@@lilarrin1220 thanks for the answer, I guess that it is just the increased gas cost that ruins it then ? or the necessityy to micro ur mech to use the afterburners ? Also, just a curiosity, if the increased gas cost was removed from the disadvantages would u play it or still the added micro wouldnt be worth it ?
@@adalgisounoqualunque9033 The micro is typically my main sticking point. After factoring in the gas cost, p2 has the same TOTAL DAMAGE as p0 in the long run, but ONLY IF p2 does not miss a single second of afterburner. This means for most players, p0 will have more damage output. P0 also has a much better first strike, while p2 has a much better first few strikes. Because of this, p2's only (practical) opportunity to surpass p0 is in a situation that calls for more front-loaded damage for about 10 seconds.
You that are a Raynor master, have u ever found a use for p2, rough rider ?
I actually have not found a niche that p2 fills that p0 doesn't, since they're so similar to each other.
@@lilarrin1220 thanks for the answer, I guess that it is just the increased gas cost that ruins it then ?
or the necessityy to micro ur mech to use the afterburners ?
Also, just a curiosity, if the increased gas cost was removed from the disadvantages would u play it or still the added micro wouldnt be worth it ?
@@adalgisounoqualunque9033 The micro is typically my main sticking point. After factoring in the gas cost, p2 has the same TOTAL DAMAGE as p0 in the long run, but ONLY IF p2 does not miss a single second of afterburner. This means for most players, p0 will have more damage output. P0 also has a much better first strike, while p2 has a much better first few strikes. Because of this, p2's only (practical) opportunity to surpass p0 is in a situation that calls for more front-loaded damage for about 10 seconds.