Check out my other Roblox Door Loops: PS(Subscribe since it helps me out a lot and thx :) ) NEW DOORS 2 FULL TRAILER OST: ua-cam.com/video/ZI20B43fAtE/v-deo.html Lobby Theme: ua-cam.com/video/3f8SbnGEVgk/v-deo.html&ab_channel=IyaMio Elevator Theme: ua-cam.com/video/7p8SKc0dH4w/v-deo.html&ab_channel=IyaMio Unhinged/Library Theme: ua-cam.com/video/yNMfRNn9UsM/v-deo.html&ab_channel=IyaMio Here I Come/ Seek's Chase Theme: ua-cam.com/video/r0K0syKdJhY/v-deo.html&ab_channel=IyaMio Guided Lights/Death Theme: 1 Hour: ua-cam.com/video/pJfKOSoOdiU/v-deo.html&ab_channel=IyaMio Guided Lights/Death Theme: ua-cam.com/video/a-X_9DsaHU8/v-deo.html&ab_channel=IyaMio Trailer Theme [ 45 Minute Version Of Trailer Theme] : ua-cam.com/video/riZnsMUW2vI/v-deo.html&ab_channel=IyaMio Ending Theme 1 hour: ua-cam.com/video/NTMyuE6G1iQ/v-deo.html&ab_channel=IyaMio
This song’s perfect for this game. 100 doors are ahead of you, and what you do to avoid what those doors hold will be figured out through trial and error. If you wish to get past these doors successfully, then you have a long road ahead of you. You can stay a while and get comfortable in the lobby, because the runs you need to do to successfully walk past that 100th door will be quite abundant.
It’s such a amazing game man, I’ve had so much fun moments in this game with my friends I feel I dont know how to explain it i feel happy when I’m playing doors this is a top 3 game of all time for me
Genuinely one of my favorite songs, it’s just so calm and catchy - the simplicity of the melody works great with its execution. Perfect study music for me, so I’m glad a one hour exists for it.
Am I the only one who just feels so calm with ANYTHING related to Doors? This track just makes me feel so relaxed and safe - it is such a strange phenomenon to explain
sameeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee-dies of the e entity
There are 100 doors ahead. You may meet unique entities on your way. Not all are friendly tho, be careful! Some might kill you, jumpscare you, or just stare. Each entity has a certain ability you need to pay attention to. You might wanna play alone before you play with others. Some entities are harmless, but also unexpected. Some doors need keys. There are keys hidden left and right. Some of them might be right infront of you! Beware of dark rooms. Stay safe and don't get a heart attack! Edit: Fixed mispelling of entities
everytime i feel kina lonely, i like to put this music on, its peaceful, nice and just relaxing. it really make's me forget about all the bad things in life.
Tbh, I never played a horror game with such calm music, it's so weird this game is the only one who has it (correct me if I'm wrong), like you're in the lobby, listening to this; bracing yourself for the hotel filled with entities that might make you scared.
The Figure is guaranteed to spawn in rooms 50 and 100. It is fully blind, with an amazing sense of hearing to compensate for it. If the player walks too close to it or makes too much noise, it will begin to rush toward them. To avoid Figure, the player must crouch when walking and maintain a healthy distance to keep it from hearing them. When Figure hears a player, the only way to escape is to hide in a Wardrobe. If Figure follows the player to the Wardrobe, it will prompt a short minigame where the player must press Q and E (or left and right mouse; left and right screen on mobile) to time their heartbeats and keep Figure from hearing. Depending on how many books have been collected, you have two or zero chances of failing, if you fail, Figure will grab you out of the wardrobe, rip off your head and instantly kill you. The game represents The Figure tracking your breathing/heartbeat. As it can sense your heartbeat. Which may explain some of its inexplicable hearing, and ability to track you. Room 50 is a library in which the player must find books to help crack the lock leading to Room 51. The books will be slightly brighter in color than the rest and will stick out from the shelf slightly, you are also able to hear a slight 'sparkling' sound if you come near one, similar to the sound near a key. After finding them, they will briefly appear in the player's inventory, then disappear as the hint within them is listed on the left-hand side of the screen. There are 8 shapes: circle, diamond, hexagon, pentagon, square, star, triangle and a cross. There is a desk in the room with a sheet of paper containing the code for the lock, which will appear as a sequence of 5 shapes. Each book the player finds shows one shape and the number it corresponds to. Every time the player finds a book, Figure will speed up a little. The player must find all of the hints that apply to the code for the door, then input the proper numbers into the lock to escape. When playing in Multiplayer, once the door has been opened, all players must rush to the exit. If a player hides for too long in a Wardrobe after the door has been opened, Figure will pull them out then rip their head off, killing them instantly. When the player reaches room 100, Figure will appear and play a cutscene. The player must backtrack to a Wardrobe to hide from it (however you are also able to run past Figure whilst it is climbing up and does not have an active hitbox to avoid the heartbeat minigame, you will not be heard, and you should be safe as long as you are quick!). Once it passes the player, it will accidentally lock itself in the previous room. The player must stay hidden until Figure gets to the next room, or it will hear them leave their hiding spot. While it bangs on the door to try to get in, the player can enter the escape route elevator, but upon entering they will find that the power is out. They can take a key from a box in the elevator to open a locked door, behind which is a breaker box. The player will have to finish a minigame in which they flip the breaker switches, and once it is done, the elevator is functional, and Figure breaks back into the room. It will chase the player all the way into the elevator. If the player successfully reaches it, a cutscene plays in which Figure cuts the cords of the elevator, leading to the end of the game. However, this is not the very end of the game, as more chapters will be implemented into the game supposedly soon. The Figure is guaranteed to spawn in rooms 50 and 100. It is fully blind, with an amazing sense of hearing to compensate for it. If the player walks too close to it or makes too much noise, it will begin to rush toward them. To avoid Figure, the player must crouch when walking and maintain a healthy distance to keep it from hearing them. When Figure hears a player, the only way to escape is to hide in a Wardrobe. If Figure follows the player to the Wardrobe, it will prompt a short minigame where the player must press Q and E (or left and right mouse; left and right screen on mobile) to time their heartbeats and keep Figure from hearing. Depending on how many books have been collected, you have two or zero chances of failing, if you fail, Figure will grab you out of the wardrobe, rip off your head and instantly kill you. The game represents The Figure tracking your breathing/heartbeat. As it can sense your heartbeat. Which may explain some of its inexplicable hearing, and ability to track you. Room 50 is a library in which the player must find books to help crack the lock leading to Room 51. The books will be slightly brighter in color than the rest and will stick out from the shelf slightly, you are also able to hear a slight 'sparkling' sound if you come near one, similar to the sound near a key. After finding them, they will briefly appear in the player's inventory, then disappear as the hint within them is listed on the left-hand side of the screen. There are 8 shapes: circle, diamond, hexagon, pentagon, square, star, triangle and a cross. There is a desk in the room with a sheet of paper containing the code for the lock, which will appear as a sequence of 5 shapes. Each book the player finds shows one shape and the number it corresponds to. Every time the player finds a book, Figure will speed up a little. The player must find all of the hints that apply to the code for the door, then input the proper numbers into the lock to escape. When playing in Multiplayer, once the door has been opened, all players must rush to the exit. If a player hides for too long in a Wardrobe after the door has been opened, Figure will pull them out then rip their head off, killing them instantly. When the player reaches room 100, Figure will appear and play a cutscene. The player must backtrack to a Wardrobe to hide from it (however you are also able to run past Figure whilst it is climbing up and does not have an active hitbox to avoid the heartbeat minigame, you will not be heard, and you should be safe as long as you are quick!). Once it passes the player, it will accidentally lock itself in the previous room. The player must stay hidden until Figure gets to the next room, or it will hear them leave their hiding spot. While it bangs on the door to try to get in, the player can enter the escape route elevator, but upon entering they will find that the power is out. They can take a key from a box in the elevator to open a locked door, behind which is a breaker box. The player will have to finish a minigame in which they flip the breaker switches, and once it is done, the elevator is functional, and Figure breaks back into the room. It will chase the player all the way into the elevator. If the player successfully reaches it, a cutscene plays in which Figure cuts the cords of the elevator, leading to the end of the game. However, this is not the very end of the game, as more chapters will be implemented into the game supposedly soon.
I listened to this while playing video games (with no music) and it was amazing. I recommend listening to this while gaming. But dont play doors because 2 doors lobby music tracks going at the same time would sound weird! 10/10 5 STARS!👍😀
i always use this music for the end of a long trip like 5-6 hours and it feels like end of something when i do it and mostly it feels satisfying in a way
i dont know how to describe it but i get this felling from it that separates it from being just a regular horror game like theres lots more too it than your lead to believe
This song brings the feeling of the power the doors hold beyond. A adventure worth taking and trials that are waiting for attempts. You’ll only realize the true magic of this song in 3 years time when the game has evolved and simple Doors is in the past.
Hello! Welcome to the hotel. Trust me.. Nothing bad will happen to you here. Its just you and ur few "Friends" *aka monsters*. You are not alone. Get yourself comfy and go to your room. Your room number is 3968. Goodbye and enjoy your stay... Edit:Part 1 'Inside the Hotel' Is in Elevator Jam Comment Section
Most songs from doors have a repetitive tune, with a simple buildup, it truly fits the game that it is. Having that you must go door, to door, to door, to door, to door...
When I listen to this song, I just have this memory of me in Fall with the Car window down, with the wind hitting my face, and seeing the blue skies, with a bright sun, and feeling the wind hit me whenever I'm outside the car. Listening to this, just feels so nostalgic, I imagine getting coffee with my family and eating bread before we do errands. Its just beautiful. The Pain I felt having no friends, but the pain turned into something beautiful. Its so complex
I have a couple of things to say. 1: In one of the quotes about dying to glitch, talking about how you lagged back to your friends, I believe it breaks the border of video games, and reality. It knows it is a video game. 2: The guiding light knows nothing about glitch. Why is that? It knows everything about the others. Was glitch not originally in there? And to the people claiming that guiding lights created the entities, how does that happen? Is there more videogame to reality breaking things happening? Is the world of doors being attacked by a virus? 3: I believe guiding lights has telepathic powers, or control over the world. But at the same time, why does he not get rid of the hotel? Is he trapped there? Is his power limited? Why doesn’t he interfere more?
i will make a horror game called the forever home :) you spawn in a lobby first then go into a match. and then your stuck in a home that has 50 rooms including bedrooms running entity chase intros to finding hands the you need too dodge while going to the next door. then once at door 45 this entity called reach appears and there will be a closet that lets you hide in and the figure will have long arms reaching any player who hasn't entered a closet yet you will hear a sound of light bulbs cracking then he reaches with his arm then this will repeat 3 times then you get to a hole at door 50 once you jump into it you enter floor two witch leads to a empty mall tho. there will be more trouble but then you get the badge mall explorer and beat the game. free space bar \/
100 doors ahead of you, with lots of trial and error coming your way. But when you just feel like you beaten it, it’s not over yet. *The Mines* is coming your way, only a few people have beaten it. Take your time and learn new intelligent stuff that is need to beat Floor 2. Good luck travellers.
this makes me sleep better at night edit: guys i went down the elevator but i found a lot of room and im trying to find exit guys pls help there is this black one eye guy chasing me edit 2: im dead rn but i respawn and i died again pls help i need exit
Fun fact number 1: I appreciate the effort to make this vid Fun fact number 2: if you join Roblox and have an Arduino Uno connected to the data lined that are coloured white and green if ur using an ethernet cable you could get all the info Ur pc is receiving and you could find the thing that loads the game sounds each sound is a different command sent to Ur pc and they are sent bit by bit so if u add another script to the Arduino that makes it collect all the bits of the lobby theme and send all the data to Ur pc via usb you could make Ur pc turn it into an mp3 and then congrats u just stole the lobby theme song from Roblox now u just put it into an editor and make the loop.. Fun fact number 3: I know y did nothing of that and stayed in the lobby and used a recording app..😊
Check out my other Roblox Door Loops: PS(Subscribe since it helps me out a lot and thx :) )
NEW DOORS 2 FULL TRAILER OST: ua-cam.com/video/ZI20B43fAtE/v-deo.html
Lobby Theme: ua-cam.com/video/3f8SbnGEVgk/v-deo.html&ab_channel=IyaMio
Elevator Theme: ua-cam.com/video/7p8SKc0dH4w/v-deo.html&ab_channel=IyaMio
Unhinged/Library Theme: ua-cam.com/video/yNMfRNn9UsM/v-deo.html&ab_channel=IyaMio
Here I Come/ Seek's Chase Theme: ua-cam.com/video/r0K0syKdJhY/v-deo.html&ab_channel=IyaMio
Guided Lights/Death Theme: 1 Hour: ua-cam.com/video/pJfKOSoOdiU/v-deo.html&ab_channel=IyaMio
Guided Lights/Death Theme: ua-cam.com/video/a-X_9DsaHU8/v-deo.html&ab_channel=IyaMio
Trailer Theme [ 45 Minute Version Of Trailer Theme] : ua-cam.com/video/riZnsMUW2vI/v-deo.html&ab_channel=IyaMio
Ending Theme 1 hour: ua-cam.com/video/NTMyuE6G1iQ/v-deo.html&ab_channel=IyaMio
Thanks for like doing every music in doors
Can u do the ending theme song?
u hearted ur own comment
*recommends you the lobby theme video in the lobby theme video.
What’s ur roblox avatar? I wanna friend u. Mine is AABrothers2021.
Props to the guy who stayed in the lobby for an hour 👏
It was a good hour tho..
True
He looped it btw I ruined the EHEHHEHEEHE
Yeah Ik I was joking
@@ColinTheCarrot oh
This song’s perfect for this game. 100 doors are ahead of you, and what you do to avoid what those doors hold will be figured out through trial and error. If you wish to get past these doors successfully, then you have a long road ahead of you. You can stay a while and get comfortable in the lobby, because the runs you need to do to successfully walk past that 100th door will be quite abundant.
It’s such a amazing game man, I’ve had so much fun moments in this game with my friends I feel I dont know how to explain it i feel happy when I’m playing doors this is a top 3 game of all time for me
The first time I ever played doors with my friend holy crap man one of the most enjoyable experiences Ive had in a game
Over explanatory but good
To say it more simply, it's a Lobby.
Funny thing is I beat the game third try, had to redo it again after update for the badge
Imagine how nostalgic this will be in a few years
Уже)
its already nostalgic...
@@_IAmDiamond exactly
Kinda sad to see Doors dying after it took over roblox for a while, but most if not all good things come to an end.
Ye
Genuinely one of my favorite songs, it’s just so calm and catchy - the simplicity of the melody works great with its execution. Perfect study music for me, so I’m glad a one hour exists for it.
that's until you hear psst, from behind u
you can just loop the original one by long right click/tap lol.. play unlimited
edit: i also keep track of my playtime by using this music.. lol
It's very calm
I like guiding light it's calm too
you either hear this song knowing what you're about to do, or with the satisfaction of what you've just done.
or with the rage that you just died
@@martyshen.themagnificent lol
i beat the game twice in 8 tries
@@martyshen.themagnificent I’d say the rage is more at Guiding Light
Me hearing this after completing the Romms.
Am I the only one who just feels so calm with ANYTHING related to Doors? This track just makes me feel so relaxed and safe - it is such a strange phenomenon to explain
sameeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee-dies of the e entity
what about the chase theme
Your Right this music is nice and calming
Bro this is my place I feel the same way
Same
I’ve been reading in bed listening to this for 35 minutes :) what a beautiful soundtrack. ❤
I usually go to sleep listening to the Sims PC sountrack... I have to try this one out now
i know, it a good sound track
*”Your only goal is to survive the monsters and pass every door you see”*
-Spirit, the guider of doors
It’s not spirit, it’s guiding light
@BruhSnacc ok
@@Guy767 🤓 🤓 🤓 🤓
@@zzzz12394 how is that nerdy
@@zzzz12394 okay nerd 🤓🤓🤓🤓🤓🤓
Can’t believe that this game is already almost a year old. It feels like I just played this game yesterday. Time really does fly fast.
something about this song is just so eerie but so beautiful at the same time, i love it, thank you for posting this!
Honestly true
There are 100 doors ahead. You may meet unique entities on your way. Not all are friendly tho, be careful! Some might kill you, jumpscare you, or just stare. Each entity has a certain ability you need to pay attention to. You might wanna play alone before you play with others. Some entities are harmless, but also unexpected. Some doors need keys. There are keys hidden left and right. Some of them might be right infront of you! Beware of dark rooms. Stay safe and don't get a heart attack!
Edit: Fixed mispelling of entities
What's the point in your comment?
@@kulubot6534 Doors manual guide. If you don't want to trial and error the game.
🤡🤡
to make it seem cool, as in the music represents you are about to do something super cool or super scary, also a guide..?@@kulubot6534
This was highly requested so here it is. Enjoy :)
i don’t know how to describe this feeling, its like satisfying,calm, good, charming, uncomfortable, nostalgic, all at the same time
Ikr
I genuinely like UA-camrs like these there very much apriciated
:D
the lobby music is the perfect mix of guided lights and mystery :)
i love the serene music in this game ^-^
I have no words to explain this song...such a master piece
HIIIIIIIIIIII IMMM YOUR BIG FANN
@@ZenuuxBrawlStar nice try bro
Being the same person doesnt help
@@Jinxer. wdym?
@@ZenuuxBrawlStar your the same person.
You replied to your own comment with "HIIIIIIII IMMM YOUR BIG FANN"
Bro for some reason it makes me happy yet so sad i dont know how to explain it
everytime i feel kina lonely, i like to put this music on, its peaceful, nice and just relaxing. it really make's me forget about all the bad things in life.
Tbh, I never played a horror game with such calm music, it's so weird this game is the only one who has it (correct me if I'm wrong), like you're in the lobby, listening to this; bracing yourself for the hotel filled with entities that might make you scared.
TRUST its gets creepier
@@FatherlessTrashTalker That made no sense
I think after a couple years the game, and especially this soundtrack, would become nostalgic, at least for me.
This song is so nice and smooth compared to the stuff you go through within those 100 doors of mistery and misery
This song is the perfect embodiment of being scared of the rain for the first time.
This OST is the perfect one to listen to when people are studying😀
thats what im doing rn lol
I know
Mostly this song though
E perfeitoii
bro read me :/ are u the poltergeist that stole Mah remote and book :?
This song... This song is the reason i subbed. Keep up the AMAZING work! 👏
Don't rush... Just rest and listen to this calm music....
thanks for doing it for an hour.
The Figure is guaranteed to spawn in rooms 50 and 100. It is fully blind, with an amazing sense of hearing to compensate for it. If the player walks too close to it or makes too much noise, it will begin to rush toward them. To avoid Figure, the player must crouch when walking and maintain a healthy distance to keep it from hearing them. When Figure hears a player, the only way to escape is to hide in a Wardrobe. If Figure follows the player to the Wardrobe, it will prompt a short minigame where the player must press Q and E (or left and right mouse; left and right screen on mobile) to time their heartbeats and keep Figure from hearing. Depending on how many books have been collected, you have two or zero chances of failing, if you fail, Figure will grab you out of the wardrobe, rip off your head and instantly kill you. The game represents The Figure tracking your breathing/heartbeat. As it can sense your heartbeat. Which may explain some of its inexplicable hearing, and ability to track you.
Room 50 is a library in which the player must find books to help crack the lock leading to Room 51. The books will be slightly brighter in color than the rest and will stick out from the shelf slightly, you are also able to hear a slight 'sparkling' sound if you come near one, similar to the sound near a key. After finding them, they will briefly appear in the player's inventory, then disappear as the hint within them is listed on the left-hand side of the screen. There are 8 shapes: circle, diamond, hexagon, pentagon, square, star, triangle and a cross. There is a desk in the room with a sheet of paper containing the code for the lock, which will appear as a sequence of 5 shapes. Each book the player finds shows one shape and the number it corresponds to. Every time the player finds a book, Figure will speed up a little. The player must find all of the hints that apply to the code for the door, then input the proper numbers into the lock to escape. When playing in Multiplayer, once the door has been opened, all players must rush to the exit. If a player hides for too long in a Wardrobe after the door has been opened, Figure will pull them out then rip their head off, killing them instantly.
When the player reaches room 100, Figure will appear and play a cutscene. The player must backtrack to a Wardrobe to hide from it (however you are also able to run past Figure whilst it is climbing up and does not have an active hitbox to avoid the heartbeat minigame, you will not be heard, and you should be safe as long as you are quick!). Once it passes the player, it will accidentally lock itself in the previous room. The player must stay hidden until Figure gets to the next room, or it will hear them leave their hiding spot. While it bangs on the door to try to get in, the player can enter the escape route elevator, but upon entering they will find that the power is out. They can take a key from a box in the elevator to open a locked door, behind which is a breaker box. The player will have to finish a minigame in which they flip the breaker switches, and once it is done, the elevator is functional, and Figure breaks back into the room. It will chase the player all the way into the elevator. If the player successfully reaches it, a cutscene plays in which Figure cuts the cords of the elevator, leading to the end of the game. However, this is not the very end of the game, as more chapters will be implemented into the game supposedly soon. The Figure is guaranteed to spawn in rooms 50 and 100. It is fully blind, with an amazing sense of hearing to compensate for it. If the player walks too close to it or makes too much noise, it will begin to rush toward them. To avoid Figure, the player must crouch when walking and maintain a healthy distance to keep it from hearing them. When Figure hears a player, the only way to escape is to hide in a Wardrobe. If Figure follows the player to the Wardrobe, it will prompt a short minigame where the player must press Q and E (or left and right mouse; left and right screen on mobile) to time their heartbeats and keep Figure from hearing. Depending on how many books have been collected, you have two or zero chances of failing, if you fail, Figure will grab you out of the wardrobe, rip off your head and instantly kill you. The game represents The Figure tracking your breathing/heartbeat. As it can sense your heartbeat. Which may explain some of its inexplicable hearing, and ability to track you.
Room 50 is a library in which the player must find books to help crack the lock leading to Room 51. The books will be slightly brighter in color than the rest and will stick out from the shelf slightly, you are also able to hear a slight 'sparkling' sound if you come near one, similar to the sound near a key. After finding them, they will briefly appear in the player's inventory, then disappear as the hint within them is listed on the left-hand side of the screen. There are 8 shapes: circle, diamond, hexagon, pentagon, square, star, triangle and a cross. There is a desk in the room with a sheet of paper containing the code for the lock, which will appear as a sequence of 5 shapes. Each book the player finds shows one shape and the number it corresponds to. Every time the player finds a book, Figure will speed up a little. The player must find all of the hints that apply to the code for the door, then input the proper numbers into the lock to escape. When playing in Multiplayer, once the door has been opened, all players must rush to the exit. If a player hides for too long in a Wardrobe after the door has been opened, Figure will pull them out then rip their head off, killing them instantly.
When the player reaches room 100, Figure will appear and play a cutscene. The player must backtrack to a Wardrobe to hide from it (however you are also able to run past Figure whilst it is climbing up and does not have an active hitbox to avoid the heartbeat minigame, you will not be heard, and you should be safe as long as you are quick!). Once it passes the player, it will accidentally lock itself in the previous room. The player must stay hidden until Figure gets to the next room, or it will hear them leave their hiding spot. While it bangs on the door to try to get in, the player can enter the escape route elevator, but upon entering they will find that the power is out. They can take a key from a box in the elevator to open a locked door, behind which is a breaker box. The player will have to finish a minigame in which they flip the breaker switches, and once it is done, the elevator is functional, and Figure breaks back into the room. It will chase the player all the way into the elevator. If the player successfully reaches it, a cutscene plays in which Figure cuts the cords of the elevator, leading to the end of the game. However, this is not the very end of the game, as more chapters will be implemented into the game supposedly soon.
Thanks for explaining literally the whole game
Yw
mf wrote a whole book
You wrote an entire essay on the figure
Wait I'm confused, what does the figure do?
omg i was looking for this for so long ty
np!
I listened to this while playing video games (with no music) and it was amazing. I recommend listening to this while gaming. But dont play doors because 2 doors lobby music tracks going at the same time would sound weird! 10/10 5 STARS!👍😀
Ty for spending a good hour just to have this song playing really appreciate you
In the lobby, listening to this, after completing for the first time the game, looking outside the doors, with all those floating things in the void.
i always use this music for the end of a long trip like 5-6 hours and it feels like end of something when i do it and mostly it feels satisfying in a way
please stand for the national anthem
FINNALLYYYYYYYYYYYYY
Thank you so much!!!
This music is so calming and it just…has the best ways to calm anyone
This is amazing…just AMAZING!
i dont know how to describe it but i get this felling from it that separates it from being just a regular horror game like theres lots more too it than your lead to believe
why does this music make me cry helpaworoora
am in closet
Me confused what I did to hide while waiting for ambush to pass again
@@georgiabeasley84 no fuckin way it’s Timothy
Me too it makes me cry
i'm hiding, you can't catch me
- This music remember me when i feel the time go fast. -Thank's for posting this music .
you deserve all the subs pls keep making more music like this it is so cool!😁
Bruh he did not make this LSPLASH did
i am talking about the music
This song brings the feeling of the power the doors hold beyond. A adventure worth taking and trials that are waiting for attempts. You’ll only realize the true magic of this song in 3 years time when the game has evolved and simple Doors is in the past.
Why is this relaxing?!?! Am listening to it while I sleep , Goodninght
Perfect music for drawing stuffs. Its just so calm cmon cant deny XD
Can’t wait till several years pass and we all come back here for nostalgia.
This makes me want to visit there, I don’t care if there’s entities that can kill me but.. this hits different
*No I’m not suicidal..*
This music wouldn’t be playing, but VR Doors would be cool
what a nice and relaxing song i play this song when im studying and it works perfectly
That's great!
dude same
I've been listening to this song for 5 months its still perfect dang
This guy deserves more subs...
The chains clinking in the background are such a nice touch
It’s so calming
dam I think the guy in the elevator is gonna go insane
If you listen closely you can hear the guiding light song playing in the background
Oh yeah, I hear it now thanks
The most beautiful song I've ever heard in a *roblox* game. I keep forgetting this is a *roblox* game. This is just incredible.
Bro this is the Kinda music you can blast in your headphones on a long road trip
Hello! Welcome to the hotel. Trust me.. Nothing bad will happen to you here. Its just you and ur few "Friends" *aka monsters*. You are not alone. Get yourself comfy and go to your room. Your room number is 3968. Goodbye and enjoy your stay...
Edit:Part 1 'Inside the Hotel' Is in Elevator Jam Comment Section
Who else knows that this is such a vibe
Most songs from doors have a repetitive tune, with a simple buildup, it truly fits the game that it is.
Having that you must go door, to door, to door, to door, to door...
Judging by the background someone’s gonna die by not hiding
A calm music and relaxing. Its so nice
Ty for the song I can listen to it all day!1!!
Thanks very much to make a video with this wonderfull music!😁😁😁
we need 10 hour version))
just put this on loop!
sometimes i stay in the lobby for 30 minutes JUST FOR THIS. IT'S SO GOOD.
SAME JAHAHAH AND I DO MY HOMEWORK
Just so satisfying to listen to it’s like after you finally defeated the main villain and now every thing is destroyed but you saved the city
Favorite Roblox game in terms of OST. Also, favorite Roblox game
This song is underrated.
this beats opening roblox just to idle in the lobby for an hour
2:38 Sounds like the sound that plays when the elevator door closes.
Worrell its actually the same thing but, during the elavator scene its more dramatic
There is some green thing..
@@TheEpicFlyer oh thats my friend ambush he likes to eat you
i listen to this every night
This sounds nostolgic for some reason
Yay I no longer have to go afk in game and drain my phone battery :) great work
we can all see rush going to interrupt this elevator music but better
This really sounds like Dying Light 2 menu theme for me
The Thumbnail and this music reminds me of 2017-2018 Roblox on xbox.
for real!
0:24 it’s does give me dl2 menu vibes
@@mrtreadmill355 DUDE ITS 2022 WAKE UP
Doest
bro when i heard this music from the game it was actually a fantastic and relaxing music.
this song gives so much potential uncertainty and potential excitement in the the best way possible
This song just makes me feel something. I don’t know how to describe it but it just resonates with me
I love it. it´s so relax .....😊. Perfect to study
nerd
When I listen to this song, I just have this memory of me in Fall with the Car window down, with the wind hitting my face, and seeing the blue skies, with a bright sun, and feeling the wind hit me whenever I'm outside the car. Listening to this, just feels so nostalgic, I imagine getting coffee with my family and eating bread before we do errands. Its just beautiful. The Pain I felt having no friends, but the pain turned into something beautiful. Its so complex
this song makes me relax remember the past and very good this song
Props to the gue who started in the lobby for an hour 👏
I have a couple of things to say.
1: In one of the quotes about dying to glitch, talking about how you lagged back to your friends, I believe it breaks the border of video games, and reality.
It knows it is a video game.
2: The guiding light knows nothing about glitch. Why is that? It knows everything about the others. Was glitch not originally in there? And to the people claiming that guiding lights created the entities, how does that happen? Is there more videogame to reality breaking things happening? Is the world of doors being attacked by a virus?
3: I believe guiding lights has telepathic powers, or control over the world. But at the same time, why does he not get rid of the hotel? Is he trapped there? Is his power limited? Why doesn’t he interfere more?
Now that I FINALLY beat this game, I can sleep well night 😌
Sometimes I just join the game to listen to this music
facts bro same
Oh man, I love this lobby music so much
i will make a horror game called the forever home :) you spawn in a lobby first then go into a match. and then your stuck in a home that has 50 rooms including bedrooms running entity chase intros to finding hands the you need too dodge while going to the next door. then once at door 45 this entity called reach appears and there will be a closet that lets you hide in and the figure will have long arms reaching any player who hasn't entered a closet yet you will hear a sound of light bulbs cracking then he reaches with his arm then this will repeat 3 times then you get to a hole at door 50 once you jump into it you enter floor two witch leads to a empty mall tho. there will be more trouble but then you get the badge mall explorer and beat the game. free space bar \/
great music, just Vibin' out
just beautiful
100 doors ahead of you, with lots of trial and error coming your way. But when you just feel like you beaten it, it’s not over yet. *The Mines* is coming your way, only a few people have beaten it. Take your time and learn new intelligent stuff that is need to beat Floor 2. Good luck travellers.
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Imagine listening to this on a rainy night at home 🥶
That’s me right now. 😌
I'm doing it right now
bro how long did it take me to realize there's a Rush in the door
HE IS WATCHING
such a nostalgic song tbh, brings me back to when the game first came out and nobody really knew what they were doing
This game litterlly game out like 10 months ago its not that nostalgic
@@morghiplier its almost 1 year old now
Enjoy the chill music while you can, you won't hear it for a while
Love it 😊👌
The song is so relaxing 🤩
Personally I really wish that the person who stayed in lobby for a hour got alout of subs because he deserves it
"This song is so good!"
I like how rush is just at the door looking like he’s saying: oh boy I am going to get you.. ONE DAY MARK MY WORDS
Bro make doors ending theme for one hour!!!! That would be the best:DD
isnt this the ending theme
This is lobby theme
this makes me sleep better at night
edit: guys i went down the elevator but i found a lot of room and im trying to find exit guys pls help there is this black one eye guy chasing me
edit 2: im dead rn but i respawn and i died again pls help i need exit
Can someone tell me that why is it so catchy and addictive?!
Fun fact number 1: I appreciate the effort to make this vid
Fun fact number 2: if you join Roblox and have an Arduino Uno connected to the data lined that are coloured white and green if ur using an ethernet cable you could get all the info Ur pc is receiving and you could find the thing that loads the game sounds each sound is a different command sent to Ur pc and they are sent bit by bit so if u add another script to the Arduino that makes it collect all the bits of the lobby theme and send all the data to Ur pc via usb you could make Ur pc turn it into an mp3 and then congrats u just stole the lobby theme song from Roblox now u just put it into an editor and make the loop..
Fun fact number 3: I know y did nothing of that and stayed in the lobby and used a recording app..😊
Good you have stayed for 1 hour and thanks for staying in there you might get a world record