Hello world; I'm not yet dead! Returning to this video is quite an experience, at the moment of writing there are 30.000 of you who found your way here; with 100 of those leaving comments and over a thousand likes. I'm honored and humbled that so many found my work enjoyable! Even seeing it popping up in a few fan projects over the years fills me with joy and gratitude! 😄 The purpose of this letter is twofold; for newcomers, welcome aboard! To those of you who patiently await new uploads; I'm sorry to have disappointed you. When changes happen in real life, sometimes you have to step back from your hobby projects. At this time I'm not yet ready to upload more covers, but I am alive and well. When I see this level of commitment and passion from you, inspiration and gratitude fills me. And just to clarify; YES! You have my consent to use these in any way you like. This is the internet and my covers are a drop in this vast ocean. I make no claims to these videos, it's just a love letter and a tribute. Thank you all very much! ❤
My way took me here ! And it's so cool ! I'm from France, it's important to say, not for me, but for letting you know that your work has travelled so far 😁 and i love it. Congratulation ! And all the bests !
Ay, welcome back! I really appreciate this rearranged soundtrack of yours. Your take on the Ending theme actually gave me a bit of inspiration to create a rearrangement of it myself, so thanks!
Good 2 hear you're still doing okay. I still listen to this cover quite often, and i'm convinced this is probably how a nes re-release could've sounded like in a parallel universe.
The addition of a dissonant chord to the "hurry up" version of the overworld theme is such a perfect addition that I'll forever be surprised that it's not in the original version.
Looking back I almost feel that I could have done even more... but I'm so very grateful that people still care for these arrangements. So, thank you. 😊
It sounds more like anxiety and desperation, and the truth is that in these types of situations the feeling is that, wanting to quickly complete the level before dying from time.
Time Stamps: 0:06 "Eight Bits of History" 1:31 "Super Mario Theme" 4:35 "Super Mario Theme: Hurry Up!!" 6:42 "This Flag Is Mine!" 6:52 "Beneath The Strange Pipe" 7:30 "Beneath The Strange Pipe: Hurry Up!!" 8:09 "Plumbin' Down" 8:15 "The Blooper's Waltz" 9:10 "The Blooper's Waltz: Hurry Up!!" 10:00 "Swing Of The Secret Rooms" 10:40 "In Bowser's Lair" 11:15 "In Bowser's Lair: Hurry Up!!" 11:51 "Super Star Athlete" 12:27 "Super Star Athlete: Hurry Up!!" 13:02 "Mama Mia..." 13:07 "Premature Ending" 13:13 "Thanks For Nothing..." 13:22 "Princess Toadstool Rescued" This whole thing is a great listen, but this is for people like me who like certain tracks and want to find them more easily.
4:40 This is proof that having a faster tempo is not enough to create tension in an otherwise happy overworld platforming theme. You need rapid pedal notes in the bass and diminished chords in the melody (pretty sure those are diminished chords there, music theorists feel free to correct me) to really feel a sense of urgency...which you did really well! My only real criticism is that these methods used in the overworld theme waeren't apparent in the underwater theme or the dungeon theme. That would've been sick hearing some sort of spooky counterpoint happening in the triangle wave, or even more chaotic duty-cycle moduation in the pulse wave. Regardless, I loved this VRC6 arrangement! If you're still doing stuff like this, can't wait to hear more
The music on the European version is so fast when the timer hits 100 secs this distortion happens but it's because the NES can't handle so many notes at the same time
I LOVE that the "hurry up" variations are more hectic and add extra instruments instead of just being faster versions of each song (especially the underground theme). Overall, loved each of these remixes, keep up the good work!
I love this soundtrack remaster! UA-cam keeps deleting my like for some reason, but I really like this! Here’s an emoji of a thumbs-up in place of that disappearing like: 👍 Thank you for remastering one of my favorite soundtracks for the VRC6 sound chip. And Happy Mario Day! ❤
wooow, this VRC6 arrangement is just perfection! 😘👌🏻 would love to see a ROM hack with this. (honestly, i would invite someone over and show them this, and they be going like: whaaaaat? i don't remember Super Mario bros sounding like this. 🤯)
Xane, these are incredible! I did read the desc. and i want to use these, on a project i'm doing, and, you'll receive the credits from these. Only if i can, obviously.
Meanwhile, in an alternate universe where Konami had the rights to Mario instead of Nintendo, and where Super Mario Bros. wasn't released until the '90s, and even then, only in Japan...
would it be possible to lua script using this as a soundtrack and make a vrc6 mod of super mario? hell the fun part would be combining a smb3 graphics overhauls for a playthrough
@@FukiMakai ay. The only music changes I remember between it and the original NES version were the full complete ending theme and the addition of a theme for name registration, which eventually ended up in Super Mario Maker 2. If the soundtrack did have expansion channels, I bet people would've talked about it a bit more.
@@TheBallWithTheShield Yes, the Overworld auto-remix for the name entry is from that arcade version. But the extended ending theme is originally from Super Mario Bros. 2 (The Lost Levels) on Famicom
@@FukiMakai Well yeah, the extended ending theme ended up in the Lost Levels, but it was played for the first time in VS. in the style of the first Super Mario Bros. ending, not with all the extra "instruments" that Lost Levels had to offer by being on the Disk System. (How are we just nerding out here with these Nintendo facts lel)
Permission wasn't sought directly, but as previously mentioned I consider everything I upload here free to use. And for what it's worth, I'm actually flattered they enjoyed it so much to make a fangame with it! Hard to know exactly how far they've spread now... 😇
This! I would love to see a “remaster” of it the game but redone on nes. The nes has proven to be able to have much better art than what was done on Mario 1. Maybe redone in the Mario 3 engine or something but with art that enhances the original direction of Mario 1
Hello world; I'm not yet dead!
Returning to this video is quite an experience, at the moment of writing there are 30.000 of you who found your way here; with 100 of those leaving comments and over a thousand likes. I'm honored and humbled that so many found my work enjoyable! Even seeing it popping up in a few fan projects over the years fills me with joy and gratitude! 😄
The purpose of this letter is twofold; for newcomers, welcome aboard! To those of you who patiently await new uploads; I'm sorry to have disappointed you. When changes happen in real life, sometimes you have to step back from your hobby projects. At this time I'm not yet ready to upload more covers, but I am alive and well. When I see this level of commitment and passion from you, inspiration and gratitude fills me.
And just to clarify; YES! You have my consent to use these in any way you like. This is the internet and my covers are a drop in this vast ocean. I make no claims to these videos, it's just a love letter and a tribute.
Thank you all very much! ❤
My way took me here ! And it's so cool !
I'm from France, it's important to say, not for me, but for letting you know that your work has travelled so far 😁 and i love it.
Congratulation ! And all the bests !
Ay, welcome back! I really appreciate this rearranged soundtrack of yours. Your take on the Ending theme actually gave me a bit of inspiration to create a rearrangement of it myself, so thanks!
Good 2 hear you're still doing okay.
I still listen to this cover quite often, and i'm convinced this is probably how a nes re-release could've sounded like in a parallel universe.
The addition of a dissonant chord to the "hurry up" version of the overworld theme is such a perfect addition that I'll forever be surprised that it's not in the original version.
Seriously sounds like something Koji Kondo would made up for a remake or a Super Mario Galaxy game.
Looking back I almost feel that I could have done even more... but I'm so very grateful that people still care for these arrangements. So, thank you. 😊
@@xane5967
I still return to this video all the time, it’s just so… pitch perfect
(pretty pls do SMB2 and 3 someday)
I made timestamps for people who wanted them
0:07 ~ "Eight Bits of History" (SMAS title screen)
1:31 ~ "Super Mario Theme" (Ground theme)
4:35 ~ "Super Mario Theme: Hurry Up!!" (Ground theme fast)
6:43 ~ "This Flag Is Mine!" (Level ending)
6:52 ~ "Beneath the Strange Pipe" (Underground theme)
7:30 ~ "Beneath the Strange Pipe: Hurry Up!!" (Underground theme fast)
8:10 ~ "Plumbin' Down" (Underground/Underwater level entrance)
8:16 ~ "The Blooper's Waltz" (Underwater theme)
9:10 ~ "The Blooper's Waltz: Hurry Up!!" (Underwater theme fast)
10:01 ~ "Swing of the Secret Rooms" (SMAS Bonus room)
10:41 ~ "In Bowser's Lair" (Castle theme)
11:17 ~ "In Bowser's Lair: Hurry Up!!" (Castle theme fast)
11:52 ~ "Super Star Athlete" (Invincible theme)
12:28 ~ "Super Star Athlete: Hurry Up!!" (Invincible theme fast)
13:04 ~ "Mamma Mia..." (Lose a life)
13:08 ~ "Premature Ending" (Game over)
13:14 ~ "Thanks for Nothing..." (Castle level ending)
13:22 ~ "Princess Toadstool Rescued" (Final level ending)
Edit: Damn turns out someone did this before me. Oh well.
Yours is better. It explains what each track is!
PTR also has parts from smb3 in it
13:15 "Thanks For Nothing..."
haha... ay... *I felt that.*
I love how melody changes little when timer is under 100
That's my favorite part.
It sounds more like anxiety and desperation, and the truth is that in these types of situations the feeling is that, wanting to quickly complete the level before dying from time.
This is really cool! The idea of the hurry up versions being unique is GENIUS.
Very over exaggerated response, it's not genius my guy. people could've easily thought of that. but it is fun compositional challenge.
@@-originalLemon-🤓
@@-originalLemon- bet you’re a fun person to hang around
@@Del-deeyou guessed correctly, but it wasn't hard to notice so...
@@-originalLemon-since no one else had this idea I’d say it’s pretty genius
I love the part at 4:49 It sounds like the whistle of an out-of-control train
13:22 this part here made me shed a tear for some reason
Time Stamps:
0:06 "Eight Bits of History"
1:31 "Super Mario Theme"
4:35 "Super Mario Theme: Hurry Up!!"
6:42 "This Flag Is Mine!"
6:52 "Beneath The Strange Pipe"
7:30 "Beneath The Strange Pipe: Hurry Up!!"
8:09 "Plumbin' Down"
8:15 "The Blooper's Waltz"
9:10 "The Blooper's Waltz: Hurry Up!!"
10:00 "Swing Of The Secret Rooms"
10:40 "In Bowser's Lair"
11:15 "In Bowser's Lair: Hurry Up!!"
11:51 "Super Star Athlete"
12:27 "Super Star Athlete: Hurry Up!!"
13:02 "Mama Mia..."
13:07 "Premature Ending"
13:13 "Thanks For Nothing..."
13:22 "Princess Toadstool Rescued"
This whole thing is a great listen, but this is for people like me who like certain tracks and want to find them more easily.
ayo thanks my man
ma*m*ma mia
This is very underrated. Nice!
Edit: I absolutely love how the "Hurry Up!" versions are more panicked, its so much more fitting.
Not
They aren’t more fitting
@@firestriker3580Nobody asked you
@@miguelpescadoyes
@@firestriker3580don care,they are more fast and fit very well like if you have to hurry,the theme speeds up then you panic
"Thank you so much for playing my game~!"
- Mario Mario
4:40 This is proof that having a faster tempo is not enough to create tension in an otherwise happy overworld platforming theme. You need rapid pedal notes in the bass and diminished chords in the melody (pretty sure those are diminished chords there, music theorists feel free to correct me) to really feel a sense of urgency...which you did really well!
My only real criticism is that these methods used in the overworld theme waeren't apparent in the underwater theme or the dungeon theme. That would've been sick hearing some sort of spooky counterpoint happening in the triangle wave, or even more chaotic duty-cycle moduation in the pulse wave.
Regardless, I loved this VRC6 arrangement! If you're still doing stuff like this, can't wait to hear more
Yep, those are diminished chords
The music on the European version is so fast when the timer hits 100 secs this distortion happens but it's because the NES can't handle so many notes at the same time
Wow, the out of time theme for the underground kicks up the intensity!
This is actually fucking amazing. I really wanna see this in a fan game now.
I kinda wish the underground theme was remixed a bit further but I love this so much I keep on listening to it great job!
I LOVE that the "hurry up" variations are more hectic and add extra instruments instead of just being faster versions of each song (especially the underground theme). Overall, loved each of these remixes, keep up the good work!
Also, since it's chiptune music, the video quality is 1080p60. Gotta bring the big guns when it counts.
Nor
Not
So this is where I have heard the Super Mario Bros. Reimagined OST. These covers you've made are absolute bangers. Great job.
I love this soundtrack remaster! UA-cam keeps deleting my like for some reason, but I really like this! Here’s an emoji of a thumbs-up in place of that disappearing like: 👍
Thank you for remastering one of my favorite soundtracks for the VRC6 sound chip.
And Happy Mario Day! ❤
There’s something really enjoyable about the fast blooper waltz.
wooow, this VRC6 arrangement is just perfection! 😘👌🏻
would love to see a ROM hack with this. (honestly, i would invite someone over and show them this, and they be going like: whaaaaat? i don't remember Super Mario bros sounding like this. 🤯)
Okay, that ending music legit made me cry, the key change reminded me of the Mario 64 credits music.
i have listened to a lot of vrc6 stuff from the original super mario bros. but none was as coherent as yours. bravo!
"Hurry Up!!" turns into paper mario battle music. sick.
Rephrasing: Talk about a 180. This is better than the og track. Still like that it's All Stars based.
This is not better than the og track
Xane, these are incredible!
I did read the desc. and i want to use these, on a project i'm doing, and, you'll receive the credits from these.
Only if i can, obviously.
the most awesome thing in this Arrangement are the hurry up version, dude this is literally unique!
I just made you your 5,555th view on this video, congrats! nice work!
11:15
this slaps
Amazing work! I love hearing 8 bit covers even if the source is already 8 bit! XP
Is it possible to have the NSF file for this?
13:22 ディスクシステム版スーバーマリオブラザーズ2のバージョンなのが最高ですね!
はい、確かにそれは素敵なバリエーションです?
So happy that you stopped by!
This sounds so goooooood
That's perfect for LEGO Super Mario mod
I really like the underground low time version.
Killer job!
MANN I WANT TO PLAY THAT GAME!
This is awesome
PLEASE do one of these for the sequels
I'd seriously play a romhack with this music
Lovely!
I'd love to see some arrangements like these for Super Mario Bros 2
well done!
I think the Super Mario Oddysey version of the underground theme could be easily arranged in VRC6.
You should make All-Stars SMB1 Boss and Final Boss versions too
Meanwhile, in an alternate universe where Konami had the rights to Mario instead of Nintendo, and where Super Mario Bros. wasn't released until the '90s, and even then, only in Japan...
Imagine if Kondo sees this
This is FANTASTIC! Is there anyway to download this so I can use some of these songs in my Mario fangame? (I will credit you of course!)
It'd be nice to see a romhack with this
I would love to see a ROM Hack of Super Mario Bros. that implements this music. Of course, it would be a lot of work, but it would be beautiful.
It would be nice. Of course it would only work on emulator or the Famicom
@@williamdrum9899 Yes. Of course, the american NES does not support VRC6, sadly.
@@binarypench Damnit it doesnt?? does it support any other expantions?
@@supermatcat24 Nope. It's unfortunate, but that's just how it is.
@@binarypench Damn i've technically been clickbaiting my remixes then i should prob change it XD
Mari0 Reimagined is that you
would it be possible to lua script using this as a soundtrack and make a vrc6 mod of super mario? hell the fun part would be combining a smb3 graphics overhauls for a playthrough
I wish more games had a special chip like Konami did with Castlevania 3 because Famicom can do so much
whoa OuO
Its so peak but i crave the crusty dpcm ohit that other one has
This music would work for super mario crossover 3
@uncle captain
Super Mario Bros., the arcade version (as if Nintendo would overpowered its music in arcades like Sega, Konami, Capcom and other companies)
Well, there is a little thing called "VS. Super Mario Bros."...
@@TheBallWithTheShield Yes but it had no expansion channels
@@FukiMakai ay. The only music changes I remember between it and the original NES version were the full complete ending theme and the addition of a theme for name registration, which eventually ended up in Super Mario Maker 2. If the soundtrack did have expansion channels, I bet people would've talked about it a bit more.
@@TheBallWithTheShield Yes, the Overworld auto-remix for the name entry is from that arcade version. But the extended ending theme is originally from Super Mario Bros. 2 (The Lost Levels) on Famicom
@@FukiMakai Well yeah, the extended ending theme ended up in the Lost Levels, but it was played for the first time in VS. in the style of the first Super Mario Bros. ending, not with all the extra "instruments" that Lost Levels had to offer by being on the Disk System.
(How are we just nerding out here with these Nintendo facts lel)
I've literally heard this soundtrack used in a Mari0 AE mod and it had remade Mario sprites to compliment this change. Was it used with permission?
probably not
Permission wasn't sought directly, but as previously mentioned I consider everything I upload here free to use. And for what it's worth, I'm actually flattered they enjoyed it so much to make a fangame with it!
Hard to know exactly how far they've spread now... 😇
I want someone to mod this into the original game somehow
This! I would love to see a “remaster” of it the game but redone on nes. The nes has proven to be able to have much better art than what was done on Mario 1. Maybe redone in the Mario 3 engine or something but with art that enhances the original direction of Mario 1
マリオコレクション準拠だな
Could i use this for a fan-game? This is really good! (If yes, ill promise giving credits)
Nintendo is going to sue you for that
@@cybersypie1194 If it was for profit, they would.
@@robbiewalker2831 if it wasn't, they still would
Sounds like it should be on game boy advance
NSF?
Mario S'iL ETAiT COOl§1
Can you give MP3 downloads for these?
Hi, can you share the nsf or ftm?
I wish
6:43
World 8-1
🕘 *288*
New Super Mario Bros. 3?
DAMN IT FUCKING UA-cam AND GOOGLE DELETED MY COMMENT
uh... wat
@@TheBallWithTheShield These were my old comments.
@@IneedmoresubsOnline o k . . .
Mind if I use some of these tracks as inspiration for some tracks for a SMW romhack?
I have the piano program but i lost it, can you tell me the name? I have a lot of new song that i want to visualize like this
hey may i see the module for this?
Midi is nice but where is the rom hack patch?
Remastered in 8 bits
video gayming
999th like! Come on people!
9:14
Is the howling instrument at 6:48 a triangle?
@just an SDR fan here it seems distinctly "rounder', more sine-y and quieter?
yo could i get some timestamps
Can someone please transcribe all this?
nsf?