Is Mai strong?

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  • Опубліковано 11 лют 2025
  • Closing thoughts on Mai now that I'm back on the AKI grind.
    Find my stuff:
    / broskifgc
    / broskifgc
    #sf6 #streetfighter6

КОМЕНТАРІ • 197

  • @Oceanatornowk
    @Oceanatornowk 8 годин тому +327

    She seems pretty strong. I don’t think I could jump that high, so she must have a pretty good squat at least

    • @Azure6567
      @Azure6567 8 годин тому +9

      you can fly?
      no, jump good

    • @evilded2
      @evilded2 8 годин тому +32

      Have you seen her forward throw Geif? She's definitely strong!

    • @crabmilk
      @crabmilk 8 годин тому +5

      She must have an insane benchpress

    • @cammyshill3099
      @cammyshill3099 7 годин тому +6

      She's jumping that high, and with those weights attached to her chest! She might be the strongest character in the game.

    • @Sheltur_0311
      @Sheltur_0311 7 годин тому +3

      @@cammyshill3099she can lift like 500 pounds bc she can airthrow gief

  • @TheNamelessLemon
    @TheNamelessLemon 2 години тому +6

    okay I've done a couple tests after thinking on this video for a bit. Mainly on your point of no good safe special to cancel into after three jabs that can punish a mashed 5 frame move, example being jamie stand fierce. Now yes, you are still correct, she has no light hashogeki which nets you a guaranteed punish on a mashed 5frame after do a three hit light string. Hashogeki is great and also technically can give you punish on a mashed 4frame too. Now then here's what mai can do, I tested her moves and confirmed yes, none of her specials work against the 5 frame. It reminded me of terry who has a similar issue, he can't really cancel into any safe on block special after a 3 hit light string. That when I remembered something I saw riddles do often, he would cancel his light string into ex quick burn which is safe on block because of the pushback and beats out mashed c.lp after three lights. Funnily enough though it gets hit by jamie's hp after 3 lights and cancel, so against jamie you have to cancel after 2 lights. Anyways, that got me thinking if any of mai's ex move were safe on block and fast enough and then I found it, EX fan. EX fan is safe on block(-3), also 12 frames, hmmm pretty fast so I tried it out and it works (sorta). After three lp canceled into EX fan you will always beat out a mashed option like jamie's hp and a c.lp. Only issue is that on counter hit, you can't confirm into anything cause you're only plus 5 and too far away to connect with a light. Still though, plenty of time to go for high, low, throw mix. Also if you know for certain they'll mash hp then you can cancel after the second jab and you can actually connect a jab on counter hit, it'll lose to c.lp doe. Also for some reason when canceling after two jabs sometimes I'd trade and be plus 7-10 which was odd but if that happens you can get a solid combo from that. Anyways still though this all doesn't help the case of "mai is drive gauge heavy" but it is an option if you are annoyed at a jamie player. Hope this was interesting and if it was not then sorry, my bad dude.

  • @ErmiGultro
    @ErmiGultro 7 годин тому +91

    These kinds of reviews are certainly appreciated compared to the idom-like “she’s in sf6 so she sucks and she’s bland” ones

    • @ledgy69
      @ledgy69 5 годин тому +26

      Idom should have been a Tekken player given how much he hates his own game

    • @RamonesFan201
      @RamonesFan201 Годину тому +2

      he never said that 🙄

    • @stefanjuarez6565
      @stefanjuarez6565 32 хвилини тому +1

      @@RamonesFan201 damn, there was 0 reason to lie and you did it anyway

    • @MrMastermelo15
      @MrMastermelo15 51 секунда тому

      @@RamonesFan201he definitely said she’s boring. Says she’s a mix of Chun and Juri and he thinks Juri is the most boring character.

  • @chaeyeongLFG
    @chaeyeongLFG 5 годин тому +10

    it feels like they want you to use her corner carry to enable the rest of her kit. almost like a 3-step character? with some QoL improvements and something to make her corner carry truly obnoxious, I think she’d be a fun, strong character

    • @TheGreektrojan
      @TheGreektrojan 3 години тому +4

      I think current mai is already fun and strong but they were definitely cautious with her balance. A handful of strategic qol buffs when Elena hits will have her in a good spot.

  • @planexshifter
    @planexshifter 4 години тому +4

    🤔you have to be 1 of the best SF teachers on UA-cam.
    Many play but you thoroughly explain the how’s and the why’s.

  • @barkspawn
    @barkspawn 4 години тому +36

    2:57 Mai does indeed have big swinging heavies.

    • @abaddononion
      @abaddononion Годину тому +2

      thank god you said it so I didn't have to.

  • @dingusdangus9299
    @dingusdangus9299 5 годин тому +15

    For reference Broski had worse things to say about AKI, who he ended up maining. So she's pretty good.

  • @NRobbi42
    @NRobbi42 5 годин тому +13

    They definitely handicapped her so that she wouldn't be broken before capcup.

    • @Cobbbler
      @Cobbbler Годину тому

      This is almost too based for Capcom. Honestly feel like its prolly a coincidence.

  • @Limit5482
    @Limit5482 2 години тому

    Thank you sir. Don’t play the game anymore so this is great info for spectating

  • @AkibanaZero
    @AkibanaZero 6 годин тому +10

    Classic Capcom. Here’s a character with some cool and interesting mechanics….most of which you won’t be able to use much.

  • @PresidentKazumiMishima
    @PresidentKazumiMishima 6 годин тому +5

    IMPORTANT TIP WHEN VERSING JAMIE:
    so the jamie situation you can back dash into stand heavy punch or end the string with down heavy punch both give you a punish counter combo, but the back dash version is a mind game if they know that option the down heavy punch is a very safe alternative. Those are the two best methods if found that are safe and rewarding.

  • @jurisdojo23
    @jurisdojo23 2 години тому +1

    I think her releasing like this is okay gives room to slowly buff to a good spot and not end up like bison or akuma on release

  • @stefanjuarez6565
    @stefanjuarez6565 6 годин тому +26

    Amazing how the FGC glazes a character to high heavens and back everytime a trailer drops, where obviously the new character is being put into all the advantageous situations to make them look better, then they glaze them a bit more when they come out, then after pros figure it out it goes 2 ways: “disgusting, Capcom made this a pay to win character, greedy tactic to get my money” or “the character is not top tier, what’s the point of releasing it at all, disappointed, Capcom can’t design a good character anymore”. I swear ya’ll in the comments crying are just refusing to have fun no matter what

    • @Kanteike
      @Kanteike 4 години тому +2

      Yeah, i dont care if her and Terry arent top tier, they are fun for me, so im happy. There are some things i dont like for sure, but overall i really like them

  • @Wrathios
    @Wrathios 6 годин тому +9

    I'm surprised by what people have to say about her. She's a pain in my ahh personally, especially one of her low attacks being insanely fast and it just takes one to lead into a combo where I lose near half of my life bar. Or she mixes it up with an over head that is plus if blocked, so if you try to take your turn back, oops, you got hit by her lightning fast low attack and now half your life is gone. If you trade attacks with her, she'll beat you out with her lightning fast low attack if you don't immediately block afterwards, but then it's just an endless string of more attacks/mixups
    Not to mention her fans still being a threat even after blocked or parried, so once she throws it, it's almost like she just earned a turn from one fan throw.

    • @hermontarmand2404
      @hermontarmand2404 30 хвилин тому

      To be fair her fan toss recovery frame is very long.

  • @ChernDown4Wut
    @ChernDown4Wut Годину тому

    "Big swinging heavies"

  • @Dracoblues
    @Dracoblues 5 годин тому

    So that's why I miss LK DP so much. Thanks Broski!

  • @Ash-pt6ih
    @Ash-pt6ih 4 години тому +1

    If you hit her level 2 in an airborne combo, you can combo into level 1, which looks awesome and satisfying to land 😊😊

  • @koopakape
    @koopakape 5 годин тому +4

    Cool, but why is your profile pic a cat and not a capybara?

  • @mellowman1978
    @mellowman1978 2 години тому

    I can actually respect this opinion based on the analysis given/data shown ,unlike most others who play this game and just talk.

  • @dsc5957
    @dsc5957 7 годин тому +19

    Wow she has Ken’s corner carry and that’s his one thing that’s all he has? Sounds like we have another fireball/DP style character that’s better than Ken (the worst shoto) 😉

  • @remylebeau34
    @remylebeau34 2 години тому

    It's pretty crazy having a character that can air to air an opponent from full screen if you're quick enough, especially while also being able to throw so many variations of projectiles. if anyone ever catches on and applies this it might be seen as overpowered. (foreshadowing) 😮

  • @carlospalhares40
    @carlospalhares40 Годину тому

  • @Lennielg
    @Lennielg 3 години тому

    Broski was also one of the players talking about Rashid projectile oki cause he was a jp main

  • @DrSwazz
    @DrSwazz 2 години тому

    The flame in Mai’s DP not having a hitbox is as egregious as Gief’s lariat not hitting on both sides. Lmfaoooo Capcom goofed again

  • @Raxyz_0
    @Raxyz_0 3 години тому

    She feels like release Aki to me. You can get away with a lot of fake shit until people learn what she does. After that period, she's decent, but with some obvious holes in the gameplan that'll hold her back. Now all we need is time to see if she will also get buffed for 4 patches in a row. lol
    Also, that's probably the best analysis of the character I've seen so far. One dude left a comment in the last Trash Talk episode like "Bison broke people's brains on DLC characters" and I feel like there's a grain of truth there. If the character isn't _immediately_ a menace too many people dismiss them as not tournament viable. It's good to see someone also go through the good things she has, despite the flaws that hold her back. Great character for the casual level. Maybe a safe pick for future patches, but not immediately worth a million dollars.

  • @Drumtariano
    @Drumtariano 3 години тому

    Unless I got em in the corner, I mainly use Lvl 1 to anti air crossup attempts and other close jumps. It's good for that and it goes very high up

  • @dgundz
    @dgundz 8 годин тому +28

    good luck on capcom cup

  • @Harlec
    @Harlec 24 хвилини тому

    Finally I can have an opinion.

  • @Betotube81
    @Betotube81 2 години тому

    The guy just want Mai to be ultra top tier. Every character need some weakness. You want OKI after super, want guaranteed jabs with safe enders, excellent punishers from distance. What else do you want? If Mai has every thing Broski pointed, the character would be one of the best in the game. An absolute monster to play against.

    • @hermontarmand2404
      @hermontarmand2404 28 хвилин тому

      Yes, I want her to be as close as her KoF version, menacing.

  • @br00kdale
    @br00kdale 6 годин тому

    For the Ex tackle you have to dash forward a bit after doing it to get lvl 1. Punk did it yesterday but I think u have to do medium punch early or something

  • @NLOneOfNone
    @NLOneOfNone 2 години тому

    I use mainly Juri now and Mai is a problem for me. I was well on my way to reaching Master with her but now, because of all the Mais, I'm down to halfway D4.

  • @OJakeCascavel
    @OJakeCascavel 3 години тому

    The one problem I have with Mai is that she can grab between the first and second hit of her charged fireball, as a Gief player I feel helpless but idk, probably skill issue

  • @barrymaslow8441
    @barrymaslow8441 6 годин тому +6

    iDom was saying the same thing about lvl 1... about how little he found himself actually using it, despite it being her "unique" trait.

    • @TheGreektrojan
      @TheGreektrojan 3 години тому

      I noticed the same from a lot the high level matches. Now I know why.

  • @deice3
    @deice3 8 годин тому +8

    Thank you for sharing Mai thoughts!

  • @MetalMusicMan
    @MetalMusicMan 6 годин тому +2

    I might be crazy, but I think she's sooo strong with the Flame Stocks and after some time we're all gonna agree with Capcom that she should be limited on how easily she can activate it. Her "tax" is that she has to put the opponent in the corner to use it, and she's really good at that already, so it's not even a heavy tax considering how nuts her Flame Stocks are imo.

  • @nugzmedallion8929
    @nugzmedallion8929 7 годин тому +22

    PRO TIP; After you use Heavy Ryuuenbu in a combo, INSTEAD of linking into light cartwheel, IF you let the combo drop and use MEDIUM cartwheel, and the opponent blocks it, even if they backroll, you get a full screen corner carry and you're guaranteed +4 in their face.

    • @thuroria7631
      @thuroria7631 7 годин тому +37

      Unless your opponent is a human and reacts to your 50000 year meaty and just perfect parries or DPs or supers or anything.
      Why do people suggest such awful tech that has zero benefit to it? "Wow you're +4 in their face" ok and if you do light cartwheel and walk forward you're +12 in their face while dealing tons of extra dmg and building extra drive and super gauge? I mean, what kind of mental gymnastics do you have to go through to think this has any utility?

    • @sandwich282
      @sandwich282 7 годин тому +1

      @@thuroria7631 what mr are you? Out of curiosity

    • @hackprefect
      @hackprefect 7 годин тому +4

      ​@@thuroria7631 Something is useful to someone. Not every character has a true reversal, outside of wake up drive reversal. Super isn't available 100% of the time. Not every player can reliably perfect parry. Hell, that "dirty" drive impact tech is bad on its face but even it has SOME use. Suboptimal isn't the same thing as unviable.

    • @Akashityan
      @Akashityan 6 годин тому +2

      They can, and will, perfect parry or dp once they see the startup.

    • @arpadszabo661
      @arpadszabo661 6 годин тому +2

      ⁠@@thuroria7631 okay, we get it, you’re the arrogant wannabe smart guy here, good for you. What he said could still be useful for a lot of people below master rank where people barely use parry, let alone pull off a perfect parry. Just because you puked a more optimal thing here, doesn’t mean what he said doesn’t have its uses.

  • @user-et3xn2jm1u
    @user-et3xn2jm1u Годину тому

    I feel like every "weak" thing about Mai is something an actual lower tier character would kill to have. Her fireballs lose the fireball war? Well they're better than Manon's fireballs that's for sure. Hell even as a Chun main, Mai seems like a much much easier version of Chun without trading much downside for it. Makes me feel like I'm playing the wrong character when you list all these things that are bad about Mai but on Chun they're even worse lmao, like her DP and being meter hungry.

  • @catalan86
    @catalan86 5 годин тому

    Something brian_f brought up is she doesnt have a good 5f to deal with bison scissor kicks

  • @xkoan-yy7lg
    @xkoan-yy7lg 4 години тому +1

    “these big swinging heavies” is crazy broski

  • @Siinory
    @Siinory 3 години тому +1

    247 games against Mai so far (Ranked only, not counting lounge and casual. Also still not Master, I'm super close) and she's extremely annoying to fight against as Marisa, yeah I know I could pick a better character

  • @philemonlelidec7861
    @philemonlelidec7861 5 годин тому

    The 4 fan version is probably meant to beat drive impact

  • @sinequanone_faith1255
    @sinequanone_faith1255 7 годин тому +6

    I thought that with this character, they were going to slowly remove the throw loop... which is in my opinion the most annoying thing in this game but it seems they are still thinking this is something healthy for the game...

    • @nickkiller-0710
      @nickkiller-0710 6 годин тому +3

      First time I saw her throw I thought she'd have Chun style post throw oki, but it turned out that not only does Mai have one of the best throw loops, but it's also one of her strongest features.
      Sometimes this game makes me sad.

  • @MijinLaw
    @MijinLaw 5 годин тому +4

    Mai Thoughts on Mai...redundancy, no?

  • @sorubro2193
    @sorubro2193 7 годин тому +1

    I hope they fix their dp, it looks underwhelming

  • @planexshifter
    @planexshifter 4 години тому

    Mai is perfect

  • @sullyboi_9867
    @sullyboi_9867 7 годин тому +37

    Broski talking about Mai having to jump through hoops for good tools while Jamie is standing right there is next level coincidence

    • @dhayris160
      @dhayris160 6 годин тому +9

      Bro, just take a sippy and you're good to go. Y'all Jamie players need to relax.

    • @nickkiller-0710
      @nickkiller-0710 6 годин тому +7

      lmao Jamie gets drink levels for just landing a BnB or a throw

    • @mattb6616
      @mattb6616 6 годин тому

      i didnt know she had to jump through hoops for the best wakeup reversal/anti air super in the game, a perfect throw loop, a strong low forward drive rush game, incredibly strong oki, incredibly strong corner pressure, incredible corner carry etc

    • @wolfydono
      @wolfydono 6 годин тому +7

      lmao the Jamie downplay will never end

    • @dhayris160
      @dhayris160 2 години тому

      @@mattb6616 Stop. You're not all Sisyphus struggling in vain. Jamie has good tools, and even the worst character in the game isn't an awful character all around. I swear, you Jamie players act like getting two drinks is like top decking Exodia on turn one or something.

  • @trolol1358
    @trolol1358 6 годин тому +1

    I feel like Mai is gonna be more kinda frustrating to play against, but in a bad way. She will have some weird combos as it looks like Mai's players won't want to go for the lvl 1 most of the time (ex: if they are not fightin' against an heavy fireball character), but will have the capacity to bully weak defense character without ways to deals decently against his fireballs ex. And that for most o the time a relatively low damage character. Futhermore, with the disappearence of throw loops for everyone in this game next season, i don't think she will pass the test anymore (yes, that's a message for Capcom)

  • @99tropics
    @99tropics Годину тому

    18:10 Cammy doesn't have a good jab ender either. - a cammy player

  • @pandabs6845
    @pandabs6845 6 годин тому

    The true question is: is your mai weak?

  • @ArchaicEX
    @ArchaicEX 7 годин тому +4

    Looks like any 3-light chain linked into stand strong reliably beats Jamie's stand fierce. The first hit or two miss and you get a punish. There are specific frames where it will trade, but reversal timing will always lose for him.

    • @baldbishop1667
      @baldbishop1667 7 годин тому

      As a jamie main, it's good to know

    • @ArchaicEX
      @ArchaicEX 7 годин тому +2

      @@baldbishop1667 If Mai's fishing for that you can just do low forward like you're any other character and you'll get a counter.

    • @baldbishop1667
      @baldbishop1667 7 годин тому

      @ArchaicEX i usually do 4hp but that's a better choice. Ty.

  • @ska8terpunk84
    @ska8terpunk84 4 години тому +1

    Voted for you to win Capcom Cup. Let’s go!!!

  • @sweetshoez
    @sweetshoez 6 годин тому +3

    Idk if there is any appetite for this but could you do a what makes akuma strong?
    You do a good job explaining things and I’m trying to pick up the character as my first serious street fighter game. I know classically his main strength is having many options but what options are particularly strong? It feels overwhelming where when I play Ryu I have a better idea of what I should be doing

  • @BryanV4
    @BryanV4 7 годин тому +2

    I love her DP, it might be my favorite arc-wise (people don't seem to punish it as much), but I seem to be the only one in that. And its invincible + 6FP.
    Like Manons whiffs ALL the time

    • @dirtrobot
      @dirtrobot 7 годин тому

      It's amazing for overheads as well

    • @mattb6616
      @mattb6616 6 годин тому

      manon's is so stupid. it has a 3 frame gap in the middle of the move where it can't hit jump-ins, so if you don't time it perfectly people can literally jump in with a button and still hit you during your anti-air animation through the hurtboxes. it's one of the more rewarding anti-airs in the game with heavy and OD leading into medals, but the 3 frame gap makes it legitimately just feel broken in a bad way.
      You do the move right and it still whiffs because every other anti-air special or DP in the entire game is 10 frames active but Manon's is 3 frames active, 3 frame gap, 3 frames active

  • @Bylethsummoner3
    @Bylethsummoner3 6 годин тому +1

    No she is bad I have yet to get a major win or a girlfriend this is Mais fault buff Mai

  • @biraininhe1
    @biraininhe1 7 годин тому

    As always, your analysis is remarkable.

  • @1000Tomatoes
    @1000Tomatoes 8 годин тому +33

    That capybara could definitely TOD Akuma.

  • @greenoftreeblackofblue6625
    @greenoftreeblackofblue6625 6 годин тому

    She at least seems better then Terry and I think she has like real shit for high level gameplay

  • @thepunisherxxx6804
    @thepunisherxxx6804 8 годин тому +9

    I wouldn't say her buffed level 2 is amazing, I mean in isolation it is, but to get there you need to use your level 1 in the same round. You lose the fire buff/stocks after round ends. Its too conditional to call "Good". Round 1 this isn't happening and because its so conditional its rare it ever happens in later rounds.

    • @mattb6616
      @mattb6616 6 годин тому +4

      it is probably the single greatest "if you do literally anything im punishing it no matter where you are on the screen" super in the entire game so yeah its pretty amazing

    • @Aregulargameplayer
      @Aregulargameplayer 6 годин тому +1

      @@mattb6616 It's effectively a three bar super you have to combo into her super restrictive lvl 1 first to do so I think it's fine to be that strong.

    • @thepunisherxxx6804
      @thepunisherxxx6804 5 годин тому +2

      @ Rashid's level 2 is "amazing". Mai's is a very conditional, situational, niche ability that rarely has an opportunity to be used, and even with all the setup its still not as good as rashids level 2.

    • @mattb6616
      @mattb6616 5 годин тому +1

      @@thepunisherxxx6804 rashid's level 2 isn't "amazing" it's "broken".

    • @brandonsellers1076
      @brandonsellers1076 5 годин тому +1

      Her Buffed LVL2 is definitely a FINAL GAME-FINAL ROUND ender when the mental stack is maxed out and nerves are on edge and when one person cracks in neutral and whiffs they get punished for the win or corner win condition. Super niche but it makes her better that most characters that don't have as strong of an option.

  • @Haplano
    @Haplano 7 годин тому +1

    I think the level 1 issue is a balancing decision. It is already an invincible reversal, that also serves as an anti-air and gives Mai a very nice buff. So i think capcom decided that should not be easy to combo so you cant just throw it at every interaction. But yeah it is a strange decision to make a character feel weird to play with just for balancing if you ask me

    • @mattb6616
      @mattb6616 6 годин тому +1

      it is literally the only anti air in the entire game that beats crossups all the time with no effort, no crosscut inputs needed, no worries, if someone tries to jump over you they just die. seems pretty good.

  • @ilikestamps2978
    @ilikestamps2978 8 годин тому +1

    No (yes)

  • @Jarrych83
    @Jarrych83 6 годин тому +3

    I think her light confirm situation to stop matching is quite specific. You don't use LP. You use the LK target combo and let her jump back on block. Same startup frame data as LP. And yeah, she does have "small combos" off most things and it's clearly a gameplan area where she's all about that hybrid zoning and that's rarely going to be the strongest.

  • @guidenprime503
    @guidenprime503 7 годин тому +13

    I feel handicapped when playing Mai. Not having medium to medium or heavy to medium routes is such an awkward combo structure. I get it when grapplers get this limitation, but not a nimble ninja char, especially when all her buttons are negative OB. Yeah, you can confirm from 1 button but that's not fun at all. I don't like using DR combos all the time either, 3 bars to connect a few normals with scaling is a robbery. Her fans are very good, though. Anyways, I wanted to play her, but ended up very dissapointed in her core design where fan gimmicks and stupid 50/50s are the only good things about her, besides dp and cr MK DR.

    • @NJ93
      @NJ93 7 годин тому +2

      Same here, was very excited for this character but she’s just surprisingly frustrating to play. I’ve already moved on.

    • @PhosHouseki
      @PhosHouseki 7 годин тому +2

      LITERALLY HOW I FELT, 1 TO 1.
      her only strenght being "oh her projectile mix up is good" is so damn borring.

    • @bluemonday7
      @bluemonday7 6 годин тому +2

      She has a heavy to medium with meaty 4HK, its auto timed (light DP > dash forward > 4HK) and leaves you +6 or +7, i dont remember exactly (+3 on block). Anyways i dont see it as a problem at all. Its not the type of combo you would do in neutral, especially because characters with this type of link tends to have a normal with low range to compensate (Ryu MP, chun MP, Cammy 2HP, Bison MP, Akuma 2 MP, etc). With oki you can do this type of links with meaty setups or counter hit confirm

    • @mattb6616
      @mattb6616 6 годин тому +5

      i wonder if this is why grappler players like Snake Eyez have been more likely to say she's very good, because they're already used to these limitations

    • @Aregulargameplayer
      @Aregulargameplayer 6 годин тому

      OD Fireball is good but if I was being objective, I really don't see a reason to play her over my previous main, Luke. She has surprisingly few tricks in her bag for being a nimble ninja character.

  • @jayro792
    @jayro792 7 годин тому

    Interesting how capcom designed her dp. Usually when they give a character a bad dp, you have to do the dp late, but it seems with her you need to do hers early against long jumps so as to hit her opponent with the larger hit box.

  • @jayro792
    @jayro792 7 годин тому +4

    I think the reason why they didn’t allow her to do many strings/combos before her combo enders is because she has insane corner carry especially when she ends with her cartwheel elbow. They had to balance it out some way. They couldn’t give her more strings cos that may give more corner carry on top of the insane corner carry she she already gets from her combo enders. Also it seems Capcom just wants you rushing opponents into the corner and not doing many (stationary) combos in the middle. Traditionally her archetype is to zone and rush and they’re leaning into that, which is why she’s a great fit for SF6.

  • @shinobu2133
    @shinobu2133 2 години тому

    No Mai pun in the title unfollowed 😢

  • @fuschianisouza
    @fuschianisouza 7 годин тому +3

    You forgot to say that she doesnt have a 5f punish like other characters light kick, its annoying dealing with knee press and stuff like that.

  • @jesserobertson808
    @jesserobertson808 5 годин тому

    Interesting question about the bug; can you go into burnout by perfect parrying a fan?

  • @tranquil3727
    @tranquil3727 7 годин тому +2

    im noticing that a lot of newer characters in this game have moves that miss on crouching opponents. seems like thats going to be a common thing for the future of sf6

    • @zeywop
      @zeywop 7 годин тому +1

      a chunk of the main cast has moves that whiff on crouchers as well. ryu, chun, blanka, gief, sim. Tht's off the top of the noggin, there's prolly more

  • @teensytinypanda
    @teensytinypanda 7 годин тому +1

    3 light punches into a crouching light kick seems safe against Jaime HP

  • @Aregulargameplayer
    @Aregulargameplayer 7 годин тому

    Mai doesn't quite have the same problem Jamie and Manon have since she still has all her movies and has a good drive rush, but having to give up corner carry and oki and in midscreen drive meter just to set up lvl 1 is too much for how powerful her regular corner carry and throw loop game is.

  • @drayden99
    @drayden99 6 годин тому +1

    Usually guest characters are crazy and break the rules of the game they’re in, but im not sure id know mai and terry were guests if i didnt watch youtube.
    Double edged sword i think

  • @BryanV4
    @BryanV4 7 годин тому +1

    I called her being top mid-tier day 1, lets see if that rings true

  • @colevanhoogenstyn9322
    @colevanhoogenstyn9322 7 годин тому +17

    pros: big cans

  • @Doople
    @Doople 4 години тому

    She's mid but I like her

  • @nayn5
    @nayn5 8 годин тому

    I believe you use her level one after ex tackle if you delay the medium punch as you fall.

    • @ArchaicEX
      @ArchaicEX 7 годин тому

      It's character-specific. If the gap between the special and the jump strong is 18 frames, level 1 hits Zangief but not Jamie. If the gap is 19 frames, the normal misses both characters. The shortest delay looks like 14 frames, where the super misses both characters.

    • @ArchaicEX
      @ArchaicEX 7 годин тому

      Oh and it's frame-perfect on Zangief, the super misses if the delay is 17 frames and the normal misses if it's 19. So good luck.

  • @koffi_duck
    @koffi_duck 8 годин тому +1

    hey youtuber can you validate my opinion by telling me your top 3 picks for a future cvs3?

  • @bluemonday7
    @bluemonday7 6 годин тому +1

    As main Chun, she is the type of character for me. I love playing neutral with long range normals. Her stand HK is my favorite, it works perfectly as a space trap. Its so easy to whiff punish people trying to get their turn after blocking it

    • @MrBones105
      @MrBones105 6 годин тому +3

      Yeah as a Chun main she feels really intuitive mostly. Might be my new main, not sure yet.

  • @WorldOfWeebcraft
    @WorldOfWeebcraft 8 годин тому +3

    She can fly across the screen of course she is strong

  • @antimatterhorse5178
    @antimatterhorse5178 4 години тому

    2:58 "big swinging heavies that combos on punish counter..." and then "cammy" out of nowhere, lol.

  • @sloesty
    @sloesty 7 годин тому +4

    She feels mega ass. I feel like i lose every trade. Im probably bad too, but im just uncomfortable at any range lol.

  • @MrPinex
    @MrPinex 6 годин тому

    I have to say: i enjoy playing mai a lot, almost as much as i HATE facing her. That OD uncharged fan is a free ticket to the casino 😂

  • @wilsonng7554
    @wilsonng7554 7 годин тому

    Quite strong, but not top tier

  • @zackswitch9656
    @zackswitch9656 7 годин тому +2

    Capybara's are so lame!!

    • @gavfeels
      @gavfeels 7 годин тому

      you are so lame >:D !!!!

  • @nikolicpavle5055
    @nikolicpavle5055 Годину тому

    Strong? No. Broken? Yes.

  • @PhosHouseki
    @PhosHouseki 7 годин тому +1

    She feels so disapointing to me, you die for everything, need drive for anything and her whole gimmick being her projectile hits twice is frustrating to me.
    i dont think i would call her garbage, but she feels so mid to me

    • @arpadszabo661
      @arpadszabo661 6 годин тому +3

      “Oh no, a character is mid tier and not the best one in the game, so disappointing”. I swear ya’ll are setting yourselves up for disappointment by thinking that every dlc is going to be a pay to win character, for whatever reason.

  • @strymoon
    @strymoon 7 годин тому

    regardless, I think I'm about done fighting the army of mais in ranked, can we go back please :smile:

  • @evilded2
    @evilded2 7 годин тому

    2:54 looks at M Bison SHP (+1)

  • @171717yoshi
    @171717yoshi 8 годин тому

    Ye

  • @headbreakable
    @headbreakable 7 годин тому

    I think you need parry 2 hit on charge fan to get your money back.

    • @Hocotatium111
      @Hocotatium111 7 годин тому +1

      Both hits lose drive. It's almost certainly a bug, since the training dummy set to perfect parry actually does recover drive as expected. Only when the parry is done by an input is drive lost.

  • @georgeryan1609
    @georgeryan1609 7 годин тому

    Haven’t played in a week or so, logged on yesterday and the first 10 fights were Mai….. I’d say she’s pretty strong

  • @radfield6089
    @radfield6089 7 годин тому +2

    Don’t you dare complain about her dp, atleast the best counter option isn’t to just neutral jump it like with Jamie. Her dp is top tier compared to his.

  • @ringrippa
    @ringrippa 5 годин тому

    The physics on those mambas are just too much

  • @MrBranh0913
    @MrBranh0913 6 годин тому

    Yep I said it right away . She’s not that good. Glad to hear my opinion validated. I personally think she’s going to shake out to be a more defensive character . She has really good tools on defense. She’s basically a very good neutral based character with some setplay. She doesn’t rely on set play and it isn’t her win condition but it’s there if you have an opportunity to use it

  • @TvBoxHead
    @TvBoxHead 4 години тому +1

    Haven't seen anything in this game that Mortal Kombat doesn't have. I dont see what the hype is.

  • @S3ndMast3r
    @S3ndMast3r 7 годин тому

    nice vid spot on, she is too drive hungry and level 1 routes are od dependent.

  • @nearich85
    @nearich85 7 годин тому

    Her perfect "eyes" make her top tier

  • @yagami999913
    @yagami999913 7 годин тому +2

    Mai should have had :
    - Uncharged fireball should act like a normal fireball
    - 214HP should combo into LVL1 midscreen
    - Fire stocks should carry between rounds
    But Capcom would rather keep her in check for no reason and drip feed us buffs later.

    • @hermontarmand2404
      @hermontarmand2404 7 годин тому

      Uncharged fan property is a joke. Charged one is verrry slow.
      Also why can't she wall bounce. We have Rashid who can.
      First Terry is suck, now her. I dunno.

    • @mattb6616
      @mattb6616 6 годин тому

      she would be the unquestionable top 1 of the game with these buffs and the fanbase is acting a fool rn

    • @yagami999913
      @yagami999913 5 годин тому

      @@mattb6616 No, she wouldn't. You're delusional. The current top tiers would still shit on her even with these buffs.

    • @mattb6616
      @mattb6616 3 години тому

      @@yagami999913 thats foolish lol

  • @alexsimmons7808
    @alexsimmons7808 3 години тому

    So she would be a fun rewarding character....just not in unga bunga fighter 6.

  • @mattb6616
    @mattb6616 6 годин тому

    Well on one hand she has the best wakeup reversal/anti air super in the game, a perfect throw loop, a strong low forward drive rush game, incredibly strong oki, incredibly strong corner pressure, incredible corner carry, etc etc. But on the other hand, I can't effortlessly combo into Level 1 super off every single interaction no matter where I am on the screen, so she's bottom 1.

  • @coderkind
    @coderkind 7 годин тому +1

    She's overpowered (at least at the scrub level I'm at). She seems to have all the tools and a ton of priority.

    • @hermontarmand2404
      @hermontarmand2404 7 годин тому

      Not so much in a higher level.

    • @mattb6616
      @mattb6616 6 годин тому

      @@hermontarmand2404 nah she'll be fine. sajam and broski aren't the be all end all of understanding character strength, especially about a week or less in