The Musgrave texture node was replaced by the Noise Texture node, which includes all the same functionality. Trying to figure this out by myself. Other than that, I am really looking forward for your tutorial on syncing this with audio! Loved it!
Excellent idea & application. Not hard to setup, which is good for me, but with great results fast! 5 out of 5 stars. (I did come into this thinking it was a music visualizer, in the sense that it would react to a music or MIDI input, do you think that would be hard to plug this setup into?)
It’s possible to make it react to music in mamy different ways … You can plug audio waveform data into pretty much anything: Color, luminence, distortion of this effect, transparency, thickness of lines and more … I was expecting that too
The "Animation Nodes" add-on makes it possible to use MIDI notes (on, off, velocity, note number) to drive just about any property in Blender. I'm currently working on an animation where robots are playing instruments, and almost everything is driven by MIDI.
any chance you have the download available? I'm using 4.0 and still kind of new to it got stuck at trying to find the mix shader as it doesn't show up in the add nodes
can you make that effect in a skull with headphones with crossed swords below, have the effects light brightness (light color like a cyanish ghostly green tone would be uber sweet) reactive to the music or audio stems (i.e. the bass, kick and snare track) and have smoke coming out and around the skull with the animation some how linked to the audio signal to speed up or slow down based on the audio, but also the light reacts with the smoke realistically and light shines through/bounces off the smoke, just like real life, with the camera is slowly panning around the visualizer? That would really cool! and then maybe import the render into FL Studio ZGameVisualizer and then make the whole scene bounce to the track with other minor effects and add song title ect... how much for this service? haha
omg orrr what if its an underwater Cthulhu type vibes, same everything from above but there's water particles and stuff and when the light flashes and bounces with the music, the refractions and reflections in the water (you know like water caustics) maybe the skull is actual aged bone with cracks and the light comes out of these cracks, the water particles and stuff move faster or slower based on audio, and some how the water ripples with the kick and mass omg omg omg how much? also is smoke possible underwater? I really want this visualizer lol
a very great and inspiring tutorial. is it possibil to export it from from Blender and tex to Metaspark? can the material be baked to this ? regards Frank Fenriz DK
thank you for reminding me of my human being status in the intro, I needed that
Hella sick! Thank you human being
The Musgrave texture node was replaced by the Noise Texture node, which includes all the same functionality.
Trying to figure this out by myself. Other than that, I am really looking forward for your tutorial on syncing this with audio!
Loved it!
Thank you
Excellent material with Blender. There are infinite possibilities.
amazing work, thank you
really good video, its such a life saver tbh
this is super creative! thanks for sharing. you earned a new sub!
Thanks!
Lovely straight to the point, super instructive and creative! Subed and loving your whole channel!
Thanks Budd. Appreciate.
Thanks for sharing your talents with us!!!
Hi, when I do it the object it's blurry, any tips? Thanks for the tutorial!
Hei! Are u using Eevee?
Excellent idea & application. Not hard to setup, which is good for me, but with great results fast! 5 out of 5 stars.
(I did come into this thinking it was a music visualizer, in the sense that it would react to a music or MIDI input, do you think that would be hard to plug this setup into?)
I thought the same.
It’s possible to make it react to music in mamy different ways … You can plug audio waveform data into pretty much anything: Color, luminence, distortion of this effect, transparency, thickness of lines and more … I was expecting that too
The "Animation Nodes" add-on makes it possible to use MIDI notes (on, off, velocity, note number) to drive just about any property in Blender. I'm currently working on an animation where robots are playing instruments, and almost everything is driven by MIDI.
any chance you have the download available? I'm using 4.0 and still kind of new to it got stuck at trying to find the mix shader as it doesn't show up in the add nodes
Great! Can you tell me where I can find a 3d model of a skull wearing headphones? I could model it, but I'm trying to save some time. T.I.A.!
can you make that effect in a skull with headphones with crossed swords below, have the effects light brightness (light color like a cyanish ghostly green tone would be uber sweet) reactive to the music or audio stems (i.e. the bass, kick and snare track) and have smoke coming out and around the skull with the animation some how linked to the audio signal to speed up or slow down based on the audio, but also the light reacts with the smoke realistically and light shines through/bounces off the smoke, just like real life, with the camera is slowly panning around the visualizer? That would really cool! and then maybe import the render into FL Studio ZGameVisualizer and then make the whole scene bounce to the track with other minor effects and add song title ect... how much for this service? haha
omg orrr what if its an underwater Cthulhu type vibes, same everything from above but there's water particles and stuff and when the light flashes and bounces with the music, the refractions and reflections in the water (you know like water caustics) maybe the skull is actual aged bone with cracks and the light comes out of these cracks, the water particles and stuff move faster or slower based on audio, and some how the water ripples with the kick and mass omg omg omg how much? also is smoke possible underwater? I really want this visualizer lol
@@JUICE-wk2tz Hehe. I like the style Budd. Actually made it underwater too, maybe I'll make a video on it...
Incredible and ingenious. I am speechless. Thank yuo so much. I subscribed. Teach me.
Thanks. I will!
is this gonna work in cycles?
Yes, but Eevee is better😉
I want this thing in my bedroom
Hehe🤣
wow 🔥 1+ subscriber
Sub is done ❤
Hi alien 👽
Hola!
Nice work, do you know if there is a way to sync to a music track?
Up xD
@@komissonata3895 Yes. Going to make a sequel soon where you can sync..
a very great and inspiring tutorial. is it possibil to export it from from Blender and tex to Metaspark? can the material be baked to this ? regards Frank Fenriz DK