This video is about active skills with the worst abilities in Dokkan Battle ** All gameplay in this video is played, recorded, edited and uploaded by me
" Oh yeah using majin vegeta's active skill is risky " He say's as he fails to get the INT orbs. Dokkan players are a different breed of " I can't play my own fucking game "
Majin Vegeta's Active Skill isn't the Worst. Yeah you lose hp. But its so little that you can just heal it back. Update: the Hp loss can also be useful for active skill Hp requirements. So how is it that bad?
The active is mid U would never use it in fights like super borly omega metal cooler core and cell max there are better opinions and the unit would benefit from a eza but he is mid unit
Phy godly loses his guard and his stakes str video gets 20 present attack but loses 20 present defence and tequila trunks is no brainer he is a glass cannon and int majin Vegeta just needed to get hit six times in a fight is bad as it is especially in a fight like metal cooler core and sacrificing HP is terrible and those are why I never use those units
@@joellucas2817to be fair godku is soo good most fights (at least on global) end in a couple turns the active is meant to be a finish skill well at least that’s how I use it. Don’t really care to argue for the other units I don’t use them or have them😢
5 purple orbs could be chosen for healing at the last after using MV’s active, and you decided to choose 2 random orbs just to prove that MV can get you killed💀
-Putting finisher skill like teq Gohan, Int Majin Vegeta, Phy Godku, teq future trunks in the bad active skill list when it's intent to be finisher Never let bro cook again.
Exchaning stats doesn't necessarily make an active skill bad; following this logic, PHY Ssj4 Goku and Vegeta should be in this list because after fusing they lose the ability to stack ATK and DEF
I wouldn't say God-SSJ Goku is bad. It's like you say, he's meant to be a finisher, or a desperate move; when/if Godku loses his orb change, you might get unlucky with the board and leave him without half of his passive, so then you might want to transform him and finish the fight as quickly as possible with his guaranteed crits and 50% chance for an additional super.
@@EldishRinger yeah. I really don’t understand the hate for the transformation. It’s basically a win or lose situation, and it’s meant to be if the boss will kill you in slot 2.
Connect piece with piece together nobody with this much info on their UA-cam would not know how to play, he most likely just wanted to show its risky in certain scenarios where you wouldn't have purple orbs hence he didn't grab them and still died taking 2 digits
@@SavageSamy this is like shooting yourself in the foot and saying "oh this gun is bad because I shot myself in the foot" you deliberately did that to yourself
That "small" attack increase when transforming into ultimate is only really if you transform the moment the active becomes usable. In long events, the attack increase is much more exponential and is definitely worth it.
A few of these aint really that bad if you play them Correctly For instance : both teq trunks and phy godkus active is meant to be a desperation move or to finish the fight via guaranteed crit and heavy stats And majin vegeta could simply heal himself since he creates his own orbs The rest though, I agree (especially agl trunks and teq janemba)
I will NOT hear this god goku active SLANDER!!! It’s a FINISHER to activate when you’re 100% SURE the boss will die THAT TURN and NO EARLIER!!! and it’s like ONE OF THE BEST ANIMATIONS AND OSTS IN THE ENTIRE GAME!!!
I wouldn't go as far as to say that finisher active skills are bad. They give flavor and can be quite useful in the last turns, I myself like them pretty much.
Phy Godku being on this list as a bad active skill is outrageous, yes his transformed super saiyan state is not better than his God state but no one uses the active skill for his transformation anyway, at least not for long and if you build Godku correctly then his SS state which only has Dodge before attacking shouldn't be too much of an issue and he'll most likely kill the enemy with his High attack on his active, high stats with guaranteed Crit for 3 turns and multiple supers. Godku for me has almost never performed badly (on global since I am a global player but even on JP he's still a really good TUR and his actives skill is by no means bad there either.) and his active skill always helps me win tough fights so him being on this list is shocking ngl.
4:03 Do NOT let this man ever cook again. SoH trunks can become the best damage dealer on the team with good defense after stacking. Alsp "becomes orb reliant" he makes his own orbs lmao
2:44 just a note on a little caveat on the GT Goku & Vegeta because of the way their passive is worded, they only get their Atk/Atk&Def per orb on attacking. Since the active skill counts as attacking, the GT Vegeta can active skill, pickup orbs, and he will have his higher defense from the orbs before the turn starts. So while its not a high number, you can active, and give him a high defense if he would get hit before attacking in the turn.
Bro dont include TEQ gohan in this list. Its up to you to decide because he was derive from the series. The more he stacks in base, the more he gets buffed, and its not the worst at all.
- Puts TEQ Trunks in despite knowing that he is a finisher type character and the active is meant to be used during the last phase of a fight. - Also puts PHY God Goku, even though he is literally a better TEQ Trunks. What.
Kinda yeah. His transformation is like the last hurrah nuke to finish off the enemy rather then the goal. So he’s pretty different from other transforming units in that sense
You should do kinda of like a guide to Dokkan battle. I’ve been playing for almost a year now, but I don’t understand everything. Like what exactly does every skill orb do? (Specifically the type defense and offense?) And when it goes up one point, what does it do? How does guard work? Are there any specific terms we need to look for to see if a card is worth investing (whether that is in game currency or even grind time)? It would be really helpful to me.
God Gokus downgrade to super saiyan might be bad, but at least he has his signature like from the movie and the OST being just like “HERO” was really cool
Obviously the worst active skill is Beast Gohans target mechanic. Beast has -99% damage reduction and -1 defense once its activated and all the attacks are aimed at him. He gets +1 attack though so it’s pretty worth if you’re using it as soon as possible
I think this is one of Moe's better lists, despite what the comments say. I was there for every one of these releases and can say for a fact that a ton of these were huge disappointments, AGL Trunks and INT MV especially
Bro needs to get out of the kitchen with that blue transforming trunks near the end, some units trade additionals for way more damage, thats the entire point of him, if you'd actually look at his damage output, it aint all about additionals bruh 😭🙏
That Majin Vegeta round is RIGGED, first of all, you are only playing 5 characters (including friend), reducing your health significantly, and also you just didn’t get all those INT orbs? Healing isn’t hard in this game, surviving the hits in the first place is almost always the issue, not only can every character heal pretty well even with just a few same type orbs, but a lot of actives heal, there are links that heal you, some characters heal when they attack Also actives that are clearly supposed to be used for finishing fights aren’t “bad” by any means, the final phases of difficulty content is usually the hardest, like obviously you aren’t popping Ultimate Gohan or TEQ EZA Trunk’s Active the exact second you get access to it, your waiting until the final phase to pop it and close out the fight, you know, like a finisher
Chaditz should be higher,yeah s17 sucks and difficult,godku,janemba & agl trunks is a literal nerf, teq transforming trunks depends , teq ulthan with enough stacks the offense would be worth it i guess
You def lying about teq gohan see only 3 mil from him means u let him do like 2 supers or even 1 then transformed him I’ve used bro in long fights to transform him on the final stage and he got hella defensive and got good attack
Moe i love ur vids but this video is ass. I feel there's not enough research on these active skills and you kinda don't see the true potential of these active skills
For me Lr turles and gohan krillin actives are Usless they only give 24 ki i guess i can see it for turles plus he can use it twice but Gohan and krillin give +2 ki for every orb anyways so there gonna 24 ki super anyways
" Oh yeah using majin vegeta's active skill is risky " He say's as he fails to get the INT orbs. Dokkan players are a different breed of " I can't play my own fucking game "
Not to mention that half of Majin Vegeta's passive is about collecting orbs
He probably did it for the video
@@senatorbroly (He did)
Hey buddy, not everything needs an apostrophe before the s.
I am crying, this comment is perfection
Majin Vegeta's Active Skill isn't the Worst. Yeah you lose hp. But its so little that you can just heal it back.
Update: the Hp loss can also be useful for active skill Hp requirements. So how is it that bad?
DbzMoe video moment
No joke, I just used it to get AGL Goku & Vegeta into the HP range for Vegito last night on my Power of Wishes team. It likely saved my run lol.
Maybe if you saw the dam video...
The active is mid U would never use it in fights like super borly omega metal cooler core and cell max there are better opinions and the unit would benefit from a eza but he is mid unit
@@joellucas2817oh ur a global player huh I see because no way u just listed those fights
"This active skill is trash"
The 44 million damage attack also on screen:
It is trash, Only reason he got 44m was because of using items. Otherwise you're dead and you should clearly stay in ssj form
@@Ztier Nah. Big number make brain happy.
@@EldishRinger Yeah man a big number is gonna have to go through normals or sa.
@@Ztieru tripping the orbs were changed by zamasu and he can very well reach that number without items.
@@dennoplit3728 it's too risky especially on these difficult events. You want him to stack defense and attack .
That last one proves Dokkan players can't read or play their own fucking game 😭
Putting STR Videl, TEQ Trunks, PHY Godku and INT MV is just crazy. Dude woke up and smoked a bowl 💀
bro has to make content somehow
probably the worst video of all the time
Phy godly loses his guard and his stakes str video gets 20 present attack but loses 20 present defence and tequila trunks is no brainer he is a glass cannon and int majin Vegeta just needed to get hit six times in a fight is bad as it is especially in a fight like metal cooler core and sacrificing HP is terrible and those are why I never use those units
@@joellucas2817to be fair godku is soo good most fights (at least on global) end in a couple turns the active is meant to be a finish skill well at least that’s how I use it.
Don’t really care to argue for the other units I don’t use them or have them😢
@@joellucas2817both godku and trunks are meant to be used to finish the opponent off dawg lmao
Dbzmoe trying to not make a bad list challenge IMPOSSIBLE
There's NO WAY teq trunks active is the 4th worst active
Don’t ever cook again 🙏 so many of of these are just blatant nothing complaints
The fall off of this page needs to be studied 🤣
5 purple orbs could be chosen for healing at the last after using MV’s active, and you decided to choose 2 random orbs just to prove that MV can get you killed💀
I like how you lowered the sound of radditz since people dislike hearing his ost lmao
😂😂😂😂I thought my phone was trippn
The Disrespect They Got For The WT Sidekick For Piccolo Jr. 😔
-Putting finisher skill like teq Gohan, Int Majin Vegeta, Phy Godku, teq future trunks in the bad active skill list when it's intent to be finisher
Never let bro cook again.
1 of the few good things I see from PHY Godku active skill is that it provided him with tag "super saiyan" :))
Exchaning stats doesn't necessarily make an active skill bad; following this logic, PHY Ssj4 Goku and Vegeta should be in this list because after fusing they lose the ability to stack ATK and DEF
I wouldn't say God-SSJ Goku is bad. It's like you say, he's meant to be a finisher, or a desperate move; when/if Godku loses his orb change, you might get unlucky with the board and leave him without half of his passive, so then you might want to transform him and finish the fight as quickly as possible with his guaranteed crits and 50% chance for an additional super.
So would you say that his active skill is like the last hurrah nuke to finish of the enemy?
@@EldishRinger yeah. I really don’t understand the hate for the transformation. It’s basically a win or lose situation, and it’s meant to be if the boss will kill you in slot 2.
@@rubysmasherwaitwhat6456 So would you say that his active skill is like the last hurrah nuke to finish off the enemy?
Reminds me of agl zamasu's active skill tbh
And he does more damage in his ssj form
that's a skill issue at the end, there was plenty of INT orbs you could have picked up and they would have healed by a lot
That was the point 😮
@@SavageSamy the point was to show he's bad at the game? ok
Connect piece with piece together nobody with this much info on their UA-cam would not know how to play, he most likely just wanted to show its risky in certain scenarios where you wouldn't have purple orbs hence he didn't grab them and still died taking 2 digits
@@SavageSamy this is like shooting yourself in the foot and saying "oh this gun is bad because I shot myself in the foot" you deliberately did that to yourself
That "small" attack increase when transforming into ultimate is only really if you transform the moment the active becomes usable. In long events, the attack increase is much more exponential and is definitely worth it.
Bro transformed him first chance he got 💀💀
A few of these aint really that bad if you play them Correctly
For instance : both teq trunks and phy godkus active is meant to be a desperation move or to finish the fight via guaranteed crit and heavy stats
And majin vegeta could simply heal himself since he creates his own orbs
The rest though, I agree (especially agl trunks and teq janemba)
I will NOT hear this god goku active SLANDER!!! It’s a FINISHER to activate when you’re 100% SURE the boss will die THAT TURN and NO EARLIER!!! and it’s like ONE OF THE BEST ANIMATIONS AND OSTS IN THE ENTIRE GAME!!!
its mainly when his passive orb changes run out
majin vegeta’s active isn’t the worst
I wouldn't go as far as to say that finisher active skills are bad. They give flavor and can be quite useful in the last turns, I myself like them pretty much.
8:04 I feel like my brain has just committed unalive
Those int orbs man 😭😭
@@blual868 AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA-
Not everyone can be as good as Orange Piccolo 😆 ( my personal favourite skill in the entire game for hype and ost and sheer epicness)
2:49 waiting for the ezas of thes goats
The GT SSJ DDFs don't even stack attack or have base crit chance so their actives can't even do half of a single health bar lol
Phy Godku being on this list as a bad active skill is outrageous, yes his transformed super saiyan state is not better than his God state but no one uses the active skill for his transformation anyway, at least not for long and if you build Godku correctly then his SS state which only has Dodge before attacking shouldn't be too much of an issue and he'll most likely kill the enemy with his High attack on his active, high stats with guaranteed Crit for 3 turns and multiple supers. Godku for me has almost never performed badly (on global since I am a global player but even on JP he's still a really good TUR and his actives skill is by no means bad there either.) and his active skill always helps me win tough fights so him being on this list is shocking ngl.
What trunks goes ssj looks fire
Fighterz Reference
4:03 Do NOT let this man ever cook again. SoH trunks can become the best damage dealer on the team with good defense after stacking.
Alsp "becomes orb reliant" he makes his own orbs lmao
1:16 That most active skills it not just exclusive to raditz. Plus the effects don't even matter since bosses these days are immune to everything.
Lovw how he entirely leaves outthat trunks and mai STUN the enemy meaning there is nothing to even worry about
“Which causes him to significantly weaker after transforming”
Me watching him one shot STR jiren at full hp
2:44 just a note on a little caveat on the GT Goku & Vegeta
because of the way their passive is worded, they only get their Atk/Atk&Def per orb on attacking. Since the active skill counts as attacking, the GT Vegeta can active skill, pickup orbs, and he will have his higher defense from the orbs before the turn starts. So while its not a high number, you can active, and give him a high defense if he would get hit before attacking in the turn.
3:18 Just so you know, the blue boys have the same thing. But theyre better so it wouldn't matter.
ssbkk and blue evo?
they’re eza gives them damage reduction when your able to launch the active skill to counteract the debuff
@@TheFakeMakotoYuki yeah but it's essentially the same thing
I mean god goku make sense, bro goes back to SSJ lol
The only down side of videl's active skill is she loses her hair
Bro dont include TEQ gohan in this list. Its up to you to decide because he was derive from the series. The more he stacks in base, the more he gets buffed, and its not the worst at all.
the whole point of Godku is to stack as much as possible then transform towards the end.......
- Puts TEQ Trunks in despite knowing that he is a finisher type character and the active is meant to be used during the last phase of a fight.
- Also puts PHY God Goku, even though he is literally a better TEQ Trunks.
What.
Kinda yeah. His transformation is like the last hurrah nuke to finish off the enemy rather then the goal. So he’s pretty different from other transforming units in that sense
If I see PHY Godku getting EZA someday,I want his active skill to keep his stats after transformation so he couldn't be unusuable.
You should do kinda of like a guide to Dokkan battle. I’ve been playing for almost a year now, but I don’t understand everything.
Like what exactly does every skill orb do? (Specifically the type defense and offense?) And when it goes up one point, what does it do?
How does guard work?
Are there any specific terms we need to look for to see if a card is worth investing (whether that is in game currency or even grind time)?
It would be really helpful to me.
God Gokus downgrade to super saiyan might be bad, but at least he has his signature like from the movie and the OST being just like “HERO” was really cool
The annoying part of godku’s active is that his ssj form’s animations are so good
Why is blud waffling.
Never make tier list ever again😂😂😂😂
Obviously the worst active skill is Beast Gohans target mechanic. Beast has -99% damage reduction and -1 defense once its activated and all the attacks are aimed at him. He gets +1 attack though so it’s pretty worth if you’re using it as soon as possible
MV active is useful if u hv str vegito or agl vegito blue
Nah bro, what is this list
this guy used to make some compelling points
now all he does is complain about practically non existing issues
1:24 bro is speaking BS useless everywhere?? We can use it against cell max
Justice for CHADITZ🗣️🗣️😘😘
Chaditz Is Godlike In Battleroad, That Can’t Be Denied.
Id argue majin vegetas active is good and synergises well with str vegeto so you can meet the hp condition
I think this is one of Moe's better lists, despite what the comments say. I was there for every one of these releases and can say for a fact that a ton of these were huge disappointments, AGL Trunks and INT MV especially
I had Hope in this channel,now I don’t after what I saw with Majin Vegeta
I wonder why it’s called a final explosion now.
I dont agree about teq ultimate gohan everybody transforms with him after alot of stacks since all his base stats increase
This is one of the lists of all time. Like why is Raditz so low on the list? Bro is dead ass the worst unit ever released.
Some of these I just don’t agree with
Bro needs to get out of the kitchen with that blue transforming trunks near the end, some units trade additionals for way more damage, thats the entire point of him, if you'd actually look at his damage output, it aint all about additionals bruh 😭🙏
And the eza for teq gohan is gonna be huge
I wouldnt say God goku active is bad, it doesn’t make him worse, it makes him diferent, and if u have no rainbow orb changers mabye actually better
Nobody can beat him when he's Super 17 🗣️🔥🫡
You should make a video of all LR super attacks from 5th Anni‐9th
Sorry but I can't hate the transforming trunks,I love the character and his ost
Could you do a top 10 units that was good per year (up to their respective anniversaries)
So what is going to survive Teq Trunks...... AGL Trunks should be #1
God goku active isnt bad, its supposed to be used like a finisher.
I don't see the difference between TEQ Ultimate Gohan before and after tho
That Majin Vegeta round is RIGGED, first of all, you are only playing 5 characters (including friend), reducing your health significantly, and also you just didn’t get all those INT orbs? Healing isn’t hard in this game, surviving the hits in the first place is almost always the issue, not only can every character heal pretty well even with just a few same type orbs, but a lot of actives heal, there are links that heal you, some characters heal when they attack
Also actives that are clearly supposed to be used for finishing fights aren’t “bad” by any means, the final phases of difficulty content is usually the hardest, like obviously you aren’t popping Ultimate Gohan or TEQ EZA Trunk’s Active the exact second you get access to it, your waiting until the final phase to pop it and close out the fight, you know, like a finisher
i thought LR agl broly would be on this list, since he debuffs the super call allies
Chaditz should be higher,yeah s17 sucks and difficult,godku,janemba & agl trunks is a literal nerf, teq transforming trunks depends , teq ulthan with enough stacks the offense would be worth it i guess
🤖These Units Can Be Good For Battle Road Tho…
You def lying about teq gohan see only 3 mil from him means u let him do like 2 supers or even 1 then transformed him I’ve used bro in long fights to transform him on the final stage and he got hella defensive and got good attack
oh thats why everytime im activate my teq trunks active skill hes defence much weak...
next worst active skill conditions number 1 LR agl blue boys
What are you smoking, godku is still fine lmao
Gt goku and vegeta do no damage bc vegeta is vs a phy and goku vs a str not bc the active skill is bad lol
Worst video ever. You literally set a lot of units up in here for failure.
Where is Golden Frieza & 17 ?????
What's raditz doing at number 10, i thought he'd be higher?
Phy Raditz Can Solo Battleroad, Ofc You’d Think He’d Be Higher.😂
@@HugoGreenwoodCarbajal2892 you realize im kidding right?
@@FusedGogeta Sadly Yes. 🤧
Moe i love ur vids but this video is ass. I feel there's not enough research on these active skills and you kinda don't see the true potential of these active skills
Dub is better
189 views in 11 minutes? You’ve fallen off
22k within 16 hours.
Just say you hate dokkan at this point
For me Lr turles and gohan krillin actives are Usless they only give 24 ki i guess i can see it for turles plus he can use it twice but Gohan and krillin give +2 ki for every orb anyways so there gonna 24 ki super anyways