Definitely, and i was even more amazed when MechWarrior 2: mercenaries was released; although based roughly on the same design in some parts, the realism of it and the unique way you can choose your own missions and lancemates, made that my favourite all series of 'Mech games... And that is not including the brilliant cut scenes!
I can remember thinking to myself, "One day actual gameplay will look as good as these cutscenes." Can't remember when that happened. 1998-2000, probably!
We are Clan Wolf, children of Kerensky. We carry the honor of his name on our shoulders as our fathers did before. The Remembrance speaks to us of the evil in Man's will, of the reasons for exodus, and the rites of the traveler. Arcadia is our destiny and our right. Enlightenment is our gift. By the bloodnames of the founders we must return. Return and protect that which is unique among the stars. Terra awaits us as it was written. We are the last of the Wardens, the sole hope for the Earth.
@@Archie2c it's metaphorical. Trueborn clan warriors are created from the genetic material of warriors who have died in battle. So those warriors are their fathers.
@@Archie2c Trueborns still acknowledge their "mother" and "father" as the ones who provided the genetic material to create them. Even if they are long dead.
I loved these intros, gave a unique sense of greater purpose to these wars. As my introduction to Mechwarrior/Battletech, MW2 always made me feel like there was more than just the petty squabbles of egotists, but like the universe itself depended on your actions here. Like the mechs were more than just war machines, but kinda like demigods themselves. Never encountered that level of sheer wonder since.
Have you played Freespace and Freespace 2? How about X Beyond the Frontier? independence war 2 Edge of Chaos? Battlezone 1? Freespace can be found at Steam. You just need to install nGlide from Zeus software to emulate 3DFX.
@@aquarius5719 A list of random games doesn't exactly pique my interest. Try giving some descriptions or comments on them, so I have context for your post.
@@metalmadness5851 Battlezone 1 was ascifi Activision project that came after Mechwarrior 2. You can feel the gameplay style and the beautiful graphics. Playing it feels like a first person Starcraft. You pilot a hover tank.Beware. The learning curve is steep. So steep that when you think it cannot become harder it becomes impossible. But if you survive that feeling you may play until the end. Battlezone happens during cold war. USSR and USA are secretly fighting on the moon for a strange ore called biometal. But very soon the story will have a very cool plot twist. Descent Freespace is a space combat sim that offers you a great atmosphere. Dogfight is similar to Wing Commander. Humans are already at war but it seems an unseen alien invader is trying to conquer everyone. It has also some sort of retro Star Wars vibe. If you think Freespace has a cool space vibe, Freespace 2 takes it to another level. You can find them on Steam. Independence War is a dystopia Star Trek universe created by British developers. Edge of chaos is a sequel where they learned the lessons of the first game. It is very cool to explore. X Beyond the Frontier is a German game where your ship jumps into an unkown sector by accident and you find a trader alien race and you start trading. Very much like Elite but with some cool feeling. Starsiege is a direct competitor of Mechwarrior. You will pilot mecha. It may not reach the level of cool gameplay of Mechwarrior 2 but is still very cool. Prometeus a supercomputer is trying to conquer Earth. Mars colonies rebel against Earth emperor. Search Starsiege complete to find the port to Windows 10. If you install Zeus software's nGlide you may enjoy the 3DFX graphics of Starsiege. In all these games you will feel the glorious space combat era that Mechwarrior 2 unleashed upon games in the late 1990s.
I think a lot of that feeling has to do with the mysticism of the Clans, how they present their own history as an epic saga like the warriors of old and how your own actions become a part of that tale which will be told to inspire the next generations of Clanners. Also, the limitations of the game engine mean we never see people, only the war machines they drive, so the Mechs themselves become characters. A name may be mentioned here and there, but there's nothing personal about this war, it is simply what the Clan demands of you and so it shall be done. Yet the scale of the conflict and the stakes are perfectly spelled out, so despite the occasionally mundane circumstances, you feel the pressure of what could be all of human history hinging on your mission. We haven't had a game from the perspective of the Clans since MW2, and I think it's about time they were the protagonists for another installment, if not necessarily the heroes. Perhaps something during the Jihad or the Wars of Reaving.
@@omni-hexagon3514 i really don't like how they've portrayed the clans in other games since this one. they make them out to be mostly arrogant, foolhardy idiots. this game just had a totally different feeling to it. they seemed almost alien. you could feel the intensity of their beliefs and zealotry, but it wasn't blundering, it was solemn, calculated, and precise. the clans had this dark and mysterious appeal. the voice acting, music, visuals, and direction were stellar. as a kid i was instantly hooked for life.
@@hajime2k In the Inner Sphere maybe, but even then Diamond Sharks/Seafox were there and they were warden. Also, don't forget that Ghost Bear was slowly becoming warden by this time.
The cutscene models were modeled in FormZ, touched up and corrected in Alias and ported into SoftImage for animation and rendering. The ingame models are done with Autodesk 3D Studio R4.
I just built a Dire Wolf with 6 ER Medium lasers and 4 clan uac/5's, started a 27 day contract with Clan Wolf, then came here and watched this. I am now ready.
Wow... to think that I played this game when I didn't even know the full 26 alphabets of the English language. Must have been 17 or 18 years since I last saw this video. But holy shit this gives me goose bumps.
The Wolf Intro is so much more appealing than the Jade Falcon Intro... Goosebumps material right here, while the JF Intro provokes only 1 thought...holy founders are they full of themselves. >_>
Well the Wolves are focused on defending the Inner Sphere, at least their leader is. Ultimately, what happens is the Clan Wolf leader is able to weaken the Crusaders enough that Clan Wolf in Exile ends up fleeing to the Inner Sphere.
There are some brutal missions. Like you are sent in a light scoutmech on a reconisance mission and face two stars of clan assault mechs. It has its nasty moments. In the expansion pack you will face an atlas in a cave labyrint underwater. Or shooting up as spaceship hull and leap from one ship into the other shooting the core. This game is as cool as it can get. Surely... it aged but it will never be forgotten.
You know, for 20 years I've been wondering something. How the did that Mad Dog get onto that little tiny outcropping without jump jets? I think if he tried to walk down the wolf head he would have face planted.
To be fair, we don't know that it didn't have jump jets. Omni-technology and equipment pods et al. Might have been a variant created specifically to patrol that platform. (The Clans would totally overkill that way).
@@aquarius5719 I did since you mentioned it, and they're great. I noticed that not even interpolation was able to reduce the choppiness of the Commando's sprint in the MW2 Mercenaries opening, lol.
I find how the Clan Wolf Intro and Ending cinematics show how gradually the Wolves as we know them became more and more Warden in their beliefs--in the Intro, they still saw Inner Sphere freebirths (like me) as depraved and corrupt, requiring the Warden Wolves to enlighten and guide them. By the time of the Ending cinematic, they saw their Inner Sphere brethren not as barbarians, but as humans like themselves. Goes to show you our Warden Clan brethren are not that different from us at all. =u=
arcadia is our destiny and our right. not only was this dude's voice is like out of this world but this is some high level literary level writing there you know
barbarianater ... I just learned that in Greek mythology, the Arcadian king Lycaon, and his sons, provoked Zeus's wrath and were transformed into wolves.
"We are the last of the Wardens..." Well, except for the Nova Cats. And the Sea Foxes. And then the Ghost Bears who flipped full Warden after the Great Refusal, and the Snow Ravens some time after that.
After the Comstar Explorer Corp vessel Outbound Light was captured after reaching the Clan Homeworlds, a vote was called among all the Clans to decide whether to initiate Operation REVIVAL, the invasion of the Inner Sphere. Of all the Clans, Clan Wolf was the *only* one that voted against invasion. So yes, though more would turn to the cause later, at the time of the invasion and up to some time after Tukayyid, the Wolves were the last of the Wardens.
The reason old games were amazing is that their creators poured out their hearts and souls to make them, and more importantly the creators didn't give two sh*ts about media critics and reviewers and social-media driven player consensus!
yes i have. And this game is not only a memorable game. It is one of those games which was great bak in the day. No other mech game feels like how mechwarrior 2 played. I played this game when i was 7 and i still remember the awsomeness.
MW 2 had some of the best voice work done in any game. The reading of this into for example. And the voice of the cynical training commander -- hilarious when he tempts you to get too close to the targets and blow yourself up. Best music in a game ever would have to go to Descent 1, IMHO.
@immortalass It is called 'customisation.' Even 'mechs which do not normally equip jump jets can be reconfigured to mount them, if the pilot is willing to sacrifice some weapons and/or armour.
They're differing clans. The whole reason for MW2 is a dispute between these 2 clans and they're fighting to see who's right. The best analogy for the clans I've heard of is extremely competitive brothers. They work together and against each other at the same time.
The amusing side of Battletech is the ability to insult people with Battletech jargos. - Hey you are such a sibko reject freebirth. - Shut up you eugenics obsessed commie wannabe vat born virgin.
@@aquarius5719 One of the things I've always enjoyed most about Battletech is how everyone loves to casually roleplay, even if just to insult a clanner or freebirth in a youtube comment, because it's such a well-written and immersive universe. Doubly amusing is how no one realizes us Dragoons get to answer to neither great house nor clan bullshit while working to keep the Inner Sphere safe with the best merc pay in the galaxy. I love my job.
Remember there is a tabletop Mechwarrior game called "Battletech a game of armored combat". Mechwarrior belongs to Battletech franchise. You are going to love it.
The Wolves that stayed with the Clans (the Crusader faction) had a secret alliance with Archon Katherine Steiner via Khan Vlad Ward. Clan Wolf-in-Exile, the Warden's who moved to the ARDC, opposed Katherine because their Khan blamed her for his mother's death and usurping his cousin Victor's throne.
The destiny at last has been fulfilled..the long journey of Wolf Clan then becoming Wolf Empire, and now has taken its primer goal after ilclan trial at Terra, and becoming the ilClan. It took one hundred year from 3050-3151, and all came, the victor the conqueror, Wolf Empire and Khan Alaric Ward. Long Live Wolf Empire!
@Kenzboard: Clan Wolf is a crusader clan. They are willing to "free" Terra from Blake's Sword and comstar (which basically every clan does). Clan Wolf and the crusaders differ from the others in the form, that they think, that the innersphere is inrepairable rotten and has do be extinct, while the others want to set up the 1st starferderation (don't know if it's the right term) again and return to the days of Kerensky.
...may I ask how that Mad Dog Mechwarrior on that precarious little saucer of stone is supposed to get _off_ that and back on ground it can actually get that mech anywhere from?
@Fengorm the english word for Bewahrer is Warden. Just by the Way. ;) I like the articulation of the Clan language so much. It sounds so archaic. I like that.
Although it's difficult to get MW 2 working on a modern computer without DOSBOX or some tweaks, I'd install it again just to watch these introductions and read the Clan lore. The introductions remind me of why I like the Clans: because they're like the poet-warriors of antiquity. No Mechwarrior game focusing on the Inner Sphere will ever achieve the eloquence of the Remembrance and the Kerenskys' ideals.
clan wolf is the best clan because they were from the Kerenskys. Also before they switched alliances they were wardens who believed that they should protect the inner sphere and should join the new star league when it was made. However they split before that with Phelen Kell as their Khan. I always liked the wolfs too. The Ghost Bears were pretty epic too with their clawing ritual.
I think these were created at an early version of Digital Domain in Venice, before they got big on Feature Effects, so they probably were using SGI machines and definitely used Lightwave software.
Nicholas Kerensky divided his group into 20 clans and an equal number of bloodnames. The clans have their own philosophies and ways to distinguish themselves. Clans rival for glory, achievements, and power. Clans by nature are rivals and at times can be friends/non-combative towards others. You have a high council, but these clans are soveriegn and they rely on trials on the field to resolve matters. Warden and crusader are the two major schools in their quest to returning to Terra.
God, I loved this game! And as far as the Clans are concerned, I'm Warden all the way - Clan Wolf-In-Exile is the *true* Clan Wolf! That being said, as far as my overall faction loyalty in BattleTech is concerned, I have to quote the narration from the MechWarrior 3 ending cinematic: "The total collapse of the Clan strategy against the Inner Sphere was sealed at Strana Mechty. There, the Star League fought under Clan rules. Elite, vat-born, bred-for-battle Clan forces were defeated by the common, freeborn, hardened veterans of the Inner Sphere. They are the *true* MechWarriors." Inner Sphere Forever! And more specifically: Long Live House Davion!
If you have a DOS version, you can play it through DOSBox (be sure to make a BIN/CUE image of it for optimum performance, something in the program really messed up the physical disc-reading).
@madcat789 Plus the Warden cause seems more just and right than the Crusaders. The Wardens were more open, so if Terra was taken by them and a new Star League created it would be far better than one created by the Crusaders.
@Gallowell The difference is that the enemy AI in Mechwarrior sucked enough that you can get by entire missions without regenerating your health. Also, you had different health for different parts of the body, which makes it easier for you to survive as opposed to having a single health bar for the entire body.
Arcadia is also a word meaning: "any real or imaginary place offering peace and simplicity." So while Arcadia is a planet, its usage in this sense was meant on its literal terms.
@The Jester - Fool Of Hearts No canon variants of the Mad Dog at this time had jump jets, as far as I'm aware. Yes you could slap them on in this game, but that was blatant disregard for the canon/tabletop.
You have a point. Don't forget there's two sides of the clans: The Crusaders, who think they can go in and claim Terra by right, and the Wardens, who believe that they go into Terra for the sole hope of defending it from those "far more worse".
@Fetchdafish Well Clan Cloud Cobra had members of practically every faith and seek enlightenment through a consensus between different spiritual viewpoints. But your right about the rest.
...may I ask how that Mad Dog Mechwarrior on that precarious little saucer of stone is supposed to get _off_ that and back on ground it can actually get anywhere from?
whats the difference between clan wolf and clan falcon? i dont understand i started the mechwarrior serries from mw3... I dont know what the difference between falcon and wolf is...
@Mahbu You trollin', son? In my playthrough of MW2, I probably fired enough bullets to singlehandedly revitalize the economy through arms sales and I never once ran out of ordnance, or deviated from the single, narrow path the game wanted me to take. You could exercise tactics well enough, but the strategy I like in my games is stuff like choosing your team's hardware and approach vector, timing your attacks, splitting elements to complete different missions... stuff that console games won't do.
I'm starting a Classic Battletech Platoon, and I'm not sure what group to join. Should I be a part of Clan Wolf, Jade Falcon, Mercenaries, or Sea Fox? I'm stumped and would love some help.
Thumbs up if you played that game and were impressed with the high end graphics....
Definitely, and i was even more amazed when MechWarrior 2: mercenaries was released; although based roughly on the same design in some parts, the realism of it and the unique way you can choose your own missions and lancemates, made that my favourite all series of 'Mech games... And that is not including the brilliant cut scenes!
I can remember thinking to myself, "One day actual gameplay will look as good as these cutscenes." Can't remember when that happened. 1998-2000, probably!
Seyla
Yep :D
You were at 128 likes before I ruined it by adding mine.
One of my co-workers at work was one of 5 artists who created this intro. So rad.
Badgerow That is soooooooooooooooooooo amazing!!!
Could you tell us the person name? I just like to thank him for his part of making this video.
ask him who did the voiceover
@@larrysledgejr3732 It was this talented dude: www.imdb.com/name/nm0146253/
@@Badgerow 8 years you mentioned this, what a way to go! That's long.
We are Clan Wolf, children of Kerensky. We carry the honor of his name on our shoulders as our fathers did before. The Remembrance speaks to us of the evil in Man's will, of the reasons for exodus, and the rites of the traveler. Arcadia is our destiny and our right. Enlightenment is our gift. By the bloodnames of the founders we must return. Return and protect that which is unique among the stars. Terra awaits us as it was written. We are the last of the Wardens, the sole hope for the Earth.
father's? aren't true borns iron Womb Babies no fathers no mothers.
@@Archie2c it's metaphorical. Trueborn clan warriors are created from the genetic material of warriors who have died in battle. So those warriors are their fathers.
@@OsirisLord I know I just caught that watching it now though.
By our blood names it doesn't matter if we are true born or not.
@@Archie2c Trueborns still acknowledge their "mother" and "father" as the ones who provided the genetic material to create them. Even if they are long dead.
I loved these intros, gave a unique sense of greater purpose to these wars. As my introduction to Mechwarrior/Battletech, MW2 always made me feel like there was more than just the petty squabbles of egotists, but like the universe itself depended on your actions here. Like the mechs were more than just war machines, but kinda like demigods themselves. Never encountered that level of sheer wonder since.
Have you played Freespace and Freespace 2? How about X Beyond the Frontier? independence war 2 Edge of Chaos? Battlezone 1?
Freespace can be found at Steam. You just need to install nGlide from Zeus software to emulate 3DFX.
@@aquarius5719 A list of random games doesn't exactly pique my interest. Try giving some descriptions or comments on them, so I have context for your post.
@@metalmadness5851 Battlezone 1 was ascifi Activision project that came after Mechwarrior 2. You can feel the gameplay style and the beautiful graphics. Playing it feels like a first person Starcraft. You pilot a hover tank.Beware. The learning curve is steep. So steep that when you think it cannot become harder it becomes impossible. But if you survive that feeling you may play until the end.
Battlezone happens during cold war. USSR and USA are secretly fighting on the moon for a strange ore called biometal. But very soon the story will have a very cool plot twist.
Descent Freespace is a space combat sim that offers you a great atmosphere. Dogfight is similar to Wing Commander. Humans are already at war but it seems an unseen alien invader is trying to conquer everyone. It has also some sort of retro Star Wars vibe.
If you think Freespace has a cool space vibe, Freespace 2 takes it to another level. You can find them on Steam.
Independence War is a dystopia Star Trek universe created by British developers. Edge of chaos is a sequel where they learned the lessons of the first game. It is very cool to explore.
X Beyond the Frontier is a German game where your ship jumps into an unkown sector by accident and you find a trader alien race and you start trading. Very much like Elite but with some cool feeling.
Starsiege is a direct competitor of Mechwarrior. You will pilot mecha. It may not reach the level of cool gameplay of Mechwarrior 2 but is still very cool. Prometeus a supercomputer is trying to conquer Earth. Mars colonies rebel against Earth emperor. Search Starsiege complete to find the port to Windows 10. If you install Zeus software's nGlide you may enjoy the 3DFX graphics of Starsiege.
In all these games you will feel the glorious space combat era that Mechwarrior 2 unleashed upon games in the late 1990s.
I think a lot of that feeling has to do with the mysticism of the Clans, how they present their own history as an epic saga like the warriors of old and how your own actions become a part of that tale which will be told to inspire the next generations of Clanners. Also, the limitations of the game engine mean we never see people, only the war machines they drive, so the Mechs themselves become characters. A name may be mentioned here and there, but there's nothing personal about this war, it is simply what the Clan demands of you and so it shall be done. Yet the scale of the conflict and the stakes are perfectly spelled out, so despite the occasionally mundane circumstances, you feel the pressure of what could be all of human history hinging on your mission.
We haven't had a game from the perspective of the Clans since MW2, and I think it's about time they were the protagonists for another installment, if not necessarily the heroes. Perhaps something during the Jihad or the Wars of Reaving.
@@omni-hexagon3514 i really don't like how they've portrayed the clans in other games since this one. they make them out to be mostly arrogant, foolhardy idiots. this game just had a totally different feeling to it. they seemed almost alien. you could feel the intensity of their beliefs and zealotry, but it wasn't blundering, it was solemn, calculated, and precise. the clans had this dark and mysterious appeal. the voice acting, music, visuals, and direction were stellar. as a kid i was instantly hooked for life.
We carry the honor of his name on our shoulders as our fathers did before us.
Clan Wolf = Space Protestants
Damn.... is it me or it's still amazing?
It's Magnificent
It's unmatched.
I FREAKING love this lore of clan wolf!!!.
STILL amazing. Will always BE amazing!
I'm fascinated by this. If this was real I'd join clan 🐺.
"We are the last of the Wardens...the sole hope for the Earth". Goosebumps, every time.
This line is not true, however. There were still many Warden Clans around in 3057.
@@Ferox2121 Not in 3050, though. Clan Wolf was the only Warden clan at that time.
@@hajime2k In the Inner Sphere maybe, but even then Diamond Sharks/Seafox were there and they were warden. Also, don't forget that Ghost Bear was slowly becoming warden by this time.
It's even more sad because they are Warden no more.
It's even more sad because they are Wardens no more and ransacked Earth.
My God, even all these years later, this into still speaks profoundly to my soul...
Amen me as well!
Something special.
The cutscene models were modeled in FormZ, touched up and corrected in Alias and ported into SoftImage for animation and rendering.
The ingame models are done with Autodesk 3D Studio R4.
I just built a Dire Wolf with 6 ER Medium lasers and 4 clan uac/5's, started a 27 day contract with Clan Wolf, then came here and watched this. I am now ready.
Doomie L
do not dissapoint us
+Doomie L quief doomie?
would be more impressed if it were permanent. =)
NO Dire WOLFS on assualt
OH BAYBEH
Wow... to think that I played this game when I didn't even know the full 26 alphabets of the English language. Must have been 17 or 18 years since I last saw this video. But holy shit this gives me goose bumps.
The Wolf Intro is so much more appealing than the Jade Falcon Intro...
Goosebumps material right here, while the JF Intro provokes only 1 thought...holy founders are they full of themselves. >_>
The music, the wolf cry, the fog, the steel giants, space, the transcendental language...
Yeah, the Clan Crusaders are like real life jihadists. Ethnocentric fanatics.
Well the Wolves are focused on defending the Inner Sphere, at least their leader is. Ultimately, what happens is the Clan Wolf leader is able to weaken the Crusaders enough that Clan Wolf in Exile ends up fleeing to the Inner Sphere.
Seyla
Well, that's Jade Falcons for you
There are some brutal missions. Like you are sent in a light scoutmech on a reconisance mission and face two stars of clan assault mechs. It has its nasty moments. In the expansion pack you will face an atlas in a cave labyrint underwater. Or shooting up as spaceship hull and leap from one ship into the other shooting the core. This game is as cool as it can get. Surely... it aged but it will never be forgotten.
You know, for 20 years I've been wondering something. How the did that Mad Dog get onto that little tiny outcropping without jump jets? I think if he tried to walk down the wolf head he would have face planted.
To be fair, we don't know that it didn't have jump jets. Omni-technology and equipment pods et al. Might have been a variant created specifically to patrol that platform. (The Clans would totally overkill that way).
Skill issue, spheroid.
Possibly a dropship specifically placing that Mad Dog on the platform.
An HD version of this would be so sweet.
Look for "Mechwarrior 2 upscaled"
@@aquarius5719 I did since you mentioned it, and they're great.
I noticed that not even interpolation was able to reduce the choppiness of the Commando's sprint in the MW2 Mercenaries opening, lol.
@@MrCantStopTheRobot LOL!! If you want to play the game, "battletech fan" has installation guide". All you need is in the description of videos.
I find how the Clan Wolf Intro and Ending cinematics show how gradually the Wolves as we know them became more and more Warden in their beliefs--in the Intro, they still saw Inner Sphere freebirths (like me) as depraved and corrupt, requiring the Warden Wolves to enlighten and guide them. By the time of the Ending cinematic, they saw their Inner Sphere brethren not as barbarians, but as humans like themselves. Goes to show you our Warden Clan brethren are not that different from us at all. =u=
i used to have goosebumps watching this because i thought this was so epic
We must protect that which is unique amongst the stars.
arcadia is our destiny and our right. not only was this dude's voice is like out of this world but this is some high level literary level writing there you know
barbarianater ... I just learned that in Greek mythology, the Arcadian king Lycaon, and his sons, provoked Zeus's wrath and were transformed into wolves.
LOL i felt them again just a second ago.
After all that time... I still feel the call deep inside me... We are clan Wolf! The Blood of Kerensky runs in our Clan!
"We are the last of the Wardens..."
Well, except for the Nova Cats. And the Sea Foxes. And then the Ghost Bears who flipped full Warden after the Great Refusal, and the Snow Ravens some time after that.
in 3050 They were the last.
@@TangFiend1 Yes because this was during the Refusal War. a War which I fought in favor of Clan Wolf!
Don't forget Clan Coyote.
After the Comstar Explorer Corp vessel Outbound Light was captured after reaching the Clan Homeworlds, a vote was called among all the Clans to decide whether to initiate Operation REVIVAL, the invasion of the Inner Sphere.
Of all the Clans, Clan Wolf was the *only* one that voted against invasion.
So yes, though more would turn to the cause later, at the time of the invasion and up to some time after Tukayyid, the Wolves were the last of the Wardens.
And Goliath Scorpions, who always support Clan Wolf (Warden part at least).
The reason old games were amazing is that their creators poured out their hearts and souls to make them, and more importantly the creators didn't give two sh*ts about media critics and reviewers and social-media driven player consensus!
Hell Yeah! You Speak Truth Brother!
Wait... how did that mad dog get there?
yes i have. And this game is not only a memorable game. It is one of those games which was great bak in the day. No other mech game feels like how mechwarrior 2 played. I played this game when i was 7 and i still remember the awsomeness.
More then ten years ago I last played this game, and I still remember this, word for word.
Did you play the tabletop version? Battletech a game of armored combat. This is where all began in 1984.
Would you like to play it again?
@@aquarius5719 Yeah, probably.
I still remembered this whole monologue by heart.
The dialogue and music in that intro is still so cool. This was a time developers actually cared about the source material
When people did things with love.
Some of the best memories were playing this game...
To think it's been years, but that first howl still gives me a chill up my spine
The last and most important of the Wardens.
Unless you count Clan Ghost Bear.
At the time of the Refusal war I think Clan Wolf was the last of the Wardens. After that many clans switched from crusader to warden.
MW 2 had some of the best voice work done in any game. The reading of this into for example. And the voice of the cynical training commander -- hilarious when he tempts you to get too close to the targets and blow yourself up. Best music in a game ever would have to go to Descent 1, IMHO.
@immortalass It is called 'customisation.' Even 'mechs which do not normally equip jump jets can be reconfigured to mount them, if the pilot is willing to sacrifice some weapons and/or armour.
They're differing clans. The whole reason for MW2 is a dispute between these 2 clans and they're fighting to see who's right.
The best analogy for the clans I've heard of is extremely competitive brothers. They work together and against each other at the same time.
"Sibko" slang for Sibling Company, clan vat born truebloods. Sorry, the diehard clanner in me felt the need to correct your typo :P
The amusing side of Battletech is the ability to insult people with Battletech jargos.
- Hey you are such a sibko reject freebirth.
- Shut up you eugenics obsessed commie wannabe vat born virgin.
@@aquarius5719 One of the things I've always enjoyed most about Battletech is how everyone loves to casually roleplay, even if just to insult a clanner or freebirth in a youtube comment, because it's such a well-written and immersive universe.
Doubly amusing is how no one realizes us Dragoons get to answer to neither great house nor clan bullshit while working to keep the Inner Sphere safe with the best merc pay in the galaxy. I love my job.
The voice, the music, the image, it is awesome.
This brings back memories. Fond memories, simpler times.
I like the music that plays through this intro.
Remember there is a tabletop Mechwarrior game called "Battletech a game of armored combat". Mechwarrior belongs to Battletech franchise. You are going to love it.
The Wolves that stayed with the Clans (the Crusader faction) had a secret alliance with Archon Katherine Steiner via Khan Vlad Ward.
Clan Wolf-in-Exile, the Warden's who moved to the ARDC, opposed Katherine because their Khan blamed her for his mother's death and usurping his cousin Victor's throne.
Simply one of the Best Intro ever always getting Chills Clan Wolf Forever
Awesome!! Thanks for uploading. I remember playing this game in to the wee hours of the night years ago...
I remember this, me and my dad played this together.
The destiny at last has been fulfilled..the long journey of Wolf Clan then becoming Wolf Empire, and now has taken its primer goal after ilclan trial at Terra, and becoming the ilClan. It took one hundred year from 3050-3151, and all came, the victor the conqueror, Wolf Empire and Khan Alaric Ward. Long Live Wolf Empire!
@Kenzboard: Clan Wolf is a crusader clan. They are willing to "free" Terra from Blake's Sword and comstar (which basically every clan does). Clan Wolf and the crusaders differ from the others in the form, that they think, that the innersphere is inrepairable rotten and has do be extinct, while the others want to set up the 1st starferderation (don't know if it's the right term) again and return to the days of Kerensky.
...may I ask how that Mad Dog Mechwarrior on that precarious little saucer of stone is supposed to get _off_ that and back on ground it can actually get that mech anywhere from?
Custom variant with jets?
@Fengorm the english word for Bewahrer is Warden. Just by the Way. ;)
I like the articulation of the Clan language so much. It sounds so archaic. I like that.
Although it's difficult to get MW 2 working on a modern computer without DOSBOX or some tweaks, I'd install it again just to watch these introductions and read the Clan lore.
The introductions remind me of why I like the Clans: because they're like the poet-warriors of antiquity.
No Mechwarrior game focusing on the Inner Sphere will ever achieve the eloquence of the Remembrance and the Kerenskys' ideals.
The answer is in the installation guides of "battletech fan" channel. See description of videos. All you need is there. These videos make things easy.
@SentinelPhoenix
The Timber "Wolf" is Clan Wolf's signature mech. They just also use Mad Dogs a lot as well.
Timber wolf was called Mad Cat by inner sphere. Inner sphere sensors could not determine if it was a Marauder MAD or a Catapult CAT.
This gives me goosebumps.
Awesome nostalgia
Only ever played Marauder and Timberwolf, basically just because of this intro. Man does this this hold up.
clan wolf is the best clan because they were from the Kerenskys. Also before they switched alliances they were wardens who believed that they should protect the inner sphere and should join the new star league when it was made. However they split before that with Phelen Kell as their Khan. I always liked the wolfs too. The Ghost Bears were pretty epic too with their clawing ritual.
Kerensky;s sons where both nuts. I doubt it is a upside to have them found your phylosphy
my love for sci fi and mechs came from this video game
You may try the tabletop game then. Search for "battletech catalog" video. There are also 80+ novels of Battletech.
I think these were created at an early version of Digital Domain in Venice, before they got big on Feature Effects, so they probably were using SGI machines and definitely used Lightwave software.
One of the greatest games of all time
Ditto
The sound of both the wolf and falcon at start of their intro's like DANG!!! They don't make games like this anymore.
Nicholas Kerensky divided his group into 20 clans and an equal number of bloodnames.
The clans have their own philosophies and ways to distinguish themselves. Clans rival for glory, achievements, and power. Clans by nature are rivals and at times can be friends/non-combative towards others.
You have a high council, but these clans are soveriegn and they rely on trials on the field to resolve matters.
Warden and crusader are the two major schools in their quest to returning to Terra.
wow, this brings back so many memories!
Imagine being that mech relegated to guard duty, just standing there on that little platform all day
Best thing ever at the time.
God, I loved this game! And as far as the Clans are concerned, I'm Warden all the way - Clan Wolf-In-Exile is the *true* Clan Wolf!
That being said, as far as my overall faction loyalty in BattleTech is concerned, I have to quote the narration from the MechWarrior 3 ending cinematic:
"The total collapse of the Clan strategy against the Inner Sphere was sealed at Strana Mechty. There, the Star League fought under Clan rules. Elite, vat-born, bred-for-battle Clan forces were defeated by the common, freeborn, hardened veterans of the Inner Sphere. They are the *true* MechWarriors."
Inner Sphere Forever! And more specifically: Long Live House Davion!
*sniff* This game was so good. It's one of those games that you wish a company would release with updated tech (mostly graphics).
Wanna play the old game again?
@RoughNeck205 agreed dude, when i was young i remember thinking how smart and cool this guy sounded. and of course, giant battlemechs for the win
Thanks! I could use some painting tips, too.
Although, I got a starter kit, so it's probably 306X-ish.
If you have a DOS version, you can play it through DOSBox (be sure to make a BIN/CUE image of it for optimum performance, something in the program really messed up the physical disc-reading).
@madcat789 Plus the Warden cause seems more just and right than the Crusaders. The Wardens were more open, so if Terra was taken by them and a new Star League created it would be far better than one created by the Crusaders.
That's why I love "MechWarrior 3" I actually got my hands on my favorite mech: the MadCat.
the timberwolf is a beast, LRMs and multiple pew pew and dakka
The most antagonistic up there with jade falcon in wanting to invade the Inner sphere.
Well, there is nothing better for the clans than supreme power over all. Thats a much better thing to have than fighting.
Awesome, thanks for that info!
@Gallowell
The difference is that the enemy AI in Mechwarrior sucked enough that you can get by entire missions without regenerating your health. Also, you had different health for different parts of the body, which makes it easier for you to survive as opposed to having a single health bar for the entire body.
Arcadia is also a word meaning: "any real or imaginary place offering peace and simplicity." So while Arcadia is a planet, its usage in this sense was meant on its literal terms.
clan wolf was always my favorite. in mechwarrior 4 mercenaries i always chose the clan wolf ending just to remember the times i played mechwarrior 2.
Wanna playbit again?
@CODGODX5 Do recruits get outfitted with WHM-6Rs retrofitted with dual ERPPCs?
@gribae he was talking about how in games today you get your health back really easily.
How did that vulture get there? And how is it going to get off?
@The Jester - Fool Of Hearts No canon variants of the Mad Dog at this time had jump jets, as far as I'm aware. Yes you could slap them on in this game, but that was blatant disregard for the canon/tabletop.
Had no idea when a young boy watching this that these guys are basically mid 20th century space italians...
That is such an epic wolf howl
You have a point. Don't forget there's two sides of the clans: The Crusaders, who think they can go in and claim Terra by right, and the Wardens, who believe that they go into Terra for the sole hope of defending it from those "far more worse".
Warden Way, best way.
this game is like wing comander 2. I will always remember.
okay
but like
how the hell did that Mad Dog get onto that landing platform XD
this cannot be beaten
@Fetchdafish Well Clan Cloud Cobra had members of practically every faith and seek enlightenment through a consensus between different spiritual viewpoints. But your right about the rest.
Oh thanks I missed that part.
...may I ask how that Mad Dog Mechwarrior on that precarious little saucer of stone is supposed to get _off_ that and back on ground it can actually get anywhere from?
Either it has custom config or it is merely a turret.
That vulture must be feeling pretty lonely stuck on that ledge with no way out...
@gia1xo apparently you can play it in dos mode, but ive never got around to trying it _>_
How old were you when you joined Clan Wolf? I was 9...great memories.
Reminds me of the entrance to blackburrow in everquest.
Man I loved using Mad Dog. That and Warhammer. Both were awesome. Anyone ever mess around with Rifleman?
@wuushew
What does race have to do with the crusader beliefs?
i totally remember playing this as well, damn fucking old school haha good times
I always wondered if they we ever going to make a infantry or elemental based MW game, I think that would be especially awesome...
im reading all the books and battletech lore is rich and deep. if done right, it can be an amazing series or movie series
Its 20th century fox studios does movie about mechwarrior 2 31st century combat and i be general karl kerensky and Jennifer Lawrence plays my daughter
hmmm, brings back good memories
whats the difference between clan wolf and clan falcon? i dont understand i started the mechwarrior serries from mw3... I dont know what the difference between falcon and wolf is...
@Mahbu There should be just as much game between the levels as in them, is what I'm getting at.
@Mahbu You trollin', son? In my playthrough of MW2, I probably fired enough bullets to singlehandedly revitalize the economy through arms sales and I never once ran out of ordnance, or deviated from the single, narrow path the game wanted me to take. You could exercise tactics well enough, but the strategy I like in my games is stuff like choosing your team's hardware and approach vector, timing your attacks, splitting elements to complete different missions... stuff that console games won't do.
You're right. Rifleman was in MW2.
I'm starting a Classic Battletech Platoon, and I'm not sure what group to join. Should I be a part of Clan Wolf, Jade Falcon, Mercenaries, or Sea Fox? I'm stumped and would love some help.
Any one of them is cool.
The Wolves weren't Crusaders before their Warden elements got exiled. That's the event this game was about: The Refusal War.