Vampire Survivors - Health Regen Build

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  • Опубліковано 20 гру 2022
  • Trying out a build with as much health regeneration as possible. Also focused on damage resistance. Death still deals too much damage for this build to defeat it, but it was fun to try. For final stats pause at 5:40
    Character: Divano Thelma - has a starting regen of 1.7, gains armor
    Weapons:
    Soul Eater - healing
    Fuwalafuwaloo - healing
    Festive Winds - healing
    Night Sword - healing (do not upgrade, will drain health instead). Get from map, after filling up all 6 weapons slots
    No Future - retaliation + Divine Bloodline arcana: increases total health
    Laurel - starting weapon, shields
    Death Spiral - Axe + Candelabrador
    Passives:
    Pummarola - health regen
    Hollow Heart - increased total health
    Armor - damage reduction
    Empty tome - decreases cooldown - increased healing from weapons
    Candelabrador - increases area - increased healing from weapons
    Torrona's Box - buffs (blocked at level 8 to avoid +100% curse)
    Metaglio Left - buffs (health regen + max health)
    Silver Ring - buffs
    Duplicator - extra projectiles - increased healing from weapons
    Magnet - on map so why not
    Arcanas:
    Divine Bloodline - increases total health when killing with retaliatory damage (armor and No Future). Got this first to maximize the health gains.
    Sarabande of Healing - increases healing
    Awake - +3 res
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