Slick and simple intro, but having the pre-informative screen before game starts was quite nice too. If you could find a way to keep that game lobby screen, or pass the information there about the game in a simplified way without huge effort, would be totally awesome.
Hey bro, The truth is, I created this video few years ago for another platform (not youtube). I decided to upload those 50+ videos to my main channel here.
Great videos, just got a question. When you take over an enemy's base, why do you finish them off? Let them keep their barracks and ore refinery to stay in the game then send a spy whenever you need money.
@@eugeneapuya9746 they sell when they don't have any of their building to train troops or equipments with to attack such as barracks, tank factory, ship factory... if they have just 1 remaining they will stay in the game
@@KLHK1981 nope, watch carefully. As long as the have barracks or war factory or naval shipyard... anything they can use to attack they don't surrender
*RA is a Strategy game?* 1. Prioritizing on building so much grand cannon from the very start which is too costly but not worth of investment will just result in delays of construction, you even have to guard it with air defence plus tanks for what? For seeing some tanks it hits but will eventually gets close to to it then you need to defend it. You should have prioritze building more war factory and barracks as you have the funds while buying tanks and troops. 2. Struggling with funds. You really needs to work on that. 3. If your planning on defeating your opponent with 12 harrier then why delay so much? 4. If you plan to steal opponents mcv then atleast build a lot of bunker to guard your base much cheaper and not affected by power sabotage unlike those costly grand cannon. 5. When attacking always try to disable opponents power by a spy of prioritize on destroying power to lessen your casualty 6. Tanya should be out as soon as she is available 7. I observe you struggle a lot with those kirov, but that can be handled by rocketeers which is cheaper. *In pvp game your opponent will not wait for you to have attacking troops. Better have yours ready as fast as you can*
Hey bro. I created this video few years ago in another platform. Edited* this is the map: www.mediafire.com/file/naxufar86gettku/BrawlAgainstNature.yrm/file
Yup! Engineers in the Red Alert series are historically among the most dangerous of expendable troops despite their lack of weaponry. For a mere 500 credits in Red Alert 2, the Engineer accomplishes the full repair of any structure (to include bridges). This alone is often cheaper and faster than using the wrench command to slowly repair a friendly structure over time (pending the extent of damage and size of structure). Then you factor in their ability to capture enemy structures, meaning you can steal an entire War Factory or Battle Lab for a fraction of the cost required for the opponent to construct. Of note is that an individual Engineer can only perform one of those actions successfully before it is lost, as an exchange for their services rendered. The biggest weakness the Engineer has, as an unarmed unit, is against anti-infantry defenses. On foot, the Engineer may struggle to outrun enemy guns and lacks armor to withstand their attacks. Like the Allied faction's Spy, guard dogs placed on patrol (and some walls) around key structures are among the best defenses against a fleet of Engineers coming in to steal your technologies.
Zoom, thank you for posting old RA2 content on here. I moss this game so much, and don't have a means at present to play it again myself.
nice to know people are still playing this
Slick and simple intro, but having the pre-informative screen before game starts was quite nice too. If you could find a way to keep that game lobby screen, or pass the information there about the game in a simplified way without huge effort, would be totally awesome.
Hey bro, The truth is, I created this video few years ago for another platform (not youtube). I decided to upload those 50+ videos to my main channel here.
@@zoom3000 Ah, I see. Still good old RA2 content, so cheers!
2:59 Good move!
bring up my childhood, your playing so good
I like the new Intro logo general
I have Red Alert one two three and four
wow i like it
Watching this vid while chillin and drinking some fruit shake
I was surprised you didn't infiltrate the barracks and warfactiry to get veterans by default
hello, tell me please, what program did you record your games with??
Great videos, just got a question. When you take over an enemy's base, why do you finish them off? Let them keep their barracks and ore refinery to stay in the game then send a spy whenever you need money.
It wont happen because AI can surrender too they will sell all remaining building and will result to forfeit for that team
@@eugeneapuya9746 they sell when they don't have any of their building to train troops or equipments with to attack such as barracks, tank factory, ship factory... if they have just 1 remaining they will stay in the game
once they loss construction yard they will surrender .
@@KLHK1981 nope, watch carefully. As long as the have barracks or war factory or naval shipyard... anything they can use to attack they don't surrender
Nice new intro
Do you play it on Steam or Origin?
*RA is a Strategy game?*
1. Prioritizing on building so much grand cannon from the very start which is too costly but not worth of investment will just result in delays of construction, you even have to guard it with air defence plus tanks for what? For seeing some tanks it hits but will eventually gets close to to it then you need to defend it. You should have prioritze building more war factory and barracks as you have the funds while buying tanks and troops.
2. Struggling with funds. You really needs to work on that.
3. If your planning on defeating your opponent with 12 harrier then why delay so much?
4. If you plan to steal opponents mcv then atleast build a lot of bunker to guard your base much cheaper and not affected by power sabotage unlike those costly grand cannon.
5. When attacking always try to disable opponents power by a spy of prioritize on destroying power to lessen your casualty
6. Tanya should be out as soon as she is available
7. I observe you struggle a lot with those kirov, but that can be handled by rocketeers which is cheaper.
*In pvp game your opponent will not wait for you to have attacking troops. Better have yours ready as fast as you can*
the Memories in this game😢😢😢😢😢😂😂😂😂
really fast win !
Where did the weather storm come from?!
I wondered the same thing. Maybe the map, or maybe a random crate if that is possible?
We need super weapon to ... i love this games so much
wait, you dont know that pillbox doesnt require energy? :X u completly ignored it at 14:38
Probably because it's the only visible power plant so he sacrificed some.
new opening huh😏
Балдежь
I just bought Forbidden West the other day and i can’t seem to enjoy the game atm because Im thinking about going back to play this game again.
Impressive
How can you play this? Installed?
didnt know you could clear the trees
โครตตึง
Is this cracked or buy? Can you share link where to find this?
lol the spy at 7:45 got like 500 credtis.
enough :D
I wonder how many people have the game it is 27/28 years old
👍🏻
Shame you didn't take the opportunity to put tesla troopers or crazy Ivans into IFV's!
how can i download red alert?
what is Ore Purifier for?
What I know is they double or maybe less up the money when miner is dropping those ore’s to the refinery.
For once, play smartly
HELIUM MIX OPTIMAL
Việt Nam 👋
Cho mình xin links game Ra 2 đi bạn, tks 😄
I played that game for years I bought all of them on origin but red alert 2 crashes at startup. However generals and zero hour work
Klo udh nyolong tambang 2x jgn ditempat yg sama pasti zonk pindah tmpt lain
bro you did not utilize the games strongest unit -----> mass jetpack troopers P.S. it can end the game by itself
100% agree cheeper and very effective.
can you upload the map?
Hey bro. I created this video few years ago in another platform.
Edited* this is the map: www.mediafire.com/file/naxufar86gettku/BrawlAgainstNature.yrm/file
did u just steal that man center. U can do that........?????
Yup! Engineers in the Red Alert series are historically among the most dangerous of expendable troops despite their lack of weaponry. For a mere 500 credits in Red Alert 2, the Engineer accomplishes the full repair of any structure (to include bridges). This alone is often cheaper and faster than using the wrench command to slowly repair a friendly structure over time (pending the extent of damage and size of structure). Then you factor in their ability to capture enemy structures, meaning you can steal an entire War Factory or Battle Lab for a fraction of the cost required for the opponent to construct. Of note is that an individual Engineer can only perform one of those actions successfully before it is lost, as an exchange for their services rendered.
The biggest weakness the Engineer has, as an unarmed unit, is against anti-infantry defenses. On foot, the Engineer may struggle to outrun enemy guns and lacks armor to withstand their attacks. Like the Allied faction's Spy, guard dogs placed on patrol (and some walls) around key structures are among the best defenses against a fleet of Engineers coming in to steal your technologies.
Lindo
Who play warpath here?
First
First ever first comment
Put anengineer an air detense kar
👎