Gaspard is beyond despicable. My quality of life gets worse every time I'm reminded of that sleepy waste of space. Anyway, I'll have a very special Witcher 3 video for you guys very soon. I truly can't wait to upload it, it's by far the biggest video project I've ever taken on. Been in the works for nearly a year! Also, thanks to Wonder for the sponsor - if interested, you can check them out here: app.adjust.com/eebuld3?campaign=NeonKnight_March2023&adgroup=youtube
And on top of having to drag around that sleepy waste of space is that the dwarves have the audacity to steal your boat as well. I am sad we never get to see them again so I can give the a piece of my mind
I like most of them, the ones that standout as bad are the annoying escort missions. Like when you have to escort that goat for the pellar or that stupid narcoleptic dwarf.
"The only in character Dijkstra moment during this entire quest happens after he's dead. When you find out he had a chicken sandwich in his pocket the entire time" 😭😭😭
@middlesiderrider I agree, they did him dirty. He was a great character with further great potential. I was actually curious to see what crazy plan he would come up with after radovid was out of the picture. But oh well, we got a chicken sandwich instead 🤷♀️
My top 7 quests: Gwent: Playing Innkeeps Gwent: Velen Players Gwent: Big City Players Gwent: Old Pals Gwent: Skellige Style High stakes Collect 'Em All Honorable mentions: Gwent: Playing Thaler A Dangerous Game Gwent: Never Fear, Skellige's Here Gwent: To Everything - Turn, Turn, Tournament!
Ikr, Gwent is the main quest finding Ciri is just a side quest. Btw what type of gwent deck is your favorite? I recently got to Gwent at near the end of the game in ng+, what a fool i were to not play Gwent earlier.
too bad standalone Gwent died, who have thought making a e sport from a badly balanced fun mini game was a bad idea (also completely removing siege row after homecoming update)
One quest that irks me is Possession, the one where Jarl Udalryk is possessed by a hym. If you throw the baby in the oven, he sets his guards on you, which you have to kill. Then it's revealed that the baby was safe all along and everyone is friends again, but the guards are freaking dead! It doesn't even get acknowledged. Feels awful to just slaughter presumably decent men for no real reason.
Maybe this has to do with game version or something but in my playthru I had the animations where geralt doesnt kill the guards, he only knocks them out. (You see this by how he finishes them when you make an execution, doesnt cut them up but instead headbutts them down)
I like the dungeon but for some reason my sword keeps breaking while fighting the golems (this happened like 3 times during my playthrough) so I had to keep leaving to find a blacksmith
@@nichard101 i actually don't think I've ever had a sword break before in any of my playthroughs. Does that happen when durability gets to 0? I'm always like kind of obsessive tho about keeping durability high, just craft a ton of the cheap repair kits and use one anytime it gets below 90%. Then you never have to worry
@@jakeegarris no your swords don’t break when they are at zero trust me I’ve had many a time I had to use low conditioned swords in a fight but without any surprise they do fuck all damage
Same, I found it a nice unique quest. That is most likely the first time you will be under ground as a new player and the first quest you have a companion.
Broken Flowers is also a great tour of Novigrad. It's an early opportunity to get to see nearly every district. I think that's another purpose of the quest, given it's one of the earlier main quests in the city.
Broken Flowers really was an okay quest, I prefer the more heavy dialogues once anyway over the more hack and slash. Wine wars however could have been handled better..
I think the quest would have been received better if you hadn't just spent the last several hours looking for various people and now you have to go on another wild goose chase to find Dandelion.
I like broken flowers mainly for one reason - when you play second time, you can realise that Dandelion was trying to extract something from each person: -teacher was asked about poisonous fungus -girl from horse races helped him get barge -laundry woman was asked about work hours - she was working for Djikstra -Etihal sawed few pockets which were helpful during robbery Fifth did also something, just don’t fully remember
Exactly! I did not realise this for the first time but when I played it over and over again it is just great quest. Dont understand why people hate it...
@@singindumplin4128 I suspect people just hated it because they saw Elihal in a dress and it made them feel funny. I thought it was great: it introduced Dandelion as a guy who used his way with women to get what he wanted, and wasn't very good at extricating himself afterwards.
@Sukhrob Ikromov while Geralt and Zoltan talks in the inn, Zoltan mentions that Dandelion did some weird roleplaying with one of the girls from the list, calling himself Christian and the girl Aneshasia, and there was some tying up involved too
5:02 Keira: "I cant believe you'd think so poorly of me. Perhaps you do bear a grudge against sorceresses." Geralt : "Mhm can't imagine where that comes from." ... is wearing Order of the Flaming Rose armor lmao
The quest in the Isle of Mists is obviously inspired by the Snow White fable, you have 1 sleeping princess and 7 dwarves, pretty straight forward. I think that the devs at CDPR couldn't resist adding 7 dwarves when they realized they had a princess sleeping in a hut.
The 7 dwarves is not the problem with the quest. The problem with the quest is that you have to go look for 3 of them. Geralt would just Aard the door down, if he knew Ciri was behind the door. And then the damn dwarf keeps falling asleep and you have to wale him up every time. It's not funny, just tedious.
@@Jrlokerfloorx Geralt isnt the type to do that he has an altruistic nature he doesnt know Ciri is in there and the dwarfs have a great reason to be suspicious especially in a mysterious foggy island full of monsters like foglets besides the sleepy dwarf that also can be bugged there was nothing wrong with them asking for help
I think the whole point was for it to be hilarious. You have these bandits who try to sell the sword across all Ard Skellig only for them to come to the conclusion that they’re better off giving it back. Except they never get the chance, since Geralt slaughters them all.
@@achillerea5577 There is such a mission in the game Cyberpunk called Killing In The Name, when you chase after network routers across the entire map, just to find that was a prank.
@@saphire_flame My first playthrough I ran into some comparatively high level deserters on my first attempt to reach novigrad and got killed. So in the end I got a boat and sailed around the lighthouse into the harbour instead.
The first time I played, I didn't even know about the pass requirements until I was walking from Novigrad back to Velen, and began very confused that some how I wasn't supposed to have been in Novigrad yet.
I think people don't mention Wine Wars as a bad quest because a lot of people just do the clearing out as they come across them, while traveling to do other quests. The locations were spread out so much over the map that I immediately knew it wouldn't be a main focus for me. I ended up killing some of those plants and things without even realizing they were a part of that particular quest lol. It really doesn't feel tedious and repetitive when done that way.
That's a better way of doing it, for sure. I made it my main objective and almost gave up on playing the blood and wine dlc because of how bored I was doing this quest.
Broken Flowers AND Wandering in the Dark?!?! Nah I’m glad they’re not among your list, but staggered that the community generally dislikes them, Wandering in the Dark one of the best quests in the entire game imo
I'll defend hating wandering just because it loses its luster immediately on the second play to me. Idk why vesemir dying and geralt about to cry over ciri don't but wandering just doesn't have any punch left after the first time
@@Jose_Doesure but it doesn't make the quest inherently bad, it's the experience of the quest, but I get what you say it does the same for me for other quests
I always keep a save of Wandering in the Dark. It really stood out to me when I was 15, and I still get a particular feeling when I play it today at 23. Something about elven ruins, golems, and the Wild Hunt.
A note on "A Bitter Harvest", if you stand by where the Ghouls spawn, the quest will only take you about 2 minutes and the chance of the brother dying is near to none as he doesn't run up there most of the time.
I actually quite liked broken flowers! I enjoyed having a quest that was about dandelion and learning more about him and his friendship with Geralt. It's also quite funny! Also the scene with Priscilla of course is fantastic. But then again I love anything that's heavy on storytelling so probably why I didn't mind it in comparison to those who mostly enjoy games for combat purposes. Totally agree with you about Wine Wars. Whenever I thought back to that quest I thought of it fondly only because I kept remembering the basic premise and the end of it with getting your own wine named after you. But you reminded me how tedious it was and how uncreative most of the quest actually was. So definitely good call!
The worst quest is Defender Of The Faith. You are forced to either kill those students just because they damaged the shrine of a religion Geralt doesn't even believe in or if you don't meddle (what Geralt would do) you fail the quest. Also you get 0 gold for completing it, because Geralt accepted the quest for free (he would never do this). It's so out of character, and the quest in general is lame, you just tilt 3 shrines back up that are ridiculously far away from eachother. Everything about that quest is trash. The gameplay in that quest sucks, the story in that quest sucks, and the choices in that quest suck. Such a bad side quest for such a great game. For now on I'm just going to refuse that lady every time.
Idk what the name of the quest was but there is that one quest in Skellige where you have to climb that one mountain. It's full of harpies and they often get stuck in the mountain, not allowing you to get out of combat mode which prevents you from climbing and jumping. All you can do when a harpy gets stuck is wait and hope it unstucks itself quickly.
Happened to me in that Giant quest where you find an old man inside a half built boat that the giant was keeping alive for him to finish the boat. A Harpy got stuck in the boat and locked me into combat mode so I couldn't jump up to go mee the old man
I just went up the mountain right below the finish. Skipping the whole path just kinda climbing/(running/jumping) lol. Then found the item on top and concluded there must be a quest xd
Yeah I liked that quest, it was well written and fitted into the game well, surprising that it was on this list but it was the guy's choices not a community voted one.
I liked six of the seven on the list, but completely agree on the terrible ending to the assassination quest. The two I hated were the peller/ goat quest and not really a quest but collecting all of those floating barrels around Skellige
It was just too long and several part of it seem kind of pointless, and one part of it is very confusing -> the poison mist thing where you're supposed to follow the swallows? I never seem to find the swallows and just end up trial and erroring my way through.
Really wish they had just scrapped the wrapping up of Dijkstra's questline and even the end of the war in general. It wouldn't even have mattered in terms of Ciri's endings. Instead imagine for a moment a third DLC where the war blows up and you have some sort of antagonist triangle consisting of Emhyr (Empress Ciri), Dijkstra and Ves/Roche/Thaler with Geralt caught somewhere in the middle.
I would have loved that. The cherry on top would be somehow incorporating Radovid’s chessboard, because I feel they could have done more with the chess = war parallels.
On Wine Wars: I suspect it comes down to the type of player you are. If you're someone who likes to explore randomly and hit those question marks unprompted, then Wine Wars is great (alongside the hanses and Lebioda statue) at giving some context to the content you were going to see anyway. If you're laser-focused on what's in your quest log, then I suppose you're going to see it as busywork.
I always prefer to just randomly complete the "?" without any focus on whether it is quest related or not. That way, you can complete most of the missions of Wine wars, Prophet Lebioda and quets by Ducal Camarlegno. Not to mention that if you've equipped king of the swineherd trophy in saddle, Wine wars can give you filthy amounts of crowns.
The quest where you have to steal horses for the douchy non-humans with Ciri pissed me off. They refuse your offer to buy the horses for them, and make you out to be some villain if you say “I’m not a thief”. He will fight you if you refuse then the icing on the cake is Ciri gets mad at you and storms away.
“Someone to steal horses with” is almost literal translation of a polish saying that describes person you can always rely on. I guess CDProject wanted to capture that literally in a quest.
For me an honorable mention would be the fight against the three crones with Ciri on deathmarch. The fight felt so unreasonably tedious to me because of their healthbars and ciri just dying in only one or two hits, even if overleveled.
@@eliasfallapp5790 don't worry I was the same, even on blood and broken bones I didn't beat it until my third try, I'm acc decent at combat it's just quite a tedious way you have to go about killing them. I ended up having to just dodge with Ciri constantly to beat them
Not sure how people can dislike Wandering in the Dark when both Fencing Lessons and Defender of the Faith exist. At least Wandering in the Dark was its own adventure and showed the player more of the world.
Agreed, competition, crime, mystery, games, gwent and glory... altho I wish winning the tournament was a bit harder. This would make it even more of an accomplishment.
Damn, I loved Wandering in the Dark in a way I can't quite explain. Being such an in depth quest so early in the game it was one of the more memorable ones for me and really helped the story along. We were introduced to Keira and the 'Mysterious Elf' and it put us on the trail of Ciri and the Wild hunt. Not to mention the introduction to exploring Elven ruins which have a unique and artistic atmosphere, due in no small part to the 'Aen Seidhe' theme.
Yeah, I really loved Wandering in the Dark as well and I loved the Keira character . She was smart and sassy and eventually Geralt gets laid so can't complain about that😁
One of my top 5 favorite quests. Plus you can get some really good gear and stuff out of it too. Books I’ve only found in there that give really good bestiary entries, tons of gold/runes/glyphs, and I usually walk out of there with two new swords on my back and a full set of new armor. I also feel like I’m the only one who actually enjoyed Kiera
@@Engine33Truck I really liked Keira on my first playthrough too. One of the quest entries summed it up, something like "Geralt and Keira's adventure through the Elven ruins forged a bond similar to soldiers who fought together in a war". I actually felt betrayed when she used him lol.
I agree it's one of the best quests & it's the first time we really get challenged. It includes key parts of the overall story and gives us our first fight with the Wild Hunt. I feel the people who don't like it had a bad time in the mission & that's what's making their choice for them. My first few times attempting it didn't go well but having played Dark Souls I wasn't phased by having a challenging fight to overcome.
I always hated quests involving fist fights. Particularly when you had to take on more than one at a time, I always found it pretty tough. Nothing like seeing one of the best fighters in the world go down to a couple of street thugs. That goes double for situations where there’s no in-story reason for Geralt not to just pull out his sword.
@@eliasfallapp5790 I always turn it down to "Just the story" for those mandatory story fistfights. Absolutely demolish them, then instantly turn difficulty back up haha
@@HectorButNotZeroni I couldn‘t do that because I wanted the platinum trophy on PlayStation and I think the Game won’t give you the trophy for completion on deathmarch difficulty if you turn it down even once.
I just finished Pyres of Novigrad. There's a part where after following a thief into an alley, you come across some of his buddies, and no matter what dialogue options you pick you end up in a 4v1 fist fight. I accidentally fat fingered my '1' key on my keyboard and drew my sword, which actually made them stop via a cutscene.
Honestly, probably it's because Witcher can get a little annoying with Dungeon crawling. The game is rather dark, at least on my screen, it's a bother to move around, you can easily get lost, and the enemies are a bother to deal with. But storytelling-wise, it was solid.
@@cris-qd4wf Well you wore out your welcome with random precision, Rode on the steel breeze. Come on you raver, you seer of visions, Come on you painter, you piper, you prisoner, and shine!
On my first playtrough I chose to "shove Dijkstra" which to Geralt means breaking his leg apparently, and only later found out that completely locks you out of doing anything about Radovid which made me really mad, and back then I would have probably choose that as the worst quest in the game, though I forgot what it was called.
You try to enter the grocery store, but a couple guys are chatting in the doorway. 1. Ask them to move aside 2. Squeeze past them. 2: You knock both of them down and break their ankles as they beg you for mercy.
The worst quest is actually in the blood and wine dlc, I followed a straight up guide on how to get the "best" ending and still got the worst ending all because I didn't read every single journal entry during a quest that finished literally 4 hours before the ending. The only thing in witcher 3 that made me rage quit, I only came back to finish the game half a year later I searched up five other guides on how to get the best ending in blood and wine and NONE of them mentioned the stupid journal. I only ever found out because of reddit. Fuck that quest and the sadistic devs that made it
I have to fully agree. Never got why people hate Kiera quest it is so refreshing to have friendly npc with you since Vesemir's on his way to Kehr Morhen. It honestly makes me wonder if CDPR wanted to have more of these quests or the NPCs be more involved. Also I have to say the only thing I like about Reason of State is Philippa, her actions are fully in character and her revenge on Radovid feels like something she would really go out of her way to do. Also also I have to mention scavenger hunt for Manticore gear, running across the B&W map in search of the gear can be fun but bloody hell I know the devs deliberately put the diagrams for manticore always on the other side of the map form the last objective marker. I remember that quest really infuriated me a lot.
i just didn't liked the idea how easily you can kill Keira if you choose wrong dialogue options later on. Its one of the worst off character Gerald moments
@@christopherwray4788 Is it really though? The setup for the quest requires Radovid to travel from Oxenfort to Novigrad for no real reason. The plan Dijkstra, Roche and Thaler of all people come up with is... tell Radovid that Philippa is on a bridge to Temple Isle... sure that ought to persuade the madman to leave into the city he know hates him. Nah mate. Philippa's inclusion and how things go once you get to the bridge section (and only bridge section) are the only redeeming qualities of the quest.
I absolutely hate Phillipa for her political intrigues that ended up with the North defenseless. She assassinated Vizimer, she assassinated Demavend, she heavily weakened Henselt and directly opened the way for Foltest to be assassinated. She is the reason Radovid is the way he is because she was both his tutor and tormenter, as well as the murderer of his father. She weakened royal authority in Redania which would almost certainly force Radovid to bitter and ruthlessly claim it back. Being blinded by Radovid as punishment and revenge was one of the most satisfying moments in Witcher 2. So, I disagree, as her now getting her revenge on Radovid was one of the worst moments in the game. It is something that she would do but it is something she absolutely doesn't deserve. Also this quest ruins not only Djikstra by making him an idiot but also Roche by turning him into full on traitor. He for some reason forgets the two previous wars with Nilfgaard and how they break treaties while he also basically betrayed John Natalis during the battle. How the Hell are we and more importantly HIM supposed to believe Nilfgaard will honour Temerian autonomy? It's Emhyr we're talking about here.
Reasons of state could have lead to another quest where Gerald finds out of Dijkstra's betrayal. Depending on the choices you made during all previous quests you are on time or too late to save Roach and the gang.
Bitter harvest made me think the game had some kind of time sensitivity mechanic because Albert died as soon as I arrived in the area and I hadn’t even encountered the enemies or questgiver yet. Just got a “quest failed” message immediately
Broken flower is great quest. You have fun interactions with a bunch of completely different characters. Almost every meeting adds something from itself or is unique in its own way. But most importantly. Every character gives you a clue that Dandelion was up to something.
Wine wars was originally planned as proper side quest line codenamed sq703_wine_wars which is on par with the knights tournament. For whatever reason they scrapped it and replaced it with lw_wine_wars which indicates its a question mark clearing quest. A very small piece of the original wine wars is still in the game in the form of the Big Game Hunter quest.
That's interesting to know! I always assumed it was planned like this from the beginning, as just a little context to the monster POIs. Like how they gave the bandit POIs a context with the three hansa bases.
@@MaxMustermann678 There was also a sq702 planned which was about Nilfgaard in Toussaint. There are still several unused npc models for Nilfgaardian noblemen and women, as well as sailors and merchants in Toussaint with unique ambient voice lines. The Nilfgaardian Embassy was a full location with an interior.
Would be great if they remastered some quest with next gen edition, im still happy we goot at least one great new quest. I mean i would 100x more happy with a small witcher 3 dlc then cyberpunk disaster
The trick with Gaspard I found is just walking slowly and not getting too far away. He only falls asleep a couple times. Also that quest in blood and wine where you gotta deal with the bickering ghosts in the cemetery, no fun replayability
Interesting. For me running away from him worked better than staying close. He went a really long time without sleeping and I suspect it's because he had dialogue loaded but couldn't say it cause I wasn't close enough. So after I woke him the second time he just followed me all the way to the house uninterrupted
Nice work, Neon! I agree with your opinion regarding the first two you'd mentioned - 'Broken Flowers' I don't mind whatsoever, and quite like wandering about Novigrad and its surroundings, and the Keira Metz quest where you have to wander through the caves I quite enjoy doing, but I can understand the latter being a bit more of a chore after you've played through the game a few times, but then again you know where to go and what to do so it's generally quicker and easy to skate through this one. I don't really have issue with many quests in the game. I think that any quest that involves you having to defend someone is usually a pain because they sit there and essentially do nothing, i.e. the quest with the pellar and finding his goat, the one where you have to defend him when he's carrying out his ritual on Fyke Isle and then the one in Skellige where you have to protect that guy whilst he tries to summon rain - all rather annoying. But hands down, my most hated quest is quite easily Morkvarg. Despise everything about that quest and dread playing it on any playthrough of the game. Somehow I manage to forget what you need to do every time I play it and overall, it's just hot garbage. I always lift the curse just to slaughter him afterwards for his historic crimes and his even more criminal questline.
Definitely agree on the ones where you pretty much fail if the very fragile npcs you're fighting with die. Luckily I can skip the one in Velen as there's so many other ways to get a pass into Novigrad, and the last time I played the one in Skellige I didn't even bother reloading when the guys died.
That was something which caught me by surprise. I didn't know that the NPCs in Bitter Harvest or Fame and Glory could die. Fame and Glory I was in and out in maybe 2 minutes and continued on my way. I did dislike the waiting in Bitter Harvest.
My favourite quest has to be helping Hjalmar with the ice giant. I just love his himbo energy and overall vibe. Aaaand I totally love Skellige, it's my favourite location in Witcher 3. Btw, great video! 💜
Undvik was probably the most beautiful location in my opinion, everybody loves Touissant but it's too bright and pastel for my taste. Undvik is pure rugged beauty. That's my favorite quest as well, it was my third playthrough before I realized where to find the archer who got nabbed by trolls
Same, on my first playthrough of it I found the missing guy first just by chance of deciding to explore that area first and didn't realize until later watching videos on that quest that finding him was pretty much optional. Blew me away so much just that little detail and how much it effects everything else just like most of the witcher quests in general do. The attention to detail is just unmatched.
Hjalmar is such a lovable idiot. It’s also why I always choose Cerys for ruler of Skellige. He may have a heart of gold, but his head is full of rocks. I’d trust a rock troll over him in politics
I think the Bitter Harvest quest is indeed bugged, because in my playthrough it did take at maximum 20 seconds and nowhere near two minutes for the next wave to spawn
Maybe it was patched, because playing it recently I had all ghouls homing-in on Geralt, and ignoring scavengers, which obviously made it much simplier.
wondering in the dark is one of my favourite quests too , on my first playthrough it felt like a last boss level vibe but from the start , it's like giving players an early taste of how dungeons and boss fights would work and it's enjoyable quest and fairly easy
Broken Flowers is fantastic! Finding out Dandelion was planning a heist and not just being his usual self is great as you put the pieces together. The interactions are funny, seeing repercussions from the La Vallete siege is interesting and varies given your choices. I’d venture to say it’s more of a gamer problem and less of a witcher fan one. If you just wanna do some combat I can see it, but not otherwise.
The only problem I have with wandering in the dark quest is when you have to protect Kira while she's closing the portals, there isn't much space to fight those wild hunt hounds that try to attack you and her there isn't much room to move around without getting frostbite making fighting those Wild Hunt hounds kind of a pain in that section of the quest.
@@kevinruiz1041 I just spent one hour crying before bumping the difficulty from Death March to the one below in a show of resignation, and then I read this comment (playing DM on my first playthrough probably wasn't a brilliant idea to begin with, to be fair)
@@kevinruiz1041 That would require having found the recipe for dimeritium bombs by that time, which many players would not have. Maybe even most wouldn't.
in the Broken Flowers quest if you exhaust dialogue options with each of the people (except the elven tailor, I can't figure that one out) it hints at his plan for the heist. He was talking to Molly in order to get a barge to get all of the gold on, he was talking to Vespula (the washerwoman) to try and get some info on the bath house staff to plant the bomb, Marabella to possibly learn more about the moulds that would be growing in the sewer and the Var Attres to learn more about the dead person he had Dudu impersonate to get into the bath house and used their house as a station to plan the heist. While it is tedious, if you pay attention and delve into it, you can begin to get a good picture of the plan even before entering the bath house and meeting with Dijkstra and doing that whole questline, which I find pretty nice.
Okay, so I'm also very surprised about Wandering in the Dark. The only thing I can imagine is that it might be a slightly difficult to find Keira after the failed teleport at the start. However after that the quest is pretty straightforward. Broken Flowers is also a strange pick, probably its about the lot of speaking compared to no action involved. Now here comes your list... With the first one (Bitter Harvest) I totally agree that its an annoying quest. The guy dies so easily, and you are probably underleveled at this point. Even one single ghoul can be a bit challenging, and you face here 3-4 at once, and also you have to defend someone, who actively seeks death... however that two minute wait between the waves is unknown to me. For me the whole quest is two minutes long if I don't count the reloads. Maybe its about how you position yourself...? The waves always come from the woods, so I always try to position myself between the woods and Albin, and I almost immediately get the new wave of enemies. Wine Wars is just boring, but not annoying to me. Also you can do it with your other quests instead of doing it in one go. The same goes for the Knight for Hire quest. I think the idea behind these two is just to encourage the players a bit to clean some more "random" question marks on the map. In Toussaint a lot of the question marks are tied to some quest, much more than in the other two main maps. Okay, third one. Now this is something I absolutely don't get, I never had a problem with this quest. Usually when I get here, I am able to kill every enemy in that cave before those two warriors could get close to them. I'm confused on the same level as about the two minute waits in Bitter Harvest. I would happily swap this to the Morkvarg quest from your honourable mentions, mainly because of those Morkvarg noises... Next one, Isle of Mists. For me Gaspard is a lesser problem. What I really hate, is there are tons of loot around the island, and I can't leave them there... and it takes a lot of time. Gaspard is just a minor inconvenience :D And yep, the last one Reason of State, fully agree with that again. I don't have anything to say here. The quests I would probably add to the list are the two where you unlock the master armorer/blacksmith shops. The quests are okay, but the rewards are so underwhelming, that I think they can ruin everything at the end. Others might also mention the runewright here, but personally I find his wares useful.
Aside from unlocking a master armorer and master smith (not sure why those two are separated in the games), I agree the reward is underwhelming. The Witch Hunter Armor and Blade from the Bits are usually worse than what I’m using and they’re just not unique. It would’ve been much cooler if they would’ve given you truly unique swords/armor that you’d actually use (plus, giving a Witcher witch hunter gear..?)
First time I went through a portal (Keira’s portal) my game crashed but that’s about all I remember going wrong in that quest. No idea why it’s hated. I don’t even remember it too well aside from fighting the wild hunt a bit if I’m being honest.
The quest I hate THE MOST is the one where you need to inspect bodies in a war field to find a person's brother, but then the persons dog finds him anyways. LIKE THE GAME FORCES YOU TO INSPECT A SPECIFIC NUMBER OF TIMES AND FINDING THE THINGS TO INSPECT IS SO DAMN HARD
lol no there is legit only one area they all spawn and they show red where as everything else is yellow and there all in a really small area close together
My reason for disliking this quest is that I always get overloaded with all the shht I've looted and then spend an hour riding around looking for merchants to sell it all to
The conversation with Molly in Broken Flowers cracks me up. She's just so comically lacking in perception of guile. Different mothers, too. The end of the assassination always drove me nuts because of the exact same reasons. I wanted to get the best Ciri ending even after seeing Emhyr and refusing the money and the only way to do that is to throw Roche and Ves under the bus. Allow Emhyr to win and you get Empress Ciri. Letting Radovid win is not an option. Doesn't feel right at all but Ciri deserves to live wild and free.
As a first time player, one quest that made me "Wtf is this?!" is the Phantom of Eldberg quest. I took the notice but I forgot to talk to Jorund and headed straight to the lighthouse. Completed it and came back for the reward and some assholes attacked us and kills him for no reason? Then I'm in jail and one of the jarls is pissed at me and gave me another quest. I was like WTF bro it's like some Skyrim level bs. Reloaded my save and learned that if you do King's Gambit first then it'll be different, so I did. And it was different, like nothing else anymore. Jorund didn't die and I got my reward, but I did not expect it to be a complete 180 of the other outcome. I was so confused
I'd say The Nithing belongs on the list, as it forces you in a false dillema that has a very obvious and realistic 3rd choice that the game doesn't let you do for some reason yet is something that majority of people would choose realistically even in-world - just tell the damn woman that either she removes the curse or she'll die, no need to actually get her killed then.
Great example! Yeah i know everyone says this game is unique exactly because when you have to make a hard choice, you usually never feel like one has a positive and the other a negative outcome, but the nithing really pissed me off low-key because of what you said. Besides, both outcomes for that guy who gives the quest sound bizzare and unrealistic - either orders her DEAD without compromise, or you make him suffer what, lifetime slavery living with his ex, and sending his own kid away??? What the hell😂 as if there couldn't have been made a more mature deal between the two of them, exiling her, or making him apologize and heavily humiliate himself... a truly roughly written quest comparing to the overall game quality
@@srdjanstevanovic4245 Unironically the game would be better with the quest removed. I love the game but damn this is the one quest that pissed me off lmao
I agree with your take on broken flowers, I would also add that I believe the intention is for it to be tedious (on a fist play through, until you know who you can skip). It’s a perfect introduction on how Dandelion gets himself into trouble, which Geralt then has to tediously solve. Also, wandering in the dark is a good quest. However, if you don’t listen or read the hints I can imagine just guessing the puzzles and having to fight the consequences (especially if you’re a low level) would make it a bit boring.
Broken flowers is a great quest, I can't believe people don't like it. Quests that aren't just "go here and fight this person" are great from time to time to break things up. Same with Paperchase at the bank in blood and wine
Though I can see where wine wars could be considered tedious, I have to say that having a good quest with a satisfying payoff tied to a number of undiscovered locations really motivated me to have a little exploration trip arround the area with the best loot, far more than 3-5 consecutive "find hidden treasure" in Velen or 10 "sunken treasures" in Skellige undiscovered locations. The quest where you have to go to 15 undiscovered locations whilst clearing bandit camps and helping Knights Errand, was Imo worse story wise but ok as far as motivation to explore goes
There's this one side quest near Larvik, Skellege where two men standing infront of a cave wanting to take down some monsters. This quest was so awful. I had to protect them, but they just go barging first and die. Dude literally says Lead the way and Runs faster than Geralt and goes to kill monsters and gets hit badly..
I was replaying Witcher 3 today and I got too close to these NPCs and the game automatically started the quest. I refused them help, which made Geralt say something like "you guys want to die? Go ahead"
I have to say I actually really enjoy Wine Wars, since it, like Knight for Hire, gives me a reason to wander the area (besides my own curiosity). A Blood and Wine quest that actually annoyed me on my most recent playthrough was Warbles of a Smitten Knight. I had to reload that tourney so many times...
Saw this due to Google news thinking I would like it. I will say this, this is the first time I've heard about hating the Keira Metz mission. To me that's the turning point. The loot and experience and buffs you get performing this mission make the world livable. Also sure her end dialog and abandoning the team after Kaer Morhen sucks but agreed with you her questline is really fun.
For me it is probably Gangs of Novigrad. Only did it to avoid a failed quest in my log. The dwarves just run in and wreck everything. It doesn't bother me in the case of Junior's House and the casino. But at the arena you lose the opportunity to pretend yourself to be Zdenek, talk to Igor and meet Junior. And as a bonus, the little f*ckers run ahead of you to be killed off one by one. At least you won't fail even if only one of them survives, but that's hard enough to pull off too.
Now that you mention it, it is one of the few quests where I skip cutscenes (only after my first playthrough, of course). Can't stand vlodimir. Also when replaying the quest it can feel like a chore. I know I felt it many times when I replayed that quest in particular
@@genesisosuna did the quest last night, skipped most of it even on my first playthrough, cant stand him either the entire thing just made my nose shrivel into a cringe. Not to mention his accent with geralts voice lmao, onky really watched the scenes with mirror merchant man
I really liked Broken Flowers. Priscilla is a reference to the minor character of Essie Daven aka Little Eye from the books. Not a total one to one reference, but it's a fun surprise especially since the tweaks, like being with Dandelion and not dying, are nice modifications that enhance the world instead of adding another potential love interest for Gerralt.
The ones I hate are all the "Ciri's story" quests where you play as Ciri. Yeah great idea for telling the story of what happened but I hate having temporary character changes where all the skills are different. BaW has 4 side quests that have you go all over the place and I get those as soon as the introductory quest ends allowing free reign. First thing to do is visit the Carmelengo(spelling?), then get the Grandmaster armor quest, go home and do that quest, followed by starting Wine Wars, then straight to the quarry to get Big feet to fill. After getting those I do other side quests and contracts as normal with those 4 scattered quests progressing in the background.. Carmelengo really in the background because it's a hidden quest of saving knights errant and clearing Hanses that you come across when doing other quests or exploring. None of those quests are tedious when doing them that way. I completed Wine Wars and Big feet to fill without them being active in the journal unless talking to the quest givers. Deus ex Machina and finding proof for wine wars was made active and that one location cleared on purpose but it wasnt wandering all over the place for every plant infested sight, those were done when passing by just like finding a nekker nest in the wild's of Velen or a random bandit camp. I actually liked that about Wine Wars, you can do the majority of it without doing it as a priority. Just put a custom marker on a question mark between you and your quest location and visit it along the way and the majority is done
my problem with Ciri's story was all the places where you're supposed to run, and enemies will respawn when you kill them. I get why it is like that, but it broke immersion for me when she runs away from a few Novigrad guards when she could take on 10x that amount.
@@CelesteLovesThePRC I didn't mind that so much, I was not going to fight them anyway. Just run to the scene trigger to get it over with lol. But I can see your point.
The quests I don't enjoy in replay are the Ciri memories. I get they tell the story, show her power increasing and fill in alot but you spend so long crafting and honing your weapons and armor, setting your mutations, spells and specs and then you have to drop it all to play her parts with very little of the optional pathways and resolutions that kept me replaying this game for so long.
100% the worst parts of every playthrough, especially on higher difficulties. Ciri should've been way more powerful to make up for the lack of usable items.
I dont really agree on Wine Wars. I really like the unique Wine named after Geralt and when i was doing the quest once i found out that there is a way that you won't find out who was sabotaging the Wineyards which suprised me a lot. For me personally i hate the Isle of Mists quest as a long time player. If i could i would throw Gaspard from this sea lantern straightaway, kill all of the dwarfs hiding with Ciri and go away. But it's not possible unfortunetely so waking up this guy over and over is the most annoying thing in the Witcher 3 i've stumbled upon
No Swords and Dumplings? You run across Novigrad like a maniac, setting up the whole business for the swordmaker, and after all that you get a sword that's worse than the one you came in to begin with.
Another thing with the Morkvarg quest is that if you only do it later on with Yen she gives you a hint to feed him his own flesh and she says it in a funny and cheeky way as a stupid remark trying to tell geralt to think of something proper himself, yet it actually does solve the problem. I only learned about this in videos myself, because I usually do all the side questing first before I proceeded with the main story.
I don't know if I got lucky or something but when I did the Isle Of Mists Garpard only fell asleep twice and wasn't that annoying at all. Also the mission with the two Skelligers they didn't rush in which allowed me to quickly run in and kill all the monsters before the Skelligers could get killed so that was easy too. And for Bitter Harvest I found out you can actually save between waves and that helped a ton
With Reason of State, my two favorite characters are Roche AND Dijkstra, so it kinda sucks I can only pick one to survive. However, I still like that it feels Witchery to not have any perfect good ending as an option. I do wish there would be some game effects after the quest is finished, like if Radovid is defeated then his soldiers are no longer standing around in the town. But I forgive as it's an older game at this point --hopefully the new games include these types of details.
Tbh Dijkstra ending is the good ending for north, shame that his iq dropped from 140 to 20, as he said Dijkstra knows geralt extremely well, he knows that getalt only participated in radovid assassination because of his friends (triss and yennefer) not because he cares about politics . It's a stupid move to give up all the north just for tameria. Also i agree, it's kinda stupid to hear his soldiers yell long live the king when he is dead especially when shani, a normal medic is aware of his death which means his death wasn't even a secret.
@@rammus4930 hardly they say he basically runs the north like a mafia. The only good ending in my eyes is for nilfgaard to win and ciri become emperor.
@@benjaminmayall2679 Nilfgaard has slavery, and besides that one empire ruling the world is never all that good. Ciri may possibly be fine if she doesn't get assassinated but her children or grandkids could be autocratic tyrants just as well. Dijkstra has to deal firstly with Redania's nobles who all know him, and then the entrenched feudal lords of Kaedwen, Aedirn, Temeria and possibly Lyria, Rivia, Cintra, Verden and one other country I forget if his realms stretches to the Yaruga. He may rule like a mob boss but it is impossibe for Dijkstra to rule anywhere near absolute. So I always prefer his ending. Also Emhyr dies as he should.
@@larsdewit6521 Ciri the Witcher trained demi god that can teleport anywhere on a whim being assassinated? she would also have absolute power and despises slavery. i also doubt that if she had anything to do with the upbringing of her children they would not be tyrannic.
@@benjaminmayall2679 the whole point of being assassinated is that you don't see it coming. She does not have any super senses like regular witchers and if you poison her or stab her in the back she will be just as dead as the next guy. Also i'm not saying that her heirs will end up evil just that they could, in general handing people absolute power is a shit idea and one empire to rule all is even worse.
My least favorite is the quest where you find the sunstone with Philippa and the reason I don't like it is because I can't find my way out. I had to use fast travel mods to get out of there and I struggle with it on every playthrough. (Seriously how hard would it be to ask Philippa to teleport Geralt too)
I feel the reason people hate some quests is because they have probably replayed them to death over the span of 9 years? Being kinda new to the game myself i have yet to find a quest i dislike. Also, some quests are probably designed to be tedious, as it's not usually something Geralt would do, but 20 crowns is 20 crowns.
EASY GASPARD TRICK. If he is on the dirt road, he will fall asleep, but if you go off road, he will follow and as long as he too is off the road, he won't trigger the sleeping. So you can get it down to like 2-4 times max. He will always fall asleep next to the light tower and on the path Infront of the house. But all In all, you shave off a lot of time and anger
Yes. I accidentally found that exploit. Last run through I got him back to the cabin with only 3 naps. It's the head dwarf in the cabin I'm pissed at. He gives you the run around like that when he admits to thinking ciri was laying there dieing, then believes she dies. Then steals your boat? I would have hunted that little turd down to the end of the continent and turned him into drowner schett for that. 🤬
I feel like wine wars was at the right time for a large quest. I always finished it when I was polishing off the map. 100% agree with you on the other ones. There was a quest in novigrad, so small I can't remember it where you gotta look for a body or something near the docks. It always bugged for me, I never was able to finish it. It destroyed my 100% playthrough
wandering in the dark in great imo, you get to explore geralt's relationship with a new (from the perspective of most tw3 players) character, and it includes a great entry-level bossfight to ease into the combat mechanics. was also a great feeling a satisfaction when, on my second playthrough, I remembered you could close wild hunt portals with Yrden
I also don't like Wandering in the Dark. The reason why is because of the nature of the quest: a slow trod through a dark, linear cave. It's also mandatory and very early in the playthrough, so it's an inconvenience that you must experience and keep experiencing every time you start the game over. The one moment that stands out as the worst is the part where you have to just stand there and wait ages for Keira to close snow portals. Also an overabundance of effing Foglets.
Two pieces of advice for streamlining, dimeritium bombs apparently auto close the portals and aard knocks froglets out of the mist and down which trivializes any fight with one
I actually didn't mind Wine Wars despite the repetitiveness- I just let the traveling bring me close to a bunch of question marks in the areas where each task was taking place; covered a lot of the map that way
I actually like the "broken flowers" quest, but have a problem with my favorite part of the quest: the Rosa Var Attre part and the quest specifically about her if you accept to train her. I really enjoyed having to sneak in her luxurious house, the dialogue, especially training her. But I was imagining it would be a romance... I was hoping for it when i trained her, and chosing the dialogue options having that in mind. I was frustrated when the quest ended abruptally and we'd never even see her again. I would've liked if it was similar to the "iron maiden" quest in Skellige, which is one of my favorites side quests, not because you can be intimate, that's not it, but because it's bittersweet at the same time. She says that was hoping to get married to the man that beated her in a duel, but is now disappointed because the man happened to be Geralt, a witcher. And then you have the option to be with her for one night or refuse doing so, while she clearly wanted you to stay despite being sad about destiny's irony and her promise to Freya. It really warmed my heart, this quest. I was sad for her. Image if you had more story with Rosa, if she asked you for a date in some pretty place in the rich neighbourhood of Novigrad, you have a good conversation... It didn't need to end with you in bed, of course not. It could've end with her admitting that she liked you but dont want to go any further for some reason, leaving the player kind of sad. Anyway, those are my thoughts about this quest, I think it had a lot more potential.
@@holden-caulfield geralt isn't the murderous type and prefers to limit the amount of killing he has to do. Rosa's attitude just reeks of privilege and disregard for the lives of people of lower status. Her carelessness lead to the death of 2 people and she shows no remorse or even acknowledges herself being in the wrong. After seeing her true colours Geralt is naturally turned off and wants nothing to do with her.
@@grandfather3978, i dont see how she was in the wrong. She was just walking outside of novigrad. That's risky, but its definetly not her fault that some thugs wanted something bad with her, they are the guilty ones.
@@holden-caulfield Obviously the bandits were at fault, however the situation could have been completely avoided if she didn’t go there. As a wealthy woman she knows the risks of going to poor areas, especially on her own, and if she didn’t then 2 people wouldn’t have died. Her actions weren’t the main issue though, they could have been mostly excused if she had taken responsibility for it and admitted it was her fault. Geralt mainly takes issue with what she says after, as it shows she takes the lives of others for granted and has no problem if it were to happen again and again, meaning she learnt nothing.
The last main quest is always a little disappointing to me. Eredin felt really anti-clumactic - as someone who hasn't read the books anyway. Caranthir and Imlerith got better fights than he did too. I also felt they should have done a little more with the crones - they really set them up so well to just kinda throw them away. Geralt seemed to recognise their power, then consider them a lesser threat when the time came. My favourite quests might be some of the Heart of Stone ones - particularly with Olgierd's brother. They don't get talked about enough imo. And anything gwent. Because gwent.
@@gergoretvari6373 you could be right there, perhaps these players needed to play some Dark Souls to get used to having a challenge. I really enjoyed the boss fight.
it’s not the quest that bothers me, it’s the horse mechanics. The number of times i screamed at my tv because roach would either not run for 3-4 seconds, or just stop and get scared out of thin air, going left and right and just going through every single tree is a hassle too.
I hated going to jail with Madman Lugos. He miscarries justice then says Geralt "owes" him and my honor rest on helping his son. No I don't. He created a debt and then paid it just so he could try to logic trap us into helping. You are lucky I am a good dude and didn't murder the whole town. Plus I could call any of the sorceresses or Craite to get me out jail, which is only if I wanted to wait! I could just Axii myself out of jail and walk away. Skellege Honor makes no sense.
Lol, Bitter Harvest was the first and only quest in my 300 hour playrhrough (also my very first playthrough) that I failed 😄 and I didn't even notice. Only later when I scrolled through the menu and saw the red "X" I was like "oopsie" 😂
I REALLY like Broken Flowers. You get so much amazing dialogue, including such glorious lines as "Fuck off, Geralt", "Not Gerald, Geralt" and his adorable fumbling with Elihal. Also the quest takes you all around Novigrad and gets you oriented with the city, making you pass by all sorts of side quests in the process.
Nothing wrong with Broken Flowers. Agreed, great intro to Dandelion's character/reputation. Wandering in the Dark, mid at worst, not bad. Can't say I've done Bitter Harvest. Wine Wars was a cool concept. I must have missed Fame and Glory too. Oh, that's Gaspard! Yeah, Reason of State is bunk. Suddenly making Radovid insane in the third game was stupid and it really negatively impacts other parts of the story. Phillipa being allowed the kill and not getting punished for the things she did last game is very aggravating (I'd sooner kill her than Radovid). Dijsta is a smart guy and would not put himself in a situation where he would have to fight Geralt- typical cartoonish video game logic.
Broken flowers is stealthily well written. If you go through all the optional dialogue you can actually piece together Dandelion's entire plan more or less.
Some valid points, but saying these are the worst Witcher 3 quests are like saying they're the least tasty donuts in a giant box of Krispy Kreme. I really liked Reasons of State despite its flaws just for getting any closure on the W2 plot points. What could have perhaps been a good immersive fix to that is if Geralt automatically turns down Dijkstra at the docks, heads to Skellige in his hunt for Ciri, but you then have the option to be put in control of Roche, Ves and/or Phillipa for the rest of this questline. Nevermind what a cool switch up in gameplay, abilities, and main story pacing that would be. It's much more important to them than to Geralt at the time. It fits their vengeful scheming/special forces cloak and dagger style well, and then it would make sense why Dijkstra felt he could win the final attack. Cut back to Geralt who has been several days at sea in the meantime and everyone (left alive) is happy.
Wandering in the dark had one big problem for me: The cave is reeally dark. I didn't have much experience with RPGs before playing the Witcher. I wasn't far in enough to have aquired the cat potion and I only realized later on how to equip a torch. (I did adjust the in-game brightness in the beginning as was suggested, and I didn't come to mind to turn it up a notch) So this quest took me forever, because I couldn't see much. I like the concept of the quest but it sure was a pain in the ass the first time around.
My most hated quest is thankfully a minor and optional one. The Path of Warriors - I hate this cause at the start, I am supposed to go jump and climb some rocks, BUT I get agro from some sirens and Geralt goes into his "combat mode", which means he REFUSES TO CLIMB! And those sirens (or at least one of them) got stuck somewhere and I couldn't get to it to kill it, it would just fly around (or was stuck in a wall, can't remember now), so then I was in a situation where I can't kill the siren and I also can't ignore it and progress cause Geralt in combat mode can't climb ledges so I was just completely stranded there! :/ I quit the quest and never came back there.
I had entirely repressed this memory until you awakened it within me. The other problem I had was that my combat strategy involves a lot of dodging and rolling, so I kept falling off the edge of the cliff and having to start over. Hated those sirens.
The reason people hate the Kiera Mets quest is because if you do it at the time the game sends you to it it is an INSANE difficulty spike. I died so many times in that cave and only got through by cheesing all the enemies eventually on easy.
Really? I played Witcher on all difficulties. Even on death march this quest didn't even come close to being challenging for me. Fighting several Endrega Drones and Venomous Arachasae at once... okay. But a few of those pathetic hounds?
@@raigoku155this is not true. If by easy you mean attack canceling with dodge all the time? That's really not intuitive combat, but that's how I got by on death march because everything is a damage sponge and can three shot you. A random thug in skellige two shot me and he was one level higher than I was at the time. All because roach got stuck on a small cliff lip or whatever.
@@genesisosuna Dodging is extremely telegraphed and easy to do, Quen literally allows you to make as many mistakes you want. So the game, even on death march, is extremely easy, which you also agree with. Your mention that it's not intuitive combat I agree with, the combat is W3 is extremely mediocre.
The quest that made me fully quit the game was Black Pearl. It sets itself up as a cute quick little spot of wholesomeness, which I thought would be a wonderful change of pace in the middle of a sort of relentlessly depressing world. But then at the end, with no foreshadowing, it suddenly makes that moment of sweetness into a moment of depression and failure for no reason, and with no warning. It would have been fine if they set that up as a probably doomed attempt. Or if they just stuck with it as a sweet one-off gift for somebody's wife. But instead it was just infuriating.
In my first play through, I sold my silver sword right before the Kiera quest. Suffice it to say, I was stuck and that quest took me several hours to beat. Tears were almost shed. Yes, selling the silver sword was stupid
Gaspard is beyond despicable. My quality of life gets worse every time I'm reminded of that sleepy waste of space.
Anyway, I'll have a very special Witcher 3 video for you guys very soon. I truly can't wait to upload it, it's by far the biggest video project I've ever taken on. Been in the works for nearly a year!
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And on top of having to drag around that sleepy waste of space is that the dwarves have the audacity to steal your boat as well. I am sad we never get to see them again so I can give the a piece of my mind
I agree on Gaspard, Kinda wish he could have an "accident" so I wouldn't have to crawl my way back to the hut.
Have a little pity, have you seen the poor guy's glitchy ankle?!
Also, he's a tiny dwarf. Couldn't Gerald just pick him up and *carry* him back to the hut? Would be way faster...
Can anybody please link me the Reason of State vid? I can't find it.
I like most of them, the ones that standout as bad are the annoying escort missions. Like when you have to escort that goat for the pellar or that stupid narcoleptic dwarf.
Yea i fucking hate that dwarf
Yeah the pellar definitely should have made this list haha
1000 time yes. I particularly hate the Yontek / Pig one, 'Fool's Gold'.
Agreed. I never do the lubberkin part because I really despise following it. Plus the ritual the Pellar does is 1,000 times cooler
Goat escorting has my all time fav witcher quote. How can you not love "you have that all important roach quality, you don't talk much" lol
"The only in character Dijkstra moment during this entire quest happens after he's dead. When you find out he had a chicken sandwich in his pocket the entire time" 😭😭😭
I cut his torso in half diagonally like a common bandit. And it shocked me how ridiculous the end of that quest was
All the dev time went to whoreson Junior, Jesus that guy had no business being that smart.
@middlesiderrider I agree, they did him dirty. He was a great character with further great potential. I was actually curious to see what crazy plan he would come up with after radovid was out of the picture. But oh well, we got a chicken sandwich instead 🤷♀️
What is about Djikstra and chicken sandwich ?
@@ParlonsAstronomie cause he’s fat..
My top 7 quests:
Gwent: Playing Innkeeps
Gwent: Velen Players
Gwent: Big City Players
Gwent: Old Pals
Gwent: Skellige Style
High stakes
Collect 'Em All
Honorable mentions:
Gwent: Playing Thaler
A Dangerous Game
Gwent: Never Fear, Skellige's Here
Gwent: To Everything - Turn, Turn, Tournament!
Ikr, Gwent is the main quest finding Ciri is just a side quest.
Btw what type of gwent deck is your favorite? I recently got to Gwent at near the end of the game in ng+, what a fool i were to not play Gwent earlier.
winGwint(30)
too bad standalone Gwent died, who have thought making a e sport from a badly balanced fun mini game was a bad idea (also completely removing siege row after homecoming update)
Wow, you listed all my least favorite missions! I fucking hate gwent
"Say, Howabout a few rounds of Gwent?"
One quest that irks me is Possession, the one where Jarl Udalryk is possessed by a hym. If you throw the baby in the oven, he sets his guards on you, which you have to kill. Then it's revealed that the baby was safe all along and everyone is friends again, but the guards are freaking dead! It doesn't even get acknowledged. Feels awful to just slaughter presumably decent men for no real reason.
In my recent playthrough I fought them with my bare hands lol but I doubt it'll do any difference
Maybe this has to do with game version or something but in my playthru I had the animations where geralt doesnt kill the guards, he only knocks them out. (You see this by how he finishes them when you make an execution, doesnt cut them up but instead headbutts them down)
@@SpaiceCowboy you only made them die more slowly :P
Garelt dosnt kill the guards, it goes out of its way to cutscene to him non lethally taking them out once the bar is down.
Wait... He didnt kill them as I rebember, just knocked them out.
I was so shocked to hear that the Kiera quest was so hated. I always enjoyed it
wouldn't be surprised if quite a lot of it's haters only dislike it bc K isn't meek...
I like the dungeon but for some reason my sword keeps breaking while fighting the golems (this happened like 3 times during my playthrough) so I had to keep leaving to find a blacksmith
@@nichard101 i actually don't think I've ever had a sword break before in any of my playthroughs. Does that happen when durability gets to 0? I'm always like kind of obsessive tho about keeping durability high, just craft a ton of the cheap repair kits and use one anytime it gets below 90%. Then you never have to worry
@@jakeegarris no your swords don’t break when they are at zero trust me I’ve had many a time I had to use low conditioned swords in a fight but without any surprise they do fuck all damage
Same, I found it a nice unique quest. That is most likely the first time you will be under ground as a new player and the first quest you have a companion.
Broken Flowers is also a great tour of Novigrad. It's an early opportunity to get to see nearly every district. I think that's another purpose of the quest, given it's one of the earlier main quests in the city.
i think wine wars serves the same purpose for touissant, giving a tour through a big part of the map
@@nomnomnom5758 Agreed.
ay it got me a saddle better than i had already, W in my book
Broken Flowers really was an okay quest, I prefer the more heavy dialogues once anyway over the more hack and slash. Wine wars however could have been handled better..
I think the quest would have been received better if you hadn't just spent the last several hours looking for various people and now you have to go on another wild goose chase to find Dandelion.
I like broken flowers mainly for one reason - when you play second time, you can realise that Dandelion was trying to extract something from each person:
-teacher was asked about poisonous fungus
-girl from horse races helped him get barge
-laundry woman was asked about work hours - she was working for Djikstra
-Etihal sawed few pockets which were helpful during robbery
Fifth did also something, just don’t fully remember
Exactly! I did not realise this for the first time but when I played it over and over again it is just great quest. Dont understand why people hate it...
@@singindumplin4128 I suspect people just hated it because they saw Elihal in a dress and it made them feel funny. I thought it was great: it introduced Dandelion as a guy who used his way with women to get what he wanted, and wasn't very good at extricating himself afterwards.
loved that fifty shades of grey Easter egg
@Sukhrob Ikromov while Geralt and Zoltan talks in the inn, Zoltan mentions that Dandelion did some weird roleplaying with one of the girls from the list, calling himself Christian and the girl Aneshasia, and there was some tying up involved too
Exactly
5:02 Keira: "I cant believe you'd think so poorly of me. Perhaps you do bear a grudge against sorceresses."
Geralt : "Mhm can't imagine where that comes from."
... is wearing Order of the Flaming Rose armor lmao
Siegfried was the real love interest of Witcher 1.
AHAHAHAHAH
4:02**
The quest in the Isle of Mists is obviously inspired by the Snow White fable, you have 1 sleeping princess and 7 dwarves, pretty straight forward. I think that the devs at CDPR couldn't resist adding 7 dwarves when they realized they had a princess sleeping in a hut.
The 7 dwarves is not the problem with the quest. The problem with the quest is that you have to go look for 3 of them. Geralt would just Aard the door down, if he knew Ciri was behind the door. And then the damn dwarf keeps falling asleep and you have to wale him up every time. It's not funny, just tedious.
@@Jrlokerfloorx The Big Bad Witcher huffed and puffed and got his Ciri.
@@Jrlokerfloorx Geralt isnt the type to do that he has an altruistic nature he doesnt know Ciri is in there and the dwarfs have a great reason to be suspicious especially in a mysterious foggy island full of monsters like foglets besides the sleepy dwarf that also can be bugged there was nothing wrong with them asking for help
You didnt even mention about "Lady Vivienne" and the "There can be only One" quest
When I got to Skellige I was too overleveled already so yeah no biggie for me for the For Fame and glory quest hahah😂
Why didn't anyone mention The Family Blade? You spend a ton of time tracking down this silly sword, only to come back and get 20 coins as a reward.
Thank God I didn't do that quest or there would've been another Blaviken incident...
I think the whole point was for it to be hilarious. You have these bandits who try to sell the sword across all Ard Skellig only for them to come to the conclusion that they’re better off giving it back.
Except they never get the chance, since Geralt slaughters them all.
@@achillerea5577 There is such a mission in the game Cyberpunk called Killing In The Name, when you chase after network routers across the entire map, just to find that was a prank.
@@alexandershalin3543i hated that guest
Kuliu!?!?!?
Admittedly I love the fact you can literally swim past all the pass requirements from oxenfurt to novigrad
I did that I didn’t even know about the pass requirement until I was like. Level 34 and wandering around Velen and ran into the discount dude.
@@saphire_flame My first playthrough I ran into some comparatively high level deserters on my first attempt to reach novigrad and got killed. So in the end I got a boat and sailed around the lighthouse into the harbour instead.
@@Spiz103Now that’s wild, who tf sails in novigrad
@@kanegamer5595 Me. Lol
The first time I played, I didn't even know about the pass requirements until I was walking from Novigrad back to Velen, and began very confused that some how I wasn't supposed to have been in Novigrad yet.
I think people don't mention Wine Wars as a bad quest because a lot of people just do the clearing out as they come across them, while traveling to do other quests. The locations were spread out so much over the map that I immediately knew it wouldn't be a main focus for me. I ended up killing some of those plants and things without even realizing they were a part of that particular quest lol. It really doesn't feel tedious and repetitive when done that way.
My thoughts exactly. I actually really enjoyed that quest line since I didnt treat it as my main objective.
@@rodney1234ize Same, agree with both of y'all
I liked Wine Wars too
That's a better way of doing it, for sure. I made it my main objective and almost gave up on playing the blood and wine dlc because of how bored I was doing this quest.
@@holden-caulfield my man
Broken Flowers AND Wandering in the Dark?!?! Nah I’m glad they’re not among your list, but staggered that the community generally dislikes them, Wandering in the Dark one of the best quests in the entire game imo
I won't give reddit any credibility on what is good or bad in video games
Imagine playing an RPG and hating missions focused on dialogue and character building.. that's the Reddit community
I'll defend hating wandering just because it loses its luster immediately on the second play to me. Idk why vesemir dying and geralt about to cry over ciri don't but wandering just doesn't have any punch left after the first time
@@Jose_Doesure but it doesn't make the quest inherently bad, it's the experience of the quest, but I get what you say it does the same for me for other quests
I always keep a save of Wandering in the Dark. It really stood out to me when I was 15, and I still get a particular feeling when I play it today at 23. Something about elven ruins, golems, and the Wild Hunt.
A note on "A Bitter Harvest", if you stand by where the Ghouls spawn, the quest will only take you about 2 minutes and the chance of the brother dying is near to none as he doesn't run up there most of the time.
I actually quite liked broken flowers! I enjoyed having a quest that was about dandelion and learning more about him and his friendship with Geralt. It's also quite funny! Also the scene with Priscilla of course is fantastic. But then again I love anything that's heavy on storytelling so probably why I didn't mind it in comparison to those who mostly enjoy games for combat purposes.
Totally agree with you about Wine Wars. Whenever I thought back to that quest I thought of it fondly only because I kept remembering the basic premise and the end of it with getting your own wine named after you. But you reminded me how tedious it was and how uncreative most of the quest actually was. So definitely good call!
The worst quest is Defender Of The Faith. You are forced to either kill those students just because they damaged the shrine of a religion Geralt doesn't even believe in or if you don't meddle (what Geralt would do) you fail the quest. Also you get 0 gold for completing it, because Geralt accepted the quest for free (he would never do this). It's so out of character, and the quest in general is lame, you just tilt 3 shrines back up that are ridiculously far away from eachother. Everything about that quest is trash. The gameplay in that quest sucks, the story in that quest sucks, and the choices in that quest suck. Such a bad side quest for such a great game. For now on I'm just going to refuse that lady every time.
Idk what the name of the quest was but there is that one quest in Skellige where you have to climb that one mountain. It's full of harpies and they often get stuck in the mountain, not allowing you to get out of combat mode which prevents you from climbing and jumping. All you can do when a harpy gets stuck is wait and hope it unstucks itself quickly.
I agree fuck this mountain
The path of warrior? Where you've to scale a mountain, get a shawl, skate until you enter the cave, fight Gargoyles and take the coin.
Happened to me in that Giant quest where you find an old man inside a half built boat that the giant was keeping alive for him to finish the boat.
A Harpy got stuck in the boat and locked me into combat mode so I couldn't jump up to go mee the old man
Yess, I just commented on that same issue! "The Path of Warriors" is the name of that dastardly quest.
I just went up the mountain right below the finish. Skipping the whole path just kinda climbing/(running/jumping) lol. Then found the item on top and concluded there must be a quest xd
The Morkvarg story at 13:07 had me in stitches
he talks way to slow and makes me hate him.
'"Fascinating story. Any chance it's nearing the end?"
Yeah I liked that quest, it was well written and fitted into the game well, surprising that it was on this list but it was the guy's choices not a community voted one.
@@geehammer1511 he explicitly says it's not on the list, just that he considered it because of some flaws
Liked Story.👍
Disliked Garden. 👎
As a stutterer myself, Stuttering Matt is one hilarious gem I never expected to see in this game lol
ah fuck it
I liked six of the seven on the list, but completely agree on the terrible ending to the assassination quest. The two I hated were the peller/ goat quest and not really a quest but collecting all of those floating barrels around Skellige
Can’t believe people didn’t like the mission with keira, its one of the my favorite quests, a solid start to the game in my opinion.
It was just too long and several part of it seem kind of pointless, and one part of it is very confusing -> the poison mist thing where you're supposed to follow the swallows? I never seem to find the swallows and just end up trial and erroring my way through.
I hated it, extremely boring and easily my least favourite in the game!
One of the best in the game, I always look forward to it to be honest
Because it was boring and pointless
I love that quest too, but I can definitely understand why an inexperienced, low level player just following the main story would hate it.
Really wish they had just scrapped the wrapping up of Dijkstra's questline and even the end of the war in general. It wouldn't even have mattered in terms of Ciri's endings. Instead imagine for a moment a third DLC where the war blows up and you have some sort of antagonist triangle consisting of Emhyr (Empress Ciri), Dijkstra and Ves/Roche/Thaler with Geralt caught somewhere in the middle.
I would have loved that. The cherry on top would be somehow incorporating Radovid’s chessboard, because I feel they could have done more with the chess = war parallels.
Yeah they could have easily done a full expansion with that but I guess they wanted to do Cyberpunk and we all know how that turned out.
@@poorsonwelles Lub-Dub
On Wine Wars: I suspect it comes down to the type of player you are. If you're someone who likes to explore randomly and hit those question marks unprompted, then Wine Wars is great (alongside the hanses and Lebioda statue) at giving some context to the content you were going to see anyway. If you're laser-focused on what's in your quest log, then I suppose you're going to see it as busywork.
I found it a lot more fun on my deathmarch playthrough. It's definitely repetitive, though.
I always prefer to just randomly complete the "?" without any focus on whether it is quest related or not. That way, you can complete most of the missions of Wine wars, Prophet Lebioda and quets by Ducal Camarlegno.
Not to mention that if you've equipped king of the swineherd trophy in saddle, Wine wars can give you filthy amounts of crowns.
The quest where you have to steal horses for the douchy non-humans with Ciri pissed me off. They refuse your offer to buy the horses for them, and make you out to be some villain if you say “I’m not a thief”. He will fight you if you refuse then the icing on the cake is Ciri gets mad at you and storms away.
Yep, I tried every option of getting them horses without having to steal but every one just left Ciri mad. I really can't just buy them?!?
@@BlazeStorm that is why I sold ciri first time playing that game
“Someone to steal horses with” is almost literal translation of a polish saying that describes person you can always rely on. I guess CDProject wanted to capture that literally in a quest.
Geralt offers money, he doesn't offer to buy the horses for them. The problem was that the horse salesman refused to do business with non-humans.
@@markozerdin9784 based
For me an honorable mention would be the fight against the three crones with Ciri on deathmarch. The fight felt so unreasonably tedious to me because of their healthbars and ciri just dying in only one or two hits, even if overleveled.
Death March is easy i got it first time
@@kenkaneki6316 well done
@@eliasfallapp5790 don't worry I was the same, even on blood and broken bones I didn't beat it until my third try, I'm acc decent at combat it's just quite a tedious way you have to go about killing them. I ended up having to just dodge with Ciri constantly to beat them
was a hard fight true, but did you fight olgierd in front of his burning house on death march? its not fun, trust me
Ciri has levels?
Not sure how people can dislike Wandering in the Dark when both Fencing Lessons and Defender of the Faith exist. At least Wandering in the Dark was its own adventure and showed the player more of the world.
my favorite quest is the blood and wine tournament quest. it’s so much fun, super unique, and has a great plot
Agreed, competition, crime, mystery, games, gwent and glory... altho I wish winning the tournament was a bit harder. This would make it even more of an accomplishment.
Also one of the longest side quest by far
It's so ridiculously 'knightly' and heraldic in the most wonderful way. They really captured Toussaint and the Knights Errant.
@@stc3145 i think bloody barons side quests were much longer
@@shawshank_1317 The Toussaint tournament on its own is over an hour long
Damn, I loved Wandering in the Dark in a way I can't quite explain. Being such an in depth quest so early in the game it was one of the more memorable ones for me and really helped the story along. We were introduced to Keira and the 'Mysterious Elf' and it put us on the trail of Ciri and the Wild hunt. Not to mention the introduction to exploring Elven ruins which have a unique and artistic atmosphere, due in no small part to the 'Aen Seidhe' theme.
Yeah, I really loved Wandering in the Dark as well and I loved the Keira character . She was smart and sassy and eventually Geralt gets laid so can't complain about that😁
Its fun the first time. God awful replay value
One of my top 5 favorite quests. Plus you can get some really good gear and stuff out of it too. Books I’ve only found in there that give really good bestiary entries, tons of gold/runes/glyphs, and I usually walk out of there with two new swords on my back and a full set of new armor. I also feel like I’m the only one who actually enjoyed Kiera
@@Engine33Truck I really liked Keira on my first playthrough too. One of the quest entries summed it up, something like "Geralt and Keira's adventure through the Elven ruins forged a bond similar to soldiers who fought together in a war". I actually felt betrayed when she used him lol.
I agree it's one of the best quests & it's the first time we really get challenged. It includes key parts of the overall story and gives us our first fight with the Wild Hunt.
I feel the people who don't like it had a bad time in the mission & that's what's making their choice for them.
My first few times attempting it didn't go well but having played Dark Souls I wasn't phased by having a challenging fight to overcome.
I always hated quests involving fist fights. Particularly when you had to take on more than one at a time, I always found it pretty tough. Nothing like seeing one of the best fighters in the world go down to a couple of street thugs. That goes double for situations where there’s no in-story reason for Geralt not to just pull out his sword.
It‘s even worse when you are on deathmarch
@@eliasfallapp5790 I always turn it down to "Just the story" for those mandatory story fistfights. Absolutely demolish them, then instantly turn difficulty back up haha
@@HectorButNotZeroni I couldn‘t do that because I wanted the platinum trophy on PlayStation and I think the Game won’t give you the trophy for completion on deathmarch difficulty if you turn it down even once.
Defender of the Faith is the #1 worst quest.
I just finished Pyres of Novigrad. There's a part where after following a thief into an alley, you come across some of his buddies, and no matter what dialogue options you pick you end up in a 4v1 fist fight. I accidentally fat fingered my '1' key on my keyboard and drew my sword, which actually made them stop via a cutscene.
Just out of curiosity...what do people not like about "Wandering in the dark"? I like that questline a lot.
Honestly, probably it's because Witcher can get a little annoying with Dungeon crawling. The game is rather dark, at least on my screen, it's a bother to move around, you can easily get lost, and the enemies are a bother to deal with. But storytelling-wise, it was solid.
I think it's because it forces you to stay underground for a fairly long time
Dude, you have to admit the Morkvarg voice acting was a straight 10/10!!
What ded you duuuuuu??!!
shine on you crazy diamond
@@cris-qd4wf Well you wore out your welcome with random precision,
Rode on the steel breeze.
Come on you raver, you seer of visions,
Come on you painter, you piper, you prisoner, and shine!
@@mikeeclipse **insert one of the most emotional sax solos of all time**
@@cris-qd4wf Yes sir! Well said. 🤜🏻🤛🏻
Now I want to hear it.
On my first playtrough I chose to "shove Dijkstra" which to Geralt means breaking his leg apparently, and only later found out that completely locks you out of doing anything about Radovid which made me really mad, and back then I would have probably choose that as the worst quest in the game, though I forgot what it was called.
You try to enter the grocery store, but a couple guys are chatting in the doorway.
1. Ask them to move aside
2. Squeeze past them.
2: You knock both of them down and break their ankles as they beg you for mercy.
Same thing happened for me and it spoiled the ending of my first playthrough because Radovid ends up ruling the North. I hate that guy.
The worst quest is actually in the blood and wine dlc, I followed a straight up guide on how to get the "best" ending and still got the worst ending all because I didn't read every single journal entry during a quest that finished literally 4 hours before the ending. The only thing in witcher 3 that made me rage quit, I only came back to finish the game half a year later
I searched up five other guides on how to get the best ending in blood and wine and NONE of them mentioned the stupid journal. I only ever found out because of reddit. Fuck that quest and the sadistic devs that made it
I have to fully agree. Never got why people hate Kiera quest it is so refreshing to have friendly npc with you since Vesemir's on his way to Kehr Morhen. It honestly makes me wonder if CDPR wanted to have more of these quests or the NPCs be more involved.
Also I have to say the only thing I like about Reason of State is Philippa, her actions are fully in character and her revenge on Radovid feels like something she would really go out of her way to do.
Also also I have to mention scavenger hunt for Manticore gear, running across the B&W map in search of the gear can be fun but bloody hell I know the devs deliberately put the diagrams for manticore always on the other side of the map form the last objective marker. I remember that quest really infuriated me a lot.
i just didn't liked the idea how easily you can kill Keira if you choose wrong dialogue options later on. Its one of the worst off character Gerald moments
@@cactuslietuva But that's completely different quest
yeah reasons of state is solid until the end which makes zero sense and is cringe. lots of good moments in it prior to that though
@@christopherwray4788 Is it really though? The setup for the quest requires Radovid to travel from Oxenfort to Novigrad for no real reason. The plan Dijkstra, Roche and Thaler of all people come up with is... tell Radovid that Philippa is on a bridge to Temple Isle... sure that ought to persuade the madman to leave into the city he know hates him.
Nah mate. Philippa's inclusion and how things go once you get to the bridge section (and only bridge section) are the only redeeming qualities of the quest.
I absolutely hate Phillipa for her political intrigues that ended up with the North defenseless. She assassinated Vizimer, she assassinated Demavend, she heavily weakened Henselt and directly opened the way for Foltest to be assassinated. She is the reason Radovid is the way he is because she was both his tutor and tormenter, as well as the murderer of his father. She weakened royal authority in Redania which would almost certainly force Radovid to bitter and ruthlessly claim it back. Being blinded by Radovid as punishment and revenge was one of the most satisfying moments in Witcher 2.
So, I disagree, as her now getting her revenge on Radovid was one of the worst moments in the game. It is something that she would do but it is something she absolutely doesn't deserve.
Also this quest ruins not only Djikstra by making him an idiot but also Roche by turning him into full on traitor. He for some reason forgets the two previous wars with Nilfgaard and how they break treaties while he also basically betrayed John Natalis during the battle. How the Hell are we and more importantly HIM supposed to believe Nilfgaard will honour Temerian autonomy? It's Emhyr we're talking about here.
Reasons of state could have lead to another quest where Gerald finds out of Dijkstra's betrayal.
Depending on the choices you made during all previous quests you are on time or too late to save Roach and the gang.
Oh my God, Roach was plotting against Radovid? This horse is more clever that we could imagine
@@synswojejstarej666 I always get them confused. But it would be one hell of a plot twist.
@@synswojejstarej666 Well, duh. The Blood and Wine quest Equine Phantoms makes that abundantly clear.
Bitter harvest made me think the game had some kind of time sensitivity mechanic because Albert died as soon as I arrived in the area and I hadn’t even encountered the enemies or questgiver yet. Just got a “quest failed” message immediately
Broken flower is great quest. You have fun interactions with a bunch of completely different characters. Almost every meeting adds something from itself or is unique in its own way. But most importantly. Every character gives you a clue that Dandelion was up to something.
I hoped CDPR would fix Reason of State in a way that Dikstra wins and all your friends lives. Wondering in the Dark is one of my favorite quests too.
Wine wars was originally planned as proper side quest line codenamed sq703_wine_wars which is on par with the knights tournament. For whatever reason they scrapped it and replaced it with lw_wine_wars which indicates its a question mark clearing quest. A very small piece of the original wine wars is still in the game in the form of the Big Game Hunter quest.
That's interesting to know! I always assumed it was planned like this from the beginning, as just a little context to the monster POIs. Like how they gave the bandit POIs a context with the three hansa bases.
@@MaxMustermann678 There was also a sq702 planned which was about Nilfgaard in Toussaint. There are still several unused npc models for Nilfgaardian noblemen and women, as well as sailors and merchants in Toussaint with unique ambient voice lines. The Nilfgaardian Embassy was a full location with an interior.
Would be great if they remastered some quest with next gen edition, im still happy we goot at least one great new quest. I mean i would 100x more happy with a small witcher 3 dlc then cyberpunk disaster
@@glassfish777 yea it's weird hearing nilfgaard embassy as some sort of landmark but never actually getting introduced to it
The trick with Gaspard I found is just walking slowly and not getting too far away. He only falls asleep a couple times. Also that quest in blood and wine where you gotta deal with the bickering ghosts in the cemetery, no fun replayability
Interesting. For me running away from him worked better than staying close. He went a really long time without sleeping and I suspect it's because he had dialogue loaded but couldn't say it cause I wasn't close enough. So after I woke him the second time he just followed me all the way to the house uninterrupted
@@genesisosuna I'm sure this could work too, anyway one can trick the code
Nice work, Neon! I agree with your opinion regarding the first two you'd mentioned - 'Broken Flowers' I don't mind whatsoever, and quite like wandering about Novigrad and its surroundings, and the Keira Metz quest where you have to wander through the caves I quite enjoy doing, but I can understand the latter being a bit more of a chore after you've played through the game a few times, but then again you know where to go and what to do so it's generally quicker and easy to skate through this one.
I don't really have issue with many quests in the game. I think that any quest that involves you having to defend someone is usually a pain because they sit there and essentially do nothing, i.e. the quest with the pellar and finding his goat, the one where you have to defend him when he's carrying out his ritual on Fyke Isle and then the one in Skellige where you have to protect that guy whilst he tries to summon rain - all rather annoying.
But hands down, my most hated quest is quite easily Morkvarg. Despise everything about that quest and dread playing it on any playthrough of the game. Somehow I manage to forget what you need to do every time I play it and overall, it's just hot garbage. I always lift the curse just to slaughter him afterwards for his historic crimes and his even more criminal questline.
Definitely agree on the ones where you pretty much fail if the very fragile npcs you're fighting with die. Luckily I can skip the one in Velen as there's so many other ways to get a pass into Novigrad, and the last time I played the one in Skellige I didn't even bother reloading when the guys died.
That was something which caught me by surprise. I didn't know that the NPCs in Bitter Harvest or Fame and Glory could die. Fame and Glory I was in and out in maybe 2 minutes and continued on my way. I did dislike the waiting in Bitter Harvest.
My favourite quest has to be helping Hjalmar with the ice giant. I just love his himbo energy and overall vibe. Aaaand I totally love Skellige, it's my favourite location in Witcher 3. Btw, great video! 💜
Undvik was probably the most beautiful location in my opinion, everybody loves Touissant but it's too bright and pastel for my taste. Undvik is pure rugged beauty. That's my favorite quest as well, it was my third playthrough before I realized where to find the archer who got nabbed by trolls
Same, on my first playthrough of it I found the missing guy first just by chance of deciding to explore that area first and didn't realize until later watching videos on that quest that finding him was pretty much optional. Blew me away so much just that little detail and how much it effects everything else just like most of the witcher quests in general do. The attention to detail is just unmatched.
@@JeSoriano what missing guy?
@@obaidxl8950 Folan
Hjalmar is such a lovable idiot. It’s also why I always choose Cerys for ruler of Skellige. He may have a heart of gold, but his head is full of rocks. I’d trust a rock troll over him in politics
I think the Bitter Harvest quest is indeed bugged, because in my playthrough it did take at maximum 20 seconds and nowhere near two minutes for the next wave to spawn
Maybe it was patched, because playing it recently I had all ghouls homing-in on Geralt, and ignoring scavengers, which obviously made it much simplier.
I love how one of the worst quests in the Witcher 3 is literally the majority of content in Ubisoft games (AC and Far Cry in particular)
wondering in the dark is one of my favourite quests too , on my first playthrough it felt like a last boss level vibe but from the start , it's like giving players an early taste of how dungeons and boss fights would work and it's enjoyable quest and fairly easy
Broken Flowers is fantastic! Finding out Dandelion was planning a heist and not just being his usual self is great as you put the pieces together. The interactions are funny, seeing repercussions from the La Vallete siege is interesting and varies given your choices.
I’d venture to say it’s more of a gamer problem and less of a witcher fan one. If you just wanna do some combat I can see it, but not otherwise.
Even when you are talking about the worst quests, this channel never fails to make me want to play the witcher iii.
The only problem I have with wandering in the dark quest is when you have to protect Kira while she's closing the portals, there isn't much space to fight those wild hunt hounds that try to attack you and her there isn't much room to move around without getting frostbite making fighting those Wild Hunt hounds kind of a pain in that section of the quest.
@@Jrlokerfloorxor just use dimeritium bombs on the portals. Finishes it instantly and you move on to the next.
@@kevinruiz1041 This will be invaluable in my next playthrough
@@kevinruiz1041 I just spent one hour crying before bumping the difficulty from Death March to the one below in a show of resignation, and then I read this comment (playing DM on my first playthrough probably wasn't a brilliant idea to begin with, to be fair)
@@kevinruiz1041 That would require having found the recipe for dimeritium bombs by that time, which many players would not have. Maybe even most wouldn't.
The play Geralt acts in to lure Dudu out of hiding was a big snoozer for me
i was like "are you f serious?!"😐
Really? I thought that was quite fun.
in the Broken Flowers quest if you exhaust dialogue options with each of the people (except the elven tailor, I can't figure that one out) it hints at his plan for the heist. He was talking to Molly in order to get a barge to get all of the gold on, he was talking to Vespula (the washerwoman) to try and get some info on the bath house staff to plant the bomb, Marabella to possibly learn more about the moulds that would be growing in the sewer and the Var Attres to learn more about the dead person he had Dudu impersonate to get into the bath house and used their house as a station to plan the heist.
While it is tedious, if you pay attention and delve into it, you can begin to get a good picture of the plan even before entering the bath house and meeting with Dijkstra and doing that whole questline, which I find pretty nice.
Okay, so I'm also very surprised about Wandering in the Dark. The only thing I can imagine is that it might be a slightly difficult to find Keira after the failed teleport at the start. However after that the quest is pretty straightforward.
Broken Flowers is also a strange pick, probably its about the lot of speaking compared to no action involved.
Now here comes your list...
With the first one (Bitter Harvest) I totally agree that its an annoying quest. The guy dies so easily, and you are probably underleveled at this point. Even one single ghoul can be a bit challenging, and you face here 3-4 at once, and also you have to defend someone, who actively seeks death... however that two minute wait between the waves is unknown to me. For me the whole quest is two minutes long if I don't count the reloads. Maybe its about how you position yourself...? The waves always come from the woods, so I always try to position myself between the woods and Albin, and I almost immediately get the new wave of enemies.
Wine Wars is just boring, but not annoying to me. Also you can do it with your other quests instead of doing it in one go. The same goes for the Knight for Hire quest. I think the idea behind these two is just to encourage the players a bit to clean some more "random" question marks on the map. In Toussaint a lot of the question marks are tied to some quest, much more than in the other two main maps.
Okay, third one. Now this is something I absolutely don't get, I never had a problem with this quest. Usually when I get here, I am able to kill every enemy in that cave before those two warriors could get close to them. I'm confused on the same level as about the two minute waits in Bitter Harvest. I would happily swap this to the Morkvarg quest from your honourable mentions, mainly because of those Morkvarg noises...
Next one, Isle of Mists. For me Gaspard is a lesser problem. What I really hate, is there are tons of loot around the island, and I can't leave them there... and it takes a lot of time. Gaspard is just a minor inconvenience :D
And yep, the last one Reason of State, fully agree with that again. I don't have anything to say here.
The quests I would probably add to the list are the two where you unlock the master armorer/blacksmith shops. The quests are okay, but the rewards are so underwhelming, that I think they can ruin everything at the end. Others might also mention the runewright here, but personally I find his wares useful.
Aside from unlocking a master armorer and master smith (not sure why those two are separated in the games), I agree the reward is underwhelming. The Witch Hunter Armor and Blade from the Bits are usually worse than what I’m using and they’re just not unique. It would’ve been much cooler if they would’ve given you truly unique swords/armor that you’d actually use (plus, giving a Witcher witch hunter gear..?)
First time I went through a portal (Keira’s portal) my game crashed but that’s about all I remember going wrong in that quest. No idea why it’s hated. I don’t even remember it too well aside from fighting the wild hunt a bit if I’m being honest.
The quest I hate THE MOST is the one where you need to inspect bodies in a war field to find a person's brother, but then the persons dog finds him anyways. LIKE THE GAME FORCES YOU TO INSPECT A SPECIFIC NUMBER OF TIMES AND FINDING THE THINGS TO INSPECT IS SO DAMN HARD
lol no there is legit only one area they all spawn and they show red where as everything else is yellow and there all in a really small area close together
@@OverkillBillsXbox legit legit
You do realize there's a Witcher sense you can use? The things you need to find are glowing in bright red bro
My reason for disliking this quest is that I always get overloaded with all the shht I've looted and then spend an hour riding around looking for merchants to sell it all to
But there are also monsters that the witcher must deal with
The conversation with Molly in Broken Flowers cracks me up. She's just so comically lacking in perception of guile. Different mothers, too.
The end of the assassination always drove me nuts because of the exact same reasons. I wanted to get the best Ciri ending even after seeing Emhyr and refusing the money and the only way to do that is to throw Roche and Ves under the bus. Allow Emhyr to win and you get Empress Ciri. Letting Radovid win is not an option. Doesn't feel right at all but Ciri deserves to live wild and free.
As a first time player, one quest that made me "Wtf is this?!" is the Phantom of Eldberg quest. I took the notice but I forgot to talk to Jorund and headed straight to the lighthouse. Completed it and came back for the reward and some assholes attacked us and kills him for no reason? Then I'm in jail and one of the jarls is pissed at me and gave me another quest. I was like WTF bro it's like some Skyrim level bs. Reloaded my save and learned that if you do King's Gambit first then it'll be different, so I did. And it was different, like nothing else anymore. Jorund didn't die and I got my reward, but I did not expect it to be a complete 180 of the other outcome. I was so confused
I'd say The Nithing belongs on the list, as it forces you in a false dillema that has a very obvious and realistic 3rd choice that the game doesn't let you do for some reason yet is something that majority of people would choose realistically even in-world - just tell the damn woman that either she removes the curse or she'll die, no need to actually get her killed then.
Great example! Yeah i know everyone says this game is unique exactly because when you have to make a hard choice, you usually never feel like one has a positive and the other a negative outcome, but the nithing really pissed me off low-key because of what you said. Besides, both outcomes for that guy who gives the quest sound bizzare and unrealistic - either orders her DEAD without compromise, or you make him suffer what, lifetime slavery living with his ex, and sending his own kid away??? What the hell😂 as if there couldn't have been made a more mature deal between the two of them, exiling her, or making him apologize and heavily humiliate himself... a truly roughly written quest comparing to the overall game quality
@@srdjanstevanovic4245 Unironically the game would be better with the quest removed. I love the game but damn this is the one quest that pissed me off lmao
I agree with your take on broken flowers, I would also add that I believe the intention is for it to be tedious (on a fist play through, until you know who you can skip). It’s a perfect introduction on how Dandelion gets himself into trouble, which Geralt then has to tediously solve.
Also, wandering in the dark is a good quest. However, if you don’t listen or read the hints I can imagine just guessing the puzzles and having to fight the consequences (especially if you’re a low level) would make it a bit boring.
Broken flowers is a great quest, I can't believe people don't like it. Quests that aren't just "go here and fight this person" are great from time to time to break things up. Same with Paperchase at the bank in blood and wine
Wandering in the dark is one of my favourite quests! I agree also with your 5 picks, especially Wine Wars!
To its defense, Wine Wars is quite lucrative…
@@khiarov that is true !
Though I can see where wine wars could be considered tedious, I have to say that having a good quest with a satisfying payoff tied to a number of undiscovered locations really motivated me to have a little exploration trip arround the area with the best loot, far more than 3-5 consecutive "find hidden treasure" in Velen or 10 "sunken treasures" in Skellige undiscovered locations.
The quest where you have to go to 15 undiscovered locations whilst clearing bandit camps and helping Knights Errand, was Imo worse story wise but ok as far as motivation to explore goes
There's this one side quest near Larvik, Skellege where two men standing infront of a cave wanting to take down some monsters. This quest was so awful. I had to protect them, but they just go barging first and die. Dude literally says Lead the way and Runs faster than Geralt and goes to kill monsters and gets hit badly..
It was fully covered in this video :)
I was replaying Witcher 3 today and I got too close to these NPCs and the game automatically started the quest. I refused them help, which made Geralt say something like "you guys want to die? Go ahead"
I have to say I actually really enjoy Wine Wars, since it, like Knight for Hire, gives me a reason to wander the area (besides my own curiosity).
A Blood and Wine quest that actually annoyed me on my most recent playthrough was Warbles of a Smitten Knight. I had to reload that tourney so many times...
Saw this due to Google news thinking I would like it. I will say this, this is the first time I've heard about hating the Keira Metz mission. To me that's the turning point. The loot and experience and buffs you get performing this mission make the world livable. Also sure her end dialog and abandoning the team after Kaer Morhen sucks but agreed with you her questline is really fun.
For me it is probably Gangs of Novigrad. Only did it to avoid a failed quest in my log. The dwarves just run in and wreck everything. It doesn't bother me in the case of Junior's House and the casino.
But at the arena you lose the opportunity to pretend yourself to be Zdenek, talk to Igor and meet Junior. And as a bonus, the little f*ckers run ahead of you to be killed off one by one. At least you won't fail even if only one of them survives, but that's hard enough to pull off too.
Bro the heart of stone dlc quest where you attend a wedding with Shani while being possessed annoyed the absolute piss out of me
Now that you mention it, it is one of the few quests where I skip cutscenes (only after my first playthrough, of course). Can't stand vlodimir. Also when replaying the quest it can feel like a chore. I know I felt it many times when I replayed that quest in particular
@@genesisosuna did the quest last night, skipped most of it even on my first playthrough, cant stand him either the entire thing just made my nose shrivel into a cringe. Not to mention his accent with geralts voice lmao, onky really watched the scenes with mirror merchant man
I really liked Broken Flowers. Priscilla is a reference to the minor character of Essie Daven aka Little Eye from the books. Not a total one to one reference, but it's a fun surprise especially since the tweaks, like being with Dandelion and not dying, are nice modifications that enhance the world instead of adding another potential love interest for Gerralt.
The ones I hate are all the "Ciri's story" quests where you play as Ciri. Yeah great idea for telling the story of what happened but I hate having temporary character changes where all the skills are different.
BaW has 4 side quests that have you go all over the place and I get those as soon as the introductory quest ends allowing free reign. First thing to do is visit the Carmelengo(spelling?), then get the Grandmaster armor quest, go home and do that quest, followed by starting Wine Wars, then straight to the quarry to get Big feet to fill. After getting those I do other side quests and contracts as normal with those 4 scattered quests progressing in the background.. Carmelengo really in the background because it's a hidden quest of saving knights errant and clearing Hanses that you come across when doing other quests or exploring. None of those quests are tedious when doing them that way. I completed Wine Wars and Big feet to fill without them being active in the journal unless talking to the quest givers. Deus ex Machina and finding proof for wine wars was made active and that one location cleared on purpose but it wasnt wandering all over the place for every plant infested sight, those were done when passing by just like finding a nekker nest in the wild's of Velen or a random bandit camp.
I actually liked that about Wine Wars, you can do the majority of it without doing it as a priority. Just put a custom marker on a question mark between you and your quest location and visit it along the way and the majority is done
my problem with Ciri's story was all the places where you're supposed to run, and enemies will respawn when you kill them. I get why it is like that, but it broke immersion for me when she runs away from a few Novigrad guards when she could take on 10x that amount.
@@CelesteLovesThePRC I didn't mind that so much, I was not going to fight them anyway. Just run to the scene trigger to get it over with lol. But I can see your point.
@@JETWTF i did have a lot of fun murdering everyone in Novigrad before moving on lol
The quests I don't enjoy in replay are the Ciri memories. I get they tell the story, show her power increasing and fill in alot but you spend so long crafting and honing your weapons and armor, setting your mutations, spells and specs and then you have to drop it all to play her parts with very little of the optional pathways and resolutions that kept me replaying this game for so long.
agreed
100% the worst parts of every playthrough, especially on higher difficulties. Ciri should've been way more powerful to make up for the lack of usable items.
I dont really agree on Wine Wars. I really like the unique Wine named after Geralt and when i was doing the quest once i found out that there is a way that you won't find out who was sabotaging the Wineyards which suprised me a lot. For me personally i hate the Isle of Mists quest as a long time player. If i could i would throw Gaspard from this sea lantern straightaway, kill all of the dwarfs hiding with Ciri and go away. But it's not possible unfortunetely so waking up this guy over and over is the most annoying thing in the Witcher 3 i've stumbled upon
No Swords and Dumplings? You run across Novigrad like a maniac, setting up the whole business for the swordmaker, and after all that you get a sword that's worse than the one you came in to begin with.
they fixed this actually, the sword you get now scales with character level, akin to Aerondight. I used it for quite a bit of my playthrough.
Another thing with the Morkvarg quest is that if you only do it later on with Yen she gives you a hint to feed him his own flesh and she says it in a funny and cheeky way as a stupid remark trying to tell geralt to think of something proper himself, yet it actually does solve the problem. I only learned about this in videos myself, because I usually do all the side questing first before I proceeded with the main story.
I don't know if I got lucky or something but when I did the Isle Of Mists Garpard only fell asleep twice and wasn't that annoying at all. Also the mission with the two Skelligers they didn't rush in which allowed me to quickly run in and kill all the monsters before the Skelligers could get killed so that was easy too. And for Bitter Harvest I found out you can actually save between waves and that helped a ton
With Reason of State, my two favorite characters are Roche AND Dijkstra, so it kinda sucks I can only pick one to survive. However, I still like that it feels Witchery to not have any perfect good ending as an option.
I do wish there would be some game effects after the quest is finished, like if Radovid is defeated then his soldiers are no longer standing around in the town. But I forgive as it's an older game at this point
--hopefully the new games include these types of details.
Tbh Dijkstra ending is the good ending for north, shame that his iq dropped from 140 to 20, as he said Dijkstra knows geralt extremely well, he knows that getalt only participated in radovid assassination because of his friends (triss and yennefer) not because he cares about politics . It's a stupid move to give up all the north just for tameria. Also i agree, it's kinda stupid to hear his soldiers yell long live the king when he is dead especially when shani, a normal medic is aware of his death which means his death wasn't even a secret.
@@rammus4930 hardly they say he basically runs the north like a mafia. The only good ending in my eyes is for nilfgaard to win and ciri become emperor.
@@benjaminmayall2679 Nilfgaard has slavery, and besides that one empire ruling the world is never all that good. Ciri may possibly be fine if she doesn't get assassinated but her children or grandkids could be autocratic tyrants just as well.
Dijkstra has to deal firstly with Redania's nobles who all know him, and then the entrenched feudal lords of Kaedwen, Aedirn, Temeria and possibly Lyria, Rivia, Cintra, Verden and one other country I forget if his realms stretches to the Yaruga.
He may rule like a mob boss but it is impossibe for Dijkstra to rule anywhere near absolute. So I always prefer his ending. Also Emhyr dies as he should.
@@larsdewit6521 Ciri the Witcher trained demi god that can teleport anywhere on a whim being assassinated? she would also have absolute power and despises slavery. i also doubt that if she had anything to do with the upbringing of her children they would not be tyrannic.
@@benjaminmayall2679 the whole point of being assassinated is that you don't see it coming. She does not have any super senses like regular witchers and if you poison her or stab her in the back she will be just as dead as the next guy.
Also i'm not saying that her heirs will end up evil just that they could, in general handing people absolute power is a shit idea and one empire to rule all is even worse.
My least favorite is the quest where you find the sunstone with Philippa and the reason I don't like it is because I can't find my way out. I had to use fast travel mods to get out of there and I struggle with it on every playthrough. (Seriously how hard would it be to ask Philippa to teleport Geralt too)
She left your there intentionally out of spite.
I feel the reason people hate some quests is because they have probably replayed them to death over the span of 9 years? Being kinda new to the game myself i have yet to find a quest i dislike.
Also, some quests are probably designed to be tedious, as it's not usually something Geralt would do, but 20 crowns is 20 crowns.
EASY GASPARD TRICK.
If he is on the dirt road, he will fall asleep, but if you go off road, he will follow and as long as he too is off the road, he won't trigger the sleeping.
So you can get it down to like 2-4 times max.
He will always fall asleep next to the light tower and on the path Infront of the house.
But all In all, you shave off a lot of time and anger
Yes. I accidentally found that exploit. Last run through I got him back to the cabin with only 3 naps.
It's the head dwarf in the cabin I'm pissed at. He gives you the run around like that when he admits to thinking ciri was laying there dieing, then believes she dies. Then steals your boat?
I would have hunted that little turd down to the end of the continent and turned him into drowner schett for that. 🤬
I feel like wine wars was at the right time for a large quest. I always finished it when I was polishing off the map.
100% agree with you on the other ones.
There was a quest in novigrad, so small I can't remember it where you gotta look for a body or something near the docks. It always bugged for me, I never was able to finish it. It destroyed my 100% playthrough
Before I watch the video off the top of my head: Keira’s Quest, Princess the Goat, Gaspard, Reasons of State and Hattori’s Quest
wandering in the dark in great imo, you get to explore geralt's relationship with a new (from the perspective of most tw3 players) character, and it includes a great entry-level bossfight to ease into the combat mechanics. was also a great feeling a satisfaction when, on my second playthrough, I remembered you could close wild hunt portals with Yrden
I also don't like Wandering in the Dark.
The reason why is because of the nature of the quest: a slow trod through a dark, linear cave. It's also mandatory and very early in the playthrough, so it's an inconvenience that you must experience and keep experiencing every time you start the game over. The one moment that stands out as the worst is the part where you have to just stand there and wait ages for Keira to close snow portals.
Also an overabundance of effing Foglets.
Two pieces of advice for streamlining, dimeritium bombs apparently auto close the portals and aard knocks froglets out of the mist and down which trivializes any fight with one
I actually didn't mind Wine Wars despite the repetitiveness- I just let the traveling bring me close to a bunch of question marks in the areas where each task was taking place; covered a lot of the map that way
I actually like the "broken flowers" quest, but have a problem with my favorite part of the quest: the Rosa Var Attre part and the quest specifically about her if you accept to train her. I really enjoyed having to sneak in her luxurious house, the dialogue, especially training her. But I was imagining it would be a romance... I was hoping for it when i trained her, and chosing the dialogue options having that in mind. I was frustrated when the quest ended abruptally and we'd never even see her again. I would've liked if it was similar to the "iron maiden" quest in Skellige, which is one of my favorites side quests, not because you can be intimate, that's not it, but because it's bittersweet at the same time. She says that was hoping to get married to the man that beated her in a duel, but is now disappointed because the man happened to be Geralt, a witcher. And then you have the option to be with her for one night or refuse doing so, while she clearly wanted you to stay despite being sad about destiny's irony and her promise to Freya. It really warmed my heart, this quest. I was sad for her. Image if you had more story with Rosa, if she asked you for a date in some pretty place in the rich neighbourhood of Novigrad, you have a good conversation... It didn't need to end with you in bed, of course not. It could've end with her admitting that she liked you but dont want to go any further for some reason, leaving the player kind of sad. Anyway, those are my thoughts about this quest, I think it had a lot more potential.
The problem was not Rosa's decision but Geralt's. He was disgusted by her being reckless and indifferent about her actions leading to people's death.
@@moonlessiguana1826, yes, but i don't get why Geralt reacted like that. Those were bandits or worse...
@@holden-caulfield geralt isn't the murderous type and prefers to limit the amount of killing he has to do. Rosa's attitude just reeks of privilege and disregard for the lives of people of lower status. Her carelessness lead to the death of 2 people and she shows no remorse or even acknowledges herself being in the wrong. After seeing her true colours Geralt is naturally turned off and wants nothing to do with her.
@@grandfather3978, i dont see how she was in the wrong. She was just walking outside of novigrad. That's risky, but its definetly not her fault that some thugs wanted something bad with her, they are the guilty ones.
@@holden-caulfield Obviously the bandits were at fault, however the situation could have been completely avoided if she didn’t go there. As a wealthy woman she knows the risks of going to poor areas, especially on her own, and if she didn’t then 2 people wouldn’t have died.
Her actions weren’t the main issue though, they could have been mostly excused if she had taken responsibility for it and admitted it was her fault. Geralt mainly takes issue with what she says after, as it shows she takes the lives of others for granted and has no problem if it were to happen again and again, meaning she learnt nothing.
The last main quest is always a little disappointing to me. Eredin felt really anti-clumactic - as someone who hasn't read the books anyway. Caranthir and Imlerith got better fights than he did too. I also felt they should have done a little more with the crones - they really set them up so well to just kinda throw them away. Geralt seemed to recognise their power, then consider them a lesser threat when the time came.
My favourite quests might be some of the Heart of Stone ones - particularly with Olgierd's brother. They don't get talked about enough imo. And anything gwent. Because gwent.
the keira metz quest is great, dunno what people dislike about it
my guess it's because of the boss fight
@@gergoretvari6373 you could be right there, perhaps these players needed to play some Dark Souls to get used to having a challenge. I really enjoyed the boss fight.
it’s not the quest that bothers me, it’s the horse mechanics. The number of times i screamed at my tv because roach would either not run for 3-4 seconds, or just stop and get scared out of thin air, going left and right and just going through every single tree is a hassle too.
I hated going to jail with Madman Lugos. He miscarries justice then says Geralt "owes" him and my honor rest on helping his son. No I don't. He created a debt and then paid it just so he could try to logic trap us into helping. You are lucky I am a good dude and didn't murder the whole town. Plus I could call any of the sorceresses or Craite to get me out jail, which is only if I wanted to wait! I could just Axii myself out of jail and walk away. Skellege Honor makes no sense.
Lol, Bitter Harvest was the first and only quest in my 300 hour playrhrough (also my very first playthrough) that I failed 😄 and I didn't even notice. Only later when I scrolled through the menu and saw the red "X" I was like "oopsie" 😂
I REALLY like Broken Flowers. You get so much amazing dialogue, including such glorious lines as "Fuck off, Geralt", "Not Gerald, Geralt" and his adorable fumbling with Elihal. Also the quest takes you all around Novigrad and gets you oriented with the city, making you pass by all sorts of side quests in the process.
Nothing wrong with Broken Flowers. Agreed, great intro to Dandelion's character/reputation. Wandering in the Dark, mid at worst, not bad.
Can't say I've done Bitter Harvest. Wine Wars was a cool concept. I must have missed Fame and Glory too. Oh, that's Gaspard!
Yeah, Reason of State is bunk. Suddenly making Radovid insane in the third game was stupid and it really negatively impacts other parts of the story. Phillipa being allowed the kill and not getting punished for the things she did last game is very aggravating (I'd sooner kill her than Radovid). Dijsta is a smart guy and would not put himself in a situation where he would have to fight Geralt- typical cartoonish video game logic.
Broken flowers is stealthily well written. If you go through all the optional dialogue you can actually piece together Dandelion's entire plan more or less.
yeah that’s a quest that gets better every time imo
Some valid points, but saying these are the worst Witcher 3 quests are like saying they're the least tasty donuts in a giant box of Krispy Kreme.
I really liked Reasons of State despite its flaws just for getting any closure on the W2 plot points.
What could have perhaps been a good immersive fix to that is if Geralt automatically turns down Dijkstra at the docks, heads to Skellige in his hunt for Ciri, but you then have the option to be put in control of Roche, Ves and/or Phillipa for the rest of this questline. Nevermind what a cool switch up in gameplay, abilities, and main story pacing that would be. It's much more important to them than to Geralt at the time. It fits their vengeful scheming/special forces cloak and dagger style well, and then it would make sense why Dijkstra felt he could win the final attack. Cut back to Geralt who has been several days at sea in the meantime and everyone (left alive) is happy.
Did people played in different language or something? I loved Kiera Metz quest wtf?
Wandering in the dark had one big problem for me: The cave is reeally dark. I didn't have much experience with RPGs before playing the Witcher. I wasn't far in enough to have aquired the cat potion and I only realized later on how to equip a torch. (I did adjust the in-game brightness in the beginning as was suggested, and I didn't come to mind to turn it up a notch) So this quest took me forever, because I couldn't see much. I like the concept of the quest but it sure was a pain in the ass the first time around.
Generally, like the quests, but Reason of State, ugh...
Favorite NPC in game is the troll by the little wrecked boat. Minding his business, finger painting. Living his best life.
My most hated quest is thankfully a minor and optional one.
The Path of Warriors
- I hate this cause at the start, I am supposed to go jump and climb some rocks, BUT I get agro from some sirens and Geralt goes into his "combat mode", which means he REFUSES TO CLIMB! And those sirens (or at least one of them) got stuck somewhere and I couldn't get to it to kill it, it would just fly around (or was stuck in a wall, can't remember now), so then I was in a situation where I can't kill the siren and I also can't ignore it and progress cause Geralt in combat mode can't climb ledges so I was just completely stranded there! :/ I quit the quest and never came back there.
I had entirely repressed this memory until you awakened it within me.
The other problem I had was that my combat strategy involves a lot of dodging and rolling, so I kept falling off the edge of the cliff and having to start over. Hated those sirens.
0:44 did he just say waither?
Wider
The reason people hate the Kiera Mets quest is because if you do it at the time the game sends you to it it is an INSANE difficulty spike. I died so many times in that cave and only got through by cheesing all the enemies eventually on easy.
Really? I played Witcher on all difficulties. Even on death march this quest didn't even come close to being challenging for me. Fighting several Endrega Drones and Venomous Arachasae at once... okay. But a few of those pathetic hounds?
Bruh even on death march with enemies upscaled its incredibly easy.
@@raigoku155this is not true. If by easy you mean attack canceling with dodge all the time? That's really not intuitive combat, but that's how I got by on death march because everything is a damage sponge and can three shot you. A random thug in skellige two shot me and he was one level higher than I was at the time. All because roach got stuck on a small cliff lip or whatever.
@@genesisosuna Dodging is extremely telegraphed and easy to do, Quen literally allows you to make as many mistakes you want. So the game, even on death march, is extremely easy, which you also agree with. Your mention that it's not intuitive combat I agree with, the combat is W3 is extremely mediocre.
The quest that made me fully quit the game was Black Pearl. It sets itself up as a cute quick little spot of wholesomeness, which I thought would be a wonderful change of pace in the middle of a sort of relentlessly depressing world. But then at the end, with no foreshadowing, it suddenly makes that moment of sweetness into a moment of depression and failure for no reason, and with no warning. It would have been fine if they set that up as a probably doomed attempt. Or if they just stuck with it as a sweet one-off gift for somebody's wife. But instead it was just infuriating.
i feel that if you don't like unwholesomeness, the game isn't quite for you. Alternatively, Toussaint might be a better fit.
Solid that with the rework, the brother-in-law doesn’t die on one hit and the waves come faster, still takes a while though.
In my first play through, I sold my silver sword right before the Kiera quest. Suffice it to say, I was stuck and that quest took me several hours to beat. Tears were almost shed. Yes, selling the silver sword was stupid