This series honestly made me go out and buy a similar game for the Switch. I enjoy these types of relaxing games, and since I don’t have a computer that can actually run the actual Simcity game, I had to find one for the Switch! Awesome series!
Another Sunday night date watching Peter play SimCity with my wife, she is loving this series. 5:40 -- The roads of the educational town will be "off-kilter" lol; 9:00 -- Ameliatopia is slightly to the left :gasp: I thought we avoided politics here, lol; 15:45 -- Or maybe books in a bookshelf if it is the educational town; 20:25 -- Lacey is absolutely hating the layout of this city's streets. She just keeps saying, "That's terrible." I on the other hand am enjoying the placements;
Love the series! Interesting choice on the Police Precinct though. I feel like a police station would’ve been sufficient given how the game treats the correlation between education and crime. I know you wanted to go all out, but still - haha.
Thank you for the kind words! I am very encouraged by the positive feedback I'm getting on this series - more people than I expected seem to really enjoy it. If I had the time, I would totally play this game every day. With the other games on the schedule for this channel and the main channel though, and my job, and my wife and kids, twice a week is all I can handle :)
Probably too late. But getting back into playing sim city some just for fun. Do you have a camera mod? Appears yours zooms out more than mine. Any thoughts or tips?
I grew up in a state that uses a grid system for its roads. So I'm confused as to why you avoid 4-way intersections. Is it something to do with the aesthetics of your cities? Or does it cause traffic problems?
I know next to nothing about computers but I'd love to play this version of SimCity. Is there a good, entry level PC that anyone in the comments can suggest?
0:46 Research here. Not bad. 2:40 This map isn't perfectly flat. A bit of extra space makes up for hilly shenanigans. 3:56 No. Typical solution would be to raise earnings to the tens of millions & send the gifts $10M at a time. 4:47 Certainly not. A train station will enable the regional student commute bug. 5:24 Go ahead, try it. See how quickly a University punishes that. LOL 8:05 It's a decent idea, but you're getting punished by the bad guidelines programmed into the game. Never trust a street-to-avenue (and vice versa) guideline. Street-to-street guidelines are accurate. Avenue-to-avenue guidelines are accurate for buildings back-to-back. For a street-to-avenue distance, use a tall tree row. 12:02 Blunder; Solar power is bad for the goal of this city. You can't give up the swath of land the Solar PP would cover. 13:57
0:46 Research here. Not bad. BASEMENT: I wanted to do it fairly early in the region (city #3 is early in my book) 2:40 This map isn't perfectly flat. A bit of extra space makes up for hilly shenanigans. BASEMENT: Is the flattest map known? What's the BEST map for packing in the most possible high density? 3:56 No. Typical solution would be to raise earnings to the tens of millions & send the gifts $10M at a time. BASEMENT: would be nice if there was a "add one million" button. I can't believe each click is $10k 4:47 Certainly not. A train station will enable the regional student commute bug. BASEMENT: This is something I learned from you via comments AFTER I recorded this video. Don't worry! There won't be a passenger train in this city. :) 5:24 Go ahead, try it. See how quickly a University punishes that. LOL BASEMENT: uh oh 8:05 It's a decent idea, but you're getting punished by the bad guidelines programmed into the game. Never trust a street-to-avenue (and vice versa) guideline. Street-to-street guidelines are accurate. Avenue-to-avenue guidelines are accurate for buildings back-to-back. For a street-to-avenue distance, use a tall tree row. BASEMENT: Can I put a tall tree row on an existing tall tree row? I would think that would work for deciding how far away from an avenue to put a road, but it seems like a park built on a park is just a TINY bit smaller than two high density buildings. 12:02 Blunder; Solar power is bad for the goal of this city. You can't give up the swath of land the Solar PP would cover. BASEMENT: I'll research the better solar panels early to reduce the footpring of that power plant - I'm trying to show just how BIG the standard solar panels are and how much of an improvement the advanced ones are. 13:57
@@BasementLetsPlay 2:40 They're listed here: www.simcityplanningguide.com/search/label/Large%20and%20Flat . Viridian Woods has a concentration of flat maps in the French (southwest) quarter. Since you don't have the Cities of Tomorrow expansion, University research could & should have been done alongside a Metals or Drilling city. Those types of cities with high density, low wealth RC can still do all the research successfully. 8:05 Yes. Expand the tall tree row like you would plop another module on a building. 12:02 Neither solar nor wind PPs are worth the space lost unless they get the enhancer from the Academy, which requires the expansion that you don't have. 17:32 At medium density, low wealth, the ratio is 1:1. At high density, low wealth, the ratio is around 5:1 but that's hard to reach since high density, low wealth commercial buildings are smaller than all other high density buildings. 18:22 Around 200k. Yes, this includes reduction via recycling, education, megatower waste reduction levels, and the garbage atomizer. 34:17 It really isn't that expensive. You just don't make that much money since you don't go deep enough into specializations. 38:43 No. Plenty of others will be served. 49:07 Around 4k garbage bins in total; roughly 75k population. 49:27 Yes to both.
Okay, great! 😁 Could you put some trees in, though, if there aren’t already many? It would be really weird if it was named that and it was also on a beach or something.
Students can travel from city to city within regions via certain mass transit, although you want to avoid this because there's a known bug where students disappear. Fortunately, the community colleges are all you need for most cities. Universities are necessary for completing research projects, increasing land value, and high tech industrial (community college provides medium tech which is great for most purposes). I really only recommend 2 universities in a region. The first one to unlock all of the extra modules and to do all of the research projects, and the 2nd one to provide lots of education and tech for a city with a nuclear power plant.
I'm working on a university city now, but students in my city aren't enrolling?? Any idea why?? I've got 1900 students, only 700 enrolled. I can't figure it out
@@BasementLetsPlay I only have the bus depot. No regional transit. But if they were commuting out, they would still show up on the enrollment map, but they don't. It's all purple - not enrolled.
Hey, I found this channel because of this series. I hope you will reply, but how do I slow down my growth in terms of people. I am growing way to fast. I did everything you did and grew like 3 times your people, I.e yours 10 000, mine 200 000... Thank you From South Africa 🇿🇦
Honestly this is my favorite series on this channel
Glad to hear you're liking it. Just finished recording another episode this morning - I'm excited to see how the region ends up overall.
@@BasementLetsPlay yeah I’m really excited to see how it looks when it’s all finished
Agreed😄 currently anyway👍🏼👍🏼
@@AmeliaPond. 9:45 you and peter chatted on discord?
@@thechivalrouszechreeder Mayyybe😉
Thanks for fixing that road.
This game really brings out the obsessive compulsive behavior in gamers :)
I like this game very much. I think the city you built is really perfect!
I remember watching this game almost every day when I was little. This bringa back memories! I live this series.
This series honestly made me go out and buy a similar game for the Switch. I enjoy these types of relaxing games, and since I don’t have a computer that can actually run the actual Simcity game, I had to find one for the Switch! Awesome series!
Thanks for the kind words! :)
Did you buy Cities Skylines?
Your welcome! Yes that’s the one I bought! Trying to get a hold on the controls and everything but it’s definitely fun!
Really enjoying this SimCity series, just found it yesterday. So I'm looking forward to your Skylines series too.
Thanks again for being so generous and donating to new cities, Chrissie! lol
I pronounce freight like fr-8
I love this serie! Just found it. 🇨🇦 hello from
Canada! 😊
Hello there!
"If traffic gets convoluted, we'll fix it."
Its SC13, what do you expect? The driving AI has the IQ of a typical ham sandwich.
Well thank you very much young man you're doing wonderful job and I really appreciate you God bless you in this country God bless you
Love the series, thanks for doing it.
Thanks for watching!
I didn't even think about putting two universities in the same town!
4:00 I never played this game but other games, if you hold down the shift key when you click, will let you do larger batches.
Another Sunday night date watching Peter play SimCity with my wife, she is loving this series. 5:40 -- The roads of the educational town will be "off-kilter" lol; 9:00 -- Ameliatopia is slightly to the left :gasp: I thought we avoided politics here, lol; 15:45 -- Or maybe books in a bookshelf if it is the educational town; 20:25 -- Lacey is absolutely hating the layout of this city's streets. She just keeps saying, "That's terrible." I on the other hand am enjoying the placements;
Love the series! Interesting choice on the Police Precinct though. I feel like a police station would’ve been sufficient given how the game treats the correlation between education and crime. I know you wanted to go all out, but still - haha.
I love this series I’d watch everyday if you uploaded this daily
Thank you for the kind words! I am very encouraged by the positive feedback I'm getting on this series - more people than I expected seem to really enjoy it.
If I had the time, I would totally play this game every day. With the other games on the schedule for this channel and the main channel though, and my job, and my wife and kids, twice a week is all I can handle :)
Alright!!! I get a college town. Let’s party everyone 🎉 🥳😄
I'll bring the cake.
I'll bring chips & salsa
Well I’ll bring the brisket and soda😅
This 3 town is looking great, keep up the good work! We would love also love a city named after us, if you have enough city’s.
I'm thinking "South Barnes" for you and your son :)
loving this series!!!
I basically listen to this while I’m working. I mean, if you want to name a town Dioville, I won’t stop you.
well, now you've done it
you're on the list!
Probably too late. But getting back into playing sim city some just for fun. Do you have a camera mod? Appears yours zooms out more than mine. Any thoughts or tips?
There's a setting in the vanilla version of the game. I think it's called "planning mode camera"
Sorry this is off topic but could you explain a great works project? Are they important?
After you do all of the cities, we should do a vote of which one we would rather live in.
I grew up in a state that uses a grid system for its roads. So I'm confused as to why you avoid 4-way intersections. Is it something to do with the aesthetics of your cities? Or does it cause traffic problems?
A roundabout is superior in every way and should be always used if possible instead of a 4-way intersection.
I know next to nothing about computers but I'd love to play this version of SimCity. Is there a good, entry level PC that anyone in the comments can suggest?
0:46 Research here. Not bad.
2:40 This map isn't perfectly flat. A bit of extra space makes up for hilly shenanigans.
3:56 No. Typical solution would be to raise earnings to the tens of millions & send the gifts $10M at a time.
4:47 Certainly not. A train station will enable the regional student commute bug.
5:24 Go ahead, try it. See how quickly a University punishes that. LOL
8:05 It's a decent idea, but you're getting punished by the bad guidelines programmed into the game. Never trust a street-to-avenue (and vice versa) guideline. Street-to-street guidelines are accurate. Avenue-to-avenue guidelines are accurate for buildings back-to-back. For a street-to-avenue distance, use a tall tree row.
12:02 Blunder; Solar power is bad for the goal of this city. You can't give up the swath of land the Solar PP would cover.
13:57
0:46 Research here. Not bad.
BASEMENT: I wanted to do it fairly early in the region (city #3 is early in my book)
2:40 This map isn't perfectly flat. A bit of extra space makes up for hilly shenanigans.
BASEMENT: Is the flattest map known? What's the BEST map for packing in the most possible high density?
3:56 No. Typical solution would be to raise earnings to the tens of millions & send the gifts $10M at a time.
BASEMENT: would be nice if there was a "add one million" button. I can't believe each click is $10k
4:47 Certainly not. A train station will enable the regional student commute bug.
BASEMENT: This is something I learned from you via comments AFTER I recorded this video. Don't worry! There won't be a passenger train in this city. :)
5:24 Go ahead, try it. See how quickly a University punishes that. LOL
BASEMENT: uh oh
8:05 It's a decent idea, but you're getting punished by the bad guidelines programmed into the game. Never trust a street-to-avenue (and vice versa) guideline. Street-to-street guidelines are accurate. Avenue-to-avenue guidelines are accurate for buildings back-to-back. For a street-to-avenue distance, use a tall tree row.
BASEMENT: Can I put a tall tree row on an existing tall tree row? I would think that would work for deciding how far away from an avenue to put a road, but it seems like a park built on a park is just a TINY bit smaller than two high density buildings.
12:02 Blunder; Solar power is bad for the goal of this city. You can't give up the swath of land the Solar PP would cover.
BASEMENT: I'll research the better solar panels early to reduce the footpring of that power plant - I'm trying to show just how BIG the standard solar panels are and how much of an improvement the advanced ones are.
13:57
@@BasementLetsPlay 2:40 They're listed here: www.simcityplanningguide.com/search/label/Large%20and%20Flat . Viridian Woods has a concentration of flat maps in the French (southwest) quarter. Since you don't have the Cities of Tomorrow expansion, University research could & should have been done alongside a Metals or Drilling city. Those types of cities with high density, low wealth RC can still do all the research successfully.
8:05 Yes. Expand the tall tree row like you would plop another module on a building.
12:02 Neither solar nor wind PPs are worth the space lost unless they get the enhancer from the Academy, which requires the expansion that you don't have.
17:32 At medium density, low wealth, the ratio is 1:1. At high density, low wealth, the ratio is around 5:1 but that's hard to reach since high density, low wealth commercial buildings are smaller than all other high density buildings.
18:22 Around 200k. Yes, this includes reduction via recycling, education, megatower waste reduction levels, and the garbage atomizer.
34:17 It really isn't that expensive. You just don't make that much money since you don't go deep enough into specializations.
38:43 No. Plenty of others will be served.
49:07 Around 4k garbage bins in total; roughly 75k population.
49:27 Yes to both.
I wouldn’t argue against naming a city after me...
You're already on the list with "Grapey Woods", although you have time to change that name if you want to
Okay, great! 😁 Could you put some trees in, though, if there aren’t already many? It would be really weird if it was named that and it was also on a beach or something.
I can’t get people to go to my university. I set my city up very close to this.
Hello. Is it enough to have one university in a region? How do students come from other cities?
Students can travel from city to city within regions via certain mass transit, although you want to avoid this because there's a known bug where students disappear. Fortunately, the community colleges are all you need for most cities. Universities are necessary for completing research projects, increasing land value, and high tech industrial (community college provides medium tech which is great for most purposes).
I really only recommend 2 universities in a region. The first one to unlock all of the extra modules and to do all of the research projects, and the 2nd one to provide lots of education and tech for a city with a nuclear power plant.
I'm working on a university city now, but students in my city aren't enrolling?? Any idea why?? I've got 1900 students, only 700 enrolled. I can't figure it out
They might be commuting out if you have regional mass transit
@@BasementLetsPlay I only have the bus depot. No regional transit. But if they were commuting out, they would still show up on the enrollment map, but they don't. It's all purple - not enrolled.
First
Good morning, Zech!
Morning peter how are you
@@thechivalrouszechreeder I've got good coffee, but I'm a little sleepy. We'll see how things turn out. :)
@@peterplaysbass nice I decided not to go to sleep so I can reset my sleep schedule very tired rn but about to search the kitchen for food lol
Hope the schedule-reset goes really well!
... why not just pause the game to install the new wind turbines...???
Yay it’s Tuesday 😁
Welcome to Ameliatopia! :D
click and hold to add $ quicker while gifting
Does that work? I'm going to try that. Thanks!
how can ı download this game
Hey, I found this channel because of this series. I hope you will reply, but how do I slow down my growth in terms of people. I am growing way to fast. I did everything you did and grew like 3 times your people, I.e yours 10 000, mine 200 000...
Thank you
From South Africa 🇿🇦
you should just name every city another iterations of do so confidently and lucas the pie guy
keep doing so
lucas has more pie
etc
But I already have "Bullet Town" picked out for the fuel city!
Do y’all niggas play sports games too?
We never got into sports games, sorry!