Using Reference in ZBrush

Поділитися
Вставка
  • Опубліковано 27 лис 2024

КОМЕНТАРІ • 102

  • @milo20060
    @milo20060 Рік тому +1

    Actually the only demonstration that I have found clear, and to the point.

  • @AaronSimonds
    @AaronSimonds 9 років тому +9

    Thank you for explaining different ways to accomplish this process! I have always used spotlight but after seeing this, I think the grid view will be more efficient. Thanx

  • @slephora9392
    @slephora9392 4 роки тому

    Of course I find the most easy to follow and understand tutoring style for exactly what I am trying to learn, on youtube, and he’s not posted for 5 years. I will cry now. Thank you so much anyways everyone else either moves too fast or is hard to understand and you made the tutorial so easy to follow , now I just need to see if you have any sculpting tutorials because I don’t understand what dynamesh is yet or what tools i should use to achieve a final product like what you’ve got here. Great work! 🔥

  • @dantesapprentice4581
    @dantesapprentice4581 6 років тому +1

    Hey, thanks for this excellent tutorial! Really helped me get an idea of how to use reference images while working in ZBrush. Still getting used to the interface, but this will help.

  • @BrianLife
    @BrianLife 5 років тому +1

    Correction or Update: in ZBrush2019. you can have Spotlight On, hit Z to go out into sculpt mode and sculpt with all brushes if you turn OFF Spotlight Projection. this button is found in the Bush/ Samples/ Spotlight Projection. So with it off, you can sculpt and the reference image will have no effect. it will just float on screen.

  • @reie4208
    @reie4208 7 років тому

    thanks for demonstrating how to set up reference images for different situations

  • @MortalVildhjart
    @MortalVildhjart 4 роки тому

    Amazing video, Tutorials showing all different kinds of Ways are always the best! thank u so much dude!

  • @Lobzik67
    @Lobzik67 7 років тому +35

    I've noticed that you are using customised interface,wich is very difficult to lern from for begginers like me.

    • @OneEyedCat873
      @OneEyedCat873 7 років тому +1

      I can't find IMAGE PLANE bar anywhere.

    • @eng3d
      @eng3d 7 років тому +1

      For the record, its in the upper menu called TEXTURE. You could drag and drop the whole texture menu by clicking in the upper left part of the menu (an icon that looks like a circle and a arrow)

  • @jungoogie
    @jungoogie 6 років тому

    Fantastic tutorial! More than I could have hoped for.

  • @pruephillip1338
    @pruephillip1338 6 років тому

    Perfect - just what I was looking for. Thank you (I thought my video card might have been the problem, so few were the explanations for how to get this transparency.)

  • @iamkirkos
    @iamkirkos 10 років тому +1

    This was beyond useful. Thanks!

  • @eeveemikat
    @eeveemikat 9 років тому +7

    When using a reference should I have perspective on or off?

    • @RexaZii
      @RexaZii 5 років тому

      Jon Doe on

  • @jasonfella265
    @jasonfella265 10 років тому +4

    Wow, excellent video! Very informative!

  • @cookyape472
    @cookyape472 3 роки тому

    Amazing tutorial I've learnt so much.

  • @Kouyou160
    @Kouyou160 7 років тому

    nice and to the point and you even show both ways! Thanks!

  • @CatalystMediaH
    @CatalystMediaH 2 роки тому

    very well explained

  • @1980subrosa
    @1980subrosa 9 років тому

    Thank you for your comprehensive tutorial!

  • @VFXLtd
    @VFXLtd 9 років тому

    I've appended an image plane. I've also appended a sphere. When i adjust the opacity, the sphere is indeed abit transparent. However, i cannot see the image plane? Any ideas?? thanks

  • @sclptrjoel
    @sclptrjoel 8 років тому

    This is a terrific tutorial! Thank you!

  • @kurilladesign
    @kurilladesign 4 роки тому

    thanks
    had some issues to load image . worked finally
    image stays locked - this is great

  • @Sillymonkeies
    @Sillymonkeies 7 років тому +1

    Bro this was great! I have a lot to practice

  • @sanjaycolaco
    @sanjaycolaco 10 років тому

    Nice tutorial ! How did you get the guiding lines on one of your brushes ?

  • @IrakliOmadze
    @IrakliOmadze 8 років тому

    Great lesson. Helped a lot

  • @venkatesh_taily
    @venkatesh_taily 6 років тому

    how did you just scale the mesh @ 13:54 ? can you please tell me?

  • @rodrigobutron1983
    @rodrigobutron1983 5 років тому

    Thanks very much, excellent video!

  • @poliphonos
    @poliphonos 10 років тому

    Where can I download image plane for zbrush 4, other than the pixologic website where is no longer available? do you know?

  • @Dephunkt01
    @Dephunkt01 10 років тому +1

    Nice tutorial, clear and informative cheers.

  • @bennyfromthe72
    @bennyfromthe72 6 років тому

    This saves my life.

  • @TheWaTchoTcho
    @TheWaTchoTcho 10 років тому

    Hello, first thank you for giving us this tutorial, however, my floor utton is grey, I just can't click on it, I wonder if you have a solution to that, thank you

  • @LisonVincent
    @LisonVincent 4 роки тому

    Thank u

  • @crimsonBen
    @crimsonBen 5 років тому

    when using the grid with reference image, do you use dynamic perspective i guess?

  • @Appeltaartisoverated
    @Appeltaartisoverated 4 роки тому

    How long does it actually take to create this model without the tutorial?

  • @10dev785
    @10dev785 9 років тому

    what if the floor grid is on the TOP of my model & not the bottom. How do I fix that?

    • @cantstopthefunk22
      @cantstopthefunk22 9 років тому

      +rshadio You could try using Transpose and manually move the whole model upward so the grid is on the bottom

  • @LIXIAOLUN9XZHANMA
    @LIXIAOLUN9XZHANMA 3 роки тому

    Thank you so much!

  • @666bbones
    @666bbones 8 років тому

    Thanks very much! Great tutorial!

  • @alexmomot6268
    @alexmomot6268 9 років тому

    Great tutorial! Many thanks! 8)

  • @andreyhristozov5558
    @andreyhristozov5558 8 років тому

    Thank you for the great tutorial !!!

  • @workwithme3152
    @workwithme3152 9 років тому

    Where I can find this image? Give me a link to this image,please :)

  • @madmodder
    @madmodder 4 роки тому

    Im using the newest 2020 version and Im not seeing any of these features other than just the image plane. But it has zero settings for it.

  • @riniks112
    @riniks112 8 років тому

    Very useful. Thanks

  • @delnico974
    @delnico974 7 років тому

    So cool with clear view > ctrl+N

  • @boodlewoodle
    @boodlewoodle 10 років тому

    Very good tutorial really helped a lot thank you ;-)

  • @karlamichelle4946
    @karlamichelle4946 6 років тому

    Hi perhaps you can help me whenever I try importing an images plane I get this write error massages saying something about low space how can I fixed that

  • @BarbaraCoutinho
    @BarbaraCoutinho 9 років тому +1

    what brush u r using for modeling??????

    • @derekheming4382
      @derekheming4382 7 років тому +1

      This is the Move Brush. Press B on the keyboard to bring up the Brush pop-up palette, then click M on the keyboard followed by V. Increase the Draw Size slider accordingly depending on how large an area you want to affect.

  • @adriennelowe8250
    @adriennelowe8250 8 років тому

    Awesome! Thank you! Subbed

  • @vladkrivitsky5242
    @vladkrivitsky5242 8 років тому

    Thank you men!

  • @allaneng1
    @allaneng1 6 років тому

    Do u used the mouse ou intous 3D?

    • @HanSolocambo
      @HanSolocambo 6 років тому

      Using a mouse with ZBrush would be like painting Mona Lisa with a trowel. The mouse is often convenient when low poly modeling with the ZModeler Brush. But for about everything else : Wacom (or any worthy alternative brand).

  • @ignaciobello2963
    @ignaciobello2963 6 років тому

    Nice! Thanks!

  • @majupiju2347
    @majupiju2347 5 років тому

    nice tutorial thx alot!

  • @Betonoszlop
    @Betonoszlop 9 років тому

    Thanks i will try this!

  • @ponkilink
    @ponkilink 9 років тому

    U can use Floaty...

  • @Lobzik67
    @Lobzik67 7 років тому

    Can not load image in this way ,because no button "load image".In my version only button "import" but it doesn't works for JPG file.

    • @diddlypoop
      @diddlypoop 7 років тому

      go to texture in the toolbar on the top and it will have some textures and slightly above that two buttons "Import" and "Export"

  • @MrMrRKD
    @MrMrRKD 4 роки тому

    Thank you

  • @khunthate
    @khunthate 8 років тому

    can you do this in Sculptris?

  • @gamedevdemon9845
    @gamedevdemon9845 6 років тому

    hi i m new to zbrush can anyone tell me what good website to download reference images?

  • @JackTheRocky
    @JackTheRocky 5 років тому

    Excelent tutorial

  • @TheGrassyou
    @TheGrassyou 7 років тому

    it doesnt work i dont understand its making a plane face and if i i use symetrie it makes 2 plane sides it doesnt build it in 3d which is bs im confused

  • @soureyes1111
    @soureyes1111 9 років тому

    i never imagine u can do that in zbrush , WoW

  • @barnsketball9010
    @barnsketball9010 7 років тому

    WELL DONE

  • @_MGPz
    @_MGPz 4 роки тому

    In the minute 5:08 how do you toogle the shadow.

  • @strykeyboi
    @strykeyboi 8 років тому

    the lines that appear when you hover over your object that helps you align the references is not appearing for me!

    • @zgeniez
      @zgeniez 8 років тому +1

      +Halo Potato I have to actually touch the object, not just hover.

  • @HillWEEP
    @HillWEEP 8 років тому

    Amazing

  • @mykytaklymenko301
    @mykytaklymenko301 7 років тому

    Подскажите, как он поменял цвет кнопок?

  • @willistalin21
    @willistalin21 6 років тому

    Megalike!!!!!

  • @adhityapoernama940
    @adhityapoernama940 9 років тому

    THANK YOUU FOR THISS :)

  • @maze201
    @maze201 10 років тому

    Thank you soooooooooo MUCH!!!!!!..........god bless yutube

  • @vazak11
    @vazak11 7 років тому

    Useful!

  • @yusulfliu9850
    @yusulfliu9850 5 років тому

    useful for me!!!!thx

  • @MrAerocrisostomo
    @MrAerocrisostomo 6 років тому

    muito bom!

  • @NowrajKhanAlin
    @NowrajKhanAlin 6 років тому

    thnx buddy

  • @werewasyo
    @werewasyo 8 років тому

    better than floor images due to opactiy

  • @xplorer3475
    @xplorer3475 10 років тому

    C3PO, is that you ? :)

  • @NicholasKaighen
    @NicholasKaighen 8 років тому

    well i feel stupid now. ive been doing this the hard way for years

  • @Supernova12034
    @Supernova12034 6 років тому

    Awesome Awesome Awesome tutorial!!!!!! Give me a patreon so I can donate to you!

  • @Triad3DStudio
    @Triad3DStudio 5 років тому

    Why is it that when after I import my reference image that I'm not able to sculpt on my model that is already in my edit document

    • @BrianLife
      @BrianLife 5 років тому +2

      What type of Image reference way, are you using? He goes over a few ways... Image Plane? or images graff planes? or Spotlight? I know when using Spotlight (this video is onld) he mentions you can hit Z and now the spotlight images are showing but not movable (not in active Shift Z) , in this way you can use the move brush but you can also sculpt with No Spotlight Projection on. this will let you use all sculpting brushes, but it won't project the image onto the model. (with RGB or zadd) You have to go into You can turn off Spotlight projection so you can sculpt with image showing, by going to the button in: Brush/Samples/SpotlightProjection turning it on or off. On will sculpt and paint (if RGB is ) using the image in Spotlight. Off will leave the image and you can sculpt/ paint with no effect from the image in the Spotlight, it's more only to reference it.

    • @Triad3DStudio
      @Triad3DStudio 5 років тому +2

      @@BrianLife Thank you Brian, the last section of your explanation worked 😃👍

    • @BrianLife
      @BrianLife 5 років тому +1

      PJ awesome! Yes, I end up adding that button to a custom pallet and/or set a hot key (save it) so you can quickly turn it on or off. I always forget where the button is. Glad I saw your comment. Happy to help. All the best!

  • @waltage
    @waltage 7 років тому

    i didn't hear half of words

  • @HeadcrabHC
    @HeadcrabHC 8 років тому

    oh sei te eh!

  • @houvv
    @houvv 9 років тому

    There is a way to paint normally while keeping references open in spotlight.
    See the following link :)
    vimeo.com/79568165

    • @hafizzz
      @hafizzz 9 років тому

      Vv Hou Thank You.
      That was useful.

  • @yigitakengin9887
    @yigitakengin9887 2 роки тому

    I accidentally deleted the channel rack. I’m lost

  • @Anon-xd3cf
    @Anon-xd3cf 7 років тому

    I'm starting to see how a lot of this can be achieved with a relatively simple neural net AI... The ability to have access to an APK on the cloud to do this part of 3d modelling for us is fast approaching.
    Not to shit on what you're doing, people have to do it first to teach the machines.

  • @danlee7923
    @danlee7923 Рік тому

    This breaks my Zbrush

  • @stuff3862
    @stuff3862 8 років тому +1

    It feels like cheating almost lol.

    • @rafaelso9991
      @rafaelso9991 8 років тому +2

      nope. this is the best way to sculpture for rookies.

  • @Vincent-cx3dt
    @Vincent-cx3dt 8 років тому

    It is better to try to draw eyes.

  • @cgfoodir376
    @cgfoodir376 5 років тому

    LIke

  • @bluethumbbuttoneek9465
    @bluethumbbuttoneek9465 5 років тому +2

    Why'd u save the spotlight method for last wasting my time with that other barbaric method. See through was lil better but still if u showed spotlight first I wouldnt be so upset about wasting time on this video it is respected that u took time to show the other methods just think u shoulda showed spotlight first maybe u can explain to me why you showed it nearing the end

  • @wiczus6102
    @wiczus6102 6 років тому

    I am not sure if Zbrush is the most brilliant or the most idiotic software... Adjusting reference image should be something basic....

  • @Rizzmaster9001
    @Rizzmaster9001 6 років тому

    As with a lot of tutorials, this is quite slow and explains things which are self-evident and it's rather irritating. For instance, if you're flipping through fill modes, dont explain what they do when its obvious what happens when you do it.

  • @keithtam8859
    @keithtam8859 4 роки тому

    thank you