This happens based on where you jumped in. It launched you back to where you jumped in, but it launched even further than the edge of where you entered the circle
It got me too the first time I did the fight. I was in front of the hole I dropped into, then got thrown backwards off the platform. Even tried to disengage back onto it, it wouldn't let me.
Is there a certain % health that changes the phase? Or just after a certain amount of time? If it's time based, what's the ideal health to have him at by each phase?
There's 1 mind control that is bad (everyone attacks you until you die). There's another mind control that's good, you run to the middle before being mind controlled, everyone attacks you to break you out. -jim
Eh, there are a lot of mechanics but this is also a fight on time rails. They actually flow pretty easily and the fight is fun. The only reason people talk poorly on the jailer fight is: 1. Anduin is harder and feels like the end-boss. 2. Heroic Lords of Dread are harder, and Heroic Rygelon is even harder, leaving the jailer to feel kind of weak in comparison to the 3 prior to him. 3. He doesn’t drop any tier, so a lot of guilds skip him. The only reason he’s the final boss is for story purpose it seems.
yeah bosses turned stupidly caotic, game loose the fun when you need to learn how to deal with that stupid amount of skills. Rygelon H was really fun, short boss, 2 or 3 meaninfull mechanics, a shit ton of damage with short periods of healing stress... done GG, fun shit. this is just stupid too fucking long figths, with wipe mechanics in every step its not fun just frustrating. i understand that blizzard want to make their game challening but there is a difference between challengin and a pain in the ass i kinda enjoy anduin... but this Sylvan-ish shit fight start to bothering me... and 2 of then its a bit too much a figth shold not last beyond 5-6 minutes
Wow, so many mechanics. Kinda crazy. Thanks for the guides!
yea it's getting to be too much, I wouldn't even bother without guides like this
nice guide as always
this video miss the mark on the tank combo...beware this is HUGE for the first phase, its a 4 hit combo.
i have to say. Your guides are hands down the most comprehensive and detailed guides i have ever use. better than Fatboss.🥰
I had a bomb once, jumped in the hole, popped out into the air and fell off the stage, is this normal?
This happens based on where you jumped in. It launched you back to where you jumped in, but it launched even further than the edge of where you entered the circle
It got me too the first time I did the fight. I was in front of the hole I dropped into, then got thrown backwards off the platform. Even tried to disengage back onto it, it wouldn't let me.
you are the best guys
i wish there was a mark to when he starts talking about heroic because i hate clicking on random spots
Is there a certain % health that changes the phase? Or just after a certain amount of time? If it's time based, what's the ideal health to have him at by each phase?
3 minute timer starts phase 2.
Whats tank swap mechanic on p2?
The beam that destroys the pillars is the tank swap
More concerned as to why you didn't distinguish certain effects with normal vs heroic. But still very useful!
Thanks. We try to distinguish between the two when we feel it's important. -jim
What took so long boys? Thanks for the guide none the less.
what to do on mind control?
There's 1 mind control that is bad (everyone attacks you until you die). There's another mind control that's good, you run to the middle before being mind controlled, everyone attacks you to break you out. -jim
Maybe it’s nothing when you’re actually in there, but it sounds like mechanics bloat is getting really outta hand
Eh, there are a lot of mechanics but this is also a fight on time rails. They actually flow pretty easily and the fight is fun. The only reason people talk poorly on the jailer fight is:
1. Anduin is harder and feels like the end-boss.
2. Heroic Lords of Dread are harder, and Heroic Rygelon is even harder, leaving the jailer to feel kind of weak in comparison to the 3 prior to him.
3. He doesn’t drop any tier, so a lot of guilds skip him. The only reason he’s the final boss is for story purpose it seems.
This is why I personally stopped mythic raiding. It's just too much going on for my old brain. -jim
@@Sol_daito are the trinkets not good?
yeah bosses turned stupidly caotic, game loose the fun when you need to learn how to deal with that stupid amount of skills.
Rygelon H was really fun, short boss, 2 or 3 meaninfull mechanics, a shit ton of damage with short periods of healing stress... done GG, fun shit.
this is just stupid
too fucking long figths, with wipe mechanics in every step its not fun just frustrating.
i understand that blizzard want to make their game challening but there is a difference between challengin and a pain in the ass
i kinda enjoy anduin... but this Sylvan-ish shit fight start to bothering me... and 2 of then its a bit too much a figth shold not last beyond 5-6 minutes
very pogs
No you is the most pog! -jim
Meh, Anduin was harder.
And more fun