I used to work in an arcade. All our cabinets were always "on," but we shut them off at night with a breaker switch. Turning them on every morning was... deafening.
On various Bandai-Namco games without defined systems (Namco Galaxian, Namco Pacman, Namco Galaga, Namco SuperPacman, Namco Phozon, Namco Pole Position and Namco PacLand) and especially the Namco System 16, the reason about many random sprites and characters on screen has many meanings: - It makes a RAM sweeping/checking later of a successful ROM testing before continue, like BIOS checksum on PCs. - Tests the speed of clock/update on every graphics. - Tests color palette availability and quality. Once tested, on screen checks as OK all peripherals and chipset (RAM, ROM, I/O, Sub ROMs, etc.) Otherwise, if ROM is bad, shows a 2 digit hexadecimal code about what sector is failing. Same thing at RAM. Later of successful finished tests, it shows a Cross Pattern in order to check the calibrate screen (Erroneously called "SCROLL 00" since "Mappy" doesn't shows the cross pattern after testing; the "SCROLL 00" is functional for Service Mode and helped with the Lever, the hexadecimal start moving until showing the Cross Pattern) Finally, Game runs...
This type of behavior is very similar to how a computer does a power-on self-test (POST) when you turn it on. These arcade machines effectively did their own unique POSTs.
Depends on the manufacturer, year and complexity of the hardware. Some older boards will start up and run with defective components, even with anything but the CPU and program ROM/RAM physically missing.
Depends on the manufacturer, year and complexity of the hardware. Some older boards will start up and run with defective components, even with anything but the CPU and program ROM/RAM physically missing.
I used to work in an arcade. All our cabinets were always "on," but we shut them off at night with a breaker switch.
Turning them on every morning was... deafening.
4:24 is really a user friendly one. Just check the board according to what's displayed then you know which component is going wrong.
girl: hi
me: 1:13
(2:59) Jumpscare sound when starting Galaga.
I grew up in my families arcade and would have to restart/power up cabinets daily.
some of these sounds take me back.
cheers!
On various Bandai-Namco games without defined systems (Namco Galaxian, Namco Pacman, Namco Galaga, Namco SuperPacman, Namco Phozon, Namco Pole Position and Namco PacLand) and especially the Namco System 16, the reason about many random sprites and characters on screen has many meanings:
- It makes a RAM sweeping/checking later of a successful ROM testing before continue, like BIOS checksum on PCs.
- Tests the speed of clock/update on every graphics.
- Tests color palette availability and quality.
Once tested, on screen checks as OK all peripherals and chipset (RAM, ROM, I/O, Sub ROMs, etc.)
Otherwise, if ROM is bad, shows a 2 digit hexadecimal code about what sector is failing. Same thing at RAM.
Later of successful finished tests, it shows a Cross Pattern in order to check the calibrate screen (Erroneously called "SCROLL 00" since "Mappy" doesn't shows the cross pattern after testing; the "SCROLL 00" is functional for Service Mode and helped with the Lever, the hexadecimal start moving until showing the Cross Pattern)
Finally, Game runs...
How is life going?
Me: 2:28
yes
me too
me hacking into the mainframe
thank you so much, I've been looking for these aesthetics for a while now
Awesome compilation. Thanks for putting in the huge effort to bring these into a single video; very much appreciated!
This video didn't give me a seizure it gave me diabetes.
I saw Frogger boot up screen
1. A lot of 0's or o's covers up the screen
2.& you have to check it off yourself
did anybody else notice the supra at 1:20??
yo is that a supra!
IS THAT A SUPRA???????
IS THAT A SUPRA
everything before : *small flashes*
boomer : *nuke*
After the ram checking screen it proceeds to the crosshatch pattern screen and the arcade attract mode
This type of behavior is very similar to how a computer does a power-on self-test (POST) when you turn it on. These arcade machines effectively did their own unique POSTs.
Depends on the manufacturer, year and complexity of the hardware. Some older boards will start up and run with defective components, even with anything but the CPU and program ROM/RAM physically missing.
Depends on the manufacturer, year and complexity of the hardware. Some older boards will start up and run with defective components, even with anything but the CPU and program ROM/RAM physically missing.
meanwhile tekken's cabinets say "good morning" when booting up
0:42 Blaster (blaster)
1:21 powerful jump scare (just wait)
Why does everyone always put Galaga before Galaxian?
Alphabetical order
@@SilverStar555 ah fair enough
2:59
Is there any way to skip these / hide them when loading the rom?
You can hold Insert to fast-forward through them
Can you prevent your computer from doing POST when powering up? No. As the other comment suggested you could speed up the emulation itself.