Waves Abbey Road Studio 3 - SonicLAB Review

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  • Опубліковано 3 лис 2024

КОМЕНТАРІ • 55

  • @yotamwaves9680
    @yotamwaves9680 5 років тому +5

    Best overview so far!

  • @haidar6280
    @haidar6280 3 роки тому

    Beautiful song Nick. Truly remarkable bit of music you've made there

  • @Freddykaza
    @Freddykaza 5 років тому +1

    I love it. Once you really understand the concept, mixing decisions become easier .. sence of bottom end deepness is impossible to feel without this wonderful tool. PS: I eq my headphones using 'Reference', and by pass eq on ARS3

  • @markchristopher2signal2
    @markchristopher2signal2 4 роки тому

    I bought it today.. I've been using the NX Bluetooth since 2016.. I'm one of those musos that have to mix with headphones. NX actually works for me.. It really helps me with my situation .. So now I have Abbey Roads and I tell you it's a nice sounding plugin

  • @bradw2k
    @bradw2k 4 роки тому +2

    Nice review! What I don't get about this plug-in is that if you leave out the head tracking (which seems wow-factor but not actually useful to engineering a 2-channel song) isn't this basically a convolution reverb that includes some speaker emulation? I just tried doing a partial stereo collapse (Waves S1) plus a convolution reverb (Waves IR) on my mix bus and, yeah, that sounds more like a room on my Sennheisers.

  • @Zinfidel1
    @Zinfidel1 5 років тому +1

    That is a trip. Imagine using this with Virtual Reality or Augmented Reality. Like Behringer's Deepmind AR. You could sculpt the ultimate stereo patch.

    • @sonicstate
      @sonicstate  5 років тому

      Sorry no idea, but it really is pretty effective. Quite subtle, but bleivable

  • @Wagoo
    @Wagoo 5 років тому +1

    It's interesting they have those mid L/R speakers partially occluded behind the desk in Studio 3.. makes me feel less bad about having the bottom speakers on my Linn Keilidhs behind some (visual) monitors lol

  • @brendankoen
    @brendankoen 5 років тому +10

    is it just me or are the stereo channels reversed? turning left makes left louder when it should get quieter as the left ear is blocked by your head...

    • @Kirk-Monteux-Production
      @Kirk-Monteux-Production 5 років тому +1

      yes its reversed

    • @sonicstate
      @sonicstate  5 років тому

      Really? I double checked on the edit system and the panning was legit on my headphones.... Will explore

    • @Wagoo
      @Wagoo 5 років тому

      Seems reversed for me too, if I turn with the skull grid thing (or your head) the sound moves the opposite way to what I'd expect

    • @mostillusions
      @mostillusions 5 років тому

      Reversed here

    • @TheJonHolstein
      @TheJonHolstein 5 років тому

      @@sonicstate seems reversed for me as well. (but I'm using chromecast + HDMI switch with optical breakout and a optical headphone amp, so I can't be sure that there isn't something in the signal path that causes the issue)

  • @cornerliston
    @cornerliston 5 років тому +1

    Interesting product this.
    Personally thinking this is too much of gimmick but maybe some people appreciate the modelling thing.
    What's weird though is the fact that all three monitors sets sound almost exactly the same apart from the mains having more bass.
    As far as I know those PMCs (?), B&Ws and ATCs sounds quite different to each other in real life. Shouldn't that be reflected in the modelled sound as well?
    Best thing with it is IT'S ON DISCOUNT! (As always with Waves...)

  • @manuvre7999
    @manuvre7999 5 років тому +2

    I would love an AU3 version for iOS of the Abbey Rd simulation.

  • @AironExTv
    @AironExTv 5 років тому

    Reaper does have a monitoring fx chain. Very useful for safety limiters, meters and monitoring tools.

  • @EannaButler
    @EannaButler 5 років тому +1

    Thanks for this.
    Does the EQ part / profiled headphone models purport to do what the Sonarworks headphone plugin does? Would be good to see far more models in that drop-down!

  • @RetropUk
    @RetropUk 5 років тому

    Thanks for this Nick.

  • @V4D2
    @V4D2 5 років тому

    great experience , even with a mere thin souding UA-cam audio compressed upload.
    Thanks very much for this ;)

  • @NEOREV_MUSIC
    @NEOREV_MUSIC 5 років тому

    Hey Nick, you should put out an Abbey Road Studio Mix of this track. I have the version from your EP. Be cool to have both to compare their differences.

  • @monowelt
    @monowelt 5 років тому +1

    I mixed a whole track with the trial version with a matched pair of Beyer headphones and it works quite well, but it is still like learning a new pair of speakers, as the 3 pairs sounding so different in itself. Also I found this tracking a bit to drastic and I switched it off. The measure of your own head is very important, makes a big difference. Afterwards I compared it with my real Genelec 1029 and I was surprised, as I would do some different decisions on the Genelecs. But it’s worth if you mixing a lot with headphones.

  • @brasersworld
    @brasersworld 5 років тому

    Hi Sonic State crew!
    I once backed a kickstarter project called Rondo Motion. This has got the same technology with the sensor and a iPhone app. It worked great. But it was discontinued. Do you know if this is from the same people?

  • @notdaones
    @notdaones 3 роки тому

    Its even freakier when you use open back head phones like my Seinheiser HD 598SEs. Its bugged.

  • @kristoferkristensen9021
    @kristoferkristensen9021 5 років тому

    I like the little doodles you make when you demo gear. Like a lot. Have you recorded and released anything? I looked on Spotify for Nick Batt and Sonic State, but didn't find anything.

    • @sonicstate
      @sonicstate  5 років тому +2

      I have Sonic LAB on Bandcamp, I dont use Spotify atm

  • @TheJonHolstein
    @TheJonHolstein 5 років тому +1

    I’m skeptical of this product.
    Not of the quality of the emulation, but the described use for it.
    It is essentially putting some sort of multi-fx processor on your monitoring path (EQ = frequency response curve of the speaker output at listening position, Reverb = for room emulation), and putting effects on the monitoring path makes little sense, as one will hear things that will then not be on the mix, and the character of the mix would still be different in another environment.
    Had it been a mix-checker bundle, to do some listening tests, mainly then on lower end systems, that would have made sense.
    Unless the intended listener does their music listening in the Abbey Roads studio 3, but that is highly unlikely.
    I could see two uses for software like this, though;
    Either to have as a plugin running on one’s phone/tablet in the audio signal path to have an emulated room, while listening to music on headphones. (In some cases the mixes would have been made at that exact location or a room similar to it, though a lot of other things factors in when it comes to hearing, so one would still not hear it exactly as the sound engineer heard it).
    Or secondly to actually use it to create a “made for headphone” mix of the song, for people listening on headphones, by printing through it.
    The 2nd use, could be game-changing, though.
    Most serious music listening today is carried out on headphones. But unfortunately a lot of tracks aren’t headphone compatible, with panned low frequencies, or stereo-reverbs that sounds only in one ear (unlike how actual reflections would behave in a room), and the crosstalk the engineer heard of the sound isn’t there, creating a different stereo-feel overall.
    While mixing, or doing long sessions, it is understandable if the sound engineer would want to monitor through speakers. But really, the listener is much more likely to listen to decent quality headphones, than decent sounding speakers (and even among the ones listening to decent sounding speakers, some of them will be in cars, and still be inconsistent with the mixing environment anyhow).
    For that though, the head-tracking should be turned off. And it would make little sense to use it in the studio either, as if the mix is intended primarily for headphones, the sound engineer should experience it that way (with the added bonus of an even sound at all positions in the studio).
    (As a creative effect, it could be cool, but then probably not for the whole mix, unless it is a mix for a video)
    I however have no idea if the Studio 3 at abbey road, is the perfect listening environment, the one to emulate on headphones. I would have probably picked a room with a bit more room sound, as that would probably sound more natural to people not used to listening to music in a high quality studio. I guess it would probably make most sense to have different listening rooms on offer, so the mix will sound like the room the artists envisions the music to be heard in.
    I see little point in emulating a specific speaker. The distance between the speakers, and the distance to the listener, to get accurate cross-talk, sure, but the frequency response curve should be pretty much ideal.
    On the other hand, if music is mixed for headphones, speaker position is irrelevant, as a virtual environment can be created where the music comes from the actual intended position of the sound-source… (it could be hyper-real in some cases, if the intended room is rather large, so a PA would be used in a real life scenario, thus diffusing the position of the source, if live sound is heard from the source at all, at the intended listening position).

  • @WillBrown3
    @WillBrown3 7 місяців тому

    Mines sounds nothing like this… I have to figure out why…

  • @stefanocancelli8654
    @stefanocancelli8654 5 років тому

    Wow. Great demo and I love this piece, nick!! When are you releasing this music?

    • @ScottFromCanada
      @ScottFromCanada 5 років тому +1

      He released that song last year on his EP.

    • @stefanocancelli8654
      @stefanocancelli8654 5 років тому

      Thanks for the info. I checked spotify but didn’t find it.

    • @Wagoo
      @Wagoo 5 років тому

      @@stefanocancelli8654 3rd track here soniclab.bandcamp.com/album/lost-connection-3-track-ep

  • @ScottFromCanada
    @ScottFromCanada 5 років тому

    Interesting. I got it last night and it caused my mix to sound VERY phasey. Really terrible. The bass sounds great but I don't get that feeling that there's a speaker in front of me. It's possible that Sonarworks or something else is interfering with it because I don't hear that sound at all here or other videos I've seen.

    • @hadror13
      @hadror13 5 років тому

      Scott Rogers have you entered your head measurements?

    • @sonicstate
      @sonicstate  5 років тому

      I dont know why that would be, iI didnt get that sensation at all. head measurements didnt make a massive difference to my perception.

    • @ScottFromCanada
      @ScottFromCanada 5 років тому

      @@hadror13 Yes. It didn't change it at all.

    • @Am6-9
      @Am6-9 5 років тому +1

      From what I read elsewhere, Sonarworks should work fine if put before the waves plugin.

    • @ScottFromCanada
      @ScottFromCanada 5 років тому

      @@Am6-9 I'm now using the Sonarworks Systemwide so it is always after. I'll try switching it off and see how it works.

  • @CaptainProton1
    @CaptainProton1 5 років тому

    Sounds very much like early Goldfrapp .....wonder why :)

  • @elliotdavidson7137
    @elliotdavidson7137 5 років тому +3

    couldn't find your bald spot Nick..

  • @ceythehun83
    @ceythehun83 5 років тому

    Nick, the output was clipping hard dude? ; )

  • @mickeythompson9537
    @mickeythompson9537 5 років тому +1

    ARS3... good job it isn't a number plate.

  • @kingech_B15
    @kingech_B15 5 років тому

    alien tech

  • @BrunoWiebelt
    @BrunoWiebelt 5 років тому

    could be used on film scores ... interesting

  • @LinaaaOfficial
    @LinaaaOfficial 5 років тому

    I don't really see the point of this, it's just for monitoring?

    • @sonicstate
      @sonicstate  5 років тому +1

      Yes. It helps to evaluate mixes on the virtual room

  • @watercolourmark
    @watercolourmark 5 років тому

    I brought the nx tracker with abbey road studio 3 for $109. Software wasn't activated immediately, even if I can use it without hardware. Apparently coming in post today with hardware, duh! And got charger $40 shipping for software and a dongle!!!! Add to that import duty of £40 on this dongle and software, first time I've paid import tax on software!!! So that bargain wasn't a bargain, thanks to the stupid arse practice of Waves - lucky I didn't pay full wack. Best be good as I can't afford to return in, as once I pay for postage I'll be £80+ down on a $109 deal. Totally unjustified costs. Have a word with Waves Mr Nevo, see if they can pull their head from their arse.

    • @JoseVGavila
      @JoseVGavila 5 років тому

      You get better total price buying from Thomann in Germany. Today it is 135€ (VAT included) and, if you add some other gear up to 199€, shipping is free

  • @KrasavkinRomanE
    @KrasavkinRomanE 5 років тому

    🤝🤔🥰🎤✌🏻

  • @Dazzer1234567
    @Dazzer1234567 5 років тому +4

    Stupid product, trying to cash in on the Abbey Road name