They are supposed to fix but made the game way worse! - Putting the same damage for same firerate ruins the uniqueness of many guns and it's just a worse solution to avoid fixing every gun singularly. - Oneshotting prevented in some categories is stupid because at that point damage doesn't even count anymore unless you got no modules and you can simply do it with another category. - Again, putting all melees on 85 mobility removes the uniqueness of many which became useless and makes some heavy melees too fast. - All they did was adding some caps and mechanics that remove customization just to avoid actually going through and making each gun worth it. The shotgun thing is the only decent one. Nothing will be unique anymore just get a weapon with that firerate and you're done...
A step in the right direction the devs are starting to take things seriously hopefully the meta will change for the better.W vid you showed more than most youtubers have rn
I think some melee mobility should stand out since some has 90 mobility, though the slow mobility being buffed to 85 is a good thing and i think many melees should have 85 mobility Some thing for some guns which is having the same firerate, weak weapons needed to have their firerate buffed, but some guns are faster and shouldnt have been nerfed to keep their uniqueness
Pretty f2p friendly but the only downside is that every weapon is basically the same except of their attributes. I still like it but I feel like they should balance some dps of automatics with increased headshot dmg aswell as some dmg from sniper with ricochet or basically don’t make every weapon the same dmg
I think the changes overall are very good, but are flawed in some aspects, especially with guns like the Necklace and Ultimatum being too strong, I think the devs should focus more so on the more popular guns to carefully balance them out, while every other gun that aren’t as good can deal similar dps, I know it’s very hard to balance out 1000+ guns and as a experiment, a lot of these changes are for the better, but it just needs minor tweaks to specific guns Also Shotgun Revert made all the shotguns that were bad actually better, especially the Undertaker, which went from being very weak to being much more consistent at longer ranges, that’s the one change that I want to stay as even if it makes guns like the ultimatum much more powerful based off of raw damage, it makes it way harder to use the Ultimatum Great video and thank you for sharing info on these new changes!
The changes to shotguns and Miniguns during the playtest were really good and tbh shouldve stayed The sniper and heavy changes were terrible in my opinion The buffs to 3cat special weapons were a bit too much but i still think some need buffs like Notik and Poison Darts The buffs to 3cat secondary weapons was 100% good in my opinion
Ngl instead of this whole balance change, I rather have all weapons from mythical category get a 15% dmg nerf, legendary gets a 5% dmg nerf, and I agree with pellets from shotguns doing dmg by how many are hit.
Like i've been saying, most of the changes are based on fire rate, yet some people didn't believe me cuz soda pop has 74 mobility in the game (but it's actually 21) and one shots literally anything
Huh... So in this official test, the values of all types of weapons are almost adjusted to the same value? In this case...will the damage of rare to legendary quality weapons be adjusted to be the same as that of mythical quality weapons?
Dash weapons are better now. U can keep their momentum for about 2 seconds after dash by walking and still doing damage that way just by walking into the enemys
This game is on its death bed bro.. The balance test isnt helping due to the fact that they decided to buff out categories that DONT need to get buffed.
The changes to shotguns and Miniguns during the playtest were really good and tbh shouldve stayed The sniper and heavy changes were terrible in my opinion The buffs to 3cat special weapons were a bit too much but i still think some need buffs like Notik and Poison Darts The buffs to 3cat secondary weapons was 100% good in my opinion
They are supposed to fix but made the game way worse!
- Putting the same damage for same firerate ruins the uniqueness of many guns and it's just a worse solution to avoid fixing every gun singularly.
- Oneshotting prevented in some categories is stupid because at that point damage doesn't even count anymore unless you got no modules and you can simply do it with another category.
- Again, putting all melees on 85 mobility removes the uniqueness of many which became useless and makes some heavy melees too fast.
- All they did was adding some caps and mechanics that remove customization just to avoid actually going through and making each gun worth it.
The shotgun thing is the only decent one.
Nothing will be unique anymore just get a weapon with that firerate and you're done...
FR IT's so bad
@@AntoninoSuino Effortless way to "fix" the game. didn't fix anything just switched meta for the worse
Trash
did not fix a thing. just made new weapons the most op ones super trash
Its very hard to balance 1000+ weapons so we are experimenting only, changes made to fast fire rate weapons are actually good
The game is actually f2p if they keeps balance
Yep
A step in the right direction the devs are starting to take things seriously hopefully the meta will change for the better.W vid you showed more than most youtubers have rn
We'll see what devs would keep
I think some melee mobility should stand out since some has 90 mobility, though the slow mobility being buffed to 85 is a good thing and i think many melees should have 85 mobility
Some thing for some guns which is having the same firerate, weak weapons needed to have their firerate buffed, but some guns are faster and shouldnt have been nerfed to keep their uniqueness
I dont like mobility changes, removes variety completely
its good to see them trying and experimenting i hope they will come to a good conclusion once everyone has given feedback on the changes
Yup;
i love whatever going on in the game rn
Game is smoking
Pretty f2p friendly but the only downside is that every weapon is basically the same except of their attributes. I still like it but I feel like they should balance some dps of automatics with increased headshot dmg aswell as some dmg from sniper with ricochet or basically don’t make every weapon the same dmg
Yep, also dont forget many weapons became so overpowered
I think the changes overall are very good, but are flawed in some aspects, especially with guns like the Necklace and Ultimatum being too strong, I think the devs should focus more so on the more popular guns to carefully balance them out, while every other gun that aren’t as good can deal similar dps, I know it’s very hard to balance out 1000+ guns and as a experiment, a lot of these changes are for the better, but it just needs minor tweaks to specific guns
Also Shotgun Revert made all the shotguns that were bad actually better, especially the Undertaker, which went from being very weak to being much more consistent at longer ranges, that’s the one change that I want to stay as even if it makes guns like the ultimatum much more powerful based off of raw damage, it makes it way harder to use the Ultimatum
Great video and thank you for sharing info on these new changes!
I agree with you! this is something people need to know
Let's wait for a while to see the effect caused by this balance made by the devs :)
Yes
I've noticed that casual gamers say:Cool hope it's permanent
And try harder/p2w/Pro :Is way worse. OP weapons got Nerf
lol
I love deadly shark now (and i also love the new plasma rocket speed)
Same its finally good
The changes to shotguns and Miniguns during the playtest were really good and tbh shouldve stayed
The sniper and heavy changes were terrible in my opinion
The buffs to 3cat special weapons were a bit too much but i still think some need buffs like Notik and Poison Darts
The buffs to 3cat secondary weapons was 100% good in my opinion
There's positivities and negativies
I am just happy minigun can finally fire faster now
Yes
@@SnowyPG3D hey yesterday was my birthday Snowy and it was the day I nearly got sentence I mean the sniper
It was yesterday? Didnt notice well happy birthday!
Ngl instead of this whole balance change, I rather have all weapons from mythical category get a 15% dmg nerf, legendary gets a 5% dmg nerf, and I agree with pellets from shotguns doing dmg by how many are hit.
That wont work
RIP Dash Weapons
They good tbh
Like i've been saying, most of the changes are based on fire rate, yet some people didn't believe me cuz soda pop has 74 mobility in the game (but it's actually 21) and one shots literally anything
Yes , 21 is slow means buffed
Every 21 heavy does same damage
@@SnowyPG3D Yup
Also have you checked the cyclops sling and head of statue ? These are also way better now
@el_bakuu1769 yep
I want mini guns to stay like this as shoot very fast immediately then mini guns can be good
Yes
They might as well be automatic type if they are gonna start with high fire rate immediately like that lol
Handy darts got a major nerf
Noticed
Wao is crazy now
HUGE DEVS W
W
So doesn’t that mean I can speed around with runic hammer just destroying everything in sight? 💀
Not anymore
What screen recording app do you use?
Just use build in screen recorder in your phone its the best
In built one
There is exaggerated power.. It should be improved relatively low
For some guns yes
Huh... So in this official test, the values of all types of weapons are almost adjusted to the same value? In this case...will the damage of rare to legendary quality weapons be adjusted to be the same as that of mythical quality weapons?
No, you still have to upgrade rare weapons to match their mythical counter parts
When this ends I will say Rest in Piss to the balance change hahahahaha
Some stuff are good though
Dash weapons are better now. U can keep their momentum for about 2 seconds after dash by walking and still doing damage that way just by walking into the enemys
Not forgetting they all one shot now
@@SnowyPG3D ๑ᴖ◡ᴖ๑
@@SnowyPG3D hey, im pretty sure MED surgery module is not one hit. The enemy tanked it somehow
What's your module level
@@SnowyPG3D between V and IIV
So....what happened now? 8 days later?
They better not have nerfed my harsh punisher to 143 forever
Not forever
This game is on its death bed bro.. The balance test isnt helping due to the fact that they decided to buff out categories that DONT need to get buffed.
😂
Bruh 2 days wasn't enough
Ikr
Is cubic finally fixing game after lot of time?
They r trying
@@SnowyPG3D the only way to fix pg3d is buffing rewards and being f2p
Balancing is more important
I continue
Did Anti Champ get nerfed?
Not sure
Did conductor got nerf?
Not sure , i think yes
Idk
snowy face reveal 🥺
Not anytime soon
@@SnowyPG3D why 🥺
Where is the user
Hm?
I am sad
Why
Now it's boring;(
Hmm
This needs to be permanent
Hell no it's just a stupid general change the ruined the uniquess of all guns. very dumb
such a bad update tf
trash update bro what do you mean? ruined everything
@@Pandastore-l4f yall jus mad op weapons are trash
@Dino_guy127 now every third weapon is OP and not unique
That what you want
The changes to shotguns and Miniguns during the playtest were really good and tbh shouldve stayed
The sniper and heavy changes were terrible in my opinion
The buffs to 3cat special weapons were a bit too much but i still think some need buffs like Notik and Poison Darts
The buffs to 3cat secondary weapons was 100% good in my opinion
Minigun part is the best