I recall an old Warhammer Fantasy RPG game I was in... Alanalda Axeblade, who shared a secret with an elf... "All dwarven curses and insults translate to 'rat bastard' in common. All of them, from 'rat bastard' to 'rat bastard,' they all translate the same."
Been looking forward to this one! 2 of the 3 players in my current BECMI campaign are dwarves (one dwarf dwarf from Torkrast, and one dwarfcleric from Buhrodar)
They must have a very interesting relationship with technology. Labour-saving devices must be very unpopular, but at the same time their ingenuity will see them advancing productivity. Surely they harness water-power as well as geothermal power for large machinery - but only so far as it doesn't reduce anyone's workload below enjoyability. No chance of downsizing anyone out of work, no chance of Fordist standardization and assembly lines. A kind of utopia of Stakhanovites. Perhaps that's why their town planning is standardized - everyone gets the same living space and amenities, as much to avoid skimping work on anyone's home as out of a sense of social justice. And their love of work should make slavery incomprehensible as well as repugnant to them - why on earth would you want to make someone else do your work for you? Likewise wage-slavery. Everyone's working for themselves, even though they're working together socially. Just try to underpay them, and again what kind of self-respecting dwarf would stoop to sitting back watching others work while counting profits? And just try appropriating the commodities from the dwarfs who produced them to sell for yourself. You don't want to see a Dwarven workers' strike - they won't just stand still and picket, the boss will get a hammer to his head and a sickle to his balls.
Maybe they avoid too much automation out of fear of entering some kind of feedback loop where the saved labour causes them to seek out more and more work, to the point that you end up with an entire factory full of traps and constructs run by a single insane dwarf.
So, when it comes to automation, it's entirely possible that they automate the relatively mindless tasks in order to allow themselves to focus on skilled trades. They don't want to not work; they just want to make sure that the work they're doing is intrinsically rewarding. Hence the printing press - hand-writing the same book a hundred times must be absolutely mind-numbing, so they created a device that would allow them to do it much quicker. Likewise a hydraulic grinder would be much more suitable for creating the bevels in blades than something that requires manual labour. They might still have apprentice weaponsmiths hammer out ingots of metal in order to build up both the accuracy of their hammer strokes and the relevant muscles, but they'd probably use hydraulic hammers to speed the process up when not actively teaching, just because it makes the tedious aspects of the work go by faster so they can focus on the parts that require the most skill.
It's funny; despite being, as Mr. Welch says, literally "the most stereotypically dwarven dwarf realm in D&D", Rockholm completely lacks any reference to bearded dwarf women, despite both Greyhawk and the Forgotten Realms trying to hedge their bets by claiming dwarf women *do* have beards, but culturally prefer to shave them off.
Question do the mountain giants have an immortal? as I was going through old fiend factory articles and I found the stats for "Zrunta Mountainheart" a mountain giant god but I thought they were a Mystara only creature and Mystara has no gods
Why are the Hurwurf isolationist? - What kind of trouble do other races cause that would justify losing out on all the extra wealth of trade plus I find it hard to understand what dwarven fear of change is based on
Because the dwarves have a lot of surface enemies. Not just humanoids but they have had multiple conflicts with humans elves and hin. Granted the dwarves were the cause of a lot of these problems.
People assuming their experience is the same as everybody else. Anybody can play, nobody is going to kick in the door and scream your way of fun is wrong. The RPGA is long dead after all. Reimaging things gets you new worlds and settings. But just because something is new doesn't make it better. Nobody is excluding anybody. If you want a group, buy a book. Nobody is stopping you.
this shit that fantasy games have to be like real life to placate snowflakes is crap, like dwarves can be wizards and the women look like short human women
I recall an old Warhammer Fantasy RPG game I was in... Alanalda Axeblade, who shared a secret with an elf...
"All dwarven curses and insults translate to 'rat bastard' in common. All of them, from 'rat bastard' to 'rat bastard,' they all translate the same."
"they don't despise all wizards, just Glantrian wizards."
Well, who doesn't? 😆
I've never been a dwarf guy, but Mystara and Krynn both had enough detail on their societies I was able to use them pretty effectively.
Rockhome i.e. Dwarf Fortress, the setting~
Love it 😀
I have a friend who is in the high six foot range and loves playing up being a dwarf with gigantism.
Been looking forward to this one! 2 of the 3 players in my current BECMI campaign are dwarves (one dwarf dwarf from Torkrast, and one dwarfcleric from Buhrodar)
Rule of thumb for dwarf booze, anything beneath 40% proof is not proper drinking.
I thought that anything 80 proof and under was just called "water"!
❤️🔥❤️🔥❤️🔥❤️🔥 Absolutely Love Rockhome!
Do not tell thay elf . Freaked is my all time favorite movie
The party just got pulled to Rockhome!
They must have a very interesting relationship with technology. Labour-saving devices must be very unpopular, but at the same time their ingenuity will see them advancing productivity. Surely they harness water-power as well as geothermal power for large machinery - but only so far as it doesn't reduce anyone's workload below enjoyability. No chance of downsizing anyone out of work, no chance of Fordist standardization and assembly lines. A kind of utopia of Stakhanovites. Perhaps that's why their town planning is standardized - everyone gets the same living space and amenities, as much to avoid skimping work on anyone's home as out of a sense of social justice. And their love of work should make slavery incomprehensible as well as repugnant to them - why on earth would you want to make someone else do your work for you? Likewise wage-slavery. Everyone's working for themselves, even though they're working together socially. Just try to underpay them, and again what kind of self-respecting dwarf would stoop to sitting back watching others work while counting profits? And just try appropriating the commodities from the dwarfs who produced them to sell for yourself. You don't want to see a Dwarven workers' strike - they won't just stand still and picket, the boss will get a hammer to his head and a sickle to his balls.
Maybe they avoid too much automation out of fear of entering some kind of feedback loop where the saved labour causes them to seek out more and more work, to the point that you end up with an entire factory full of traps and constructs run by a single insane dwarf.
So, when it comes to automation, it's entirely possible that they automate the relatively mindless tasks in order to allow themselves to focus on skilled trades. They don't want to not work; they just want to make sure that the work they're doing is intrinsically rewarding. Hence the printing press - hand-writing the same book a hundred times must be absolutely mind-numbing, so they created a device that would allow them to do it much quicker. Likewise a hydraulic grinder would be much more suitable for creating the bevels in blades than something that requires manual labour. They might still have apprentice weaponsmiths hammer out ingots of metal in order to build up both the accuracy of their hammer strokes and the relevant muscles, but they'd probably use hydraulic hammers to speed the process up when not actively teaching, just because it makes the tedious aspects of the work go by faster so they can focus on the parts that require the most skill.
It's funny; despite being, as Mr. Welch says, literally "the most stereotypically dwarven dwarf realm in D&D", Rockholm completely lacks any reference to bearded dwarf women, despite both Greyhawk and the Forgotten Realms trying to hedge their bets by claiming dwarf women *do* have beards, but culturally prefer to shave them off.
BECMI rules even go out of the way to point out that dwarven women DON’T have beards
@@MichaelHaneline They do? Can you cite that reference?
Dwarfs in mystara seem like just engineer nerds the race
"There's nothing "just" about being an engineering nerd!"
6:35 do the stoneships phase or part the stone?
Question do the mountain giants have an immortal? as I was going through old fiend factory articles and I found the stats for "Zrunta Mountainheart" a mountain giant god but I thought they were a Mystara only creature and Mystara has no gods
Greyhawk also has mountain giants but there are differences between the two
Why are the Hurwurf isolationist? - What kind of trouble do other races cause that would justify losing out on all the extra wealth of trade plus I find it hard to understand what dwarven fear of change is based on
Because the dwarves have a lot of surface enemies. Not just humanoids but they have had multiple conflicts with humans elves and hin. Granted the dwarves were the cause of a lot of these problems.
@@Mr_Welch thank you for your kind answer lore master
What do you think is the worst trend in new fantasy
People assuming their experience is the same as everybody else. Anybody can play, nobody is going to kick in the door and scream your way of fun is wrong. The RPGA is long dead after all. Reimaging things gets you new worlds and settings. But just because something is new doesn't make it better. Nobody is excluding anybody. If you want a group, buy a book. Nobody is stopping you.
That Thumbnail....So disturbing lol
this shit that fantasy games have to be like real life to placate snowflakes is crap, like dwarves can be wizards and the women look like short human women