      @eliasellis6795 3 роки тому

      @Damien Coleman You are welcome =)

  • @성연김-d7i
    @성연김-d7i 4 роки тому +2

    great tutorial that i've never seen before

  • @Ankhaunt
    @Ankhaunt 4 роки тому +3

    This is Beautiful, man. Using Particle system with Alpha is a great idea. Amazing tutorial.

  • @JohnPratt95
    @JohnPratt95 3 роки тому

    I knew this was gonna be good from the beginning thank you

  •  4 роки тому +8

    Nice one! You gave me the ideia to try this but procedurally

    • @KristofDedene
      @KristofDedene  4 роки тому +2

      sounds like a good idea, give me a poke if you have a result, would love to see it!

    • @ZEDCorbett
      @ZEDCorbett 4 роки тому +1

      Would also love to see a procedural version of this, especially in eevee.

    • @KristofDedene
      @KristofDedene  4 роки тому +2

      @@ZEDCorbett I recently able to get a similar result in EEVEE using the blender hair system. This isn't that far off from what fur is supposed to look like. Only problem I had was getting the clumping and strands to look right. The cycles version still looked better. maybe I'll try it again soon.

    • @ZEDCorbett
      @ZEDCorbett 4 роки тому +1

      @@KristofDedene That's awesome. Maybe I'll give it a go, too. How'd you get the colors to work in Eevee?

    • @KristofDedene
      @KristofDedene  4 роки тому +2

      @@ZEDCorbett if you use the hair system with paths, you don't have to do any tricks. The hairs will take the colors from the material of the source object. also make sure to set your hair to "strip" in the render properties. This gives hair a pointy shape like a grassblade

  • @SaffronPlayz
    @SaffronPlayz 2 роки тому +1

    It works in the preview but when I render image it turns to just a bunch of weird ping things and you can tell it’s just inages

  • @tclark1500
    @tclark1500 3 роки тому

    0:18 Bro I love bread of the wild so much!

  • @rossimitosis
    @rossimitosis 4 роки тому +1

    Simple, yet beautiful. Thanks

  • @Atezian
    @Atezian 4 роки тому +7

    you really need to record with your mouse visible... where about is "from instancer"? @ 2:29

    • @Riley_Christian
      @Riley_Christian 4 роки тому +1

      On the texture coordinate node

    • @Atezian
      @Atezian 4 роки тому +1

      @@Riley_Christian doh x.x

  • @activemotionpictures
    @activemotionpictures 4 роки тому +5

    Thank you for sharing this. Fantastic look!

  • @xentrix89
    @xentrix89 4 роки тому +2

    if your going to make studio ghibli style grass in a 3d space please take a look at the Ni no Kuni series the animation in that game is second to none (sorry botw) also the frames stuff runs in that game is not a constant so that it mimics the anime well grass might run at 30 while moving cloth is 45 and so on

  • @Pneumanon
    @Pneumanon 4 роки тому

    Damn dude, that is so good.

  • @jiso7529
    @jiso7529 3 роки тому +1

    My pc will probably light on fire but thank you for the tutorial!

  • @nithin6969
    @nithin6969 10 місяців тому

    is there any way to create shadows for objects on the grass present in the scene?

  • @its-blossomart7293
    @its-blossomart7293 2 роки тому

    ive attempted this 5 times and it wont work out im following everything. some reason my end result is pixelated unsure on how to fix

  • @FlashVedder
    @FlashVedder 3 роки тому

    These are my kind of tutorials :)

  • @chocoflan6672
    @chocoflan6672 4 роки тому

    THIS IS WHY I SUBSCRIBED

  • @lapisthecat4662
    @lapisthecat4662 4 роки тому +26

    Only chad blender artists watch anime for the grass

  • @thedevil9442
    @thedevil9442 4 роки тому +1

    holy crap, this is great.

  • @muniden
    @muniden 2 роки тому

    respect my brother

  • @daishin8492
    @daishin8492 4 роки тому +2

    is there a totally procedural way to do this?

  • @DemonSlayerLegend
    @DemonSlayerLegend 3 роки тому

    Man you are amazing!

  • @miyuko246
    @miyuko246 4 роки тому

    wow, this is great! Thanks for the tutorial! :D

  • @sanjuro_493
    @sanjuro_493 4 роки тому

    i wonder if it's possible to add other types of outlines for the grass, like give different objects assigned to particles so that there's a bit of variation in the grass' shape

    • @KristofDedene
      @KristofDedene  4 роки тому

      I tried to do this by making a couple off different textures and using multiple particle systems. You can duplicate systems and click on the shield to make it a unique system. you can see the result 20 seconds into this video: ua-cam.com/video/WZkUyJaEmA4/v-deo.html

    • @sanjuro_493
      @sanjuro_493 4 роки тому

      @Kristof Dedene cool! I'll dig into that, keep up with the tutorials👍 I also thought about doing something similar to what you did in that eeve grass tutorial for the yellow flowers just with a different grass alpha, i dunno if that's going to work tho

  • @dragonlorestudios2013
    @dragonlorestudios2013 4 роки тому +7

    Few minor fixes to this tutorial the start should have been
    Step 1: open new scene
    Step 2: hide the light we'll be using this later
    Step 3: click the cube and enter edit mode
    Step 4: select all the faces with A then unselect the bottom face and delete the remaining faces.
    Step 5. press g to grab z to move on the Z-axis and press 1 to more the remaining plane to the grid.
    step 6: we are now pro blender users who use the default cube in every project.

    • @KristofDedene
      @KristofDedene  4 роки тому +1

      keeping the default cube? Madness! :D :D

  • @vazak11
    @vazak11 4 роки тому +1

    Amazing!

  • @escapedpiranha3973
    @escapedpiranha3973 4 роки тому

    How do you get the grass to have it's own colour each, have followed.

  • @powerfury
    @powerfury 4 роки тому +3

    great video. do you have any suggestions for mixing in shorter grass with this? i have a very small object (0.03m sphere) that i would like to 'rest' on a patch of cartoon-ish grass with the camera zoomed in on, but it doesn't seem viable to create a lawn of even smaller grass as i need a ton of objects + it looks weird.
    just thought i'd ask in case you had any ideas, but no worries if not, man. thanks for the tutorial

    • @KristofDedene
      @KristofDedene  4 роки тому

      maybe use the particle system for the short grass and add some custom high grass as geometry around the ball. that way you have more control over the placement.

  • @BarbarosTheBarbarian
    @BarbarosTheBarbarian 4 роки тому +1

    Hello. This was fun to make. Thank you.
    I have a problem tho. I wanted to animate the camera around it. But as soon as I press play in the timeline the grass just starts to fall down nonstop. Can you help me fix that plz?

    • @KristofDedene
      @KristofDedene  4 роки тому +1

      Make sure the velocity is set to "0"and in the physics settings set "all" and "gravity" to "0". Hope that helps

    • @BarbarosTheBarbarian
      @BarbarosTheBarbarian 4 роки тому

      Great! Thanks :)

  • @nicholasthong2099
    @nicholasthong2099 4 роки тому +1

    Hello, i'm having trouble rotating the grass. Could just be me being new to blender but I just can't seem to rotate them. When I tried, the grass would stay static but the actual plane that I was using to rotate, would rotate. I'm using version 2.83.5. Also, when I tried to apply the alpha layer/texture, it didn't work. My guess it's either my version or my inexperience. Also, one peculiar thing is that I downloaded your tutorial file and also didn't see the textures using the alpha

  • @Squashygaming09
    @Squashygaming09 4 роки тому +2

    How do you make it in eevee

    • @KristofDedene
      @KristofDedene  4 роки тому +9

      I have a new version ready in EEVEE
      will post a tutorial tommorow!

    • @Squashygaming09
      @Squashygaming09 4 роки тому

      Thanks

    • @thedevil9442
      @thedevil9442 4 роки тому

      @@KristofDedene can't wait!

    • @KristofDedene
      @KristofDedene  4 роки тому +2

      @@Squashygaming09 Tutoral for EEVEE here ua-cam.com/video/6hyztL8btlY/v-deo.html

  • @JagoJPiano
    @JagoJPiano 4 роки тому +1

    does anyone know if it would be a good idea to make this in blender and then import to unreal?

  • @nathangray1369
    @nathangray1369 2 роки тому

    Great tutorial, made it much easier than I had expected it be. I was wanting to add in a house into my scene with this grass though and the house is now lit up with a green hue. Is there a way to isolate the light from the grass hitting my object while maintaining it's look or would it require separate renders?

  • @olpaszent
    @olpaszent 3 роки тому

    my grass doesnt show up after grab the pict to the shader. anyone know what happen?

    • @olpaszent
      @olpaszent 3 роки тому

      nvm, im so dumdum .viewport of course :(

  • @joshuawong2305
    @joshuawong2305 4 роки тому

    Bless you my guy

  • @gelato7417
    @gelato7417 3 роки тому

    Does somebody have any idea how to export this kind of grass to Unity?

  • @zahiterdemguzel4581
    @zahiterdemguzel4581 4 роки тому

    nice job man

  • @rakaihanabrang5124
    @rakaihanabrang5124 2 роки тому

    Thank for your project😁😁😁

  • @yanis5746
    @yanis5746 3 роки тому

    I cant find the files on your Gumroad accound linked in bio

  • @andreashnida5661
    @andreashnida5661 4 роки тому

    Legendary. I dropped you some coffees on your gumroad.

    • @KristofDedene
      @KristofDedene  4 роки тому

      Thx for the support! :D

    • @andreashnida5661
      @andreashnida5661 4 роки тому

      @@KristofDedene Dude, your ghibli style content is insane. I just finished the "hand painted" rocks tut. I love the technique. Would have dropped you a little more but, well, difficult at the moment. If I make anything from my current project I come back to you and share some more coffee. Promise Keep up the awesome work!

    • @KristofDedene
      @KristofDedene  4 роки тому

      ​@@andreashnida5661 You should only give if you've got it to spare, else I'm just as happy if you learn for free! I hope to keep it up in 2021! And let me know if you use one of my tutorials on a project!

    • @Condog
      @Condog 4 роки тому +1

      @@KristofDedene I downloaded the stuff and tried to pay but my paypal wouldn't work.

  • @thunder1kid
    @thunder1kid 4 роки тому +1

    where can i get the grass colour normal file

    • @KristofDedene
      @KristofDedene  4 роки тому

      did you check the gumroad files?

    • @thunder1kid
      @thunder1kid 4 роки тому +1

      @@KristofDedene never mind i made something i like with the mix node

  • @jessicaemerson5010
    @jessicaemerson5010 3 роки тому

    how do i make an alpha image?

  • @fernandodossantos6619
    @fernandodossantos6619 3 роки тому +1

    I can't for the life of me get it to receive shadows

    • @KristofDedene
      @KristofDedene  3 роки тому

      try adding a diffuse shader into a shader to rgb node and multiply it with the grass. Plug in a "normal" node (the one that looks like 2 spheres) into the diffuse BSDF normal input. let me know if that works

  • @poketmastermx
    @poketmastermx 3 роки тому

    Can this grass be exported to Unity 3D? :)

  • @aesthetixstudio
    @aesthetixstudio 3 роки тому

    I was looking for something like this for so long thanks but still I want something that is optimised for an open world game

  • @GMotarfish
    @GMotarfish 3 роки тому

    Awesome tutorial, is there way to animate the grass??

  • @slotheatworld
    @slotheatworld 4 роки тому

    Thank you for this 🙇

  • @bub9199
    @bub9199 4 роки тому

    how do you rotate the particles themselves so that the tuffs of grass are looking upwards? when i rotate, the whole object rotates :T

    • @KristofDedene
      @KristofDedene  4 роки тому

      normaly you should be able the original grass tuft that you use as an instance, make shure you use global rotation.

  • @miemiec6482
    @miemiec6482 2 роки тому

    link not accessible~~

  • @kasti_______W
    @kasti_______W Рік тому

    Niemoge przeciągnąć trawy w 4:08 s

  • @pabloarguelles9611
    @pabloarguelles9611 4 роки тому +1

    Good video. I'm new subscriptor.

  • @testoftimegaming5219
    @testoftimegaming5219 2 роки тому +1

    instructions unclear I'm not stuck inside a video game

  • @TheWr13r
    @TheWr13r 4 роки тому

    It’s pretty easy to do in eevee

    • @KristofDedene
      @KristofDedene  4 роки тому +1

      I have tutorial for eevee by now, but indeed, you can bypass the from instancer by using the object info node if you want to do this with particles in EEVEE!

  • @albedo5959
    @albedo5959 3 роки тому

    can i use this model in ue4?

  • @doeurngbunthoeurn1241
    @doeurngbunthoeurn1241 3 роки тому

    Thank for your video

  • @TarrDan
    @TarrDan 4 роки тому +1

    Thanks!

  • @ashishitD
    @ashishitD 4 роки тому

    how to do dis in eevee?? plz

  • @janniboy2766
    @janniboy2766 4 роки тому +1

    oh yeahhhh zelda "bread of the wild"

  • @spencer7985
    @spencer7985 3 роки тому

    Awesome! Chhers for the tutorial, anyone know a way to do this in unity by any chance?😬

  • @marshmallow_fellow
    @marshmallow_fellow 4 роки тому

    If you're using an AMD GPU, you should try out Radeon Pro Render. It's really fast but a little bit more limited then cycles.

  • @manyo87
    @manyo87 4 роки тому +1

    Something new from Witchlords?

    • @KristofDedene
      @KristofDedene  4 роки тому

      Hey maño, we are planning a new release by early 2021!

  • @-vanitas5229
    @-vanitas5229 4 роки тому +1

    could it be used in unity ?

    • @KristofDedene
      @KristofDedene  4 роки тому

      The closest I have sene is this one with the colormap enabled, unfortunatly its paying: assetstore.unity.com/packages/vfx/shaders/stylized-grass-shader-143830

    • @-vanitas5229
      @-vanitas5229 4 роки тому

      @@KristofDedene Thank you, and could you send me your blend file by mediafire or mega? I try entering your website but fail anyway :)

  • @babelsindex
    @babelsindex 4 роки тому +1

    Hey man! I tried to download the images to try and replicate it myself, but I couldn't download the grass files, do you have any fixes or links to the original files?

    • @d-1381
      @d-1381 3 роки тому

      I tried to get the images aswell but it doesnt work.
      Edit: nvm it does work on 0 dollar, I wanted to donate but not much I can do if it doesnt work. lol

  • @isabelgonzalez2402
    @isabelgonzalez2402 4 роки тому +1

    funny and beautiful jajajaj thanks! xD

  • @hm6179
    @hm6179 4 роки тому

    Where can I find the "alpha " thing.. texture?

    • @KristofDedene
      @KristofDedene  4 роки тому

      available for free here: gumroad.com/l/ACPpx

    • @hm6179
      @hm6179 4 роки тому

      @@KristofDedene thanks

    • @hm6179
      @hm6179 4 роки тому

      @@KristofDedene yo dude I just was scrolling through your account and realized how helpful it was. You gained a new sub 😊

  • @SidharthGanguly
    @SidharthGanguly 4 роки тому

    This is interesting. Is there a way to animate the grass?

    • @KristofDedene
      @KristofDedene  4 роки тому +2

      havent tred ths but you could use a curve modifiier on the instance object.
      alternatively, I made a tutorial that uses the hair system for grass here: ua-cam.com/video/6hyztL8btlY/v-deo.html
      this should work with blenders force fields

  • @tardisblue7144
    @tardisblue7144 4 роки тому +1

    woavvv thankss...

  • @nLordConstantine
    @nLordConstantine 4 роки тому +1

    Simple and beautiful result! Thanks for the video! Quick question though, why not use Hair particle instead of Emitter?

  • @WibiKun
    @WibiKun 4 роки тому +6

    Now make a cloud anime

    • @KristofDedene
      @KristofDedene  4 роки тому +2

      maybe thats one I'll do next, I have a cloud scene ready

  • @9redwoods
    @9redwoods 4 роки тому +43

    "So this is the end result"
    *moves the camera around in rendered mode to make it as difficult as possible to see*

    • @LuckyLeprechaun100
      @LuckyLeprechaun100 4 роки тому +8

      there's plenty of moments where you can see the end result lmao jesus sometimes the comments on blender tutorials are absolute dicks

    • @alexmehler6765
      @alexmehler6765 4 роки тому +1

      Just make your own it doesnt take long .. Quality on the grass is pretty good , the clouds tutorial didn't look so nice though in full screen

    • @strum007
      @strum007 4 роки тому +2

      @@LuckyLeprechaun100 relax it was a joke

  • @maknyud
    @maknyud 4 роки тому

    thank
    youu

  • @kiratdraws15
    @kiratdraws15 4 роки тому

    Are u GOD

  • @CinaBloom
    @CinaBloom 4 роки тому +1

    you really love your lips smacking dont you XD

  • @Nahured
    @Nahured 4 роки тому +1

    Para los que no hablamos ingles estaría genial ver el cursos.
    Google traslate
    For those of us who don't speak English, it would be great to see the mouse

    • @KristofDedene
      @KristofDedene  4 роки тому +1

      Agreed, I wil see if I can make it visible in my screencapture for next tutorials!

  • @princesseilly
    @princesseilly Рік тому

    thanks alooooooooot

  • @Elfyja
    @Elfyja 3 роки тому

    Mine just looks like a mess, idk what I did wrong but tried this turtorial 3 times and slowly. It just got fuzzy imgur.com/a/TnOcs1U

  • @keanalor1998
    @keanalor1998 3 роки тому

    bread of the wild

  • @JosephJindani
    @JosephJindani 4 роки тому

    please create a tree :)

  • @AliAlKhawaher
    @AliAlKhawaher 4 роки тому

    @kristof_dene You can do it in Eevee, in grass Material properties > Settings > Blend Mode > Alpha Blend
    Updated blend file can be found on the following link. I have made two versions. One I fixed only Alpha Blend. The other I used Principled BSDF to replicate your material.
    Also for the alpha texture, you should use extend and Non-Color space
    drive.google.com/open?id=1FpUG9VIRuxoScrkjhL5SBvILqUwhCbXB

  • @senjiryakketsu
    @senjiryakketsu 4 роки тому +3

    bro stop smacking your lips oh my gooooooooooooooood

  • @JC-oo8ix
    @JC-oo8ix 4 роки тому +4

    This could not have possibly been presented any slower....

  • @Jeesh
    @Jeesh 4 роки тому

    Ah Zelda bread of the wild. Great game.