Some minor corrections and clarifications: Throwing a bomb does not gain the manipulate trait in Remaster edition (only in Legacy). It will still trigger Reactive Strike because it is a ranged attack, but won't trigger other reactions that are caused by manipulate actions. Also, some of my wording could have been better in the section on poison. The bottom line is when attacking with a poisoned weapon, the poison is not lost if the result of the attack is a regular miss, and is lost in all other cases.
@6:33 you say bombs get 'manipulate' when used as ranged Strike, but I can't find any place in the rules that says this? Could it be legacy, and not in remaster?
I believe that is from his legacy notes. The section on Alchemical Bombs in the pre-master CRB p.544 says, "It takes one hand to draw, prepare, and throw a bomb. Due to the complexity involved in preparing bombs, Strikes to throw alchemical bombs gain the manipulate trait. The bomb is activated when thrown as a Strike--you don't have to activate it separately." The sentence beginning with "Due to the complexity..." has been omitted from the same section in the GMC and PC2
Yep -- looks like I goofed that one. Thanks for pointing this out! I've cut that section about reactive strike out of the video to avoid future confusion.
If a magical effect (such as a spell) cannot counteract alchemy, does a shape changing spell (polymorph trait) still 'counteract' a target's transformation incurred by an alchemical mutagen?
Does this mean if a wizard tries to polymorph me while ive eaten a mutagen i first get a save against the spell as normal and then another counteract save ?
@@lordcirth I don't have any alchemists in my game, but if I did I would likely allow the second mutagen to automatically counteract the first and only go to checks when there is a different source of the second polymorph effect (like an enemy's spell). Counteracting is just more cumbersome than it's worth in most cases (IMO).
Some minor corrections and clarifications: Throwing a bomb does not gain the manipulate trait in Remaster edition (only in Legacy). It will still trigger Reactive Strike because it is a ranged attack, but won't trigger other reactions that are caused by manipulate actions.
Also, some of my wording could have been better in the section on poison. The bottom line is when attacking with a poisoned weapon, the poison is not lost if the result of the attack is a regular miss, and is lost in all other cases.
as a new Pf2e DM, you are an absolute life saver man
A useful summary of alchemy. That image at @11:33 is quite appropriate and amusing.
Just wanting to say that i love you man ❤ you cast a ray of hope, to my tabletop rules addiction
Thanks! I appreciate the support!
I love all How It's Played videos!
Thanks for the continued support and engagement!
Thanks for this video!!
@6:33 you say bombs get 'manipulate' when used as ranged Strike, but I can't find any place in the rules that says this? Could it be legacy, and not in remaster?
I can't find it either. Reactive Strike does trigger on ranged attacks, which he may have gotten confused with.
I believe that is from his legacy notes. The section on Alchemical Bombs in the pre-master CRB p.544 says, "It takes one hand to draw, prepare, and throw a bomb. Due to the complexity involved in preparing bombs, Strikes to throw alchemical bombs gain the manipulate trait. The bomb is activated when thrown as a Strike--you don't have to activate it separately."
The sentence beginning with "Due to the complexity..." has been omitted from the same section in the GMC and PC2
Yep -- looks like I goofed that one. Thanks for pointing this out! I've cut that section about reactive strike out of the video to avoid future confusion.
@@HowItsPlayed No, thank you, for your incredible work with this channel! All of my player group love it.
If a magical effect (such as a spell) cannot counteract alchemy, does a shape changing spell (polymorph trait) still 'counteract' a target's transformation incurred by an alchemical mutagen?
Yes. The rules for Polymorph interact with the "polymorph" trait, not any of the magical traits.
Does this mean if a wizard tries to polymorph me while ive eaten a mutagen i first get a save against the spell as normal and then another counteract save ?
Yes, but if he succeeds anyway, your mutagen ends.
@ 9:14 you said failure when you meant critical failure.
No, you keep the poison on a success, crit, or crit failure, so you keep the poison on "anything other than a failure"
Theres no way Im running Mutagen Counteract checks that way.
Why not? How would you run it? Allowing two mutagens at once is likely to be broken.
@@lordcirth I don't have any alchemists in my game, but if I did I would likely allow the second mutagen to automatically counteract the first and only go to checks when there is a different source of the second polymorph effect (like an enemy's spell). Counteracting is just more cumbersome than it's worth in most cases (IMO).
@@HowItsPlayedAgreed
They nerfed poison too much. The damage is so bad and it is mostly a con save.
girl ur the only alch i me
hey! FIRST!