In VSCode you have to place include file paths in the .vscode/c_cpp_properties.json configurations, includePath array. It's just the vscode C++ plugin choking on the unrecognized types, I believe - causing the errors.
I get this error when I try to compile can anyone help? c:/mingw/bin/../lib/gcc/mingw32/6.3.0/../../../libmingw32.a(main.o):(.text.startup+0xa0): undefined reference to `WinMain@16' collect2.exe: error: ld returned 1 exit status Makefile:12: recipe for target 'default' failed make: *** [default] Error 1
In VSCode you have to place include file paths in the .vscode/c_cpp_properties.json configurations, includePath array. It's just the vscode C++ plugin choking on the unrecognized types, I believe - causing the errors.
Thanks! I was trying to set this up on my own, and couldn't find anything with SDL_Renderer, luckily this was recently uploaded
This is the most helpful tutorial that I can find. Thank you so much for this!
Worked, TY, Love the video
Thanks! that was so helpful
Thanks! Will say though it would help a lot to either link the final source or use a smaller font size, would make skimming easier :)
just spent like 2 hours setting this up on my own then find a tutorial thats 28 minutes long after i finish... damn
Thanks brother
Do you have this source code anywhere? This is super helpful, but I'm trying to apply it in my own project. Thanks!
18:45 it not a reference but the address of event "e"
that's what a reference is
is the monogame series going somewhere??
Yes I'm still continuing the series
I get this error when I try to compile can anyone help?
c:/mingw/bin/../lib/gcc/mingw32/6.3.0/../../../libmingw32.a(main.o):(.text.startup+0xa0): undefined reference to `WinMain@16'
collect2.exe: error: ld returned 1 exit status
Makefile:12: recipe for target 'default' failed
make: *** [default] Error 1