1. Don't try to teach new players the whole game - give them an easier class too (no 5e wizards) 2. Sometimes do solo or introduction session with a new player 3. Try to start new campaigns with new players or one-shots though obviously not always possible 4. Make sure they know that the games not about rolling well - play up the fumbles 5. Ensure they have a character concept they will enjoy 6. Sometimes making the character for them can be useful (they can make their own later)
Sounds like what we chatted about last night for the podcast 🙄🙄😏😏
We recorded this a few weeks ago, so I didn't even make that connection. LOL. Looking forward to hearing the podcast episode and sharing it!
1. Don't try to teach new players the whole game - give them an easier class too (no 5e wizards)
2. Sometimes do solo or introduction session with a new player
3. Try to start new campaigns with new players or one-shots though obviously not always possible
4. Make sure they know that the games not about rolling well - play up the fumbles
5. Ensure they have a character concept they will enjoy
6. Sometimes making the character for them can be useful (they can make their own later)