Game Hacking - One hit kill tutorial with ASM Code cave

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  • Опубліковано 11 січ 2025

КОМЕНТАРІ • 4

  • @WistrelChianti
    @WistrelChianti 3 роки тому

    Quick noobish question, but say you wanted to simply return to the address from whence you came, i.e. no conditional jump back, would that ret command take care of that?
    Essentially trying to work out if it's possible to expand one instruction out in the code cave and have the execution continue on from where you started. e.g. say you originally had something that added 1 to the eax, but you wanted to do that and also sub something from it and multiply it by something, could you replace the original add with a jump to the code cave where you then run the original add, together with the new sub and the mul, then have it return to the original next instruction? specifically interested to know if you can have it return without knowing the address it is returning to.

  • @ROSE-lp7wv
    @ROSE-lp7wv 5 років тому

    Perfect video

  • @royauxkenwood9063
    @royauxkenwood9063 5 років тому

    what if ur ammo value or currency shows like "esi[+00000123],edi" ? great vid btw mate

    • @CetutsDS
      @CetutsDS 9 місяців тому

      There is no instruction like that u mean mov esi,[edi+00000123] in this case u still can compare using data structure or the method in this video 😁