Pre made ED templates don't work with Skynet out of the box for one simple reason, the default templates don't have the SR placed as the 1st unit in the group. Easily fixed but needs mentioning for newbs.
@@Condyriso I wonder if they fixed it recently, or if I just didn't catch the SAM sites that didn't work. I'll have to go back and double check, but I think they may have fixed it.
Thank you for the video. Clear and direct without sightseeing. Adding own custom templates to speed up the future missions was good idea to be left out, as this video serve exactly to total beginner to get it going.
it's important to mention that the order in the trigger menu is important otherwise you get lua errors. first mist then skynet iads compiled and then myiads it's trivial, but worth mentioning :)
Omg thank you this simplifies things for my aperantly smooth as hell brain. I was setting up multiple sites sites overlaping coverage and a bunch of nonsense and was still getting bad results. This is way easier and WAAAAY less work
Very informative. Thanks for this. Great to see content on Skynet. I have struggled in the past with getting more complex setups working. Perhaps you can delve into that? Adding power sources, control centers, connection nodes.
Thanks for taking the time to do this video. It was well presented and very helpful. I'm guessing for multi-player, there would be the addition of some lines in the Lua file with "blue" as opposed to red. Having both red and blue lines making IADS working for both sides in the same file. Yes? Again, thanks for posting this video! 🏆
Presumably you can create more than one IADS per mission, either red and blue or multiples per side by prefixing them differently “rSAM, rEWR” and “bSAM, bEWR” and then doing eight lines of code in MyIADS with the correct prefix. Is there a limit to the number of groups or units total per IADS set up?
That's correct. That's exactly how you do multiple IADS. I'm not sure if there is a programmatic limit to the number of groups in an IADS. That's a good question for the Discord I linked. However, I do know you don't want to go nuts with SAM radars in a missions since that tends to bog down DCS.
Thanks for the vid. I am trying to get command centers, power stations, etc all integrated but i cant find a good reference anywhere. The github has some info but im still a little lost on it, programming isnt my strong suit. Any way you could make an advanced IADS video showcasing the other options listed on the Skynet github? Thanks for all the great content!
Hello, thank you for this video. One question is: How do you prevent the SAM site from appearing on your right MFD of the F-16? I followed the steps, I think the scripts work correctly because the SAM site triggers at the last moment and fires according to the RWR. Thanks.
This is a great question. To hide a SAM on the MFD you just need to click on one checkbox in the mission editor. With the SAM group selected just check the box for "Hidden On MFD" and it won't show up there. I also recommend checking "Hidden On Planner" too. In single player you get the planner map before a mission and it will be shown there as well if you leave it unchecked.
There is a percentage chance that they detect anti-radiation missiles sent at them when under the control of Skynet. If they detect one they will shut off. That percentage can be changed in the lua files.
The only issues i have is the EW not showing up on rwr, it seems as if the script is not functing? i could be wrong but i followed all steps and read a few comments as to the order of the scripting. so any help would be awesome
I just started trying to set up a skynet IADS in a mission, but the search radars of the enemy SAMs are always switched on like in vanilla. The discord seems pretty dead too unfortunately. Anyone able top help out?
For some reason my DCS doesn't have a robust list of SAM templates like seen in the video. It once did, but I have no idea why the templates available in the drop down is much less. Any ideas on why that might be? Great video BTW. Much appreciated for your creating it.
There is a list of templates provided by ED that should always be there. Then there are custom ones that are added by you. These custom templates go in the "Saved Games" folder where DCS stores files for you. So just like we have a Mission folder for the custom mission we created in this video, there should be one called "StaticTemplate" that would have any custom templates you created or downloaded. If that folder was deleted at some point then the list would get shorter and only show the default ones ED includes in the game. That's my best guess.
@@TheOpsCenterByMikeSolyom Thanks for taking the time to reply. It seems that I wasn't the only one that didn't pick up on "missing" SAM templates. Apparently, the templates got moved in a recent patch to the Combined Forces Red from the Russia. Not using the templates much, I didn't see the change. This info came to me from the ED forums when I looked into it this morning. Thanks again for the reply.
If they are firing then they are working correctly. However, bear in mind each SAM system has its own spin-up time. The crews take some time to bring up the radars, acquire you, lock, then fire. Some of them can be up to a minute IIRC. So if you're flying straight at a SAM site in a high speed jet you could see exactly what you're talking about. Personally, I use a script that randomly places SAM sites around a map so I don't know where they are unless they go active. This makes it a lot less likely that I will go straight at one. Once I've worked the kinks out in that script I'll make a video on it and share the mission.
Hey dude, so ive just followed your steps but it doesn't seem to work for me? i just copied and pasted your script in and named everything as you did. Was there any sort of update that may lead to this not working... most likely a me error but i cant seem to figure it out
Is there anyway to verify that the scripts loaded correctly? I'd like to try some more "realistic" SAM's but I honestly don't know how they operate, so not sure what to compare to. In my test mission following this guide, only 1 of the 3 or 4 SAM vehicles actually fired on me. That's why I'd like to verify the script files loaded and loaded properly I guess.
There is a debug line you can add to Skynet. This will display the status of all the units in the IADS and what they're doing. There are instructions on the Skynet download site but you can also check in at the Skynet Discord I linked in the description. Someone in there will be able to help you set up debugging.
Ive followed everything exactly by the video and I cannot find out whats wrong. The radars are all active even though I have not been detected by the EW
Check out the Discord that I linked in the description. You can post code snippets and the mission file there so someone can take a look. They're very helpful there.
Is this still supported? when I try to use this I just get this error over and over "SCRIPTING (Main): SKYNET: you have added an SAM site that Skynet IADS can not handle"
When I put skynet into the DCS Beta I found I lost the Planes on my HMD and SA , I tried it on the DCS stable and it did the same is there a fix? on the F18 C A10 seems ok don't know if other modules affected.
I recommend asking on the Skynet Discord that's linked in the description. There a lot of people there that might have come across this issue that can help.
The best thing to do in your case is head over to the Discord link in the description. You can post your script and mission file there for others to take a look at. If all the radars are coming on it sounds like the script isn't getting called. So it might be an issue with the trigger or a typo somewhere in the code. Either way, you can get help at that Discord link.
Pre made ED templates don't work with Skynet out of the box for one simple reason, the default templates don't have the SR placed as the 1st unit in the group. Easily fixed but needs mentioning for newbs.
thank man! I was wondering why teamplates didn't work! I agree with you! It should've been said in the video!
@@Condyriso I wonder if they fixed it recently, or if I just didn't catch the SAM sites that didn't work. I'll have to go back and double check, but I think they may have fixed it.
Thanks for the intro and walkthrough. Got this up and running last night and it's a game changer. Thanks.
Thank you for the video. Clear and direct without sightseeing.
Adding own custom templates to speed up the future missions was good idea to be left out, as this video serve exactly to total beginner to get it going.
it's important to mention that the order in the trigger menu is important otherwise you get lua errors.
first mist
then skynet iads compiled
and then myiads
it's trivial, but worth mentioning :)
Very. Very well done sir! Clear, precise & straight to the point. Like to see more of these tutorials
Excellent how-to video! Very professionally done, and gives all the info we need. Thank you!
Brilliant! Thank you so much for taking the time to do this one. Appreciated!
Omg thank you this simplifies things for my aperantly smooth as hell brain. I was setting up multiple sites sites overlaping coverage and a bunch of nonsense and was still getting bad results. This is way easier and WAAAAY less work
Excellent video. Very well explained. I will make my first IADs this weekend.
Very informative. Thanks for this. Great to see content on Skynet. I have struggled in the past with getting more complex setups working. Perhaps you can delve into that? Adding power sources, control centers, connection nodes.
Yeah, that's a good topic for a future video.
Thanks for taking the time to do this video. It was well presented and very helpful.
I'm guessing for multi-player, there would be the addition of some lines in the Lua file with "blue" as opposed to red. Having both red and blue lines making IADS working for both sides in the same file. Yes?
Again, thanks for posting this video! 🏆
That's correct. You would make a second IADS for the blue side.
Outstanding! Most helpful. Will be trying this in my missions. Thanks.
Thank youi so much for doing this tutorial. Excellent explanation, clear & concise.
Excellent work as usual Mike! 👍🏻🤟🏻
Thanks Mike! This has helped me a lot.
Amazing video mate! Extremely helpful!
Thank you for making this
This helps a lot. Thank you.
Presumably you can create more than one IADS per mission, either red and blue or multiples per side by prefixing them differently “rSAM, rEWR” and “bSAM, bEWR” and then doing eight lines of code in MyIADS with the correct prefix. Is there a limit to the number of groups or units total per IADS set up?
That's correct. That's exactly how you do multiple IADS. I'm not sure if there is a programmatic limit to the number of groups in an IADS. That's a good question for the Discord I linked. However, I do know you don't want to go nuts with SAM radars in a missions since that tends to bog down DCS.
@@TheOpsCenterByMikeSolyom thank you for the reply!
this was so helpful thank you
Thanks for the vid. I am trying to get command centers, power stations, etc all integrated but i cant find a good reference anywhere. The github has some info but im still a little lost on it, programming isnt my strong suit. Any way you could make an advanced IADS video showcasing the other options listed on the Skynet github? Thanks for all the great content!
Good tutorial!
Merci Man😃😃😃
I can't seem to get the SA-2s to work with skynet
Hello, thank you for this video. One question is: How do you prevent the SAM site from appearing on your right MFD of the F-16?
I followed the steps, I think the scripts work correctly because the SAM site triggers at the last moment and fires according to the RWR. Thanks.
This is a great question. To hide a SAM on the MFD you just need to click on one checkbox in the mission editor. With the SAM group selected just check the box for "Hidden On MFD" and it won't show up there.
I also recommend checking "Hidden On Planner" too. In single player you get the planner map before a mission and it will be shown there as well if you leave it unchecked.
Understood, thank you very much for these two tips! @@TheOpsCenterByMikeSolyom
Thank you
Do the SAMs turn off if they are currently being engaged?
There is a percentage chance that they detect anti-radiation missiles sent at them when under the control of Skynet. If they detect one they will shut off. That percentage can be changed in the lua files.
The only issues i have is the EW not showing up on rwr, it seems as if the script is not functing? i could be wrong but i followed all steps and read a few comments as to the order of the scripting. so any help would be awesome
I just started trying to set up a skynet IADS in a mission, but the search radars of the enemy SAMs are always switched on like in vanilla. The discord seems pretty dead too unfortunately. Anyone able top help out?
Can you use this along side with Moose? So on mission start I load Moose, Mist, skynet and MyIADS?
Yes. That's exactly how I use it. MOOSE scripting is a big part of a lot of my missions. So I wouldn't be very happy if I couldn't use it.
@@TheOpsCenterByMikeSolyomperfect thank you for letting me know. Gonna be awesome for my f4 mission :)
For some reason my DCS doesn't have a robust list of SAM templates like seen in the video. It once did, but I have no idea why the templates available in the drop down is much less. Any ideas on why that might be?
Great video BTW. Much appreciated for your creating it.
There is a list of templates provided by ED that should always be there. Then there are custom ones that are added by you. These custom templates go in the "Saved Games" folder where DCS stores files for you. So just like we have a Mission folder for the custom mission we created in this video, there should be one called "StaticTemplate" that would have any custom templates you created or downloaded.
If that folder was deleted at some point then the list would get shorter and only show the default ones ED includes in the game.
That's my best guess.
@@TheOpsCenterByMikeSolyom Thanks for taking the time to reply. It seems that I wasn't the only one that didn't pick up on "missing" SAM templates. Apparently, the templates got moved in a recent patch to the Combined Forces Red from the Russia. Not using the templates much, I didn't see the change. This info came to me from the ED forums when I looked into it this morning. Thanks again for the reply.
i put that two files in Missions and it doesnt work
How do you do a blue version of the IADS? For friendly SAM sites?
Its exactly the same procedure. Just make sure you name it something different than any red side IADS you create.
Thank you for the video. I set them up properly but the problem is they did not fire until I fly over them. am I missing something ?
If they are firing then they are working correctly. However, bear in mind each SAM system has its own spin-up time.
The crews take some time to bring up the radars, acquire you, lock, then fire. Some of them can be up to a minute IIRC. So if you're flying straight at a SAM site in a high speed jet you could see exactly what you're talking about.
Personally, I use a script that randomly places SAM sites around a map so I don't know where they are unless they go active. This makes it a lot less likely that I will go straight at one.
Once I've worked the kinks out in that script I'll make a video on it and share the mission.
@@TheOpsCenterByMikeSolyom Thank you for the answer. Stay safe!
Doesn't work. I get an error message on startup, and the sams don't turn off their radar.
Hey dude, so ive just followed your steps but it doesn't seem to work for me? i just copied and pasted your script in and named everything as you did. Was there any sort of update that may lead to this not working... most likely a me error but i cant seem to figure it out
Is there anyway to verify that the scripts loaded correctly? I'd like to try some more "realistic" SAM's but I honestly don't know how they operate, so not sure what to compare to. In my test mission following this guide, only 1 of the 3 or 4 SAM vehicles actually fired on me. That's why I'd like to verify the script files loaded and loaded properly I guess.
There is a debug line you can add to Skynet. This will display the status of all the units in the IADS and what they're doing.
There are instructions on the Skynet download site but you can also check in at the Skynet Discord I linked in the description. Someone in there will be able to help you set up debugging.
Ive followed everything exactly by the video and I cannot find out whats wrong. The radars are all active even though I have not been detected by the EW
Check out the Discord that I linked in the description. You can post code snippets and the mission file there so someone can take a look. They're very helpful there.
Is this still supported? when I try to use this I just get this error over and over "SCRIPTING (Main): SKYNET: you have added an SAM site that Skynet IADS can not handle"
is this works in a multiplayer missions?
Yes it works in multiplayer.
When I put skynet into the DCS Beta I found I lost the Planes on my HMD and SA , I tried it on the DCS stable and it did the same is there a fix? on the F18 C A10 seems ok don't know if other modules affected.
I recommend asking on the Skynet Discord that's linked in the description. There a lot of people there that might have come across this issue that can help.
@@TheOpsCenterByMikeSolyom Thanks for taking the time will do
I tried this but I cannot make it work. I have no idea what I'm doing wrong. But all the individual search radars come on.
The best thing to do in your case is head over to the Discord link in the description. You can post your script and mission file there for others to take a look at.
If all the radars are coming on it sounds like the script isn't getting called. So it might be an issue with the trigger or a typo somewhere in the code. Either way, you can get help at that Discord link.
@@TheOpsCenterByMikeSolyom thanks I'll hit it up later. I don't think I have the files in the right place.
@@sasquatchycowboy5585 Did you ever get this resolved? Having the same issue.
И?Ни чего не произошло
Need some Help I have an error
[string
C/User/I/......00005316.lua"] function arguments expected near '