Super Metroid - Any% TAS -

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  • Опубліковано 1 жов 2024
  • NOTE: This encode has edited out all door transitions, elevator rides and item collection fanfares. 12:54 is the time with all of these things all accounted for.
    Not long after the making of the glitch beam TAS total found another way of tricking the game into triggering the ending, by using X-ray beam while far enough out of bounds. Because of this, the record is pushed yet another 2 minutes lower.
    Big thanks goes to total for finding this method of triggering the ending, as well as the Super Metroid speedrunning community in general for working out the best spot to get out of bounds.
    Tool Assisted - these games are played using a emulator at super slow speeds and save states. The goal is to provide entertainment by showing off game glitches and beating the game as fast as possible.
    read more:
    tasvideos.org/W...
    - Aims for Fastest Time
    - Abuses Programming Errors In The Game
    - Takes Damage To Save Time
    - Manipulates Luck

КОМЕНТАРІ • 17

  • @henke37
    @henke37 10 років тому +13

    >No cutscenes
    Leaves opening cutscenes in.

  • @Phillip3101989
    @Phillip3101989 10 років тому +4

    I love how even the HUD was just like,
    "oh are a really doing this again...oh wait... WOAH WTF BRO !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!"
    At least it didn't take 10 minutes this time haha, keep it up mate, huge fan! :)

  • @justsignmeup911
    @justsignmeup911 10 років тому +3

    Note: Samus died on the way back to her home planet.

  • @JayDeeIsMyName
    @JayDeeIsMyName 9 років тому +1

    And goddamnit...
    IT EVEN SAVES THE ANIMALS. This is it.

  • @XmartiHUNx
    @XmartiHUNx 10 років тому +1

    and you saved the animals again :D !

  • @EebstertheGreat
    @EebstertheGreat 10 років тому +4

    3:48 for those who want to skip the intro and space station.

  • @FantasmaLee
    @FantasmaLee 10 років тому

    Cpadolf0 you is the beast player of super metroid, Cpadolf0 > Saturn, Cpadolf0 = Kriole, hey bro you or you friend can make a TAS of "Super Metroid Redesign" please XD. Videos more best want the last ^^

  • @soggytoast111
    @soggytoast111 10 років тому

    I especially like how this one doesn't use the Golden Torizo cheat thing to get all the items. That bothered me a little because cheat codes aren't normally allowed.

  • @elitegamerelliott1315
    @elitegamerelliott1315 Рік тому

    Wild shot in the dark here, I met this guy Conner at summer camp, he told me he sped run this game, hoping this is the guy, if it is you Conner, howdy

  • @satvara
    @satvara 10 років тому

    Go Go 00:00 speed run!

  • @NikosKatsikanis
    @NikosKatsikanis 2 роки тому

    7:40, wins the game

  • @EebstertheGreat
    @EebstertheGreat 10 років тому

    cpadolf0, I'm pretty surprised by how quickly this run came out, and I can't be the only one. This run was published just 40 days after your last submission, and relies on a completely different bug. I guess it looks like you were just playing around with X-ray climbing and happened upon this method, but how can you possibly be sure it's optimized?

    • @Cpadolf0
      @Cpadolf0  10 років тому +1

      Well I wasn't the one to find this glitch, nor that it could be used to end the game. As for optimization, the majority of the run is made up of parts that haven't been improved upon a single frame for years, so most of it went by very quickly and should be quite close to optimal. The OoB stuff at the end wasn't that hard to optimize either because I had a script which helped me navigate through the area. And the spot to activate the glitch seems at the moment to be the best one, because the ending won't be triggered if you are at any higher position and there doesn't seem to be a better place to get OoB quickly than the landing site.
      Of course I don't think it is 100% perfect but pretty much no run ever is (especially of a game as complex as this one), but I think it's about as optimal as any Super Metroid run I've ever made.

    • @EebstertheGreat
      @EebstertheGreat 10 років тому

      OK, cool. I guess it doesn't take that long to optimize a 12 minute run anyway when almost 10 minutes of it is pretty much identical to existing runs.

  • @Villainwcyd
    @Villainwcyd 10 років тому

    CPADOLF BEAST PLAYER!

  • @christophersprague4561
    @christophersprague4561 10 років тому

    dear god...