EASY Cavity Maps for Your 3D Models!

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  • Опубліковано 27 гру 2024

КОМЕНТАРІ • 59

  • @kruth6663
    @kruth6663 3 роки тому +3

    It's always nice to have one more solution to the same problem, different approaches are good for different situations. Thanks for sharing it!

  • @rogermagrini58
    @rogermagrini58 3 роки тому +1

    was needing this, Kris! Thanks!

  • @saidalrihani
    @saidalrihani 2 роки тому

    Old School Is The Best! Thank You for sharing

  • @GeneralZadrot
    @GeneralZadrot 3 роки тому +1

    Renders look even more realistic than reality itself!

  • @SMaziy
    @SMaziy Рік тому

    Thanks, your guides are great!!! very useful!!!

  • @FynnGB
    @FynnGB 3 роки тому +6

    Thanks a lot for the quick mention about using the micro displacement for your Subsurface Shader! It makes quite the big difference for me to enhance the visibility of the pores through that instead of increasing the height of the displacement which makes the skin look unhealthy (like the skin of an orange)

    • @hyperface2050
      @hyperface2050 2 роки тому

      Thanks for commenting Flynn. I had never heard of this technique until now. Question: How does one attach a micro displacement to the subsurface in Arnold?

  • @angelnievesphoto
    @angelnievesphoto 3 роки тому

    Keep on doing these videos dude, great stuff

  • @BrianLife
    @BrianLife 2 роки тому

    So helpful! Old school!

  • @ranmanolov6832
    @ranmanolov6832 3 роки тому

    Awesome Kris. Simple and efficient. Thanks for sharing

  • @AlexTamayo.
    @AlexTamayo. 3 роки тому +1

    Hey Kris, thanks, mate!

    • @TheAntropusChannel
      @TheAntropusChannel  3 роки тому +1

      No worries!

    • @AlexTamayo.
      @AlexTamayo. 3 роки тому

      @@TheAntropusChannel it's pretty cool that you're very active in the comments. You're doing this UA-cam thing 100%!

  • @artbydabney
    @artbydabney 2 роки тому

    Good tip, thanks Kris!

  • @PaulMellender
    @PaulMellender 3 роки тому

    Awesome as always!

  • @mx3ky41
    @mx3ky41 3 роки тому

    I love your channel.

  • @dimitry9817
    @dimitry9817 3 роки тому

    Awesome tut. Thanks!

  • @RichardMcWolff
    @RichardMcWolff 3 роки тому

    Very useful, thank you very much!

  •  3 роки тому +4

    Love your videos. Could you do a video about "hair"? I guess it is one of those subjects that come up now and then and that varies from renderer to renderer.

  • @nikitagrechishnikov5260
    @nikitagrechishnikov5260 2 роки тому

    Helped so much!

  • @TankRust
    @TankRust 3 роки тому

    This is a great workflow! Thank you so much for sharing your process, and keep up the beautiful work and great videos!

  • @cattani2007
    @cattani2007 3 роки тому

    Hello Kris! Great tutorial, man. By the way, if you want to duplicate a layer in Photoshop just press Ctrl+J over the layer. All the best!!

  • @wizardoflolz5626
    @wizardoflolz5626 3 роки тому

    Amazing video thanks.

  • @TheSatzy6699
    @TheSatzy6699 3 роки тому

    This is genius, Super, thankyou 🙏🏼

  • @sheepFactory
    @sheepFactory 3 роки тому

    Thank you so much Brother, this is really really nice. Beautiful Tutorial. !

  • @fernandomayer7777
    @fernandomayer7777 3 роки тому

    Grande Kris Costa. Muito bom ver vc mais ativo no UA-cam.

  • @Clases3d
    @Clases3d 3 роки тому +1

    Thanks a lot, can you show how to correctly extract a geight /displacement map? I don´t know how to do it correctly

  • @JonCG
    @JonCG 3 роки тому

    Great Tutorial buddy! it's nice to have an alternative to doing it.thanks.

  • @alexsusama
    @alexsusama 3 роки тому

    great tutorial

  • @andersongarcia-yy4qx
    @andersongarcia-yy4qx 2 роки тому

    Você tem algum curso voltado para brasileiros?

  • @MattiasLind
    @MattiasLind 3 роки тому

    Great video! Thank you! :)

  • @fuzzypiglet
    @fuzzypiglet 3 роки тому +1

    When you say clamping, is that the correct term or are you meaning ‘clipping’?

    • @TheAntropusChannel
      @TheAntropusChannel  3 роки тому

      Yeah! I realized that after I was done. My broken English gets the worst out of me sometimes :)

  • @mohanad10010
    @mohanad10010 3 роки тому

    Awesome ! 👏👏

  • @png.thomaz
    @png.thomaz 3 роки тому

    Que vídeo incrível Kris, valeu demais!

  • @AndreNMailho
    @AndreNMailho 3 роки тому +2

    Legal, mas você falou que o zbrush não exporta bem os mapas, então eu assumo que você criou o mapa de cavidade no Maya? Ou eu perdi a parte que você fala onde criou o mapa.
    Eu vou procurar como criar o mapa de cavidade primeiro e depois volto pro seu video.

    • @AndreNMailho
      @AndreNMailho 3 роки тому +1

      @@marcotomaselliart Valeu pela dica Marco. Esse é o video se alguém mais quiser saber: ua-cam.com/video/9a1lXlocGEU/v-deo.html

  • @arcettin
    @arcettin 3 роки тому

    Thank you

  • @GoktugGurellier
    @GoktugGurellier 3 роки тому

    Thanks a lot.

  • @VRSArtist
    @VRSArtist 3 роки тому

    Hi, is it possible for you to give short feedback on what to improve so i learn from my past mistakes in facial sculpting?

  • @deiniou
    @deiniou 3 роки тому

    I know is totally unrelated, it is just curiosity of mine... Are you by any chance from Brasil?
    On another note, I am loving the video so far, it is helping me so much while I work on the most boing 3D job ever

  • @keiberperez
    @keiberperez 2 роки тому

    master🙌🙌🙌🙌🙌🙌

  • @elrubenchos
    @elrubenchos 3 роки тому

    Que capo kris! saludos bro

  • @chereshnya3
    @chereshnya3 Рік тому

    Why that displacement has some redness already? Mine doesn't have.

  • @srinantumukherjee
    @srinantumukherjee 3 роки тому

    Thank you Sir 🙂🙏

  • @devilgive5642
    @devilgive5642 5 місяців тому

    Finally

  • @michaelllrobson
    @michaelllrobson 3 роки тому

    Hey Kris, would be awesome to see how you approach post processing your rendered Aces images... I always have issues specially when I do batch renders

  • @gabrielgherman87
    @gabrielgherman87 3 роки тому +1

    Excelente como sempre!!! Daqui a pouquinho esse canal vai ser um dos maiores do UA-cam, com certeza!!!!
    Querendo ajuda com legenda em Português ou outro idioma, só falar!!!

  • @pepnoi
    @pepnoi 3 роки тому

    Thanks!!! ;)

  • @matheusbustamante5034
    @matheusbustamante5034 3 роки тому

    Muito obrigado !

  • @bestplanetever6048
    @bestplanetever6048 3 роки тому

    As a Redshift user, would this be the same as using micro-normal maps? Also I'm learning Clarisse to get past the poly limits of other software.

  • @michaelllrobson
    @michaelllrobson 3 роки тому

    Bem legal, não sabia dessa manha no PS

  • @viniciusfernandes5629
    @viniciusfernandes5629 3 роки тому

    fantástico, vou agregar às minhas esculturas

  • @guaracilage
    @guaracilage 3 роки тому

    Eu gostei

  • @vedanttiwari6287
    @vedanttiwari6287 3 роки тому

    cant believe someone actually disliked this video

  • @嘀嗒嘀嗒-i3w
    @嘀嗒嘀嗒-i3w 3 роки тому

    Hello, I have sent an email about the course inquiry