I wish the suppressors worked like they did on the prior games. The bloom and the aim sway they add in this game is ridiculous. I used to love running the Jak-12 with slugs so I can't wait to try this out.
In 6vs6 the Bryson 890 is the best slug weapon because the much more extended damage range for the stomach make it much easier to land one shots from a mid-far distance. It may have much more Range, ADS, and Mobility but the KV broadside is also fun and obliterates things as well with its much quicker fire rate! You just have to be really accurate with those upper torso shots and be ready to two tap most people Bryson 890 with 12 round slugs, sawed off mod, Bryson choke, tactical pump, 5 round mag KV Broadside with 12 round slugs, Range Twelve Barrel, VLK Stockless, VLK Laser, Bryson Choke
@@texasrattler1325 you’re right and I’ve updated my personal build with the KV Broadside. Now it’s Bryson Choke VLK Laser 12 Round Slug Velocious 40 barrel Agent grip It basically fixes that problem, I try to keep the ADS as high as I can but with slugs it requires a lot of other stats as well to make it work. I really like the Agent Grip, the idle stability is great but the added Hipfire Accuracy makes it FAR more consistent when you have to be really quick and often have to fire before you’re fully ADS
I wish changing the ammo type didn't disable tracers on weapons. I just bought the Shredder bundle and really enjoy using the broadside with tracers and death effects.
I’ve been using the explosive slugs and I LOVE THEM! if they’re in a vehicle It pops the tire in one shot. Super helpful if you get pushed by a team in a car!
I got a silenced Broadside build I use in Multiplayer and it's hilarious to me killing people with it. The semi shotgun is the best because it's forgiving at mid range due to follow up shots. If you whiff any shots with any other shotty you're toast, not with the KV though.
i came back from the gulag and killed someone who dropped the slug broadside didnt know what to expect or how to use it right but first battle with it and i dropped the guy in two shots with from around 15m and my jaw dropped so ive been using it since
If you’re an SnD player and wanna have fun try this set up: Barrel: Gunner D20 Lenght: -0.40in Laser: VLK LZR 7MW Weight :-0.50 oz Zeroing distance: -20ft Ammunition: 12 Gauge Slug Weight: +.70 g Load: +9.0 grain Optic: KAZAN-HOLO (no glint :D) Bolt: DASHBOLT 60
I miss MP. Just figured Id give WZ2 the time of day some more since I hated it during the initial start, but its growing on me. MP is definitely my favorite.
Have a few corrections to make for a better build....RUN THE CANTED LASER!! frees up the optic,helps with muzzle flash visibility, and recoil control. Use the grip tape that assists with recoil control instead of the optic and 10000% run explosive slugs! on SYMGG they have 0 bloom just like slugs as long as you have the choke on and they get you out to about 9 meters for the two tap kill as opposed to the basic slugs 5 meters. *Bryson choke *Explosive slugs *7mw canted laser *Dash bolt 60 *Demo X2 grip This build is much better trust me!!!
@@Goomie i feel that brotha lol im learning it myself not used to canted aiming...anyways big fan of yours and the content is awesome keep grinding appreciate all you do with shotty stats!!!
Its a shame this has the excact same slug dmg as the slower fire ones ^^ anyway, looks like a fun setup :) I really want 1 tap slugs for bryson/double barrel, and 1 tap sniping and 1 tap marksmann rifles, better dmg on crossbow and a ballistic knife, bringing back medium and large backpacks, bringing back autorefill of lethals and tacticals from inventory to use slot, and speed up movement and delete skillbased player server script and this game will be good as hell :) Sniper and slug and other typical guns where u go for headshots are the ones that penalizes hardest in form of skillbased nerfs. I mean, last time I played i was not even allowed to aim at People, the game would litterally turn my operator away, I had big stickdrift when aiming at enemies, but unable to reproduce stickdrift when aiming at a wall. I tried the tac56 and the gun gave no hitmarkers for the first 5-7 shots in 50% of engagements.. They bring us a headshot camo challenge, and then punish us hard for actually doing it..
I haven't given the explosive slugs a real chance, but I will tonight for sure. I've been using the 12-gauge slugs for a good while, pre nerf. The weapon is criminally underrated. Though to be honest if it were too obvious they'd nerf it into the ground.
I tried the explosive rounds and man it felt really inconstant, without headshots I still would sometimes melt someone or shoot them 3 times and get deleted by a SMG, this is up close, kinda bummed me out.
I dont use slugs because my skill based match making already makes half of my bullets register, and the slugs have low hit detection without the game manipulating you
I discovered this at the beginning of season 2 and decided it was better left unfound. You have awakened powers you don't understand
I miss the 200+ damage slug headshots from the origin and jak-12 in the Original warzone.
I don’t lol
Thanks daddy for stirring up my evil side.
Today, we choose violence 😈
💀💀💀💀
"IW, can we have Dragunov?"
"We have Dragunov at home"
Dragunov at home:
I like to use the “ Lockwood Smoothfire 12“ or the “ Long Haul 50“ for the muzzle attachment when i use slugs on semi-auto shotguns.
I wish the suppressors worked like they did on the prior games. The bloom and the aim sway they add in this game is ridiculous. I used to love running the Jak-12 with slugs so I can't wait to try this out.
I first used explosive slugs with the broadside and while everyone was using dragons breath I was surprising people from a distance.
How do you unlock explosive
@@logan9556 Level up the Bryson 800
In 6vs6 the Bryson 890 is the best slug weapon because the much more extended damage range for the stomach make it much easier to land one shots from a mid-far distance. It may have much more Range, ADS, and Mobility but the KV broadside is also fun and obliterates things as well with its much quicker fire rate! You just have to be really accurate with those upper torso shots and be ready to two tap most people
Bryson 890 with 12 round slugs, sawed off mod, Bryson choke, tactical pump, 5 round mag
KV Broadside with 12 round slugs, Range Twelve Barrel, VLK Stockless, VLK Laser, Bryson Choke
Stockless just isnt worth it, to much of recoil trade off. Will make 2 shot kill even harder.
@@texasrattler1325 you’re right and I’ve updated my personal build with the KV Broadside. Now it’s
Bryson Choke
VLK Laser
12 Round Slug
Velocious 40 barrel
Agent grip
It basically fixes that problem, I try to keep the ADS as high as I can but with slugs it requires a lot of other stats as well to make it work. I really like the Agent Grip, the idle stability is great but the added Hipfire Accuracy makes it FAR more consistent when you have to be really quick and often have to fire before you’re fully ADS
I wish changing the ammo type didn't disable tracers on weapons. I just bought the Shredder bundle and really enjoy using the broadside with tracers and death effects.
I’ve been using the explosive slugs and I LOVE THEM! if they’re in a vehicle It pops the tire in one shot. Super helpful if you get pushed by a team in a car!
I got a silenced Broadside build I use in Multiplayer and it's hilarious to me killing people with it. The semi shotgun is the best because it's forgiving at mid range due to follow up shots. If you whiff any shots with any other shotty you're toast, not with the KV though.
Just like the origin!
I'm 99% sure the KV Broadside it's a reincarnation of the Origin 12!
I'll give it a shot!
So worth it.
i came back from the gulag and killed someone who dropped the slug broadside didnt know what to expect or how to use it right but first battle with it and i dropped the guy in two shots with from around 15m and my jaw dropped so ive been using it since
I feel like it’s us versus them. Goomie GANG!!!
Do you stream or make videos of you playing? Id totally watch
I wasnt going to level up the kv after tje nerf, but this build looks so fun, ive got to try it. I dont think it will get nerfed either.
Looks like a new troll weapon for harcore search 😂
Great, a new shotgun build for Warzone 2
My particular poison to use on Ashika Island. Gotta love it!
If you’re an SnD player and wanna have fun try this set up:
Barrel: Gunner D20
Lenght: -0.40in
Laser: VLK LZR 7MW
Weight :-0.50 oz
Zeroing distance: -20ft
Ammunition: 12 Gauge Slug
Weight: +.70 g
Load: +9.0 grain
Optic: KAZAN-HOLO (no glint :D)
Bolt: DASHBOLT 60
Cant wait to try it. Hilarious clutch at the end btw😂
"Fast ttk"- players like.
"It is not a 1000rpm smg"-players dislike.
Been waiting on the jak12 slugs equivalent and this is an amazing substitute until we get the real thing
Dont like the shift away from multiplayer but respect. You do what you got to do.
I miss MP. Just figured Id give WZ2 the time of day some more since I hated it during the initial start, but its growing on me. MP is definitely my favorite.
@@Goomiemaybe shotgun retrospective? Wz1?
Love the videos! Now... What I want to see is the same video for a gun close to a shotgun! The crossbow.
Yeaaah sluuugs
FUCK I was hopping no one would notice me going crazy with this 😂
Been looking forward to this
GOOMIE ; we’re all truly waiting on your video on both brysons !
Have a few corrections to make for a better build....RUN THE CANTED LASER!! frees up the optic,helps with muzzle flash visibility, and recoil control. Use the grip tape that assists with recoil control instead of the optic and 10000% run explosive slugs! on SYMGG they have 0 bloom just like slugs as long as you have the choke on and they get you out to about 9 meters for the two tap kill as opposed to the basic slugs 5 meters.
*Bryson choke
*Explosive slugs
*7mw canted laser
*Dash bolt 60
*Demo X2 grip
This build is much better trust me!!!
Will try running this laser more because I want it to be good, but I always struggle seeing the laser lmao
@@Goomie i feel that brotha lol im learning it myself not used to canted aiming...anyways big fan of yours and the content is awesome keep grinding appreciate all you do with shotty stats!!!
can explosive slug 1 shot HS?
I made a class and I got called a cheater so I think this gun with slugs are pretty dang good and fun 😂😂… this thing up close is insane actually
whats best build after nerf
Haha this is the sweaty one damn it
i'll definitely try this one.
Its a shame this has the excact same slug dmg as the slower fire ones ^^ anyway, looks like a fun setup :)
I really want 1 tap slugs for bryson/double barrel, and 1 tap sniping and 1 tap marksmann rifles, better dmg on crossbow and a ballistic knife, bringing back medium and large backpacks, bringing back autorefill of lethals and tacticals from inventory to use slot, and speed up movement and delete skillbased player server script and this game will be good as hell :)
Sniper and slug and other typical guns where u go for headshots are the ones that penalizes hardest in form of skillbased nerfs. I mean, last time I played i was not even allowed to aim at People, the game would litterally turn my operator away, I had big stickdrift when aiming at enemies, but unable to reproduce stickdrift when aiming at a wall. I tried the tac56 and the gun gave no hitmarkers for the first 5-7 shots in 50% of engagements..
They bring us a headshot camo challenge, and then punish us hard for actually doing it..
Interesting that you use the choke. I've been using the one compensator and going nuts
Important question, how well does this work with canted laser?
Probably a little wonky. Its hard to see the laser itself on these maps
I miss the fuck outta the slug origin 12
Using that barrel in the thumbnail and ironswill allow you to cosplay as someone using a normal ak
I haven't given the explosive slugs a real chance, but I will tonight for sure. I've been using the 12-gauge slugs for a good while, pre nerf. The weapon is criminally underrated. Though to be honest if it were too obvious they'd nerf it into the ground.
I tried the explosive rounds and man it felt really inconstant, without headshots I still would sometimes melt someone or shoot them 3 times and get deleted by a SMG, this is up close, kinda bummed me out.
they are awfull if the other guy has eod aswell u have no chance of winning
Ya I use the explosive slugs
SHEEEEEEEEEEEEESH
Can you make a video on the snake shot magnum
Slug + master key
This is definitely not meta and 8 bullets isn't viable in my opinion but just something to try if your just bored with the game
I think it was getting two taps when I was playing with slugs
Is canted laser worth a shot?
Sure! But I find it hard to see the laser itself with the lighting at times.
@@Goomie yeah agreed, was trying it out, felt like I was shooting air 💀
Why would they reduce close range lol
I was using that .
Shame what they did to dragons breath. It is like they don't want fun to exist in the game.
I dont use slugs because my skill based match making already makes half of my bullets register, and the slugs have low hit detection without the game manipulating you
oo 32 seconds ago, first
fistr*
Nooo. I’ve been using this with explosive slugs since launch. Now everyone will know this build. It’s absolutely melts tho
What do the explosive rounds add?
Damage. It gets destroyed by bomb squad if anyone has it though. I believe it also has less damage and range.
that taq 56 build looks horrible
They games player count got down to under 100,000. 😂🤣 is so crazy lol. I’m ok black out again. It’s unreal