I liked the starting location with the nest three hex away. (1) Build fence (2) Buy the nest hex and avoid Aliens until they turn blue (3) Go Harmony. This strategy will spawn lots of friendly Aliens that will vex your Purity/Supremacy opponents. They will not be able to clear the nest without declaring war on you. Plus it will allow you to explore the planet without worrying about Alien attacks. I usually have to wait till Midgame to employ this strategy. Being able to start this strategy so soon would be a great advantage!
Dude. Completely different perspective, well stated, from some others I have seen. Trying to figure out why you didi not follow up with that kinda promised next video. Will look at your others. Much appreciated. Edit: Thanks for your reply. I tried to post my reply to you, but was unable to do it? I haven't played this long enough to agree or disagree with your assessment.
@@dwyrin I've not played it long enough to agree or disagree with that assessment. What advice you gave in your video was excellent. I hope I can find some redeeming qualities in the complexity of the techs & victory conditions. Thank you for your reply. It was appreciated 👍
I came here looking for a tutorial. You explained a lot in the beginning (thank you), but the last 15 mins were more watching you play and not understanding what is going on.
Wow, i forgot i had this video on the channel. Beyond Earth was so bad... Interestingly enough im almost done recording a civ vi playthrough i'll be putting on my plays channel
wow, a really good tutorial, thank you ! I am playing the free version this weekend on steam (Jan 17th-18th) before I watched this tutorial. I was surrounded by 2 nests ! I invested in armies, and result, my AI totally advanced and me lacking behind... as nests respawn!!
Well now, things aren't as black and white as you put them during the pregame setup.. -You could definitely go for the Engineers and couple that with a hill start for a good production bonus in the Capital. Aristocrats aren't really that bad either, the gold is quite hand in purchasing buildings/colonists/workers faster - All of the spacecraft options are viable. You can reveal the coasts and go for some sea based trade routes for more profit, the 100 energy will net you a purchased colonist faster and the revealed Alien nests goes really well with the Might virtue tree and just farm some aliens near their nests for some easy science. Retrograde thrusters is the safest option imho though, as it can give you a better Capital location and is easiest to use - Also Polystralia man, 2 more traderoutes early game are insanely strong, especially against higher difficulty AIs cause you can get a lot of science from them Also, i strongly recommend newer players to turn on the Tile Yield option (from the eyeball icon on the minimap) to ON as they can actually see what tiles are good when placing cities. And for newer players, FOOD is the most important thing in the game next to science. When you decide what hexes you want in your city borders, always go for the most food you can find.
Some of what you said is true, but not for new players which is the aim of this video. A good, strong, easy way to begin learning the game is what a new player needs. I would say energy for purchasing units probably doesn't fall under that category since that is a rather huge investment early on and you need to know what your purchasing, be it tiles, buildings, units, and why you're doing it. That's probably more for someone who has played the game once before, in my opinion. Thrusters I still say are more for multiplayer than single player. If you don't like a start, you can always re-game. The two trade routes can be quite good, but that is also a bit on the rng side. I've seen starts where you don't have multiple options for trade routes just due to bad luck. And if you're playing on higher difficulties anyway, then you're probably not a new player ^^. As for food, I of course agree with that. I did emphasize that in the video when I showed how quickly a city can grow depending on the amount around you.
dwyrin Oh, i didn't realize this was targeted for complete beginners to civ. If someone has played some civ5, i doubt purchasing settlers/workers is not already ingrained in their blood though :) Also, about the retrograde thrusters, you are definitely right that you can re-roll, I literally didn't even think about it cause I never do.. Feels like cheating.. :) To be fair, from what I've played of Beyond Earth, even Apollo difficulty is manageable with a less than optimal start. The AI seems weaker than civ5's Immortal, let alone Diety. I won't even mention civ4's AI... Have fun with the series!
Yeah there are already mods to make the game harder and everyone is waiting for patches to come out to do the same. Thanks though! Despite all that i am quite enjoying it so far.
I liked the starting location with the nest three hex away. (1) Build fence (2) Buy the nest hex and avoid Aliens until they turn blue (3) Go Harmony. This strategy will spawn lots of friendly Aliens that will vex your Purity/Supremacy opponents. They will not be able to clear the nest without declaring war on you. Plus it will allow you to explore the planet without worrying about Alien attacks.
I usually have to wait till Midgame to employ this strategy. Being able to start this strategy so soon would be a great advantage!
Dude. Completely different perspective, well stated, from some others I have seen. Trying to figure out why you didi not follow up with that kinda promised next video. Will look at your others. Much appreciated.
Edit: Thanks for your reply. I tried to post my reply to you, but was unable to do it? I haven't played this long enough to agree or disagree with your assessment.
The game was too un-redeeming to continue playing.
@@dwyrin I've not played it long enough to agree or disagree with that assessment. What advice you gave in your video was excellent. I hope I can find some redeeming qualities in the complexity of the techs & victory conditions. Thank you for your reply. It was appreciated 👍
Did you ever make a new tutorial for this? I couldn't find it.
I came here looking for a tutorial. You explained a lot in the beginning (thank you), but the last 15 mins were more watching you play and not understanding what is going on.
Oh wow. I searched for guide videos for Beyond Earth and saw yours, dwyrin. I was very surprised because I was already subscribed to your Go videos.
Wow, i forgot i had this video on the channel. Beyond Earth was so bad... Interestingly enough im almost done recording a civ vi playthrough i'll be putting on my plays channel
@@dwyrin Yea, I couldn't enjoy this game more than 4-5 games because each side is visually the same basically.
Is there a way to show Yield and Ressorces when i hover over a field?
5 years later....
Hey brah you done yet with part 2 mid-game?
I actually decided to pretend this terrible game never existed and forgot this video was even on my channel
@@dwyrin Yeah dont delete it, I'm enjoying the game a bit
Very helpful. Evan thoe some of the info is outdated. do you have another video for mid and later game or is this just it?
wow, a really good tutorial, thank you ! I am playing the free version this weekend on steam (Jan 17th-18th) before I watched this tutorial. I was surrounded by 2 nests ! I invested in armies, and result, my AI totally advanced and me lacking behind... as nests respawn!!
Well now, things aren't as black and white as you put them during the pregame setup..
-You could definitely go for the Engineers and couple that with a hill start for a good production bonus in the Capital. Aristocrats aren't really that bad either, the gold is quite hand in purchasing buildings/colonists/workers faster
- All of the spacecraft options are viable. You can reveal the coasts and go for some sea based trade routes for more profit, the 100 energy will net you a purchased colonist faster and the revealed Alien nests goes really well with the Might virtue tree and just farm some aliens near their nests for some easy science. Retrograde thrusters is the safest option imho though, as it can give you a better Capital location and is easiest to use
- Also Polystralia man, 2 more traderoutes early game are insanely strong, especially against higher difficulty AIs cause you can get a lot of science from them
Also, i strongly recommend newer players to turn on the Tile Yield option (from the eyeball icon on the minimap) to ON as they can actually see what tiles are good when placing cities.
And for newer players, FOOD is the most important thing in the game next to science. When you decide what hexes you want in your city borders, always go for the most food you can find.
Some of what you said is true, but not for new players which is the aim of this video. A good, strong, easy way to begin learning the game is what a new player needs. I would say energy for purchasing units probably doesn't fall under that category since that is a rather huge investment early on and you need to know what your purchasing, be it tiles, buildings, units, and why you're doing it. That's probably more for someone who has played the game once before, in my opinion.
Thrusters I still say are more for multiplayer than single player. If you don't like a start, you can always re-game.
The two trade routes can be quite good, but that is also a bit on the rng side. I've seen starts where you don't have multiple options for trade routes just due to bad luck. And if you're playing on higher difficulties anyway, then you're probably not a new player ^^.
As for food, I of course agree with that. I did emphasize that in the video when I showed how quickly a city can grow depending on the amount around you.
dwyrin Oh, i didn't realize this was targeted for complete beginners to civ. If someone has played some civ5, i doubt purchasing settlers/workers is not already ingrained in their blood though :)
Also, about the retrograde thrusters, you are definitely right that you can re-roll, I literally didn't even think about it cause I never do.. Feels like cheating.. :) To be fair, from what I've played of Beyond Earth, even Apollo difficulty is manageable with a less than optimal start. The AI seems weaker than civ5's Immortal, let alone Diety. I won't even mention civ4's AI...
Have fun with the series!
Yeah there are already mods to make the game harder and everyone is waiting for patches to come out to do the same.
Thanks though! Despite all that i am quite enjoying it so far.
Good video! Do you stream? Also, if you could please post a link to the changes they made in that patch that would be helpful! :)
Just a question how long before the updated tutorial? Would love to see it as I just got the game and really dont know what to do! Thnx
Meant to have it out by now, but ive been playing civ 5 recently. I shall have to see about it!
Excellent guide. Thnx for all the hard work
Thanks, just getting started, it was helpful.
Why not Supremacist?
i lol'd when i heard that hahaha
Why not Zoidberg?
thanks mate
Cool thanks great help to start :)
No! lol Today a patch was released that makes Sponsor and affinity recommendations in this video outdated. So, don't listen to that portion anymore.
Thanks update d/l and patched : ))