!!Important!! If you really want to 3D print this, combine all the bodies using boolean into one before exporting, otherwise your slicer might have problems with the intersecting shells
@@adskFusion not at all, I just noticed it and wanted to save other people from potential problems. I would love for you to pin/heart my comment, so others can see it! Cheers
Thanks Hans. I've always noticed that cura has a hard time making a multibody piece look seemless once it's printed. It's probably because I never heard about what you just explained, thank you.
these are my favorite type of tutorials Taylor! Please make more, this is the best way to learn just basically watching a skilled user do his thing. Very concise, very clean and not too fast not too slow, perfect. Would have been cool to see the lamp finished though...
I just started using Fusion 360 and I am amazed at how easy it is. There should be a course in high school for Fusion 360 just like there was for typing. Just like typing has become very important, 3D design will be very important soon as 3D printing becomes common place.
I’m late to the party, but I’ve learned more in watching 3 videos here than I have by tinkering for 2 weeks. Fantastic job man. I can not possibly thank you enough.
This program is mind-blowing! Years ago I tried to teach myself patch modelling in both 3dsmax and Maya - whilst I made some progress I eventually gave up because of all the clumsy and complex operations you had to perform attaching, detaching and stitching surfaces together. I therefore chose to develop my high poly modelling skills and left behind NURBs as an interesting concept but impractical method for creating complex models that would be used for animation or game assets. I've always been aware of programs like AutoCAD, SolidWorks and even Sketchup as good solutions to producing complex accurate surface geometry - however, I never viewed them as creative as your ability to radically alter or kit bash a model together with purpose was limited. This program is nothing short of a revolution in its approach to surface modelling - all of the complex operations are gone and you are free to manipulate your creation with precise control. I'm sure a lot of other poly modellers must be looking at this program and seeing the possibilities... I've already experimented creating shapes that I've exported out as meshes to Zbrush and the results incredible. The meshes will eventually require retopology in the final stages for the kind of work I do - but this isn't too difficult. If Autodesk could also develop a way to export these models out with good quad topology then this program would be perfect!
Amazing tutorial, thank you! Such clear and easy-to-follow instructions... I like that you didn't use shortcuts and instead showed us where to go with the mouse 😃
I am very much a newbie here. But your tutorial took away a good portion of my anxiety. Thank You. But as a newbie your mouse moves a bit too quick for me to see what you have chosen from the various menus. But the more I watch the more I learn. I also can always pause and rewind, a bit of a pain, but what learning curve isn't. Subbed. Thanks again.
Don't need to "Edit" (Skecth) the spline to modify the exterior geometry of the lampshade, simply "Show" the skecth and have fun with the point control of the spline. ;)
Thank you for the detailed tutorial. I never used fusion 360 before but i was able to create and print this lampshade. I wish I could attach the beautiful pictures here.
just finished your tutorial and followed along by making my own in an open fusion 360 window. very good tutorial. fun, cool looking project and easy to follow pace and directions. i'll try more of your vids and share them with others!
Thanks Robby! This has been a user favorite tutorial for a while now...which is why I just added it to a new Essentials Playlist. Check out the others there!
I enjoyed that video thanks. I did try this and I was able to save a step. When I rotated the bodies I chose both of the artifacts that were generated by the extrude. I just needed one rotation rather than two.
Remarkable in clarity of each step I am new at it but used Solidworks extensively for my designs I would love to see how a Jewelry Ring can be designed I am wondering if you can import files from SolidWorks and create faces on surfaces from SolidWorks I know Rhino 3D has that capacity
Nice little tutorial. I was still thinking about how you'd get all the holes in there so nicely while you just made a big "hole" and just left the small strips... It's thinking like that newbies like me have to learn.
great presentation, exactly what I was looking for. I add my specific userParameters in Solid/Modify/ChangeParameters allowing to change it easily without opening sketch.
Who the hell gave this video a thumbs down? WHO? So clearly explained. I am a huge fan of shortcuts but I liked the way he repeatedly went to the same menu item to reinforce the process. Superb thank you.
Awesome Tutorials! Which one of your videos are more for industrial/product designers? How can I find them. My background isn't engineering, so I get a little bit confused. Thanks!
5 років тому
Very good, detailed and very clear explanation. Nice video 👍🏻
when you do the circular pattern for one of the body(body 1 pattern), Fusion 360 auto create a C-Pattern Group, but mine doesn't. Is there any way to fix that? Thank you.
I would seriously like to see a follow-up video on this combining of bodies using boolean. Yes it may seem mundane, but this would mean so much to so many. Thanks! GREAT VIDEO!
Thank you for this tutorial. It is a great way to show how a tool can be used to actually design a real-world component. I had taken a break from CAD field for around 12 years. When I wanted to get back, I loved Fusion 360. It was easy to learn cloud-based, affordable software. I could revise the concepts in a month's time. I myself have designed a course in Fusion 360 on Udemy and also started teaching on youtube. I would love to have your feedback.
Love the tutorial. One thing that I can't figure out though: when I create the patterns, it gives me a ton of different bodies, instead of putting it into a c-pattern folder like it does in your video. How can I resolve that issue?
ok nice one @Autodesk Fusion 360 i did follow this with my version of fusion 4.5 all done and went well , i had to find some commands because i work with a newer version that was no problem but now at that moment wen you could change some settings like dimensions now loot at 10:30 if i change the lenght and with then wen i look at the end its all an mess with the lines across the lamp
That's a wonderful tutorial... I would love to see the real thing at the end... that would make it perfect.... seeing the planing and the final product.
of course! I love this software!! it reminds me of my childhood, playing LEGO. I use FUSION360 at my montessori-school in munich for 3D-printing. I used SketchUp for a while but Fusion360 is perfect in my eyes ... never saw such a clever programmed software before. Thanks to all your smart Programmers :-) at Autodesk ....
!!Important!! If you really want to 3D print this, combine all the bodies using boolean into one before exporting, otherwise your slicer might have problems with the intersecting shells
Thanks for sharing this! Hope it didn't trip you up too much!!!!
@@adskFusion not at all, I just noticed it and wanted to save other people from potential problems. I would love for you to pin/heart my comment, so others can see it!
Cheers
Done!
Ahhh maybe that’s why mine looks like crap.
Thanks Hans. I've always noticed that cura has a hard time making a multibody piece look seemless once it's printed.
It's probably because I never heard about what you just explained, thank you.
these are my favorite type of tutorials Taylor! Please make more, this is the best way to learn just basically watching a skilled user do his thing. Very concise, very clean and not too fast not too slow, perfect. Would have been cool to see the lamp finished though...
I just started using Fusion 360 and I am amazed at how easy it is. There should be a course in high school for Fusion 360 just like there was for typing. Just like typing has become very important, 3D design will be very important soon as 3D printing becomes common place.
Yep I'd say Fusion is way easier than any other cad app and results are better.
Solidworks is so much easier
In my school we do the cours
@@timbollinger Simply no. And it's not free.
One of the best tutorials I have ever seen...
what a great tutorial. I'm in the middle of learning fusion and you covered so much more than just making a lampshade! Thank you!
Awesome! Love to hear that, Mark!
I’m late to the party, but I’ve learned more in watching 3 videos here than I have by tinkering for 2 weeks. Fantastic job man. I can not possibly thank you enough.
Better late than never! Glad you found these videos helpful...that's our goal. Make sure to subscribe for more great (and newer) content!
This program is mind-blowing! Years ago I tried to teach myself patch modelling in both 3dsmax and Maya - whilst I made some progress I eventually gave up because of all the clumsy and complex operations you had to perform attaching, detaching and stitching surfaces together. I therefore chose to develop my high poly modelling skills and left behind NURBs as an interesting concept but impractical method for creating complex models that would be used for animation or game assets. I've always been aware of programs like AutoCAD, SolidWorks and even Sketchup as good solutions to producing complex accurate surface geometry - however, I never viewed them as creative as your ability to radically alter or kit bash a model together with purpose was limited. This program is nothing short of a revolution in its approach to surface modelling - all of the complex operations are gone and you are free to manipulate your creation with precise control. I'm sure a lot of other poly modellers must be looking at this program and seeing the possibilities... I've already experimented creating shapes that I've exported out as meshes to Zbrush and the results incredible. The meshes will eventually require retopology in the final stages for the kind of work I do - but this isn't too difficult. If Autodesk could also develop a way to export these models out with good quad topology then this program would be perfect!
Amazing tutorial, thank you! Such clear and easy-to-follow instructions... I like that you didn't use shortcuts and instead showed us where to go with the mouse 😃
Fusion 360 is such a powerful tool! I use it for 3D printing and CNC work as well. It's just incredible.
that was fantastic, and even better when I followed along. thank you very much.
I am from Brazil and I am starting with Fusion 360 and I love it. This tutorial is amazing, thanks a lot
Glad you liked it!
Thanks to this video you just made me a new Fusion360 user. Goodbye Rhino! Hello again learning curve =/
I am very much a newbie here. But your tutorial took away a good portion of my anxiety. Thank You. But as a newbie your mouse moves a bit too quick for me to see what you have chosen from the various menus. But the more I watch the more I learn. I also can always pause and rewind, a bit of a pain, but what learning curve isn't. Subbed. Thanks again.
Your tutorials are always great Taylor. Well thoughtout and very easy follow and informative too...
Taylor. But far you are my favourite fusion tutor.
We have a special place for Taylors stuff....right at the top!
this was very well done. I was able to follow it completely
Another great video, Taylor!
The best fusion tutorials on youtube. Taylor is boss!
Taylor is quite good, but you gotta check out Brads live streams!
Don't need to "Edit" (Skecth) the spline to modify the exterior geometry of the lampshade, simply "Show" the skecth and have fun with the point control of the spline. ;)
+A Magro Now that's a power move!
Thanks, this tutorial is awesome. Especially appreciate the pace. Just right, not too fast not too slow. :)
Thank you for the detailed tutorial. I never used fusion 360 before but i was able to create and print this lampshade. I wish I could attach the beautiful pictures here.
even 2-3 years later this is a great tutorial this clicked a lot better then any others ive watched
great tutorial, well explained and defined beyond what I learned from school. Thank you
Simple. Clear. Concise. I really liked your video.
Very good, well presented tutorial! Good pace, clear audio directions, and a clever, useful technique. Thanks!
Thanks James!
just finished your tutorial and followed along by making my own in an open fusion 360 window. very good tutorial. fun, cool looking project and easy to follow pace and directions. i'll try more of your vids and share them with others!
Thanks Robby! This has been a user favorite tutorial for a while now...which is why I just added it to a new Essentials Playlist. Check out the others there!
I am currently using other cad softwares for free form modelling. Thanks to Fusion 360, it's awesome, very easy and ideal for soft edge modelling.
Great tutorial man, that’s my second day learning and finally I start understanding the Fusion 360 better. Keep up with the good work
I enjoyed that video thanks.
I did try this and I was able to save a step. When I rotated the bodies I chose both of the artifacts that were generated by the extrude. I just needed one rotation rather than two.
you make it look easy :) and beautiful - thanks for the tutorial
Remarkable in clarity of each step
I am new at it but used Solidworks extensively for my designs
I would love to see how a Jewelry Ring can be designed
I am wondering if you can import files from SolidWorks and create faces on surfaces from SolidWorks
I know Rhino 3D has that capacity
Love it.
One tip: you might want to mention that Fusion 360 is free for startups and enthusiasts :-)
This is true!
I'm just getting started on 3d printing and this was hugely helpful
First time I have seen the Intersect Operation in the Extrude feature. Really found it useful! I am sure I will be using it in the future.
I would have never thought of doing the pattern like that! Good tips!
Taylor is one of the best!
Nice little tutorial. I was still thinking about how you'd get all the holes in there so nicely while you just made a big "hole" and just left the small strips... It's thinking like that newbies like me have to learn.
great presentation, exactly what I was looking for. I add my specific userParameters in Solid/Modify/ChangeParameters allowing to change it easily without opening sketch.
I love frisson 360 because of how easy it is and these awesome tutorials please more of them
Glad to help!
Thanks! Best tutorial out there! I now have a fantastic looking lamp/vase to show as my first 3d CAD drawing!
Who the hell gave this video a thumbs down? WHO? So clearly explained. I am a huge fan of shortcuts but I liked the way he repeatedly went to the same menu item to reinforce the process. Superb thank you.
I'm convinced its 53 SolidWorks employees...
@@adskFusion I would hope not! I will take a bit more time to go through some of your other videos. Really helpful. Thank you.
haha..it's just a joke. They have better things to do. Anyway, we don't really care about downvotes when the ratio is 6500/53. Haters gonna hate.
Really great tutorial! I have learned so much through this one. Thank you!!!
Awsome job with this Taylor!
This is great man !!! I want to use this as a pot how would I close the bottom up ?
This is incredible.
Thank you!
excellent, really like your design philosophy of fundamental objects to final design. thank you very much.
Thank you! This was super explicit and helpful :)
Beautifully explained. Thank you...
Really great presentation.
I wish YT had a heart react button. This vid is so useful!
Awesome! Brilliant tutorial. One question though, when patterning my new bodies didn't auto group like yours. How do I achieve this?
Awesome Tutorials! Which one of your videos are more for industrial/product designers? How can I find them. My background isn't engineering, so I get a little bit confused. Thanks!
Very good, detailed and very clear explanation.
Nice video 👍🏻
so gooood for learning fusion 360!!! thank you my lord!
Fantastic guide, learnt lots
Brilliant! Thank you for the tutorial and time putting it together. All the best to you
Thanks for watching and the kind words!
Great tutorial, well explained, thank you Taylor!
when you do the circular pattern for one of the body(body 1 pattern), Fusion 360 auto create a C-Pattern Group, but mine doesn't. Is there any way to fix that? Thank you.
I would seriously like to see a follow-up video on this combining of bodies using boolean. Yes it may seem mundane, but this would mean so much to so many. Thanks! GREAT VIDEO!
Thanks for the tutorial! This is much better than Solidworks! Thumps up!
Thank you for this tutorial. It is a great way to show how a tool can be used to actually design a real-world component.
I had taken a break from CAD field for around 12 years. When I wanted to get back, I loved Fusion 360. It was easy to learn cloud-based, affordable software. I could revise the concepts in a month's time. I myself have designed a course in Fusion 360 on Udemy and also started teaching on youtube. I would love to have your feedback.
Great to have you join the community!
Excellent and Powerful tutorial. I could use your steps on SolidWorks too. The clarity is great. Thanks a lot.
can u please gmail it to me i have an assignment on dis
That was an awesome and informative video. Thank you.
Thank you. Excellent tutorial. very easy to follow.
I am also wondering how long does it take to print it out.
WUFENG LUO totally depends on what printer you have and what settings you print it out at
Cool thanks. Took your method and made an elegant looking vase thing for holding kitchen utensils in the new college apartment. Cheers
Really impressive!!!!
First time fusion user, awesome video!
Learned a lot! Thanks!
Thank you for the patient instruction. This was an excellent tutorial.
bro can u gmail it to me please man i have an assignment on it
Love the tutorial. One thing that I can't figure out though: when I create the patterns, it gives me a ton of different bodies, instead of putting it into a c-pattern folder like it does in your video. How can I resolve that issue?
I hope this part is manufacturable with techniques other than AM in practical. I hope through injection molding.
Very skilled
Thanks much, Jaguar!
i tried combining everything at the end and my comptuer couldn't handle it lol. Awesome video i learned so mcuh!
Excellent thank you for your video tutorial 👍😊
Very well explained! Kudos...
One very teachful and good tutorial!
Great video, thank you Taylor.
ok nice one @Autodesk Fusion 360 i did follow this with my version of fusion 4.5 all done and went well , i had to find some commands because i work with a newer version that was no problem but now at that moment wen you could change some settings like dimensions now loot at 10:30 if i change the lenght and with then wen i look at the end its all an mess with the lines across the lamp
Thank you so much for this video, it is extremely helpful.
Thanks for this video!! helps me alot :)
Great tutorial. How did you get round issues with scaffolding? Is it printed without?
Espetacular seu tutorial, parabéns pela atitude de compartilhar seu conhecimento.
Obrigado..
wonderful video. thankyou
That's a wonderful tutorial...
I would love to see the real thing at the end... that would make it perfect.... seeing the planing and the final product.
Yeah, sorry that last bit was omitted. I'm not even certain it WAS printed.
Super usefull tutorial, just what I needed to start making more complex and stylish shapes
Thanks Victor! Glad you found this and that it helped!
bro can u gmail it to me please man i have an assignment on it
Thank you, that was an excellent tutorial
great tutorial! I learned a lot and today i gave it a try and used your tutorial to make a custom vase and it turned out nice! :)
Did you print it too?
@@adskFusion Yes i did! Took about 20h using my tevo tarantula :D
imgur.com/a/TwzA5l2 Here is an image of the finished model
AWESOME! Looks great!
Awesome tutorial!
I've just done it!
Will upload more details soon.
How is the top part held in place?
great tips, i learned so much in this short video, keep it up 👍
One of our best!
Excellent tutorial
Amazing, thanks for the video
Thanks for tutorial! Great video.
Amazing.... Thank You.
Well done. Thank you!
great tutorial. Are there any more?
Awesome tutorial. Thank you.
fantastic!!!! thanks a lot for your nice and clear explanations!
Thanks for watching! Make sure to subscribe if you found it to be helpful!
of course! I love this software!! it reminds me of my childhood, playing LEGO. I use FUSION360 at my montessori-school in munich for 3D-printing. I used SketchUp for a while but Fusion360 is perfect in my eyes ... never saw such a clever programmed software before. Thanks to all your smart Programmers :-) at Autodesk ....
Well done!
Thanks for this awesome tutorial!
I am new to design and 3D printing. Should my slicer be putting this at 3 days and 808 g of filament?
Very informative