Do You Know All These Hotkeys in Satisfactory?

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  • Опубліковано 5 лис 2024

КОМЕНТАРІ • 110

  • @TheMNWolf
    @TheMNWolf Рік тому +36

    Also also worth noting that when you are pasting settings, if you are pasting a setting that contains overclock, it will place powershards in the machine for you. Assuming you have enough.

    • @vincewilson1
      @vincewilson1 Рік тому

      I paste powershards all the time. You just have to remember to keep making them every so often or it won't copy them.

  • @oscped4
    @oscped4 Рік тому +37

    this is a underrated youtuber

    • @bulletstop100
      @bulletstop100 Рік тому

      Agreed. I watch all his videos and try to catch live streams.

    • @bewolver6173
      @bewolver6173 Рік тому

      Agreed

    • @martinhild
      @martinhild Рік тому +1

      Not by me. :)

    • @nicewhenearnedrudemostlyel489
      @nicewhenearnedrudemostlyel489 3 місяці тому

      No, i think he's rated exactly at his value. A rarity. Actually quite commendable at the same time.

    • @STOPH3R01991
      @STOPH3R01991 Місяць тому

      I come back to him, every time I get a satisfactory itch. Always a trusted info source.

  • @WatsOneFTumane
    @WatsOneFTumane Рік тому +23

    Hold CTRL + drag to trash bin = remove all the same items (useful for cleanup inventory)

    • @SavageDarknessGames
      @SavageDarknessGames Рік тому +1

      Found this out myself, yes, its a great time saver. Especially late game refactoring for better alt recipes, get rid of raw ore youre no longer concerned about.

    • @yana-ok1xt
      @yana-ok1xt Рік тому

      ^^This

  • @AndiNordsee
    @AndiNordsee Рік тому +29

    10:13 You can also type in the number you want to have in one stack, for example if you want to split 500 concrete into 450-50. That way you don´t have to fiddle around with the slider.

  • @TheMNWolf
    @TheMNWolf Рік тому +19

    It's not really a hotkey, but since we are talking foundations it is very relevant. In the build menu, items that can be made with different materials have a drop-down and you can select which material you would like it to build with. That way you don't have to build all of your foundations and then go back over them with the customizer. They also get saved to the hot bar with whichever material you selected.

    • @SageKing09816
      @SageKing09816 Рік тому

      Hey idk if i understand right but I think there is a drop down menu in build gun where u can select the material type it's on right side of the menu

    • @vincewilson1
      @vincewilson1 Рік тому

      That's a huge time saver and I do that all the time.

    • @mineking57
      @mineking57 Рік тому

      You can also hold E on foundations to open a wheel where you can select different types and cycle through materials. You also have that kind of thing for conveyors, pipes, etc.

  • @ercules711
    @ercules711 Рік тому +5

    400 hours into Satisfactory and I still learn new things from this channel all the time!

  • @SyntheticFuture
    @SyntheticFuture Рік тому +8

    World grid is awesome. I used to build sky bridges across the entire map just to "align" factories with each other. Love how there's an easy way now (I think it was update 5 that added this?). Only minor thing I'd love to see is being able to rotate while snapping to the grid. But there's an easy work around for that so it's not too bad =)

  • @SavageDarknessGames
    @SavageDarknessGames Рік тому +3

    Its a good thing to note, that the R key as shown in this video, is also used to swap ammo types for guns and nobelisk detonator. While having them in active, hold R and use the wheel to select type, then tap R to reload new type.

  • @jaycestardasher6922
    @jaycestardasher6922 Рік тому +16

    Pro Tip: Bind Paste to a key/button (I use mouse thumb button 2). It'll save you loads of time in larger setups!

    • @skyboosm
      @skyboosm Рік тому +1

      Oh wait, you can do that now ? If only I had known T^T
      Last time I checked (a while ago), you couldn't
      And because of the keymaping I use, I had to press the equivalent of "ctrl+u" on a qwerty keyboard, which is pain

  • @pahbyah
    @pahbyah Рік тому +6

    Pro tip: if you have forward/backward side mouse buttons, I highly recommend reassigning them in keybindings to scroll through hot bars. I find alt + scroll wheel to be too cumbersome to really make use of all 10

    • @kytan13
      @kytan13 Рік тому +1

      great idea thx

    • @christians.9733
      @christians.9733 Рік тому

      Hmmm, but i use these two thumb buttons for "use" and "dismantle"?! :D

    • @pahbyah
      @pahbyah Рік тому

      @@christians.9733 Those are also great uses for those buttons!

  • @jayoftheabyss3197
    @jayoftheabyss3197 Рік тому +1

    11:15 You can also re-bind the keyboard shortcuts for the copy and paste functions in the keybind menu to whatever you'd like. I have a mouse with a side panel with a few buttons, I re-bound copy and paste to two of them on my mouse, so I can use my left hand to move while pasting down a line of buildings with mouse button presses.

  • @nospamallowed4890
    @nospamallowed4890 11 місяців тому +1

    SUGGESTION:
    Many covered "how" to map and use the hotbars, but nobody made a video on a recommended set of hotbars and how to use them in combination with E for maximum efficiency.
    If you made a video on the topic you'd get all the views for those searching for how to use the hotbars :)

  • @livefyre4531
    @livefyre4531 10 місяців тому +1

    I just started playing with update 8 and only recently got started with coloring via the customizer.. I had no idea about the rightclick function there. Glad I didn't get too far into my megabase before watching this.

  • @miffokarnevalen
    @miffokarnevalen Рік тому +2

    You can also select multiple individual items (of different types) for dismantling by pressing CTRL when hovering over each item you want to dismantle.

  • @Midrealm_DM
    @Midrealm_DM Місяць тому

    3:44 - when snapping foundations to the world grid, the game will center the foundation vertically. Meaning if it is a 1m foundation it will be offset by 0.5 m.
    To make sure they all line up well vertically, always place a 2m foundation first, so that it will be offset by 1m vertically ensuring it can be connected properly. You can delete and replace it with a 1m foundation afterward if desired.

  • @johnrtrucker
    @johnrtrucker Рік тому +3

    You can also cycle build modes for foundations and pipes using the right mouse button rather than cycling through the menu no one seems to talk about it but that's what I do

  • @WolfRose11
    @WolfRose11 Рік тому +9

    I think the thumb mouse button for selecting 1 type is something that needs to be set by each user because most mouses don't have a thumb button.

    • @M92FSINOX
      @M92FSINOX Рік тому

      I recommend AutoHotkey (free) or ReWasd (Not free) as a work around.

    • @johnb0815
      @johnb0815 Рік тому +1

      yeah I am pretty sure I set that to the thumb button myself. it was not the default

    • @linzenmeyer
      @linzenmeyer Рік тому

      Yeah...I have a lot of buttons on my mouse (11 I think...its a Razor something or other) including left and right mouse wheel clicking and have no idea how to set these as they apparently do not register when trying to assign using the keymap screen.

    • @ColonelSandersLite
      @ColonelSandersLite 8 місяців тому +1

      With the current default keybinds, 'G' does that job.

  • @Necromancer-Noxx
    @Necromancer-Noxx Рік тому +1

    well there's sth that kinda isn't a hotkey, but a nice feature to get rid of the fog. by pressing CTRL + Shift + L you enable the dev console and with ^ you open it up. then just type r.fog 0 and the fog is gone. sometimes helpful to see more stuff around you, or in the death pit in the center of the map. i think that's a neat feature and it definetely helps for seeing buildings in other bioms easier. (only works if the keyboard is set to english in the windows settings)

  • @michaelandcarmenmaguire1108

    On a tangential note, save your left pinky finger by using a mouse with button assignments. I use the Logitech G502. Thumb button is mapped to ctrl. I then just press c and v to copy and paste while pressing the thumb button. It's wonderful.

  • @robbiesmith79
    @robbiesmith79 Рік тому +1

    My in-game death just allowed me to discover the "Rapid Fire Rebar Gun" So I died jumping off a cliff. Back at base I made a second rebar gun and headed out. Once I got back to my crate I had 2 rebar guns. My head tilted to the side a bit and equiped BOTH rebar guns. They are both loaded. It takes 2 hits to kills regular hogs and spitters so you can hit one and quickly shift to the second rebar gun for a quick 2nd hit. No need to wait for a reload to do the deed. Also works great with hatchers and kill them before they spawn.

  • @TheGhost152
    @TheGhost152 Рік тому +3

    I really wish they would implement an "undo action" button ctrl+z style for at least blueprints and the deconstruct

  • @JohnDoe-mq5lh
    @JohnDoe-mq5lh Рік тому +4

    Just one addition to the world grid.. if you try to keep to the grid on two different spots just use 2m and 4m for the first foundations..
    If you place a 1m foundation on grid at the first building site and another foundation at the 2nd spot you could get a 0.5m vertical difference when trying to connect those buildings..
    doesen't happen with 2m and 4m..

    • @tippyc2
      @tippyc2 Рік тому

      If you find yourself in that situation, you could hide it by taking advantage of a larger elevation change. Clip the lowest ramp or wall into the foundation at the lower level. Making the two sections meet at a larger elevation change will make it disappear visually versus a .5m step in an otherwise flat run.
      And if you built them at the same level 0.5m off, maybe you could deliberately make one factory's access go to the second floor, thereby forcing the elevation change

  • @yana-ok1xt
    @yana-ok1xt Рік тому

    Good to know that I don't have any shortcut to learn, thx. Now I'm relieved, and can go back work to maintain my factories.

  • @CALiiGeddonTwo
    @CALiiGeddonTwo Рік тому +1

    Biggest thing I just found out after over 300 hours of playing was that I can type out my own over or underclock percentage instead of just using the slider. So i could have something like 94.541% and get exactly 250 screws per line. That's not the right percentage but I did not know that was a thing until yesterday.

  • @LightWarriorK
    @LightWarriorK Рік тому

    The real-time stamps blew my mind. Thanks!

  • @Dubstepconcept
    @Dubstepconcept Рік тому

    Just found a game called Cygnus Enterprises and it may be right up your alley. Either way, keep up the great work!

  • @elijahkirkpatrick2078
    @elijahkirkpatrick2078 Рік тому +1

    thank you so much for going through this stuff

  • @Julius-kd4bp
    @Julius-kd4bp Рік тому +2

    You also could hold ctrl and then Build into a already placed window to replace it with a other window type

    • @DistracticusPrime
      @DistracticusPrime Рік тому

      I got that to work once, but later it just kept building multiple windows in the same place. Did that get broken in U7?

    • @anulis2010
      @anulis2010 Рік тому

      @@DistracticusPrime Working for me, as of thirty seconds ago :)

  • @mickla409
    @mickla409 Рік тому

    Thumb button. For the multiple select dismantle on pc, I took the original "K" button and changed it to "Z". Works great. :)

  • @Mr3picly
    @Mr3picly Рік тому +1

    I started playing fairly recently and these vids have been 🙏

  • @SyntheticFuture
    @SyntheticFuture Рік тому +2

    "I never use the codex" and immediately types in a recipe and opens the codex 🤭😉

    • @DistracticusPrime
      @DistracticusPrime Рік тому +2

      I think he meant, "I never type O to open the codex and search, instead I type N to search which opens the codex". Saves exactly 0.0 nanoseconds, but if it better suits your mind, maybe its nice.

    • @SyntheticFuture
      @SyntheticFuture Рік тому

      @@DistracticusPrime yes I assume that's what he meant. It was just kinda funny =)

  • @skl8em950
    @skl8em950 8 місяців тому

    thanks for the overview, great to learn some of the quality of life shortcuts! Do you know if it is possible to copy the color setting similar to the 'middle mouse button' for buildables? That would really make me want to use more color. Right now, cant bve bothered to color something i know i will have to delete and redo for debuging purposes...

  • @bananenklops9738
    @bananenklops9738 Рік тому +1

    In the calculator you can also use brackets witch I find very useful

  • @grumble_gut
    @grumble_gut Рік тому +1

    No this is very interesting! This is about increasing your efficiency and effectiveness!

  • @williamyoung7916
    @williamyoung7916 2 місяці тому

    hi, is there a way to bind multiple keys in the control bindings (2 different keys for the same job)

  • @Koljon
    @Koljon Рік тому +1

    love your videos!

  • @DrakosKai
    @DrakosKai Рік тому +1

    Hey I've been meaning to ask you about liquids flow and height. So in the real world water will flow up without needing to be pumped up to a height where it flows from. So if you pump it up a water tower, the water will run up to that level. I've generally been doing this in my games and don't really have an issues with water flow but I can't really tell if it works or it's just my imagination. Do think you've got the tools to see if that works?

    • @crackedfr
      @crackedfr Рік тому

      I don't know if there are any tools to help understand head lift, but that fits with how head lift should work. Any building with head lift (like a water extractor or pump) should let the liquid flow through any subsequent pipes so long as they don't bring the liquid higher than the building's height (generally measured from its output pipe) plus it's head lift value.

    • @AndiNordsee
      @AndiNordsee Рік тому

      It definetly works that way :) In the oil field by the lake in the southeast corner of the map i placed ~ 8 big tanks on top of each other, layed a pipe to the top one and it will flow up and down across the map just fine with only 2 pumps on the feeding pipe.

  • @kennethniegut5517
    @kennethniegut5517 Місяць тому

    I am nearly 70 & have over 1 429 hours of play time yet I have not got past the 7 tier, but I thank you for showing us how to use the hot key at the base of the screen, it has frustrated me for quite awhile.

  • @h1ddens0ng
    @h1ddens0ng Рік тому +1

    you should have all of the hotkeys not actively on the screen at all times on a pdf so players can actually use the info. just an idea.

  • @schrodingersmechanic7622
    @schrodingersmechanic7622 Рік тому

    The catwalk method is really good for making curved foundations, easier than ctrl-clicking foundations IMO

  • @luftwolf7405
    @luftwolf7405 Рік тому

    Oh, there was one quick-key that I wasn't aware of -> the TMB / select only of same type for deletion thingy.
    And just asking myself: could I copy&paste every item marked for deletion at once by pressing the mouse wheel button? I think I never tried, but assuming it's only one eyedropper at once...

  • @GuiGuIXOx
    @GuiGuIXOx Рік тому

    Nice video for beginner ! or if you forgot your key or wrong management key :P ! its chill

  • @koenmeurs9915
    @koenmeurs9915 Рік тому

    I also can’t change the materials in my hotbar since U7, neither using alt+number or the customiser menu

  • @tylersandberg1537
    @tylersandberg1537 Рік тому

    Ive seen alot of youtubers do this thing where they place multiple conveyer lifts then jump down and somehow drag them down?!?! I have to do the first click then run all the way to the next floor to place at desired height and then repeat one by one for each conveyer lift.... Am i missing something is there a key for it?

  • @ShawnTierney
    @ShawnTierney Рік тому

    Nicely done - thanks!

  • @ecogent
    @ecogent Рік тому

    Thanks again for your tips!

  • @TheExileFox
    @TheExileFox Рік тому

    It should be noted that sometimes the keybinds in games and applications DO NOT translate properly depending on your keyboard layout. Very big problem in the majority of Europe. For satisfactory, the "tilde" key is problematic. i.e. It's not where it should be on a swedish/finnish/nordic keyboard layout. it is instead located where we have a key for the symbols §½
    Another problem we have is when a software has keybinds [ and ]

    • @TheExileFox
      @TheExileFox Рік тому

      the tilde key allows you to mess around with the game in a few ways, which may or may not work or be safe.
      But it is useful to be able to input the command: r.Fog 0
      This turns the fog off until the game is restarted or "r.Fog 1" is used

  • @jasonfairhurst7401
    @jasonfairhurst7401 Рік тому

    hey man im a noob at this game i was wondering if you did build showcases for ideas as mine is a spawling mess

  • @dhoonzafar4486
    @dhoonzafar4486 Рік тому

    Thanks a lot this is gonna help me alot

  • @Aker811
    @Aker811 Рік тому +1

    You could mention that trick with deleting only one tipe of object and ignoring everything else works same way with painting only one type of object you want. :)

    • @NiennaNeryam
      @NiennaNeryam Рік тому

      I did not know that, that is amazing!

  • @Johnoamondo
    @Johnoamondo Рік тому

    I did not know about the world grid..... explains A lot of my issues lol

  • @TommyApel
    @TommyApel Рік тому

    Well I have 4 "thumb" mouse buttons, which one is the correct one ? btw. you forgot the Alt+F4 hotkey.

  • @MrMisterBlondie
    @MrMisterBlondie Рік тому

    Why did I not learn about the global griod before now.... I am hoping my factory is coincidentally on it......

  • @vitty7465
    @vitty7465 Рік тому

    What do you mean by thumb mouse button?

    • @TotalXclipse
      @TotalXclipse  Рік тому +1

      Thumb mouse button refers to usual mouse button 4 on your mouse this can be clicking the mouse wheel or if you have thumb buttons on mice that have that, it'll be one of them

    • @vitty7465
      @vitty7465 Рік тому

      @@TotalXclipse cool. Thanks for the quick response, it's really appreciated

  • @MrBankssean
    @MrBankssean Рік тому

    wasn't there a rubber doll key at one point?

  • @50shadesofskittles9
    @50shadesofskittles9 Рік тому

    What on earth is the thumb mouse button?

    • @TotalXclipse
      @TotalXclipse  Рік тому +1

      If you have a mouse with side buttons it'll reference that, if you don't, check the ekybindings

  • @Wafelwaffel
    @Wafelwaffel Рік тому

    What's the thumb mouse button (TMP)?

    • @TotalXclipse
      @TotalXclipse  Рік тому

      Depends what it's set to on your mouse, could be clicking the mouse wheel or for me, it's a button on the side of my mouse

  • @felisconcolori
    @felisconcolori Рік тому

    Now if we can just get a modifier key that would let us jump directly to a given hotbar...

  • @jarno8608
    @jarno8608 Рік тому

    What's a thumb mouse button

    • @SavageDarknessGames
      @SavageDarknessGames Рік тому +1

      Side mouse buttons like the razer naga mouse has, that you can access with your thumb.

  • @IsThatDrak
    @IsThatDrak Рік тому

    thanks total, helps alot. and yes i did :)

  • @LucaBatazzi
    @LucaBatazzi Рік тому

    Can anyone please help me in telling me exactly how to customize the displays ?

  • @georgeman27
    @georgeman27 Рік тому +1

    I have seen people build splitters on already constructed belts. For the love of god, how do you people do it?? I can NEVER get it to work, the splitters never work, the belt just works like there is no splitter...

    • @AndiNordsee
      @AndiNordsee Рік тому +1

      You have to make sure it actually snaps to the belt. Move it slowly until you see it jumping to the belt. Personally i prefer to delete the belt, place the splitter and then add the belts again. Looks cleaner that way.

    • @vipanda66
      @vipanda66 Рік тому +1

      Make sure that the mouse cursor is on the belt underneath your hologram of the object.

    • @johnb0815
      @johnb0815 Рік тому +2

      you have to aim directly on the belt to make that work. the difference is very easy to see when you build on foundations. if you get the normal 1 m snapping you will build on the foundation without connecting to the belt, but if build hologram of the splitter moves smoothly along the belt it will connect. extra hotkey: when you aim the splitter on the belt you can hold ctrl and it will snap to line up with other things like building in- and outputs

  • @MrJinxmaster1
    @MrJinxmaster1 Рік тому

    1:14 so true lol the accidental scans feel like such a nuisance even tho they have 0 material repercussions

  • @AngelboyVR
    @AngelboyVR Рік тому

    thumb mouse button???? wut???!!

  • @kslstrike1980
    @kslstrike1980 Рік тому

    No its prity interesting actually yesterday i was going to search about this exact thing but then lost in the shorts section of youtube and i forgot about that😅😅
    Stupid youtube shorts

  • @vincewilson1
    @vincewilson1 Рік тому

    I was trying to remember how to copy a buildable so I watched this video and sure enough you reminded me how to do that. You forgot to mention the key that lets you slide while running.

  • @Stuck313
    @Stuck313 Місяць тому

    I just want a stack auto trash hotkey

  • @AnotherAgnostic
    @AnotherAgnostic Рік тому

    I use a Steam Controller.

  • @supragamez919
    @supragamez919 Рік тому

    satisfactory mod