Looks like a fun map! I was playing MashBox and realized that the whole physics engine for transition is based around how far you pull back on the right stick. Learning the spines based on that has been amazing feeling! Pull back medium and you go over the spine, pull back more to hit it like a quarter. Pull back to almost loop out and you can pull away from the spines and quarters for super interesting transfers and lines! The spine in this looks like it would be really fun with the verticality it has! I am hoping Mash will get the updated physics put into the main game sooner than later! With the grinds, I find a ton of fun with rails that don't have a lot of magnetism to them. The Skate 2 map is full of rail like that and it makes for earning fun grinds and lines. It gives the feeling of actually completing a line instead of just simply getting button inputs. The more physics based the game has been getting, the more enjoyable it's getting for me. I know not everyone is like me so I'm hoping the physics mode will be the main version and people can then adjust settings to make it easier if they want. All in all, I'm still super happy with the game and getting happier!
hello mr potato, just started playing the game yesterday and was having some trouble with things like rail transfers. I cant seem to figure out how to to jump out and away from a grind and was wondering if u had any tips for that kinda thing?
if you hold left trigger as you hop, you will jump to your left! same goes for right trigger but you will hop to the right! the more you press the trigger the further you will hop in that direction
Dude..I jsut can't get the hang of coping tricks. I'M ALWAYS TOO FAR OUT! I pump at the bottom, hold R1/RB, and pop. I always land back in the ramp instead of the coping. I can't tell if it's because I'm popping too early...too late..IDK!! WAH!! I'M A CRYBABY!! lol. Great vid, potato! You ma boy, blu!
YO, you can download Escondido Skatepark HERE: www.patreon.com/posts/escondido-skate-115219623?Link&
Loving this longer video watching the process, Nice and chill.
Looks like a fun map! I was playing MashBox and realized that the whole physics engine for transition is based around how far you pull back on the right stick. Learning the spines based on that has been amazing feeling! Pull back medium and you go over the spine, pull back more to hit it like a quarter. Pull back to almost loop out and you can pull away from the spines and quarters for super interesting transfers and lines! The spine in this looks like it would be really fun with the verticality it has! I am hoping Mash will get the updated physics put into the main game sooner than later! With the grinds, I find a ton of fun with rails that don't have a lot of magnetism to them. The Skate 2 map is full of rail like that and it makes for earning fun grinds and lines. It gives the feeling of actually completing a line instead of just simply getting button inputs. The more physics based the game has been getting, the more enjoyable it's getting for me. I know not everyone is like me so I'm hoping the physics mode will be the main version and people can then adjust settings to make it easier if they want. All in all, I'm still super happy with the game and getting happier!
As someone who grew up riding this park, this is amazing.
one of my local parks irl, sick to see it in game!
i dig the longer vids
The magnetism to obstacles looks really nice and smooth in this game
This park looks super fun...I can't wait for console release..streets and GTA 6 my life will be complete
This map/skatepark looks insane 😍
Pay to play maps, screw that so many good free maps available, awesome video as always, you and Uncles bones should do a session together
its $1 lmfao
Park irl is a blast. Got 3rd in my first pro contest at this park! Haha
This game is the game
best trick contest when ?? ;)
Noway I didn’t even realise this was posted 4min ago, WASSUP 🤘
Shouts out San Diego 💯
hello mr potato, just started playing the game yesterday and was having some trouble with things like rail transfers. I cant seem to figure out how to to jump out and away from a grind and was wondering if u had any tips for that kinda thing?
if you hold left trigger as you hop, you will jump to your left! same goes for right trigger but you will hop to the right! the more you press the trigger the further you will hop in that direction
looks like this map creator really gave a shit about scale and things work beautifully because of that
ay this my local down in socal🤘🤘
how come you dont play on the experimental build?
Sick park and he’s probably saying It’s not finished cause there’s a giant box jump pump track thing at that park that he hasn’t made yet.
oh that would be sick!
do you think is worth it to buy at normal price or better to wait for a sale?
It was just 50% off might as well wait for another sale
I love to watch a sick game everyday and not can play it because it's not for console that's sucks hard
Gotta be illegal to be this early
Is this the small bike? It looks tiny
Nope, normal bike. They are just too small haha
Yo
Dude..I jsut can't get the hang of coping tricks. I'M ALWAYS TOO FAR OUT! I pump at the bottom, hold R1/RB, and pop. I always land back in the ramp instead of the coping. I can't tell if it's because I'm popping too early...too late..IDK!! WAH!! I'M A CRYBABY!! lol. Great vid, potato! You ma boy, blu!
Yo are u quebecois
nah i live in ontario
Dave mirra bmx still had more tricks than this game and its 30 years old. Wtf