small thing: when you kill one pierre when the other is also low, the first respawn at a certain HP, 10% or something, a considerable chunk if dmg isnt high enough, not the same HP as the alive pierre. like if you burst when both are like 20% and one died one disappear at 1%, you dont get two 1% pierres, you get a 1% and a fairly healthy pierre
Thanks for the low dmg guide, as someone new and seeing guides of ppl doing 100m dmg a swing is like… i wouldnt need a guide lol.
Thanks again
watching this advanced lara gameplay is more interesting than it has any right being LMAO
Thaaanks you for the tip in the last phase :'3
Very useful
great video
now do it with a wooden club and snail shells 😈
This is like doing liberation CRA quests
Ohhhh, I kept using summons and I was like I pray that the wrong pierre won't walk there lol
when is the one for the Black Magician coming out
we will have to see!
Muchas Gracias! :D
small thing: when you kill one pierre when the other is also low, the first respawn at a certain HP, 10% or something, a considerable chunk if dmg isnt high enough, not the same HP as the alive pierre.
like if you burst when both are like 20% and one died one disappear at 1%, you dont get two 1% pierres, you get a 1% and a fairly healthy pierre
yep, ur absolutely right! the pierre that dies respawns with 10b HP, which should be around 12.5% HP. thanks for the correction!
Are you a magician? Because whenever you're around, everyone else disappears 😳
Thanks, this helped quite a bit even for different classes in understanding how this clown functions 🤡
thank you