A Review of : AA2 A Matter of Justice, A Basic Fantasy RPG Review #03 by the Basic Fantasy Project

Поділитися
Вставка
  • Опубліковано 27 вер 2024

КОМЕНТАРІ • 9

  • @lionelhutz3142
    @lionelhutz3142 Рік тому +7

    Cool! Loving the "Basic Fantasy" content...and hopefully this brings in more subscribers. You will need to do a "10 Best Non-TSR D&D Adventure Modules" soon 👍🏼

    • @TheLostAdventurer
      @TheLostAdventurer  Рік тому +1

      We struggle to make 1 video a week. 😅 I'd have to use someone else's list just to have enough time to make the video, but we will see.
      Almost did a video on palace of the vampire queen, but it came out pretty dry, it felt like we were reading a grocery list

  • @mattnerdy7236
    @mattnerdy7236 Рік тому +1

    Hey Lost Adventurer, pretty straight forward module a lot of hack & slash. With one really good opportunity to roll play a surrender, the +2 arrows are a Rangers dream. On these old modules when it gives a percentage number just divide it by 5 to get a current DC, example 60% = DC 12.
    Thanks for the video you have a wonderful day!

    • @TheLostAdventurer
      @TheLostAdventurer  Рік тому +1

      Hey Matt! Nice to see you! Unfortunately this didn't have a percentage chance, so I had go make up a moderate difficulty.
      Thanks for being here!

  • @stephenclements6158
    @stephenclements6158 Рік тому +1

    Bruh, your meme game in this video was on point.

  • @stephenclements6158
    @stephenclements6158 Рік тому +1

    How do the bandits get in without getting guillotined?
    I don't get the point of the alcoves, because there's nobody in there.
    Guys just hanging around in plate mail over water seems like a bad idea. They'd get uncomfortable and possibly drown if they trip.
    How many level 4 fighters are on offer in this town?
    There's so much to this adventure I don't get.

    • @TheLostAdventurer
      @TheLostAdventurer  Рік тому +1

      Hmmm... we will try to answer, but we saw similar issues.
      1. Hmm... maybe they only open 1 side kf the doors, a switch on the other side.
      2. The alcoves also made no sense to us. But if the players are being especially loud. You could have the troops from 5 and 6 man thesr sections.
      3. It never mention water, but it does seem very uncomfortable either way. It's going to be a long drop.
      4. The fighters are all mercenaries, probably from out of town

  • @toddlyons
    @toddlyons 9 місяців тому

    I miss your videos, so I keep re-watching favourites (like this one).