Thanks a lot! I'm trying to make a game without using tutorials because they never usually explain what they're doing, and I always lose my motivation. However, you explained what was being done very well, and you did it in a way that still encouraged viewers to learn on their own! Honestly, this is much better than any ol' Unity tutorial!
hey ther! what's vertion of AI are you using for? I can not see the "Navigation static" in the static opition in the inspector... I meant it is not highlighte and it is say (deprecated)
I ve found the solution,it was a 2 days nightmare, yep I think NavMesh must be clear , but that is because Unity must implement better official tutorial for this topic. Thanks@@MichaelsGameLab
I use the LTS vertion, I am not sure it is a bug or some distraction about my self, so be sure to use not the latest , just LTS vertion@@charlieratcliffe7294
@@MichaelsGameLab so i did i made empty the parent it fixed the rotation problem and other Bugs but now it clips through the floor, but i think i know how to fix it. (I hate the new navigation system)
Thanks a lot! I'm trying to make a game without using tutorials because they never usually explain what they're doing, and I always lose my motivation. However, you explained what was being done very well, and you did it in a way that still encouraged viewers to learn on their own! Honestly, this is much better than any ol' Unity tutorial!
hey ther! what's vertion of AI are you using for? I can not see the "Navigation static" in the static opition in the inspector... I meant it is not highlighte and it is say (deprecated)
Unity might have deprecated it in a newer release. I will check into it eventually and probably make an updated video for it. Thanks for the info!
I ve found the solution,it was a 2 days nightmare, yep I think NavMesh must be clear , but that is because Unity must implement better official tutorial for this topic. Thanks@@MichaelsGameLab
@@AstralNostalgia hey bud, what was the solution? Having the same issue
I use the LTS vertion, I am not sure it is a bug or some distraction about my self, so be sure to use not the latest , just LTS vertion@@charlieratcliffe7294
ngl bro, i dont have the bake button.
I might have to revist this then! Unity might have changed how navigation works.
good tutorial but how can i make my AI dog not walk on its ass and turn with his back?
Maybe make the mesh a child of the main AI gameobject and rotate it how you want it?
@@MichaelsGameLab so i did i made empty the parent it fixed the rotation problem and other Bugs but now it clips through the floor, but i think i know how to fix it. (I hate the new navigation system)