Honestly, with meatier strategy games, the idea of treating the first play as a 'feeler' to get used to the mechanisms is a good suggestion in general; gamer or not. I emphasize simply playing to get used to the game rather than focusing on trying to win.
They really missed a trick on this by not calling it "Titans of the Ancient World". "Ancient World" alone doesn't highlight the mystical or fantasy elements of the Titans.
If you have the Kickstarter bonus tile, the Frog God, you can get around being blocked on the ascending spaces (paying a coin to do so). It is just a single piece of card so you could easily print it out if you missed the Kickstarter.
One rules clarification - I'm pretty sure titans do NOT take up an empire slot, only buildings do. In the rule book you're instructed to put them in the same general area as buildings, but I don't see any indication that they take up a slot. There's a question thread on BGG that confirms this, with the caveat that the answer is given by another player.
I think Tom assumed that since it goes into your empire that it takes up a slot there. I thought he double-checked on that, too. Why else would only some of the Titans give an extra empire slot as a reward? That being said, it wouldn't be the first (or the last) time we got a rule wrong.
Sam Healey The rules do say it goes in the same piece of realestate as Empire cards, so I can see where one might think they take up an Empire slot. I think that would actually have a pretty big impact on the overall strategy of the game, though, as it would make a "pure" titan killer strat more difficult by forcing you to buy development capacity.
Happy bday to Sam! :). The Titan hunt in this reminds me of the online mmorpg 'fallensword'. That is pretty amazing when a game designer can also create the art.
I wonder if an expansion could remedy the aggressiveness of worker placement in this game? Like the intrigue cards in lords of waterdeep, where you can deploy agents to a current 'opponents space'. Then again some games are just created to be more cut throat.
Thanks for the review...this game was on my must have list, but now (especially with my gaming group) I could see it just sitting on my shelf. Looks good, but isn't really my style.
Anyway to make House Rules where people can place their workers on other workers of the same value?( example: #3 workers on top of other #3 workers) Just to take down the "Meanness" of the game?
It shouldn't (well it should due to my profession) but the placement of the title on the box bothers me enormously. Looks cool for the rest though, Attack on Titan retheme?
Too high right? And probably too close to the left and right edges. I can see why the designer wouldn't want to cover his wonderful art, but yeah, it does seem a bit off.
This game is a downer. It has no meat, no replay value as the small number of titans makes it very repetitive quickly and the player boards are badly designed. Nice art, that's about all that is going for it
Honestly, with meatier strategy games, the idea of treating the first play as a 'feeler' to get used to the mechanisms is a good suggestion in general; gamer or not. I emphasize simply playing to get used to the game rather than focusing on trying to win.
I can't wait for this to release!!!
They really missed a trick on this by not calling it "Titans of the Ancient World".
"Ancient World" alone doesn't highlight the mystical or fantasy elements of the Titans.
If you have the Kickstarter bonus tile, the Frog God, you can get around being blocked on the ascending spaces (paying a coin to do so). It is just a single piece of card so you could easily print it out if you missed the Kickstarter.
We enjoyed this game alot. The mean-streak didn't bother us much. Guess we are not that mean :) I highly recommend this!
One rules clarification - I'm pretty sure titans do NOT take up an empire slot, only buildings do. In the rule book you're instructed to put them in the same general area as buildings, but I don't see any indication that they take up a slot. There's a question thread on BGG that confirms this, with the caveat that the answer is given by another player.
I think Tom assumed that since it goes into your empire that it takes up a slot there. I thought he double-checked on that, too. Why else would only some of the Titans give an extra empire slot as a reward? That being said, it wouldn't be the first (or the last) time we got a rule wrong.
Sam Healey The rules do say it goes in the same piece of realestate as Empire cards, so I can see where one might think they take up an Empire slot. I think that would actually have a pretty big impact on the overall strategy of the game, though, as it would make a "pure" titan killer strat more difficult by forcing you to buy development capacity.
I interpreted the rules the same way - that only buildings took up the slots.
Happy bday to Sam! :).
The Titan hunt in this reminds me of the online mmorpg 'fallensword'. That is pretty amazing when a game designer can also create the art.
Not my birthday for another 4mos. and a day...but thanks for thinking of me!!
Oops sorry man. Your age changed on the intro. ;)
Titan cards are not empire cards and does not count towards capacity.
I wonder if an expansion could remedy the aggressiveness of worker placement in this game? Like the intrigue cards in lords of waterdeep, where you can deploy agents to a current 'opponents space'. Then again some games are just created to be more cut throat.
Thanks for the review...this game was on my must have list, but now (especially with my gaming group) I could see it just sitting on my shelf. Looks good, but isn't really my style.
by the way, if you are one of the first to get the 4th of 5th worker, you can go where other put only a 3 as there bigger worker... :-)
I just noticed the numbers in the upper left hand corners of your bio-displays. Tom is 77 and Sam is 45. do the numbers mean anything?
Actually "welcome to the future" is not half wrong...it is now 2019 and I am looking a this game as preorder! (second edition)
Anyway to make House Rules where people can place their workers on other workers of the same value?( example: #3 workers on top of other #3 workers) Just to take down the "Meanness" of the game?
The worker placement sounds like Stone Age to me from this their description of the gameplay, maybe not as flexible as Lords of Waterdeep.
Jokes on you, 2015 is the past for me! :P
It shouldn't (well it should due to my profession) but the placement of the title on the box bothers me enormously.
Looks cool for the rest though, Attack on Titan retheme?
Too high right? And probably too close to the left and right edges. I can see why the designer wouldn't want to cover his wonderful art, but yeah, it does seem a bit off.
You had to make me notice, didn't you?
yeah ehhhh. Might be a bit too heavy for me.
It looks like stone age
i thought Miami Dice was just for dice games...
You thought wrong...;)
This game is a downer. It has no meat, no replay value as the small number of titans makes it very repetitive quickly and the player boards are badly designed. Nice art, that's about all that is going for it